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A quote from http://www.nytimes.com/2005/09/06/arts/design/06worl.html
"World of Warcraft is completely owning the online game space right now," said Chris Kramer, a spokesman for Sony Online Entertainment, buyer of Matrix Online and one of Blizzard's chief rivals. "Look, Matrix Online is good, but it's like being in the early 90's and trying to put a fighting game up against Mortal Kombat or Street Fighter; it's just not going to happen. There are a lot of other online games that are just sucking wind right now because so many people are playing WOW."
I wonder if they would like to confess their other sins at this time?
Unaware of the Jestor?
http://about.me/JestorRodo/
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Comments
_______________________________
We have nothing to fear but our own
goverment
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Vanguard will own WOW. WOW thrives because there is nothing out there to really challenge it right now. Many, many folks are simply hanging out in WOW to get their MMORPG fix until better games come out in 2006.
Wait and see.
Maybe you will grow up one day Jester, maybe not.
True
People seem to have a misconception regarding the correlation between the number of subscribers and fun factor of the game. This correlation only applies when the subscriber numbers are low; once you're breaking 10,000 subscribers or so, it doesn't matter much anymore.
Nobody can deny World of Warcraft is successful. But does that make it fun? Would you say Lineage 2 is fun because it has 2 million subscribers worldwide? Would you say EVE Online is a failure because it only has 60,000 subscribers?
Everquest II has over 250,000 subscribers, a strong showing of players. World of Warcraft has over a million (in the United States). Does that make WoW better than EQ2? Can a game that caters to the casual players audience be compared to one that caters to a wholly different audience (hardcore gamer)?
Also, I find it infinitely amusing that WoW fanboys always have to 'prove' that WoW is better than EQ2. Do they really have nothing better to do on their hands than try to find any shred of 'evidence' that WoW is better? And why is it EQ2 all the time, never any other MMORPG? It's as if they admit EQ2 is competition...
No game can own WOW :P
It's popular because it's Warcraft
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Don't click here...no2
Unaware of the Jestor?
http://about.me/JestorRodo/
Friends enjoy his classic Vblog - https://www.facebook.com/GoodOldReliableNathan
Unaware of the Jestor?
http://about.me/JestorRodo/
Friends enjoy his classic Vblog - https://www.facebook.com/GoodOldReliableNathan
first off L2 has the most subscribers not WoW
2nd the people who currently play a game != the game is particularly good
case in point CS mod for HL , a far "better" mod for HL is NS not only does it implement creative and innovative ideas into the realm of fps (granted other fps's have pioneered such concepts before NS) it combines fps and rts elements similar to Savage , also NS has far superior sound quality compared to CS and to a certain extent better detail of the model textures. Altho NS only has roughly 1000 people playing it at any given moment compared to that of CS with a substantially larger playerbase , it is a far better game than CS will ever be.
numbers do not mean a good game necessarily
i truly feel the only reason WoW is so popular is becuz first its rather low system specs , its fanbase from the Warcraft series , and advertising dollars
WoW if it is one thing it is this , it is the height of the 3rd gen mmorpg it encompasses the best of the 3rd gen of mmos and the worst of this gen of mmos , frankly i personally am tired of this generation i eagerly await 4th gen games such as V:SoH , Hero's Journey , and Imperator until then i shall continue to play games that try and expand the boundaries of the given genre whether it be NS , EvE or RoN
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You see, every mammal on this planet instinctively develops a natural equilibrium with their surrounding environment, but you humans do not. You spread to an area, and you multiply, and you multiply, until every natural resource is consumed. The only way you can survive is to spread to another area. There is another organism on this planet that follows the same pattern. Do you know what it is? A virus. Human beings are a disease, a cancer of this planet.-Mr.Smith
WoW is so popular because it is a franchinse of the ultra popular World of Warcraft series, plus it is very easy to progress and also very fun! First time MMOGamers will not feel out of place in this game at all, in fact feel right at home. I will only put down WoW if trying to defend a less popular game, no game in North America ever had this many subscribers and WoW is bringing people into our beloved genre in droves, and for that I thank them.
EDIT: let me add that Vanguard is the game I am going to divert all my attention to when it comes out. I don't think it will have as many subscribers as WoW and for that I'm glad. I hope it makes a lot of money and all, but I don't see it as being very n00b friendly. It's gonna be far too challenging and I couldn't be happier about that.
SoE has enough of a good hand to remain on the TOP of the MMO industry.
If their games where good enought, then WoW would only be helping them by migrating more players to the MMOs.
The must raid setting is as much a problem as it is a solution, but they never want to listen to little players. They assume that the little players are just selfish and not considering anything but their own belly.
Well...I consider my own belly, but unless I find something I judge solid as iron, I keep the consideration for myself and play like "calimero". When I am iron certain, like it is the case on my many non-raiding stances, I goes out, because I know it is part of the solution...
Peoples pay to solo or to group in 90% of the cases (or to PvP if you want to include the PvPers as well, but then it would reach prolly 95% if not more LOL, peoples who pay with the desire to raid in a PvE setting are a tiny minuscule minority). Then, WoW included, after a point, the game ask you to raid...mistake...bad mistake. Raiding could be offered, but enforced by giving better rewards and making all non-raiders lames? Bad bad mistake.
The best soloer needs to be a soloer. The best grouper needs to be a grouper. The best raider need to be a raider. If the best soloer needs to be a raider, then the game is cruelly flawed and you wont have happy customers, since raiders doesnt really care about the solo benefit, but you lose all the soloers who care.
And before peoples bring "skill" to topic, I solo stuff that can summon and kill me in 1 tick, I dont know any raider who can(some must be able, I just dont know them), which means I am definitely not unskilled. Most raiders who solo harder target then me have far less skill and didnt earn the right to own the solo system, yet they do solo harder stuff, even if say stuff dont summon and kill them in 1 tick because they are to uber. All the real soloers who simply own and rule the soloing in skill, with mad technics...well, they often can't even access the real soloing zones...lame lame lame. I want the real soloers to be AHEAD of me, and the lame raiders sitting on their steak be raiding like gods or be lacking like morons in soloing, whichever suit them, but those ahead of me deserve to be good soloers who earn their solo uberness by soloing and by nothing else then soloing.
But no...SoE and most big companies like to play the deaf. Guess what, CoH main reason for success was the lack of raiding up to the Hamidon (bad issue) in a BIG part. I meet peoples who where simply amazing solo wise in CoH...like when it was pre-Kunark EQ, talented soloers with actual skill. Not some dumbed down system where the soloers use raid gear! LOL. I am starting to believe peoples who say Cryptic is not a gang of genious, they never finish their product...while at start, I was strongly believing that at last, some devs did understand...which was not the case.
- "If I understand you well, you are telling me until next time. " - Ren
What I don't understand, is that suddenly because WoW has 4 million susbcribers, a "mere" half million subscribers is no longer considered a success. By this logic, if WoW had happened to tank EQ II would be a smashing success, even with the same number of subscribers it currently has. I personally would call UO a great success, even though it's only got around 100K subscribers just because it's generated contiuous profit for so many years.
I don't want to write this, and you don't want to read it. But now it's too late for both of us.
What matter to everyone, me as a player, or SoE as a company, is to be on the TOP.
WoW is on the TOP and now SoE employees feel sub-par, worthless, secondary, pointless as a MMOs...now if they can learn from this and make a game where players can reach the TOP of what they are doing (solo, grouping, raiding, PvP and tradeskill needs to have 5 differents TOP), we get a start and some hope for them to reach the TOP of the industry.
But maybe it is just some rogue staff in SoE that care at been on the TOP and most of them are happy been in a second rated MMO, their choice.
- "If I understand you well, you are telling me until next time. " - Ren
Its like saying Britney Spears is good music or any other crap pop/new-metal plastic coming out. Its damn successful, thanks to modern media, and because of teenage anxiety and fear of not being identified with the majority.
Not sayin wow is anywhere near as sucky as what successes we are seeiing in the music industry, im just making this point for people who confuse the words "success" with "quality", in our world of make believe, they rarely walk hand in hand... wow could be and exception though..
_______________________________
We have nothing to fear but our own
goverment
_______________________________
Well that's SOE's own fault.
They ruined Star Wars Galaxies. Everquest 2 is just plain boring. The Matrix Online was something I almost joined, until I heard they are losing so many players and the game is dead... too bad, I was so close to buying it too.
World of Warcraft? Blizzard sorta knows what people want. Level 1 to 60 is hella fun to do, rerolling is great too cause each class is different and you'll keep rerolling until you find the perfect class that's for you, and best part is, each time you reroll, it feels like a totally different game each time.
And worst of all... SOE games are BUGGY!! Oh gawd are they buggy to the point a bug will actually stop your gameplay! And because of this, I require Customer Support! But it's just not there. Their service sucks! They can never help.
Blizzard has just as bad service, but is the game buggy to the point where it stops my gameplay? No!!! So I encounter a bug, the NPC isn't completing my quest, I send a ticket, Blizzard can't do jack and say to abandon and redo. Oh well... no biggy, it wasn't a very important quest, I'll just go to others.
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Stealth - Ambush - Hemorrhage - Sinister Strike x2 - Cold Blood - Eviscerate - Vanish - Preparation - Cold Blood - Ambush - ... you're dead! :P
"Sony Customer Service is like Santa Clause, people say they've seen them but they don't really exist"