Howdy, Stranger!

It looks like you're new here. If you want to get involved, click one of these buttons!

Dyes no longer account unlock but char only

NanfoodleNanfoodle Member LegendaryPosts: 10,901

Info click here. How do you feel about the change?  I think its a dumb move. Getting dyes is not fun so why would I want to do that 400 times on each char? The process is slow and painful and I am not looking forward to doing it once let alone another 4-5 times. I really think the community needs to push this matter.

Character progression is fun (combat etc), dye acquisition isn't fun. I believe they are forgetting about account continuity. The dye should be a minor perk for long time players who have been dedicated to playing GW2. Being able to make a low level char look the way you want!!!!
 
 
«134

Comments

  • BijouBijou Member UncommonPosts: 145

    I don't even care about dyes, the ones I unlocked were ugly, the starter colors are enough (for me).

  • 3nimac3nimac Member UncommonPosts: 63

    To be honest I prefer dyes being physical items like in GW1, that way I think they have a little more value and add to prestige of customization (not a whole lot, but still), but I understand the GW2 system cuts the inconvenience for a lot of players. I think this is a resonable compromise.

    This also lets them dip a bit more into the gem store because they sell dye unlock packs. Don't know of any other method of acquiring dyes, but theorhetically they can give dyes as content rewards and give that content some replayability by not being a one-off account reward.

  • NanfoodleNanfoodle Member LegendaryPosts: 10,901
    Originally posted by 3nimac

    To be honest I prefer dyes being physical items like in GW1, that way I think they have a little more value and add to prestige of customization (not a whole lot, but still), but I understand the GW2 system cuts the inconvenience for a lot of players. I think this is a resonable compromise.

    This also lets them dip a bit more into the gem store because they sell dye unlock packs. Don't know of any other method of acquiring dyes, but theorhetically they can give dyes as content rewards and give that content some replayability by not being a one-off account reward.

    Did you know the dyes are also account locked and can no longer be traded or sold?

  • illeriller Member UncommonPosts: 518

    I consider this a plus.

    It means that colors I specifically save for female characters won't be cluttering up the palette of my male characters which is fairly important considering I've already found 25 dyes in only 80 hrs of play time.  ...my GW1 monk for example had over 2500 hours of playtime.  I don't want to have to sort through 500 different swatches on every single character just b/c that's how many I'll eventually get as drops.  ...it's bad enough I have to deal wth ~200 of them in Photoshop & Maya where I have built-in color-correction.

  • Z3R01Z3R01 Member UncommonPosts: 2,426

    They will probably let you buy account bound Dyes off the shop...

    They need to make money some how.

    Playing: Nothing

    Looking forward to: Nothing 


  • 3nimac3nimac Member UncommonPosts: 63
    Originally posted by Nanfoodle
    Originally posted by 3nimac

    To be honest I prefer dyes being physical items like in GW1, that way I think they have a little more value and add to prestige of customization (not a whole lot, but still), but I understand the GW2 system cuts the inconvenience for a lot of players. I think this is a resonable compromise.

    This also lets them dip a bit more into the gem store because they sell dye unlock packs. Don't know of any other method of acquiring dyes, but theorhetically they can give dyes as content rewards and give that content some replayability by not being a one-off account reward.

    Did you know the dyes are also account locked and can no longer be traded or sold?

    Yes, they are part of the UI in the hero panel. I don't understand the relevance of that. :)

     

    edit: I just remembered, they actually ARE physical items, they unlock a dye in the hero panel when you double click it in the inventory, I just don't know if you can trade the items that unlock them.

  • Atlan99Atlan99 Member UncommonPosts: 1,332

    I'm a little disappointed.

     
  • VolkonVolkon Member UncommonPosts: 3,748

    Unidentified dyes can be sold/traded.

    Identified dyes are account locked and can be used by any character.

    Once used, the dye is locked to that character.

     

    They've dramatically made it easier to get dyes. No more 24hr cooldown on the dye vendor, no more plant food in the cash shop. They drop from mobs or gathering nodes. I got at least eight over the last BWE with one being a duplicate that went to an alt.

     

    You will be able to "craft" the specific color dye you want in the Mystic Forge. You can also combine four duplicate dyes to get a new color in the Forge. The only thing dyes won't be to people is a source of income.

    Oderint, dum metuant.

  • ComfyChairComfyChair Member Posts: 758

    Yeah, it's pretty annoying really. Especially since i don't think there's a way to buy a specific dye.

  • rt40rt40 Member UncommonPosts: 29

    would anyone that picked option 2 please say why they want it to be char only?

  • SomsbalSomsbal Member Posts: 222

    You forgot this option in your poll: "I think the people who are against this change were ridiculously overreacting about it on the beta forum"

  • korat102korat102 Member Posts: 313

    I don't really mind too much. Any alts that I have will want to be different from the others so they'll each want their own set of diferent dyes anyway. 

  • VolkonVolkon Member UncommonPosts: 3,748
    Originally posted by rt40

    would anyone that picked option 2 please say why they want it to be char only?

    Simple. Like someone else mentioned, I'll be able to keep palettes between each character relatively neat. My mesmer will have dyes I intend for that mesmer. Other professions will have appropriate dyes (as I see them). I'll have control over each one's palette; it won't be a cluster-kitten of colors on everyone when the majority I won't want to use on that character.

    Oderint, dum metuant.

  • FlawSGIFlawSGI Member UncommonPosts: 1,379

    I picked 2 only because it's not a huge deal unless the drop rate was very low. I played 3 characters the last BWE and the drop rates were pretty decent. It felt like I was actually unlocking things even though I really wasn't so it wasn't a negative for me. Having them account bound isn't bad either mind you, but I like feeling like I am acheiving something and unlocking dyes, while minor, felt that way to me.

    RIP Jimmy "The Rev" Sullivan and Paul Gray.

  • NanfoodleNanfoodle Member LegendaryPosts: 10,901
    Originally posted by iller

    I consider this a plus.

    It means that colors I specifically save for female characters won't be cluttering up the palette of my male characters which is fairly important considering I've already found 25 dyes in only 80 hrs of play time.  ...my GW1 monk for example had over 2500 hours of playtime.  I don't want to have to sort through 500 different swatches on every single character just b/c that's how many I'll eventually get as drops.  ...it's bad enough I have to deal wth ~200 of them in Photoshop & Maya where I have built-in color-correction.

    There are no male and female colors. We still gona see male Norn chars in bright pink plate and purple pants.

  • VolkonVolkon Member UncommonPosts: 3,748
    Originally posted by Nanfoodle
    Originally posted by iller

    I consider this a plus.

    It means that colors I specifically save for female characters won't be cluttering up the palette of my male characters which is fairly important considering I've already found 25 dyes in only 80 hrs of play time.  ...my GW1 monk for example had over 2500 hours of playtime.  I don't want to have to sort through 500 different swatches on every single character just b/c that's how many I'll eventually get as drops.  ...it's bad enough I have to deal wth ~200 of them in Photoshop & Maya where I have built-in color-correction.

    There are no male and female colors. We still gona see male Norn chars in bright pink plate and purple pants.

    Your adeptness at missing the point is admirable.

    Oderint, dum metuant.

  • NanfoodleNanfoodle Member LegendaryPosts: 10,901
    Originally posted by Volkon
    Originally posted by Nanfoodle
    Originally posted by iller

    I consider this a plus.

    It means that colors I specifically save for female characters won't be cluttering up the palette of my male characters which is fairly important considering I've already found 25 dyes in only 80 hrs of play time.  ...my GW1 monk for example had over 2500 hours of playtime.  I don't want to have to sort through 500 different swatches on every single character just b/c that's how many I'll eventually get as drops.  ...it's bad enough I have to deal wth ~200 of them in Photoshop & Maya where I have built-in color-correction.

    There are no male and female colors. We still gona see male Norn chars in bright pink plate and purple pants.

    Your adeptness at missing the point is admirable.

    And you have a way of missing a joke =-)

  • NanfoodleNanfoodle Member LegendaryPosts: 10,901
    Originally posted by Z3R01

    They will probably let you buy account bound Dyes off the shop...

    They need to make money some how.

    Bought dyes are random. You dont know what you will get.

  • heartlessheartless Member UncommonPosts: 4,993
    Originally posted by Volkon
    Originally posted by rt40

    would anyone that picked option 2 please say why they want it to be char only?

    Simple. Like someone else mentioned, I'll be able to keep palettes between each character relatively neat. My mesmer will have dyes I intend for that mesmer. Other professions will have appropriate dyes (as I see them). I'll have control over each one's palette; it won't be a cluster-kitten of colors on everyone when the majority I won't want to use on that character.

    This argument makes absolutely no sense to me. You can filter dyes by hue, material, set and temperature. You can actually create your own "favorite" set of dyes. So if all of the dyes are account bound, you can create your own "mesmer" set and just use those without having to worry about other colors bothering you.

    As far as the OP goes, I'm not a fan of the character bound dyes. I think all dyes should be account bound. There is absolutely no reason to make them character bound unless the reason is to entice cash shop use. Which, judging by Nexon's 15% shares takeover and the new monetization producer, who's previous employer just happens to be Nexon, is what seems to be happening here.

    image

  • Z3R01Z3R01 Member UncommonPosts: 2,426
    Originally posted by Nanfoodle
    Originally posted by Z3R01

    They will probably let you buy account bound Dyes off the shop...

    They need to make money some how.

    Bought dyes are random. You dont know what you will get.

    Even so it would be a good way for A-net to make money no? You can still farm for dyes but for a easy payment of 5 bucks you can get the color u want and it could be account bound!!!!

    Now thats how you support a developer as awesome as A-net.

    Playing: Nothing

    Looking forward to: Nothing 


  • fiontarfiontar Member UncommonPosts: 3,682

    I'd be ok with Character Bound if there was a mechanism for transfering a color from one character to another. So, each individual dye you've found will only allow it to unlock on one character at a time and if you do remove the color from one character and transfer to another, of course any items dyed that color on the donating character would revert to a default starter color.

    The could even sell a very cheap item that allows you to "re-bottle" a color and it would be ok, as long is it was actually cheap.

    This would allow you to re-sort colors as you start acquiring enough to build themes and if you have a bunch of colors on a character you later abandon, those dyes are not completely lost.

    Want to know more about GW2 and why there is so much buzz? Start here: Guild Wars 2 Mass Info for the Uninitiated
    image

  • NanfoodleNanfoodle Member LegendaryPosts: 10,901
    Originally posted by Z3R01
    Originally posted by Nanfoodle
    Originally posted by Z3R01

    They will probably let you buy account bound Dyes off the shop...

    They need to make money some how.

    Bought dyes are random. You dont know what you will get.

    Even so it would be a good way for A-net to make money no? You can still farm for dyes but for a easy payment of 5 bucks you can get the color u want and it could be account bound!!!!

    Now thats how you support a developer as awesome as A-net.

    If the colors were account bound I would buy them from the gem store. Being char bound has me already decided I wont buy dyes from the store. I am gald to spend money in the gem store but will but will not be buying dyes with the current change.

  • friednietzfriednietz Member Posts: 118

    Dyes from the cash shop and Mystic forge are randomly generated. Once a dye is identified it becomes account-bound and once it is used it becomes character bound. Only unidentified dyes can be traded. So if you're looking for a certain shade, prepare to waste a lot of gems, gold, items in order to get lucky in obtaining the dye you're hunting for. With about 400 dye shades available in a RNG dye system this move is a blatant cash grab.

    This change blows especially since Kristen said that dyes would unlock across one's whole account. Anet's new monetizing producer, Crystin Cox, is a former Nexon employee which greatly concerns me about future changes in the cash shop and game. Her response to player discontent on the official forum was frankly a load of PR hooey. Something about unlocking dyes being a way for characters to progress and that dyes are not collection items. Except, unlocking a dye per character is not character progression because a level 1 with 10,000 gems can buy several RNG dyes from the cash shop while a level 40 character is stuck with dyes that they cannot use because they can't trade 'em, already got 'em or just don't want 'em. Also, dyes are indeed collection items, it says so in the darn cash shop ad for dyes. lol

    Oh well. According to Cox, they aren't going to change to allow dye unlocks to be account-wide. I'll respect that descision and not spend a dime in their cash shop.

  • VolkonVolkon Member UncommonPosts: 3,748
    Originally posted by friednietz

    Dyes from the cash shop and Mystic forge are randomly generated. Once a dye is identified it becomes account-bound and once it is used it becomes character bound. Only unidentified dyes can be traded. So if you're looking for a certain shade, prepare to waste a lot of gems, gold, items ...

    They've already stated that you'll be able to create the color you want using the Mystic Forge.

    Oderint, dum metuant.

  • QuenchsterQuenchster Member Posts: 450

    I think we all know what they are trying to do, but one of them said:

    We are working on a a way for you to make the exact color of dye you want using the Mystic Forge. You will need to get a specific crafting material for each color but you will get the exact color you want.

    We really don’t want dyes to be a Gem Store only feature, we understand that some people would be willing to pay more to get exact dyes or all the dyes but we want to keep some aspects of the dyes system in the game.

    I don't even think we will even want the cash shop dye if we can craft dyes by mixing specific materials. Yeah, I do think they are still taking it in the wrong direction, but I hope this reduces the impact if they keep giving us a definate no on account bound dyes.

Sign In or Register to comment.