I guess I should download that Fraps thing... I have no idea what my actual framerate was. However, I have a machine I bought late last fall, has an i7 processer, quad core, other stuff... (I can get details when I get home). First thing I did was set all setting to maximum, right back in BWE1. In BWE1, I noticed some severe lag during the first hour or two. At that point, the servers went down, came back up and the rest of the BWE was quite smooth. BWE2 ran flawlessly for me on maxed settings. This last stress test, my son and I were in the final event amongst the sea of players that congregated around where people were hiding behind the guards from the transformed... forget already the name, sigh... and to be honest, I never even thought about performance. Things were running so well with everything happening that it never even crossed our minds that there may be something to bitch about, other than players hiding behind the guards.
So yeah, I'll download Fraps for BWE3 and see what the numbers look like, but totally maxed out for me it was so smooth that it never crossed my mind to consider it.
I will not buy the game until I know the performance has been taken care of properly. I cannot rely on "it will happen", been around the block too many times, I can wait for it "to happen".
Right or wrong GW1 was 5x at least as more polished vs GW2 at this point vs the release date 2 months from now. I'm pretty surprised Anet has done so many things differently this time around, still wonder if some top people left or if NCSoft has a large hand in it. GW1 was the near flawless beta with the flawless release. GW2 hasn't performed as well as GW1 at any point in eithers beta. Then last beta they change the skill tree, GW1 they had a system, stuck with it, seemed focused. To me this is very late second guessing.
GW1 was not anywhere near as polished as GW2 is when you compare them vs their respective release dates. Let alone the fact that trying to compare the two games is stupid to begin with. GW1 is not even in the same league as GW2 is in terms of size and complexity let alone not even being the same bloody genre to begin with. I can also pretty much guarantee you that GW2 will be better balanced than GW1 was and that is obvious to see from even just having a rudimentary understanding of the skill systems employed and other mechanics present in the game world.
Whatever the hell you are smoking you better put it down before it screws with your head anymore than it already has.
Furthermore, got a specific proof like a link for your "GPU optimisation in BEW2" Or are you just fact wishing for your statement?
Anyone who played both beta week ends knows there have been very noticeable performance improvements between the two events. Thta's a fact. What other proof would one need?
Respect, walk, what did you say? Respect, walk Are you talkin' to me? Are you talkin' to me? - PANTERA at HELLFEST 2023
Furthermore, got a specific proof like a link for your "GPU optimisation in BEW2" Or are you just fact wishing for your statement?
Anyone who played both beta week ends knows there have been very noticeable performance improvements between the two events. Thta's a fact. What other proof would one need?
Having been in several betas in my lifetime, and been told it is "just a beta, we are working on performance" I have my doubts. I have a very good system that runs pretty much everything at high settings on most games today pretty well.
Rift has always ran kind of above average but not great. They told us during beta it would get better and it did, but not by much.
I am concerned that GW2 is not going to run much better than it does. I know they said that it is CPU heavy in the beta, but I am not sure if I buy that. I think this is the way the game was written and there is not much more they can do.
Keep in mind what you say "runs well" and what I say runs well could be two different things. All I know is that when I game is hovering around 30fps and sometimes dips below that mark (when your eye starts noticing choppiness) it bugs me.
yeh it happen we just need to wait and see ...lets just wait probably it will be fix the game is not release yet we cant say anithing for sure till is the end .
graphically i dont have any performance problems at all on my high end system even mass PvP battles with 1920p and max settings are totally fluent
On my 5 year old former gamebrick, the game performs reasonably well on low settings, throughout playable, and still not looking to bad. Even in mass PvP or events.
make sure to get the latest drivers for your rig, espescially the new Nvidia drivers are quite well optimised for the game.
So if you have graphical performance issues, you need to lower the settings when entering mass events. You just cant expect the same graphical experience in a zone with 300 players as in a zone with 5 players.
The other performance issue was the network based lag, which we saw during last stress test, and i think it was the whole point of that stresstest to find out why people where sometimes lagging during these major events. I think they will solve this soon.
Best MMO experiences : EQ(PvE), DAoC(PvP), WoW(total package) LOTRO (worldfeel) GW2 (Artstyle and animations and worlddesign) SWTOR (Story immersion) TSW (story) ESO (character advancement)
It didn't perform as well as i hoped on my newly upgraded rig in the last stress test, most noticable framerate dump i had was in lions arch especially when turning around quickly.
Originally posted by skydiver12Furthermore, got a specific proof like a link for your "GPU optimisation in BEW2" Or are you just fact wishing for your statement?
Anyone who played both beta week ends knows there have been very noticeable performance improvements between the two events. Thta's a fact. What other proof would one need?
Because performance "improvements" do not equal GPU optimisation? Because performance "improvements" reported by people who can't name their PC stats and less even monitor them and the testing enviourment are about as good as "proof" as it get's? (read = none). Because performance "improvements" during playtime in a STRESSTEST enviourment are not magically bound to be related to the client AT ALL?
That's a fact.
If your gonna post in a Thread about concerns how GW2 is the second comming, you best bring PROOF not this. I'm not the one delusional denying.
Because performance "improvements" do not equal GPU optimisation? Because performance "improvements" reported by people who can't name their PC stats and less even monitor them and the testing enviourment are about as good as "proof" as it get's? (read = none). Because performance "improvements" during playtime in a STRESSTEST enviourment are not magically bound to be related to the client AT ALL?
That's a fact.
If your gonna post in a Thread about concerns how GW2 is the second comming, you best bring PROOF not this. I'm not the one delusional denying.
I've been using computers for 30+ years, and working on them (software engineer, notably real time special effects for the video/movie industry) for 25. The performance improvements between BWE1 and BWE2 where very noticeable and definitely not just imagination.
[mod edit]
Respect, walk, what did you say? Respect, walk Are you talkin' to me? Are you talkin' to me? - PANTERA at HELLFEST 2023
I haven't had any performance issues in any of the weekend betas. The game runs smooth. Everything ran on max settings. No lag, no disconnects, nothing.
I had some issues in BWE1 but it was mostly because the client wasn't optimized for max quality settings, I had to play on lower. In BWE2 I was playing at maximum without issues.
Block the trolls, don't answer them, so we can remove the garbage from these forums
I had some issues in BWE1 but it was mostly because the client wasn't optimized for max quality settings, I had to play on lower. In BWE2 I was playing at maximum without issues.
Good you avoid answers, can't link dev responses or specific notices. Please continue to amuse me.
Yeah, time to apply the second line of my signature
Originally posted by seridan
I had some issues in BWE1 but it was mostly because the client wasn't optimized for max quality settings, I had to play on lower. In BWE2 I was playing at maximum without issues.
Pretty much what everbody experienced. One of the things they fixed is that the main CPU thread was getting stalled on occlusion queries to the GPU (to make it simple, occlusion queries are used so you don't render what is not visible). That change alone certainly gave a big boost.
Respect, walk, what did you say? Respect, walk Are you talkin' to me? Are you talkin' to me? - PANTERA at HELLFEST 2023
Furthermore, got a specific proof like a link for your "GPU optimisation in BEW2" Or are you just fact wishing for your statement?
Anyone who played both beta week ends knows there have been very noticeable performance improvements between the two events. Thta's a fact. What other proof would one need?
true...proof? what is better than hundred of guys saying they saw improve on fps from BW1 to BW2?
I guess every single one of you who posted in this thread is a firsttimer when it comes to testing MMORPG alphas and betas.
Let me educate you a bit. ALL alpha and beta clients of every MMORPG ever created have underlying benchmarking, bugcollecting and diagnostic software running in parallel with the game client. That is why every beta of every MMO has bad performance which gets cured when the game goes live and all that software is removed from the game client. You're wellcome.
And to the guy who said that GW2 runs on the GW1 engine - /orbital cannon facepalm and facedesk
Originally posted by skydiver12Furthermore, got a specific proof like a link for your "GPU optimisation in BEW2" Or are you just fact wishing for your statement?Anyone who played both beta week ends knows there have been very noticeable performance improvements between the two events. Thta's a fact. What other proof would one need?
true...proof? what is better than hundred of guys saying they saw improve on fps from BW1 to BW2?
proof of it beeing related to GPU optimisations on the Client used during BW2. Like the other guys reread what i did post. I do not deny "performance improvements" in general.
That's something in your heads. I never wrote that.
You also welcome to link to GW2 beta forums, links of twitter etc.
Originally posted by The_Korrigan Yeah, time to apply the second line of my signature
Do it, less i have to deal with people who lack reading comprehension and a general understanding of things.
I guess every single one of you who posted in this thread is a firsttimer when it comes to testing MMORPG alphas and betas.
If the age you gave in your profile is right, I was beta testing Ultima Online 17+ years ago, when you were less than 9 years old... never assume, that first sentence was definitely not needed in your otherwise correct post.
Let me educate you a bit. ALL alpha and beta clients of every MMORPG ever created have underlying benchmarking, bugcollecting and diagnostic software running in parallel with the game client. That is why every beta of every MMO has bad performance which gets cured when the game goes live and all that software is removed from the game client. You're wellcome.
Yes, that is true too, once the debug code removed, you can expect a performance improvement too, but it won't be game changing either. The client we have during the beta events of course sends info to the developers it would not usually send, but it's still an optimized client already, and not the debug mode client the developers use to find bugs.
Respect, walk, what did you say? Respect, walk Are you talkin' to me? Are you talkin' to me? - PANTERA at HELLFEST 2023
Originally posted by skydiver12Furthermore, got a specific proof like a link for your "GPU optimisation in BEW2" Or are you just fact wishing for your statement?Anyone who played both beta week ends knows there have been very noticeable performance improvements between the two events. Thta's a fact. What other proof would one need?
true...proof? what is better than hundred of guys saying they saw improve on fps from BW1 to BW2?
proof of it beeing related to GPU optimisations on the Client used during BW2. Like the other guys reread what i did post. I do not deny "performance improvements" in general.
That's something in your heads. I never wrote that.
You also welcome to link to GW2 beta forums, links of twitter etc.
Originally posted by The_Korrigan Yeah, time to apply the second line of my signature
Do it, less i have to deal with people who lack reading comprehension and a general understanding of things.
whatever. i know what i saw on msi afterburner on BW1 and on BW2. and yes, exist arenanet statement that on BW2 exist improvements on performance . go check on reddit, you are the one who need proffs so spend your time on research
Yup, that's where I found the info about the optimization of the GPU occlusion calls in the main CPU thread. This also answers his question btw, but he chooses to ignore it apparently...
Respect, walk, what did you say? Respect, walk Are you talkin' to me? Are you talkin' to me? - PANTERA at HELLFEST 2023
whatever. i know what i saw on msi afterburner on BW1 and on BW2. and yes, exist arenanet statement that on BW2 exist improvements on performance . go check on reddit, you are the one who need proffs so spend your time on research
Which part of :GPU related fixes: did you not understand?
Here i will help you understand it: The performance has imrpoved! I agree. Now that out of the way. Can you name for a stupid guy like me, what changed excatly GPU related, to make it less CPU bound? :read, GPU shaders, etc which in no way or shape is related to server side fixing, bug tracking on the client, or load of the servers?
Because you know, i never said they didn't do those!
And a link please because i honestly can't find anything past the hearsay "performance improved" and generalisation statements spit here and on reddit etc.
whatever. i know what i saw on msi afterburner on BW1 and on BW2. and yes, exist arenanet statement that on BW2 exist improvements on performance . go check on reddit, you are the one who need proffs so spend your time on research
Which part of :GPU related fixes: did you not understand?
Here i will help you understand it: The performance has imrpoved! I agree. Now that out of the way. Can you name for a stupid guy like me, what changed excatly GPU related, to make it less CPU bound and overall perform better with the ressources aviable which in no way or shape is related to server side fixing, bug tracking on the client, or load of the servers?
Because you know, i never said they didn't do those!
And a link please because i honestly can't find anything past the hearsay "performance improved" and generalisation statements spit here and on reddit etc.
Protip: try reddit, oh wait.
But well, we got a few pages left for you try to tell me how "performance improved". [mod edit]
i just say exist clear fps improvement from BW1 to BW2. i just say performance as improved. i didnt say now game isnt cpu bound or other stuff like that....i just say: performance (fps) was improved.
i can assure you arenanet make a comment on reddit saying performance will be improved (was before BW2) on BW2, nothing major but will be easy to see the diferences.
[mod edit]
btw i was get 60 fps on 1080p with everything max on low population PvE with 60% use of GPU. on WvW GPU work at 100%.
whatever. i know what i saw on msi afterburner on BW1 and on BW2. and yes, exist arenanet statement that on BW2 exist improvements on performance . go check on reddit, you are the one who need proffs so spend your time on research
Which part of :GPU related fixes: did you not understand?
Here i will help you understand it: The performance has imrpoved! I agree. Now that out of the way. Can you name for a stupid guy like me, what changed excatly GPU related, to make it less CPU bound? :read, GPU shaders, etc which in no way or shape is related to server side fixing, bug tracking on the client, or load of the servers?
Because you know, i never said they didn't do those!
And a link please because i honestly can't find anything past the hearsay "performance improved" and generalisation statements spit here and on reddit etc.
WRONG! That's exactly not what i meant, it's about general "performance improvements".
But well, we got a few pages left for you try to tell me how "performance improved". [mod edit]
You have heard people say that things improved between bwe1 and 2 and yet you still argue which is fine. But this begs the question, why bother? It seems no matter what anybody says you dont believe them, so you pretend you want a discussion? why not just wait and see?
whatever. i know what i saw on msi afterburner on BW1 and on BW2. and yes, exist arenanet statement that on BW2 exist improvements on performance . go check on reddit, you are the one who need proffs so spend your time on research
Originally posted by skydiver12
Which part of :GPU related fixes: did you not understand?
I'm not sure you know what MSI Afterburner is. It's a GPU monitoring, benchmark, and overclocking software. What he was attempting to tell you was that said software indicated an increased usage of the GPU between BWE1 and BWE2. Going from purely CPU bound to actively using the GPU is what I would call a GPU-related fix.
He is also correct that ArenaNet has officially stated that BWE2 included some use of the GPU. How much GPU use wasn't said, but it was clear they were not done moving the processing load off the CPU.
And to reiterate what I said eariler, performance optimization is one of the last things to occur in any game production pipeline. ArenaNet officially entered the polishing stage yesterday, and among their directly stated tasks during such was "client performance optimization."
But even if you're right, and the game client is still CPU bound in its entirety - that just means it will be insanely easy for ArenaNet to further improve the client's performance before launch, right? So even if you're right about the GPU, your argument is still worthless.
The stress test had very crappy performance, but in the beta weekend, all was perfectly fine for me (even with my crappy old PC).
The only major performance losses were during big ass sieges and at the very start of the human starting area when everyone was making new characters, otherwise I was very impressed with the optimization.
Feel free to use my referral link for SW:TOR if you want to test out the game. You'll get some special unlocks!
Comments
I guess I should download that Fraps thing... I have no idea what my actual framerate was. However, I have a machine I bought late last fall, has an i7 processer, quad core, other stuff... (I can get details when I get home). First thing I did was set all setting to maximum, right back in BWE1. In BWE1, I noticed some severe lag during the first hour or two. At that point, the servers went down, came back up and the rest of the BWE was quite smooth. BWE2 ran flawlessly for me on maxed settings. This last stress test, my son and I were in the final event amongst the sea of players that congregated around where people were hiding behind the guards from the transformed... forget already the name, sigh... and to be honest, I never even thought about performance. Things were running so well with everything happening that it never even crossed our minds that there may be something to bitch about, other than players hiding behind the guards.
So yeah, I'll download Fraps for BWE3 and see what the numbers look like, but totally maxed out for me it was so smooth that it never crossed my mind to consider it.
Oderint, dum metuant.
GW1 was not anywhere near as polished as GW2 is when you compare them vs their respective release dates. Let alone the fact that trying to compare the two games is stupid to begin with. GW1 is not even in the same league as GW2 is in terms of size and complexity let alone not even being the same bloody genre to begin with. I can also pretty much guarantee you that GW2 will be better balanced than GW1 was and that is obvious to see from even just having a rudimentary understanding of the skill systems employed and other mechanics present in the game world.
Whatever the hell you are smoking you better put it down before it screws with your head anymore than it already has.
Anyone who played both beta week ends knows there have been very noticeable performance improvements between the two events. Thta's a fact. What other proof would one need?
Respect, walk
Are you talkin' to me? Are you talkin' to me?
- PANTERA at HELLFEST 2023
Inb4 "LOL U GOT A LINK TO PROOF THAT??"
graphically i dont have any performance problems at all on my high end system even mass PvP battles with 1920p and max settings are totally fluent
On my 5 year old former gamebrick, the game performs reasonably well on low settings, throughout playable, and still not looking to bad. Even in mass PvP or events.
make sure to get the latest drivers for your rig, espescially the new Nvidia drivers are quite well optimised for the game.
So if you have graphical performance issues, you need to lower the settings when entering mass events. You just cant expect the same graphical experience in a zone with 300 players as in a zone with 5 players.
The other performance issue was the network based lag, which we saw during last stress test, and i think it was the whole point of that stresstest to find out why people where sometimes lagging during these major events. I think they will solve this soon.
Best MMO experiences : EQ(PvE), DAoC(PvP), WoW(total package) LOTRO (worldfeel) GW2 (Artstyle and animations and worlddesign) SWTOR (Story immersion) TSW (story) ESO (character advancement)
It didn't perform as well as i hoped on my newly upgraded rig in the last stress test, most noticable framerate dump i had was in lions arch especially when turning around quickly.
Because performance "improvements" do not equal GPU optimisation?
Because performance "improvements" reported by people who can't name their PC stats and less even monitor them and the testing enviourment are about as good as "proof" as it get's? (read = none).
Because performance "improvements" during playtime in a STRESSTEST enviourment are not magically bound to be related to the client AT ALL?
That's a fact.
If your gonna post in a Thread about concerns how GW2 is the second comming, you best bring PROOF not this. I'm not the one delusional denying.
I've been using computers for 30+ years, and working on them (software engineer, notably real time special effects for the video/movie industry) for 25.
The performance improvements between BWE1 and BWE2 where very noticeable and definitely not just imagination.
[mod edit]
Respect, walk
Are you talkin' to me? Are you talkin' to me?
- PANTERA at HELLFEST 2023
I haven't had any performance issues in any of the weekend betas. The game runs smooth. Everything ran on max settings. No lag, no disconnects, nothing.
What happens when you log off your characters????.....
http://www.youtube.com/watch?v=GFQhfhnjYMk
Dark Age of Camelot
I had some issues in BWE1 but it was mostly because the client wasn't optimized for max quality settings, I had to play on lower. In BWE2 I was playing at maximum without issues.
Block the trolls, don't answer them, so we can remove the garbage from these forums
Same here and my PC is far from the best.
SexuaLobster's Grease Portal
Yeah, time to apply the second line of my signature
Pretty much what everbody experienced. One of the things they fixed is that the main CPU thread was getting stalled on occlusion queries to the GPU (to make it simple, occlusion queries are used so you don't render what is not visible). That change alone certainly gave a big boost.
Respect, walk
Are you talkin' to me? Are you talkin' to me?
- PANTERA at HELLFEST 2023
true...proof? what is better than hundred of guys saying they saw improve on fps from BW1 to BW2?
I guess every single one of you who posted in this thread is a firsttimer when it comes to testing MMORPG alphas and betas.
Let me educate you a bit. ALL alpha and beta clients of every MMORPG ever created have underlying benchmarking, bugcollecting and diagnostic software running in parallel with the game client. That is why every beta of every MMO has bad performance which gets cured when the game goes live and all that software is removed from the game client. You're wellcome.
And to the guy who said that GW2 runs on the GW1 engine - /orbital cannon facepalm and facedesk
[quote]Originally posted by p_c_sousa
proof of it beeing related to GPU optimisations on the Client used during BW2. Like the other guys reread what i did post. I do not deny "performance improvements" in general.
That's something in your heads. I never wrote that.
You also welcome to link to GW2 beta forums, links of twitter etc.
Do it, less i have to deal with people who lack reading comprehension and a general understanding of things.
Yes, that is true too, once the debug code removed, you can expect a performance improvement too, but it won't be game changing either. The client we have during the beta events of course sends info to the developers it would not usually send, but it's still an optimized client already, and not the debug mode client the developers use to find bugs.
Respect, walk
Are you talkin' to me? Are you talkin' to me?
- PANTERA at HELLFEST 2023
whatever. i know what i saw on msi afterburner on BW1 and on BW2. and yes, exist arenanet statement that on BW2 exist improvements on performance . go check on reddit, you are the one who need proffs so spend your time on research
Yup, that's where I found the info about the optimization of the GPU occlusion calls in the main CPU thread. This also answers his question btw, but he chooses to ignore it apparently...
Respect, walk
Are you talkin' to me? Are you talkin' to me?
- PANTERA at HELLFEST 2023
[quote]Originally posted by p_c_sousa
[b]
Which part of :GPU related fixes: did you not understand?
Here i will help you understand it: The performance has imrpoved! I agree.
Now that out of the way. Can you name for a stupid guy like me, what changed excatly GPU related, to make it less CPU bound? :read, GPU shaders, etc which in no way or shape is related to server side fixing, bug tracking on the client, or load of the servers?
Because you know, i never said they didn't do those!
And a link please because i honestly can't find anything past the hearsay "performance improved" and generalisation statements spit here and on reddit etc.
Protip: try reddit, oh wait.
Umbra's Occlusion culling technology in GW2?
http://www.guildwars2guru.com/topic/38843-so-explain-this-in-plain-terms-to-me/
WRONG! That's exactly not what i meant, it's about general "performance improvements".
But well, we got a few pages left for you try to tell me how "performance improved".
[mod edit]
i just say exist clear fps improvement from BW1 to BW2. i just say performance as improved. i didnt say now game isnt cpu bound or other stuff like that....i just say: performance (fps) was improved.
i can assure you arenanet make a comment on reddit saying performance will be improved (was before BW2) on BW2, nothing major but will be easy to see the diferences.
[mod edit]
btw i was get 60 fps on 1080p with everything max on low population PvE with 60% use of GPU. on WvW GPU work at 100%.
You have heard people say that things improved between bwe1 and 2 and yet you still argue which is fine. But this begs the question, why bother? It seems no matter what anybody says you dont believe them, so you pretend you want a discussion? why not just wait and see?
I'm not sure you know what MSI Afterburner is. It's a GPU monitoring, benchmark, and overclocking software. What he was attempting to tell you was that said software indicated an increased usage of the GPU between BWE1 and BWE2. Going from purely CPU bound to actively using the GPU is what I would call a GPU-related fix.
He is also correct that ArenaNet has officially stated that BWE2 included some use of the GPU. How much GPU use wasn't said, but it was clear they were not done moving the processing load off the CPU.
And to reiterate what I said eariler, performance optimization is one of the last things to occur in any game production pipeline. ArenaNet officially entered the polishing stage yesterday, and among their directly stated tasks during such was "client performance optimization."
But even if you're right, and the game client is still CPU bound in its entirety - that just means it will be insanely easy for ArenaNet to further improve the client's performance before launch, right? So even if you're right about the GPU, your argument is still worthless.
The stress test had very crappy performance, but in the beta weekend, all was perfectly fine for me (even with my crappy old PC).
The only major performance losses were during big ass sieges and at the very start of the human starting area when everyone was making new characters, otherwise I was very impressed with the optimization.
Feel free to use my referral link for SW:TOR if you want to test out the game. You'll get some special unlocks!