Originally posted by Lord.Bachus The atmosphere feels so much more grown up then the typical childish high fantasy MMO. So maybe finally a company realises that a deep dark mythic fantasy MMO might sell better then those mmos with stories aiming at 12 year olds.
While I think it's possible to make an "adult" high fantasy game , it's just that devs have not gone that route , I am with you on the feel of the game seeming more grown up.
I noticed in chat last night that I wasn't in the minority seemingly with lots of other folks with kids/families and well over 30. Was refreshing for a change , as while nothing against younger folks , it is nice to game with people that understand real life issues that you also have.
When people rage about over 18 guild requirements etc , I always use the example of , while I know there are exceptions as in polite and intelligent teenagers are around in game , if I go out to a bar I'm going to go with my buddies , who are all over 30 , have wives and kids and mortgages etc , just because we relate to each other.
I dont socialize with 16 year olds or 20 year olds much because its just different being 40 and 20 - worlds apart - and I enjoy socializing in a guild with other folks who enjoy games still but also grasp emergency afk's because the two year just pulled two year old stunt. No matter how "mature" a 16 year old is , they still aren't going to be in the same realm of understanding on issues like that and just general day to day life.
Again , I don't worry about age of who I group or chat with , just being friendly and non "OMFg thatZ GHey" (there are plenty of adults who are leet idiots also ) , but in a guild/cabal I do prefer it being majority adults with similar tastes/likes , just as I do when socializing in real life.
And seems TSW has a nice quantity of adults playing who also are 4chan morons.
Excellent reply Dahkot! I want to be in the same guild/cabal as you already! 52 yrs old here and I have been banned from these boards more times than I care to count because of all the juvenile asshat delinquents posting idiocy that gets me so mad that I can't help myself and reply while pissed off and get myself banned for stating my opinion. Sometimes I think the entire staff of mmorpg is ran by 13 yr olds completly (of course I know it isn't but still...)
Originally posted by Lord.Bachus The atmosphere feels so much more grown up then the typical childish high fantasy MMO. So maybe finally a company realises that a deep dark mythic fantasy MMO might sell better then those mmos with stories aiming at 12 year olds.
While I think it's possible to make an "adult" high fantasy game , it's just that devs have not gone that route , I am with you on the feel of the game seeming more grown up.
I noticed in chat last night that I wasn't in the minority seemingly with lots of other folks with kids/families and well over 30. Was refreshing for a change , as while nothing against younger folks , it is nice to game with people that understand real life issues that you also have.
When people rage about over 18 guild requirements etc , I always use the example of , while I know there are exceptions as in polite and intelligent teenagers are around in game , if I go out to a bar I'm going to go with my buddies , who are all over 30 , have wives and kids and mortgages etc , just because we relate to each other.
I dont socialize with 16 year olds or 20 year olds much because its just different being 40 and 20 - worlds apart - and I enjoy socializing in a guild with other folks who enjoy games still but also grasp emergency afk's because the two year just pulled two year old stunt. No matter how "mature" a 16 year old is , they still aren't going to be in the same realm of understanding on issues like that and just general day to day life.
Again , I don't worry about age of who I group or chat with , just being friendly and non "OMFg thatZ GHey" (there are plenty of adults who are leet idiots also ) , but in a guild/cabal I do prefer it being majority adults with similar tastes/likes , just as I do when socializing in real life.
And seems TSW has a nice quantity of adults playing who also aren't 4chan morons. (meant aren't - edited)
/v/irgin from 4chan's /v/idya gaems board here - in 99 out of 100 cases, quote-unquote "4chan morons" are scumbag /b/tards. All the other 4chan boards despise /b/ with a passion. Our apologies.
While this is true it, anytime you focus a game to a specific audience you reduce your potential profitability. I think that Funcom knew this as I think their target subs are probably in the 100-200K range (SWTOR for example built and invested in infrastructure to support 10million players - as that was their projected subscription base).
This is good for gamers, I think it's good for Funcom as well as their vision was to build a smaller sub niche game - which TSW is. This can be a very profitable model as long as you scale your infrastructure and control costs accordingly - you can have a sub-100K playerbase game that is profitable.
They have already stated what their projections are:
Target scenario
Client sales 30 % higher than Age of Conan
Majority of digital client sales
Subs/client price as Age of Conan
In-game store sales/uptick amounting to 35 % of subs. revenue
Healthy retention; 490,000 average subscribers
Conan-like scenario
1,050,000 client sales first year
Poor retention (only slightly better than Age of Conan) 280,000 average subscribers
These were reaffirmed in their most recent report.
So the question is, in a story-driven MMO with a limited amount of content, especially when people reach QL10, will they be able to deliver enough things to do to retain these subs past the first 2 months to meet these retention projections. Further, how quickly and effectively will they be able to deliver the promised game changes (e.g. plastic surgery, dungeon finder)?
"Loading screens" are not "instances". Your personal efforts to troll any game will not, in fact, impact the success or failure of said game.
And finally the quests are simply hands down the best that have ever been done for MMO's. While some are pretty run of the mill, others are masterpieces (and theres plenty of them).
[mod edit]
What game has better quests than this? Please tell me because I want to play that game.
Every MMO I have ever played has consistend for collect quests, fetch quests and escort quests. Even SWTOR just had this tired formula hidden underneath cutscenes instead of quest text.
have you ever wondered if maybe small communities are this way because the world is this way? that little demographic you keep seeing is simply a random sample of a much larger demographic?
Sorry LOTRO is far and away much better for questing than this is. Its better then SWTOR except for the dialogue/cut scenes.
This is the usual kill this, find that, click on this, go here then go there, etc. But the story is pretty good, which is what is keeping the game afloat for me.
Sorry LOTRO is far and away much better for questing than this is. Its better then SWTOR except for the dialogue/cut scenes.
This is the usual kill this, find that, click on this, go here then go there, etc. But the story is pretty good, which is what is keeping the game afloat for me.
I actually put this game on par with LotR. In some ways better because of the investigative quests. It is one of the only mmos I have played in some time that I don't mind running through the content I have experienced so far more than once. Only other story driven game I felt that way about was ironically enough LotR.
1. For god's sake mmo gamers, enough with the analogies. They're unnecessary and your comparisons are terrible, dissimilar, and illogical.
2. To posters feeling the need to state how f2p really isn't f2p: Players understand the concept. You aren't privy to some secret the rest are missing. You're embarrassing yourself.
3. Yes, Cpt. Obvious, we're not industry experts. Now run along and let the big people use the forums for their purpose.
have you ever wondered if maybe small communities are this way because the world is this way? that little demographic you keep seeing is simply a random sample of a much larger demographic?
i think it can be argued that the type of demographic is an epidemic in every other game as well.
this game on the other hand seems to give people carte blanche to act out because of the settting and it has cursing in it.
i blame the internet at large for the way people act.
This thread has some of the most positive customer reviews I have seen (although I am a bit concerned with the "Mod edit" i see all over. I hope that a fair representation of both sides is still being represented.)
I played during the closed beta and was unsure of if I wanted to play it again. I am affraid of another SWTOR. I waited years and years for that and then flew through all the content in about 3 months.
After reading so many positive reviews here I think I am going to (as suggested by many of you) looks at The Secret World like a single player game. I believe that even if I only play it for 3 months it would still be worth the cost of the game. However... what to do when I run out of content???
I've been member here since 2003. I've played MMO's since EQ1 days. Been trough 10-15 biggest MMO's since then. I'm playing preordered TSW now, and this is by far the best MMO-experience I've had yet .Investigative quests are some of the best I have ever seen. They make you use "out-of-the-game-tools" to search for clues and such. The "no-class-system" is great. Great graphics, very nice voice-overs, fluid opening day with servers working - no "error 37" here
Comments
By echoing 100 reviews before it, OP nailed it.
Spec'ing properly is a gateway drug.
12 Million People have been meter spammed in heroics.
Excellent reply Dahkot! I want to be in the same guild/cabal as you already! 52 yrs old here and I have been banned from these boards more times than I care to count because of all the juvenile asshat delinquents posting idiocy that gets me so mad that I can't help myself and reply while pissed off and get myself banned for stating my opinion. Sometimes I think the entire staff of mmorpg is ran by 13 yr olds completly (of course I know it isn't but still...)
/v/irgin from 4chan's /v/idya gaems board here - in 99 out of 100 cases, quote-unquote "4chan morons" are scumbag /b/tards. All the other 4chan boards despise /b/ with a passion. Our apologies.
I'm surprised how much the better lip-sync (compared to the beta) improved my 'immersion' to the game - makes the cut-scenes much more enjoyable.
This game is nothing short of a miracle.
REALITY CHECK
They have already stated what their projections are:
Target scenario
"Loading screens" are not "instances".
Your personal efforts to troll any game will not, in fact, impact the success or failure of said game.
What game has better quests than this? Please tell me because I want to play that game.
Every MMO I have ever played has consistend for collect quests, fetch quests and escort quests. Even SWTOR just had this tired formula hidden underneath cutscenes instead of quest text.
have you ever wondered if maybe small communities are this way because the world is this way? that little demographic you keep seeing is simply a random sample of a much larger demographic?
I would definitly get into this game if guild wars 2 wasn't coming out so soon, glad people are having fun with it.
Played-Everything
Playing-LoL
Arguably the best you have ever seen? Who do you argue the point with? Yourself?
Hey guys, this is about TSW, please don't derail the topic with discussions about other games.
To give feedback on moderation, contact mikeb@mmorpg.com
Sorry LOTRO is far and away much better for questing than this is. Its better then SWTOR except for the dialogue/cut scenes.
This is the usual kill this, find that, click on this, go here then go there, etc. But the story is pretty good, which is what is keeping the game afloat for me.
I actually put this game on par with LotR. In some ways better because of the investigative quests. It is one of the only mmos I have played in some time that I don't mind running through the content I have experienced so far more than once. Only other story driven game I felt that way about was ironically enough LotR.
1. For god's sake mmo gamers, enough with the analogies. They're unnecessary and your comparisons are terrible, dissimilar, and illogical.
2. To posters feeling the need to state how f2p really isn't f2p: Players understand the concept. You aren't privy to some secret the rest are missing. You're embarrassing yourself.
3. Yes, Cpt. Obvious, we're not industry experts. Now run along and let the big people use the forums for their purpose.
i think it can be argued that the type of demographic is an epidemic in every other game as well.
this game on the other hand seems to give people carte blanche to act out because of the settting and it has cursing in it.
i blame the internet at large for the way people act.
http://www.penny-arcade.com/comic/2004/03/19/ is always apropo.
This thread has some of the most positive customer reviews I have seen (although I am a bit concerned with the "Mod edit" i see all over. I hope that a fair representation of both sides is still being represented.)
I played during the closed beta and was unsure of if I wanted to play it again. I am affraid of another SWTOR. I waited years and years for that and then flew through all the content in about 3 months.
After reading so many positive reviews here I think I am going to (as suggested by many of you) looks at The Secret World like a single player game. I believe that even if I only play it for 3 months it would still be worth the cost of the game. However... what to do when I run out of content???
I agree it is a top notch game, Sybill!
I've been member here since 2003. I've played MMO's since EQ1 days. Been trough 10-15 biggest MMO's since then. I'm playing preordered TSW now, and this is by far the best MMO-experience I've had yet .Investigative quests are some of the best I have ever seen. They make you use "out-of-the-game-tools" to search for clues and such. The "no-class-system" is great. Great graphics, very nice voice-overs, fluid opening day with servers working - no "error 37" here
I'm a happy camper!
Grats Funcom!