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No replay value, lack of purpose

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  • simplyawfulsimplyawful Member Posts: 84
    Originally posted by baphamet

     


    1. trading is safer and easier with the AH  Drop rates have been nerfed to make you rely on it almost entirely.

    2. not as many in game hacks, exploits, or people scamming you for your gear. they cant "pop" your corpse and steal all your gear, they cant use maphack to cheat, they cant use completely hacked or duped items on the bnet servers, which tarnishes the integrity of the game.

    There is a map hack. You can still get scammed with a current trade bug. Various exploits have ruined the economy already. There is also a dupe.

    3. the fact that you don't have to re-roll the same class over and over again in D3 like you did in D2 just to change your current build, is definitely better IMO

    Yet, a whole generation of D2 players seems to disagree, because it takes away the replay value.

    4. the fact that you cant just be "rushed" to high level by a sorc in one day just by teleporting through the content while you wait in town.

    Actually you can still be powerleveled. People can hit 60 inferno within 8 hours of play time if they are carried by friends. Watch some streams.

    5. the shared stash in D3 is definitely a lot better than wasting time making alts and alt accounts just to stockpile items that is not necessary in D3 because of the AH

    The stash in D2 was massive enough along with the horadric cube and you didn't have to empty your coffers to upgrade it.

    6. the sheer amount of different builds you can use far exceeds D2

    There are few viable builds in inferno. Most passives are useless.

    7. the story is more interesting, even though its still not great compared to other games but still better than D2

    You must be the only person on the planet who has ever written that in a forum post, or uttered it in real life, because I've never seen, nor heard D3 and good story in a single sentence before.

    The story is so bad there have already been parodies of it.

    8. D3 is definitely more challenging than D2 and i think that is a good thing, others may not.

    If you define one-hit kills being challenge that you couldn't avoid, or restarting the game to get different affixes, then more power to you.

    9. more items, more item slots, passive abilities, more prefix and suffix's, overall more in depth character customization (even though the choices you make are not permanent)

    Most items are completely worthless, since the mods are rarely useful. Most legendaries are complete trash.

    There is no real customization. Customization is by definition giving you options to tailor something you already possess to your gameplay.

    There is NOTHING to set you apart from other players.

    10. obviously a visually better game, better graphics and spell particles while keeping the same quality of gameplay that D2 had, which is the most important thing IMO

    but again, there are things i don't like as well either.

    Really? You've just listed every D2 vets major dislike as your like. I couldn't possibly fathom what you dislike about the game. It's literally impossible.

     

     

     

     

     

  • teabagteabag Member Posts: 118

    This thread had derailed to far too many insane nerfs already. But I tell you that it is nothing different to what Blizzard did to WoW.

    D3 will have many more nerfs incoming, already at it worse within 2 weeks.

    And we are paying to beta-test?.

  • gainesvilleggainesvilleg Member CommonPosts: 1,053
    Originally posted by Banaghran
    Originally posted by gainesvilleg
    Originally posted by Banaghran
    Originally posted by gainesvilleg

    I've never bought or sold in the AH and have played solo the entire way.  I'm more than half way through Act 2 Inferno and, although it is pretty hard at times, I can still progress.  I've barely farmed at all (briefly before The Butcher to get a bow good enough to burn him down).  I play a Demon Hunter and DO NOT use smoke screen either LOL.

    Great drops are rare but I get them.  I actually have 2 decent rare bows now, and some of my other equipment is pretty good for my needed specs.  The gems give you options to tune them a bit.  Still plenty of room for upgrades too so finding loot is still fun.  I have no interest in the auction house.  I just threw away a staff with over 1000 dps even though I'm sure some chump Wizard would have loved to have had it LOL.

    Not sure why everybody wants easy-mode I enjoy a challenge.  I also enjoyed Dark Souls as well and I know many didn't like that because it was too difficult also.  Some people just don't enjoy difficulty I guess.  To each their own.  Not sure if I'll ever finish Diablo 3 I might tire of it before I do, but I definately got my moneys worth so far.

    As mentioned before, the issue is dh are very powerful in the current game situation (dont get hit!), but will get comparably weaker when (if) the mob damage normalizes because they are fragile. Im not writing this as "you noob, you are carried by your class!", but consider what you would have been forced to wear and do lacking sharpshooter, 60% and 80% slows (with just 30% or 60% with a rune), nether tentacles being unable to crit @ a cost of 25 hatred leaving you with the most viable option of using rain of vengeance and sentry, not even talking about meelee :)

    On a more general note, that we even use the word "progressing" in reference of a diablo game is, imo, wrong.

    Flame on!

    :)

     

    I dont use smoke screen, sharpshooter, rain of vengeance, or sentry.  I play the demon hunter in an extremely active and mobile way which I find enjoyable, and can take down many of the elite combos.  Some elite combos are death no doubt, but those I simply lure into a corner of the map and avoid that area.

    And will I beat the game on Inferno?  Not sure yet, but I'm still progressing (look up definition, it is correct) deep into Act 2 when I was told I would be fodder even in the beginning of it.

    And another thing what I've found is a lot of the posts have been wrong describing the demon hunter and getting one-shotted.  I basically never get one-shotted unless it is an avoidable slow attack that I failed to avoid for some reason (e.g., walled while a bomb was incoming or just being unobservant).  I have given up over 10,000 of potential DPS to use gear and skills that ensure I have survivability as well as DPS.  Those who recommend "just max DPS" I think are misleading a lot of the demon hunters out there.  I have over 30,000 HP, 35% dodge, almost 50% damage reduction, almost 50% resistances, and I use numbing trap passive.  I survive quite well for the most part, except if I'm swarmed by fast elites or similar or fail to pay attention and let myself get surrounded.

    WHOOOOOOOOSH :)

    In a nutshell:

    smoke screen, sharpshooter -> fun, strong examples

    rain of vengeance, sentry -> unfun, weak examples

    There is no way you would group them after i used them the way i used them except for "i dont use that, i am PRO!", disregarding my whole point...

    As for progression, meaning gradual slow hard gameplay towards diablo, its is not the definition, it is the thought if something like that has (should have) a place (or be so important) in a diablo game.

    Flame on!

    :)

    After listenting to all the complaining, many by people who haven't even gotten to Inferno, and then playing through most of it myself, I actually am starting to wonder if the "I'm PRO" dig you made might actually be close to the mark.  I'm wondering if there are a bunch of people unable to play mobile (key for demon hunter), unable to avoid ranged attacks, with poor skill choices and poor gear tradeoff decisions.  I see lots of comments by the complainers that "you need to just max DPS because it is one shot kill by anything" and I think that is a poor approach (except for a couple of the boss fights, like the butcher wher DPS is all important).

    So, since I am not having the issues many of the complainers have had and I only play solo, have not really farmed much yet, and never used auction house, maybe I guess I am just too PRO and a statistical anomally ;)

    GW2 "built from the ground up with microtransactions in mind"
    1) Cash->Gems->Gold->Influence->WvWvWBoosts = PAY2WIN
    2) Mystic Chests = Crass in-game cash shop advertisements

  • uncleFesteruncleFester Member Posts: 38
    Originally posted by nariusseldon
    Originally posted by uncleFester

    Someone help me out, what is the purpose of farming like a slave in Diablo 3? The level cap can be reached in a few weeks, even by "casual" players. After you finish Inferno, what is there left to do that requires better gear?  Having such a low level cap just destroyed this game.

     

    What are you ranting about? A $60 game for a few weeks (last time i check, i took me 70-80 hrs to get to L60) is a prettty good deal. Most SP games last a week.

    Plus, you don't get to finish Inferno mode in those few weeks.

    Why do you need more? This is a box MP game. This is not a MMO.

    Maybe you missed the part about Diablo 2 having almost unreachable level cap and every level meant your toon was was powerful and more robust? I played D2 for 6 months on a single character and only got to about level 72.  And if it took you 80 hours to get to level 60 in D3, you are just slow, plain and simple. I took my sweet time with my monk and got to level 60 in 40 hours. I'll bet if I didn't get a refund for this joke of a game, I could do it in half that time with some +xp gear and one of the ranged classes.

  • uncleFesteruncleFester Member Posts: 38
    Originally posted by zymurgeist

    The purpose of farming like a slave is to get stuff. That's what the game is, always has been, and probably always will be about.

    I think you missed out on something. Diablo 2's "getting stuff" actually helped you play the game better. Almost no one would get a character to the level cap, it was that hard to reach. Every piece of gear that helped you kill faster meant you could level that much quicker, and getting levels was huge. Gear had level requirements, you could increase your secondary/fun skills, etc. D3 the only purpose loot has once you are able to finish Inferno is to sell, because you need the very best in the game just to finish it, at least in a way that isn't just running to the bosses. And as I already said, 8 player games in D2 were very tough on any difficulty. More powerful character meant you could play those tough games, which gave more xp and loot, without taking 5 minutes to kill a single mob.

  • fadisfadis Member Posts: 469

    I've found the game enjoyable and certainly got my money's worth... but I can see how it might not have as much lasting appeal as D2.  It feels really small... and 150 hours in, I'm bored of the grinding. 

     

    I would say... I might come back to the game at some point, but in this day and age - I probably won't... there are just too many other new games to spend my time on and likely some good ones in the very same genre, too.

     

     

  • ElvocElvoc Member RarePosts: 549

    I agree for sure..this game was super enjoyable at first but now it feels to much like WOW grind, I am spending all my time just leveling another character and trying to get achievements. not any real staying power. It would be great to see new content come out for this like Starcraft content is being treated but with less wait time.. Kind of drives me crazy to wait 5 years for a game and only play for 5 weeks before I am ready to move on..

  • nariusseldonnariusseldon Member EpicPosts: 27,775
    Originally posted by uncleFester
    Originally posted by nariusseldon
    Originally posted by uncleFester

    Someone help me out, what is the purpose of farming like a slave in Diablo 3? The level cap can be reached in a few weeks, even by "casual" players. After you finish Inferno, what is there left to do that requires better gear?  Having such a low level cap just destroyed this game.

     

    What are you ranting about? A $60 game for a few weeks (last time i check, i took me 70-80 hrs to get to L60) is a prettty good deal. Most SP games last a week.

    Plus, you don't get to finish Inferno mode in those few weeks.

    Why do you need more? This is a box MP game. This is not a MMO.

    Maybe you missed the part about Diablo 2 having almost unreachable level cap and every level meant your toon was was powerful and more robust? I played D2 for 6 months on a single character and only got to about level 72.  And if it took you 80 hours to get to level 60 in D3, you are just slow, plain and simple. I took my sweet time with my monk and got to level 60 in 40 hours. I'll bet if I didn't get a refund for this joke of a game, I could do it in half that time with some +xp gear and one of the ranged classes.

     

    So what if D2 last longer? Do you have fun in those 40 hrs? That is longer than 90% of the SP games out there.

    And yes, i took my time because i am having fun .. why should i rush? Is it a race?

     

  • HemiiHemii Member Posts: 5

    Thread title explains the game perfectly.

  • helthroshelthros Member UncommonPosts: 1,449

    Why do people continue to buy games only to be disappointed by things that are so obvious with a little tiny bit of research?

    Really, you just NOW found out that a Diablo game is about getting gear and blowing shit up?

     

    You think you're bashing this game and making it look bad, but really the only one looking bad here is you. Learn how to be a better consumer and you just might stop making purchases you will end up bitching about. Then again, some of you people genuinely enjoy bitching - so have at it.

  • KroxMalonKroxMalon Member UncommonPosts: 608
    Originally posted by helthros

    Why do people continue to buy games only to be disappointed by things that are so obvious with a little tiny bit of research?

    Really, you just NOW found out that a Diablo game is about getting gear and blowing shit up?

     

    You think you're bashing this game and making it look bad, but really the only one looking bad here is you. Learn how to be a better consumer and you just might stop making purchases you will end up bitching about. Then again, some of you people genuinely enjoy bitching - so have at it.

    Hazzarr..

  • HurvartHurvart Member Posts: 565
    Originally posted by helthros

    Why do people continue to buy games only to be disappointed by things that are so obvious with a little tiny bit of research?

    Really, you just NOW found out that a Diablo game is about getting gear and blowing shit up?

     

    You think you're bashing this game and making it look bad, but really the only one looking bad here is you. Learn how to be a better consumer and you just might stop making purchases you will end up bitching about. Then again, some of you people genuinely enjoy bitching - so have at it.

    Getting gear? Yes, for real money in the RMAH... The droprates are terrible. You will not find much that is good enough to use. You will have to buy it. For gold or real money.

    Pointless to kill mobs all day and not get one really good item...

  • stayBlindstayBlind Member UncommonPosts: 512
    Originally posted by gainesvilleg
    Originally posted by Banaghran
    Originally posted by gainesvilleg
    Originally posted by Banaghran
    Originally posted by gainesvilleg

    I've never bought or sold in the AH and have played solo the entire way.  I'm more than half way through Act 2 Inferno and, although it is pretty hard at times, I can still progress.  I've barely farmed at all (briefly before The Butcher to get a bow good enough to burn him down).  I play a Demon Hunter and DO NOT use smoke screen either LOL.

    Great drops are rare but I get them.  I actually have 2 decent rare bows now, and some of my other equipment is pretty good for my needed specs.  The gems give you options to tune them a bit.  Still plenty of room for upgrades too so finding loot is still fun.  I have no interest in the auction house.  I just threw away a staff with over 1000 dps even though I'm sure some chump Wizard would have loved to have had it LOL.

    Not sure why everybody wants easy-mode I enjoy a challenge.  I also enjoyed Dark Souls as well and I know many didn't like that because it was too difficult also.  Some people just don't enjoy difficulty I guess.  To each their own.  Not sure if I'll ever finish Diablo 3 I might tire of it before I do, but I definately got my moneys worth so far.

    As mentioned before, the issue is dh are very powerful in the current game situation (dont get hit!), but will get comparably weaker when (if) the mob damage normalizes because they are fragile. Im not writing this as "you noob, you are carried by your class!", but consider what you would have been forced to wear and do lacking sharpshooter, 60% and 80% slows (with just 30% or 60% with a rune), nether tentacles being unable to crit @ a cost of 25 hatred leaving you with the most viable option of using rain of vengeance and sentry, not even talking about meelee :)

    On a more general note, that we even use the word "progressing" in reference of a diablo game is, imo, wrong.

    Flame on!

    :)

     

    I dont use smoke screen, sharpshooter, rain of vengeance, or sentry.  I play the demon hunter in an extremely active and mobile way which I find enjoyable, and can take down many of the elite combos.  Some elite combos are death no doubt, but those I simply lure into a corner of the map and avoid that area.

    And will I beat the game on Inferno?  Not sure yet, but I'm still progressing (look up definition, it is correct) deep into Act 2 when I was told I would be fodder even in the beginning of it.

    And another thing what I've found is a lot of the posts have been wrong describing the demon hunter and getting one-shotted.  I basically never get one-shotted unless it is an avoidable slow attack that I failed to avoid for some reason (e.g., walled while a bomb was incoming or just being unobservant).  I have given up over 10,000 of potential DPS to use gear and skills that ensure I have survivability as well as DPS.  Those who recommend "just max DPS" I think are misleading a lot of the demon hunters out there.  I have over 30,000 HP, 35% dodge, almost 50% damage reduction, almost 50% resistances, and I use numbing trap passive.  I survive quite well for the most part, except if I'm swarmed by fast elites or similar or fail to pay attention and let myself get surrounded.

    WHOOOOOOOOSH :)

    In a nutshell:

    smoke screen, sharpshooter -> fun, strong examples

    rain of vengeance, sentry -> unfun, weak examples

    There is no way you would group them after i used them the way i used them except for "i dont use that, i am PRO!", disregarding my whole point...

    As for progression, meaning gradual slow hard gameplay towards diablo, its is not the definition, it is the thought if something like that has (should have) a place (or be so important) in a diablo game.

    Flame on!

    :)

    After listenting to all the complaining, many by people who haven't even gotten to Inferno, and then playing through most of it myself, I actually am starting to wonder if the "I'm PRO" dig you made might actually be close to the mark.  I'm wondering if there are a bunch of people unable to play mobile (key for demon hunter), unable to avoid ranged attacks, with poor skill choices and poor gear tradeoff decisions.  I see lots of comments by the complainers that "you need to just max DPS because it is one shot kill by anything" and I think that is a poor approach (except for a couple of the boss fights, like the butcher wher DPS is all important).

    So, since I am not having the issues many of the complainers have had and I only play solo, have not really farmed much yet, and never used auction house, maybe I guess I am just too PRO and a statistical anomally ;)

    You play a DH. Don't talk about how easy Inferno is, try a WD and come back and say that.

    Little forum boys with their polished cyber toys: whine whine, boo-hoo, talk talk.

  • baphametbaphamet Member RarePosts: 3,311


    Originally posted by simplyawful Drop rates have been nerfed to make you rely on it almost entirely.

    your point? does that mean D2's trading system was actually better? spamming chat for an item then finally finding someone that might scam you is not a better system than what D3 has.


    There is a map hack. You can still get scammed with a current trade bug. Various exploits have ruined the economy already. There is also a dupe.

    there is no map hack, at least not like the one D2 had where it reveals the entire map or allows your arrows to critically hit things every time from clear on the other side of the map.

    not sure about a dupe hack but my point still stands, D3 will never be anywhere near as hacked as D2 was.

    there are not completely hacked items in circulation, there were so many duped items in D2 that they were used as currency.


    Yet, a whole generation of D2 players seems to disagree, because it takes away the replay value.

    really? a whole generation huh? odd, because i am apart of that generation and disagree. not only that but i know quite a few people in real life who agree with me as well who also played D2 for many years.

    is that really your excuse? why don't you tell me why its better to waste your time re-rolling the same class over and over? why don't you tell me how that adds to replayability? because in my mind it simply doesn't and i have already explained in full detail why.


    Actually you can still be powerleveled. People can hit 60 inferno within 8 hours of play time if they are carried by friends. Watch some streams.

    you mean the exploit in siege of bastion? the one that doesn't work anymore?


    The stash in D2 was massive enough along with the horadric cube and you didn't have to empty your coffers to upgrade it.

    ROFL!!! did you honestly play D2? because that statement makes me think you never did. you actually think it was massive enough? really??

    i personally had multiple accounts full of mules that were all full of items. not only was that stash much smaller than D3's but the items took up a lot more room.

    gems and runes did not stack and the horadric cube did not make up for it either.


    There are few viable builds in inferno. Most passives are useless.

    true but then again that goes back to the difficulty of D3 compared to D2 as well. i wouldn't say most passives are useless, its more to the fact that certain passives are a necessity.


    You must be the only person on the planet who has ever written that in a forum post, or uttered it in real life, because I've never seen, nor heard D3 and good story in a single sentence before.
    The story is so bad there have already been parodies of it.

    did i say it was a good story or did i say its better than D2's? which it is. i even went on to say it isn't great, you must have missed that part LOL


    If you define one-hit kills being challenge that you couldn't avoid, or restarting the game to get different affixes, then more power to you.

    is it or is it not harder than D2? if you actually think D2 was a harder game than D3 i would love to hear your reasoning for that.


    Most items are completely worthless, since the mods are rarely useful. Most legendaries are complete trash.
    There is no real customization. Customization is by definition giving you options to tailor something you already possess to your gameplay.
    There is NOTHING to set you apart from other players.

    first of all, don't act like D2 had mods that were not also completely worthless. also, its not an mmo, do you really need to be set apart from other players? if so, how come you don't complain about looking exactly the same as everyone else?

    D3 allows you to play the game with whatever kind of spec you want without the need to waste your time re-rolling the same class over and over just so you can respec.

    people seem to be butt hurt because the decisions you make are not permanent like they were in D2, even though you can still decide what stats and skills you have just like you did in D2

    you can have multiple different abilities and specs within the same class, its just not permanent.


    Really? You've just listed every D2 vets major dislike as your like. I couldn't possibly fathom what you dislike about the game. It's literally impossible.

    you are delusional if you think every D2 "vet" just agrees with you, especially if you think the fans here represent every D2 vet LOL

    also, as if it matters but i have mentioned here a few times what D3 lacks IMO so don't pretend that you know me or what my opinions are.


  • simplyawfulsimplyawful Member Posts: 84
    Originally posted by baphamet

     



    There is a map hack. You can still get scammed with a current trade bug. Various exploits have ruined the economy already. There is also a dupe.

     

    there is no map hack, at least not like the one D2 had where it reveals the entire map or allows your arrows to critically hit things every time from clear on the other side of the map.

    not sure about a dupe hack but my point still stands, D3 will never be anywhere near as hacked as D2 was.

    there are not completely hacked items in circulation, there were so many duped items in D2 that they were used as currency.

     

     

     

    Everything else (except for the powerleveling, which actually does exist) is subjective, but there really is a map hack that works along with a dupe.

    I don't care if you believe me, or don't, because I have used it.

     

    Seek and you shall find.

     

     

     

  • DaduHulkDaduHulk Member UncommonPosts: 28

    D2 vs D3.. waste of time argument. Times have changed. Think about it.

     

    First D2 was a chase the loot. D3 is a chase the loot. Everything else is details. An AH changes the ways/reasons for chasing loot. So don't tell me the AH does not affect the game, come on. And Blizzard is adjusting drops all over, because they have an economy (and a vested interest, read $$$) on it. So, there it is.

     

    I played D2 for years. There wasn't much else available that compared, back then.  But in the wait for D3 I got into GW (for years also). And I am one of those who play an MMO solo, for the loot and map explorations. So, given huge open maps to explore freely and loot all over, why then go back to a single road/process controlled act by act loot search? It gets... wait for it... boring.

     

    A recent article comments (Blizzard number) that only 1.9% of the subscribers are beyond L30. Why? By that point you finished normal, you saw the whole story, cinematics and conversations, so, humm, whats the point? Best you can do is go back and roll a diff class to get some thrills of some different play/build and... then... ??

     

    Search for the ubber-drop? Why? Search the AH. Sav your gold, go buy what you need beats 25 runs at a boss that might never drop what you want. :-/  Oh, and btw, they are nerfing bosses to LESS drops because.. of course, the economy (== AH).

     

    So in my eyes the AH destroyed the basic minial reason to play D3. You might say well, don't use the AH. But it impacts drop rates, so even if I play solo and never use it, the AH DOES affect the game for me.

     

    Oh, and to the guy saying how D2 had all the hacks and bots etc... search youtube. A lot of exploits, tricks, etc are there. And bots are rampant. Bots are busy collecting and waiting for the RMAH to go live. So really, not much has changed.

     

    Parting thought : the other day I played D2 (was waiting for my car repair, with no connection) and the ONLY thing I missed was the gold auto-pickup. :-/  Lol.

  • SiveriaSiveria Member UncommonPosts: 1,421

    Well the only reason diablo 2 had replay value was because you could actually customize your char, unlike d3 where ever class is the same pretty much. I still feel it was a stupid move for them to overly simplify the skill system like they did. Oh well I preordered torchlight 2 way before I got d3, and I tried the tl2 beta and it was a far better designed game than diablo 3 was, so I'll just go play that when its out.

    Being a pessimist is a win-win pattern of thinking. If you're a pessimist (I'll admit that I am!) you're either:

    A. Proven right (if something bad happens)

    or

    B. Pleasantly surprised (if something good happens)

    Either way, you can't lose! Try it out sometime!

  • SiveriaSiveria Member UncommonPosts: 1,421
    Originally posted by DaduHulk

    D2 vs D3.. waste of time argument. Times have changed. Think about it.

     

    First D2 was a chase the loot. D3 is a chase the loot. Everything else is details. An AH changes the ways/reasons for chasing loot. So don't tell me the AH does not affect the game, come on. And Blizzard is adjusting drops all over, because they have an economy (and a vested interest, read $$$) on it. So, there it is.

     

    I played D2 for years. There wasn't much else available that compared, back then.  But in the wait for D3 I got into GW (for years also). And I am one of those who play an MMO solo, for the loot and map explorations. So, given huge open maps to explore freely and loot all over, why then go back to a single road/process controlled act by act loot search? It gets... wait for it... boring.

     

    A recent article comments (Blizzard number) that only 1.9% of the subscribers are beyond L30. Why? By that point you finished normal, you saw the whole story, cinematics and conversations, so, humm, whats the point? Best you can do is go back and roll a diff class to get some thrills of some different play/build and... then... ??

     

    Search for the ubber-drop? Why? Search the AH. Sav your gold, go buy what you need beats 25 runs at a boss that might never drop what you want. :-/  Oh, and btw, they are nerfing bosses to LESS drops because.. of course, the economy (== AH).

     

    So in my eyes the AH destroyed the basic minial reason to play D3. You might say well, don't use the AH. But it impacts drop rates, so even if I play solo and never use it, the AH DOES affect the game for me.

     

    Oh, and to the guy saying how D2 had all the hacks and bots etc... search youtube. A lot of exploits, tricks, etc are there. And bots are rampant. Bots are busy collecting and waiting for the RMAH to go live. So really, not much has changed.

     

    Parting thought : the other day I played D2 (was waiting for my car repair, with no connection) and the ONLY thing I missed was the gold auto-pickup. :-/  Lol.

    The drop rate thing is true, blizz has pretty much confirmed that if you read the 1.0.3 patch notes, they said they are upping the drop rates on ilv 60-63 stuff so players aren't forced to depend on the ah. Even before d3 came out I said to my friends that blizz is going to kill the drop rate to shit so your forced to use the rmtah or gold ah, and as usual I was right. I was also right on d3 being a piece of shit and a waste of money, but as I said before, least I got torchlight 2 which is a far better game as a while compared to d3.

    Being a pessimist is a win-win pattern of thinking. If you're a pessimist (I'll admit that I am!) you're either:

    A. Proven right (if something bad happens)

    or

    B. Pleasantly surprised (if something good happens)

    Either way, you can't lose! Try it out sometime!

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