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  • aesperusaesperus Member UncommonPosts: 5,135
    Originally posted by Jackdog

    maybe I missed something but following a little tag that floated around omn my screen giving me the distance to the quest objective did not seem really different. But then I only messed with it for a few hours, game was just not "fun" in my opinion

    Ya.. sounds like you didn't really make it far enough to see the real strengths of this game. The majority of the quests are your standard 'kill X, collect Y'. However, the game also has quite a few investigation quests, and these are quite fun (if you enjoy quests that require you to figure things out in order to progress). These play a lot more like scavenger hunts (think Da Vinci code,  but with zombies, demons, & ghosts), and are very rewarding to pull off (both literally, and figuratively).

    The downside is, there aren't enough of those types of quests to completely avoid the standard 'kill x / collect y' quests, unless you don't play very often, and don't mind repeating a lot of quests. Most of the quests require you to kill something at some point, and if you aren't doing a majority of the quests in the area, you will just not have good enough gear to handle that.

  • AndraviusAndravius Member UncommonPosts: 82

    Ok on what server did someone get banned for answering a question about a quest?  I played on all of them for a fair amount of time and never got any warning or heard of anyone getting banned for helping people with quests.  Hell half the chat was people not using their noggins and wanting the easy answer.   So much so that people started to chat about spoilers to books, movies and other games because of being annoyed by these people.  Pretty much ruined "The Sixth Sense" for anyone that hasn't seen it yet.

  • GamerUntouchGamerUntouch Member Posts: 488

    If you think the answers to the puzzle quests won't be up on a wiki a week after launch you're stuck in 2001 or something.

  • FredomSekerZFredomSekerZ Member Posts: 1,156
    Originally posted by GamerUntouch

    If you think the answers to the puzzle quests won't be up on a wiki a week after launch you're stuck in 2001 or something.

    And that's different from spaming chat how? Guides, they're everywhere.

  • WickedjellyWickedjelly Member, Newbie CommonPosts: 4,990
    Originally posted by heartless

    I have to be honest here. I see this "the game is too different" being thrown around in TSW's defense but it really is not. It's your standard themepark MMO with a bit more choice as far as skill trees go and a tiny number of investigation quests that may require you to use your brain. Even then the investigation quests are not required to advance the story and can be ignored completely. They don't even give an decent rewards to warrant the waste of time. And if you absolutely must do every single quest, you can always google the solution--the browser is built into the client.

    The game is not different, only the setting is. Which, by the way, is TSW's only saving grace. The setting and the stories are interesting. Everything else is sub par at best.

    Edit: also, the game is absolutely not finished and will not be finished in 2 weeks left before release. This is another game with great potential that is going to get Funcomed and go F2P with an invasive cash shop in a year or so.

     I pretty much agree with your assessment although I had fun with the game. So while I don't think it is unique like some throw around I do think it is still entertaining.

    Problem I have is what you wrote at the end. The game doesn't feel finished. I'm real curious to see what condition Egypt and Transylvania are in.

    1. For god's sake mmo gamers, enough with the analogies. They're unnecessary and your comparisons are terrible, dissimilar, and illogical.

    2. To posters feeling the need to state how f2p really isn't f2p: Players understand the concept. You aren't privy to some secret the rest are missing. You're embarrassing yourself.

    3. Yes, Cpt. Obvious, we're not industry experts. Now run along and let the big people use the forums for their purpose.

  • JackdogJackdog Member UncommonPosts: 6,321
    Originally posted by aesperus
    Originally posted by Jackdog

    maybe I missed something but following a little tag that floated around omn my screen giving me the distance to the quest objective did not seem really different. But then I only messed with it for a few hours, game was just not "fun" in my opinion

    Ya.. sounds like you didn't really make it far enough to see the real strengths of this game. The majority of the quests are your standard 'kill X, collect Y'. However, the game also has quite a few investigation quests, and these are quite fun (if you enjoy quests that require you to figure things out in order to progress). These play a lot more like scavenger hunts (think Da Vinci code,  but with zombies, demons, & ghosts), and are very rewarding to pull off (both literally, and figuratively).

    The downside is, there aren't enough of those types of quests to completely avoid the standard 'kill x / collect y' quests, unless you don't play very often, and don't mind repeating a lot of quests. Most of the quests require you to kill something at some point, and if you aren't doing a majority of the quests in the area, you will just not have good enough gear to handle that.

    probably . I played through most of the Kinstree quests. I really tried to like the game becasue I love the games world setting and ability wheel. But I simply could not take the combat and animations, both were sub par in my opinion. Lets face it, combat and animations are "in your face" 100 percent of the time and if they don't feel right nothing else really matters.

    Good luck to those that enjoy the game though and kudos to FC for doing something other than just another fantasy game with a skill tree.

     

    I miss DAoC

  • ToucTouc Member Posts: 21

    I finished the entire Kingsmouth zone and I found the "puzzles" to not require much thought or research ingame. I'm guessing that the puzzles are harder later on?

    I like the skill wheel, but I think people are going to grief others for not choosing the "best" like in Tera.

    The crafting is good enough. I've already conceded to the fact that no game is ever going to have a crafting system close enough to SWG.

    I really don't care about the storyline in any game. I do like zombies though.

    If the pvp is great, then I might give this game a buy. Otherwise, I'll wait for the F2P model.

    I'll feel really bad if I "give" Funcom my money and the game turns out to be 20% complete like AOC was at launch.

  • rpgalonrpgalon Member Posts: 430
    Originally posted by Touc

    I finished the entire Kingsmouth zone and I found the "puzzles" to not require much thought or research ingame. I'm guessing that the puzzles are harder later on?

    I like the skill wheel, but I think people are going to grief others for not choosing the "best" like in Tera.

    The crafting is good enough. I've already conceded to the fact that no game is ever going to have a crafting system close enough to SWG.

    I really don't care about the storyline in any game. I do like zombies though.

    If the pvp is great, then I might give this game a buy. Otherwise, I'll wait for the F2P model.

    I'll feel really bad if I "give" Funcom my money and the game turns out to be 20% complete like AOC was at launch.

    I can say that most of the latter areas are even more polished than Kingsmouth

  • KostKost Member CommonPosts: 1,975
    Originally posted by Jackdog

    maybe I missed something but following a little tag that floated around omn my screen giving me the distance to the quest objective did not seem really different. But then I only messed with it for a few hours, game was just not "fun" in my opinion

    You've never had anything good to say about a FunCom game, biased opinions are just that, and as such as completely invalid.

  • WickedjellyWickedjelly Member, Newbie CommonPosts: 4,990
    Originally posted by rpgalon

    I can say that most of the latter areas are even more polished than Kingsmouth

     I find that very hard to believe considering The Savage Coast isn't even as polished as Kingsmouth.

    1. For god's sake mmo gamers, enough with the analogies. They're unnecessary and your comparisons are terrible, dissimilar, and illogical.

    2. To posters feeling the need to state how f2p really isn't f2p: Players understand the concept. You aren't privy to some secret the rest are missing. You're embarrassing yourself.

    3. Yes, Cpt. Obvious, we're not industry experts. Now run along and let the big people use the forums for their purpose.

  • BlackbrrdBlackbrrd Member Posts: 811
    Originally posted by Wickedjelly
    Originally posted by rpgalon

    I can say that most of the latter areas are even more polished than Kingsmouth

     I find that very hard to believe considering The Savage Coast isn't as polished as Kingsmouth.

    What did you find less polished? (You have to look away from the fact of the missing investigation missions - they were removed on purpose).

  • WickedjellyWickedjelly Member, Newbie CommonPosts: 4,990
    Originally posted by Blackbrrd
    Originally posted by Wickedjelly
    Originally posted by rpgalon

    I can say that most of the latter areas are even more polished than Kingsmouth

     I find that very hard to believe considering The Savage Coast isn't as polished as Kingsmouth.

    What did you find less polished? (You have to look away from the fact of the missing investigation missions - they were removed on purpose).

     Jack's Back - Killed all of the wisps several times. No Jack

    Black House - Ashes were apparently taken by Tango to whatever dimension he runs around in

    Hellriftwhatever - Can't remember the name of this one but it is the one where you use the detector to find the rifts. Kept turning off on me for some annoying reason

    I didn't even make it very far into this zone and found three bugged or problematic quests. Don't get me wrong. Not trashing the game. I enjoyed myself, but I don't get the sense this game is necessarily ready for launch.

    1. For god's sake mmo gamers, enough with the analogies. They're unnecessary and your comparisons are terrible, dissimilar, and illogical.

    2. To posters feeling the need to state how f2p really isn't f2p: Players understand the concept. You aren't privy to some secret the rest are missing. You're embarrassing yourself.

    3. Yes, Cpt. Obvious, we're not industry experts. Now run along and let the big people use the forums for their purpose.

  • SaxonbladeSaxonblade Member Posts: 275
    Originally posted by Wickedjelly
    Originally posted by rpgalon

    I can say that most of the latter areas are even more polished than Kingsmouth

     I find that very hard to believe considering The Savage Coast isn't even as polished as Kingsmouth.

    Your are joking right, SC was very very smooth, questing was a blast there. From reading your post seems like you did not know how to finish the quests.

    Jack does spawn, Tango never even entered my quest for black house just go behind it to the GY and sort it out and never had that issue with Hellraiser.

    image

  • WickedjellyWickedjelly Member, Newbie CommonPosts: 4,990
    Originally posted by Saxonblade
    Originally posted by Wickedjelly
    Originally posted by rpgalon

    I can say that most of the latter areas are even more polished than Kingsmouth

     I find that very hard to believe considering The Savage Coast isn't even as polished as Kingsmouth.

    Your are joking right, SC was very very smooth, questing was a blast there. From reading your post seems like you did not know how to finish the quests.

     No

    They were bugged. As they were for several people. Next time try to come with a more unique childish retort. Your choice was very cliche

    Jack did not spawn for me or several others since I asked in chat if people were having trouble with him.

    The ash thing with Tango was a joke. Since many had problems with him as well far as being around. The ashes respawn timer is ridiculous. There's a problem when you have six people waiting around for an item. That never seemed to appear anyways....

     

    1. For god's sake mmo gamers, enough with the analogies. They're unnecessary and your comparisons are terrible, dissimilar, and illogical.

    2. To posters feeling the need to state how f2p really isn't f2p: Players understand the concept. You aren't privy to some secret the rest are missing. You're embarrassing yourself.

    3. Yes, Cpt. Obvious, we're not industry experts. Now run along and let the big people use the forums for their purpose.

  • SaxonbladeSaxonblade Member Posts: 275
    Originally posted by Wickedjelly
    Originally posted by Saxonblade
    Originally posted by Wickedjelly
    Originally posted by rpgalon

    I can say that most of the latter areas are even more polished than Kingsmouth

     I find that very hard to believe considering The Savage Coast isn't even as polished as Kingsmouth.

    Your are joking right, SC was very very smooth, questing was a blast there. From reading your post seems like you did not know how to finish the quests.

     No

    They were bugged. As they were for several people. Next time try to come with a more unique childish retort. Your choice was very cliche

    Your response bugged is what most people in chat say when they could not finish they quest, it is what it is.

    image

  • WickedjellyWickedjelly Member, Newbie CommonPosts: 4,990
    Originally posted by Saxonblade
    Originally posted by Wickedjelly
    Originally posted by Saxonblade
    Originally posted by Wickedjelly
    Originally posted by rpgalon

    I can say that most of the latter areas are even more polished than Kingsmouth

     I find that very hard to believe considering The Savage Coast isn't even as polished as Kingsmouth.

    Your are joking right, SC was very very smooth, questing was a blast there. From reading your post seems like you did not know how to finish the quests.

     No

    They were bugged. As they were for several people. Next time try to come with a more unique childish retort. Your choice was very cliche

    Your response bugged is what most people in chat say when they could not finish they quest, it is what it is.

     Believe whatever you want. They were bugged has nothing to do with not being able to figure it out. Just because it didn't happen to you doesn't mean there weren't issues. Would be nice if some day those of you known for thinking this way realize this.

    1. For god's sake mmo gamers, enough with the analogies. They're unnecessary and your comparisons are terrible, dissimilar, and illogical.

    2. To posters feeling the need to state how f2p really isn't f2p: Players understand the concept. You aren't privy to some secret the rest are missing. You're embarrassing yourself.

    3. Yes, Cpt. Obvious, we're not industry experts. Now run along and let the big people use the forums for their purpose.

  • rpgalonrpgalon Member Posts: 430
    Originally posted by Wickedjelly
    Originally posted by rpgalon

    I can say that most of the latter areas are even more polished than Kingsmouth

     I find that very hard to believe considering The Savage Coast isn't even as polished as Kingsmouth.

    the savage coast is the most bugged zone at the moment. also, you don't have to believe now, wait the game launch, wait for people to reach the late game, so they can tell you.

    or just wait for the NDA drop...

  • ChingoChingo Member UncommonPosts: 128
    Originally posted by heartless

    Not all skills synergize with each other. Also, can you explain to me how "Pump Action," the very first skill you unlock in the shotgun tree, which costs 1AP is virtually the same as the 9AP "Fire and Forget" second tier skill in the shotgun tree? 

    (You're not by any chance "fearless" from TSW forums are you;)

    The difference between the skills was explained over there very clearly: 

    http://www.darkdemonscrygaia.com/showpost.php?p=845440&postcount=24

    Of course you can still disagree about the cost but really, AP in TSW is not exactly like a rare drop of velvety underwear from the triple-breasted bitch-boss of hades.

     

    EDIT: Typo fix.

  • WickedjellyWickedjelly Member, Newbie CommonPosts: 4,990
    Originally posted by rpgalon
    Originally posted by Wickedjelly
    Originally posted by rpgalon

    I can say that most of the latter areas are even more polished than Kingsmouth

     I find that very hard to believe considering The Savage Coast isn't even as polished as Kingsmouth.

    the savage coast is the most bugged zone at the moment. also, you don't have to believe now, wait the game launch, wait for people to reach the late game, so they can tell you.

    or just wait for the NDA drop...

     That's fine then. If this is the case then good to know. Just doesn't bode well when that is all you experience. We'll see...

    1. For god's sake mmo gamers, enough with the analogies. They're unnecessary and your comparisons are terrible, dissimilar, and illogical.

    2. To posters feeling the need to state how f2p really isn't f2p: Players understand the concept. You aren't privy to some secret the rest are missing. You're embarrassing yourself.

    3. Yes, Cpt. Obvious, we're not industry experts. Now run along and let the big people use the forums for their purpose.

  • AdamTMAdamTM Member Posts: 1,376
    Originally posted by Chingo
    Originally posted by heartless

    Not all skills synergize with each other. Also, can you explain to me how "Pump Action," the very first skill you unlock in the shotgun tree, which costs 1AP is virtually the same as the 9AP "Fire and Forget" second tier skill in the shotgun tree? 

    (You're not by any chance "fearless" from TSW forums are you;)

    The difference between the skills was explained over there very clearly: 

    http://www.darkdemonscrygaia.com/showpost.php?p=845440&postcount=24

    Of course you can still disagree about the cost but really, AP in TSW is not exactly like a rare drop of velvety underwear from the triple-breasted bitch-boss of hades.

     

    EDIT: Typo fix.

    I'd hit that.

    image
  • SoandsosoSoandsoso Member Posts: 533

    For every person in chat saying this or that was bugged there were others saying it worked fine for them just minutes prior. Never came across a bugged quest myself.

  • SaxonbladeSaxonblade Member Posts: 275
    Originally posted by Soandsoso

    For every person in chat saying this or that was bugged there were others saying it worked fine for them just minutes prior. Never came across a bugged quest myself.

    ^

    This

    Of course they were bugged because I could not figure it out :P

    image

  • WickedjellyWickedjelly Member, Newbie CommonPosts: 4,990
    Originally posted by Soandsoso

    For every person in chat saying this or that was bugged there were others saying it worked fine for them just minutes prior. Never came across a bugged quest myself.

     Because the respawn timers were insanely long. So pending on your timing and how populated your instance was could make the difference between being able to complete a mission or being sol. Which I doubt is intended therefore far as I'm concerned bugged.

    Same reason some even had issues trying to complete the escort quest with the man trapped in the hunting trap . I never had a problem with it but some apparently in another instance were bitching because he apparently decided for once to not get himself stuck in the hunting trap again.

    1. For god's sake mmo gamers, enough with the analogies. They're unnecessary and your comparisons are terrible, dissimilar, and illogical.

    2. To posters feeling the need to state how f2p really isn't f2p: Players understand the concept. You aren't privy to some secret the rest are missing. You're embarrassing yourself.

    3. Yes, Cpt. Obvious, we're not industry experts. Now run along and let the big people use the forums for their purpose.

  • ChingoChingo Member UncommonPosts: 128
    Originally posted by Wickedjelly

    Hellriftwhatever - Can't remember the name of this one but it is the one where you use the detector to find the rifts. Kept turning off on me for some annoying reason

    That's actually the only "glitch" I noticed in the quests last weekend and I managed to do quite many of them in both zones.

    I did file 3 bugs about the keyboard customization though and found the gazillion floating loot icons inside and around Innsmouth Academy guite disturbing just as the slowdown after a few hours of play was annoying (memory leak?).

    Performance for me was playable but not great (30-60fps) with everything maxed out and had no stability issues. Others seemed to have had a different experience so I guess things are not quite stable yet for all HW combos/setups.

  • PieRadPieRad Member Posts: 1,108
    Originally posted by Xstatic912

     

     

     

    This game better not need a lot big sub number to stay open, becuase if it fails or go FTP, i think i know why..  It's a bit too different for the masses (masses meaning a large sub-base), that's why i'm hoping they ddon't need a large sub base to stay open, like SWTOR needs..

    See i for one love it, as it makes you think and research real world incidents (investigate missions)... But so far in the beta weekends i see diversion forming... When persons ask for help almost everyone says use the in-game browser and look it up..  

    Now, i don't mind doing a bit or searching etc, but question is looking up stuff FUN (subjective non the less) enough, or just cool that its implemented in the game.. Seems these dev's want to implement thinking puzzles but can't think of a FUN way to do it..  Also, seems like most in the game need a tutorial on the crafting system..

     

    Lets here the thoughs of person who have played for a good amount of time...  THX!!

     

     

    I think people say "look it up" because they don't want to spoil stuff for everyone else who don't want the answer,  in the first beta I also saw people saying "PM me if you want help" instead of just giving the answer in general...

    And that is awesome, in my opinion.

    image

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