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Star Wars Based MMO?

...the title is bound to deceive, and this is the point...  My good friend was over watching the Vikes game with me yesterday (Vikes FTW), and we started talking about the much anticipated CoV release...  We are both playing beta right now, and loving it!  Anyways, we had a group of friends 3 years ago that all played SWG constantly since the buggy launch...  We were all absolutely in love with this game - then came along a little thing called the holocron and ended everything...  Now, this thread isn't about SWG, but it is about the fact that yesterday, my good friend and I actually said "I wish there was a MMO that was Star Wars"...  We had to laugh because we are both diehard SW fans and coincidentally both forgot that SWG existed, this is how bad the situation for a SW MMO is!!!  We honestly bypassed thinking about SWG, when we both stood there and said out of instinct, that we 'want a Star Wars MMO'... 

And this is where I stand today...  I desperately want a SW based MMO...

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Comments

  • scaramooshscaramoosh Member Posts: 3,424
    Isn't SWG 2 years old?

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    Don't click here...no2

  • CaesarsGhostCaesarsGhost Member, Newbie CommonPosts: 2,136

    Hehehe, that topic is going to get you flamed.

    - CaesarsGhost

    Lead Gameplay and Gameworld Designer for a yet unnamed MMO Title.
    "When people tell me designing a game is easy, I try to get them to design a board game. Most people don't last 5 minutes, the rest rarely last more then a day. The final few realize it's neither fun nor easy."

  • Dis_OrdurDis_Ordur Member Posts: 1,501

    Is it?  Either that or it will be 3 years this spring...  Time flies by soooo fast...

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  • arrisbarrisb Member UncommonPosts: 194

    I reckon a Star Wars MMO should be like Planetside but with Star Wars skins.

    Well, similar to Planetside but I suspect you know what I mean.  The whole premise of SW is a galactic war and lvl grinding and point and click fights just dont cut the mustard.

  • ZepeeZepee Member Posts: 947

    Actually SW and RPG dont go well in the same sentence... SW is for action games, where you use your skill with the keyboard/gamepad to do cool effects in a lightsaber fight, or to be a good at fighting with aircraft... a point/click game isnt for the SW universe...

    My thoughts

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    Played- Runescape, Conquer
    Tested- EQ, RYL, Freeworld

  • Dis_OrdurDis_Ordur Member Posts: 1,501



    Originally posted by Zepee

    Actually SW and RPG dont go well in the same sentence... SW is for action games, where you use your skill with the keyboard/gamepad to do cool effects in a lightsaber fight, or to be a good at fighting with aircraft... a point/click game isnt for the SW universe...
    My thoughts



    Points taken, but I think that with all of the movies, fiction, comics and everything else dealing with the SW lore, it COULD be an MMO...  Take smuggler for example, there aren't any games out there in the action arena that will truly allow for a Han Solo-ish smuggling operation...   You also have such visible professions as bounty hunters, farmers, soldiers and etc... Granted you would have to reach a little to come up with other professions and tradeskills, there is enough substance in the SW universe to warrant a good MMO...  If done right, Jedi could be a very cool aspect of the game, one could incoporate Jedi as Gods or super beings to take out in high-end dungeons or have it be completely random for subscribers to become Jedi...  It could be more action oriented though like CoH, but since I enjoyed what is now the skeleton of SWG for over a year back when it launched, a SW game can be point and click or a hack and slash type of game and can be loads of fun...  One could even suggest that a PvP heavy game like some WoW servers or SB could serve as good models for a raging battle between rebels and imperials... 

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  • ElnatorElnator Member Posts: 6,077

    Star Wars should really be an MMOFPS with good story content and possibly quest systems to get neat items. SWG really doesn't cater to the true star wars fans because most star wars fans enjoy a much more FPS style game. We love missions and quests and finding cool items but we don't like having to "level" in a game.

    I like SWG, don't get me wrong, but the whole system being a traditional style MMO hurts the game balance really. Not to mention having Jedi in the current timeline of the game really kills it for me.

    But overall this 1 point is very valid:
    Most Star Wars gaming fans are NOT looking for a traditional MMORPG, they want an MMOFPS.

    Currently Playing: Dungeons and Dragons Online.
    Sig image Pending
    Still in: A couple Betas

  • daeandordaeandor Member UncommonPosts: 2,695

    First, SWG *is* about 27 or 28 months old.

    Second, I agree with much of the frustration with SWG, however I still find it entertaining.  You are correct about the point and click aspect of SWG ground game, however the space game is not such.  It is a true space sim and is very much twitch oriented, and actually does feel like SW.  I'm not saying it is the best space sim in existance, just that for an MMO, it is doing pretty well, is unique to SWG, and feels part of the SW universe.

  • IcoGamesIcoGames Member Posts: 2,360

    SWG started out very much feeling like the Star Wars universe. I thought LA/SOE did a great of job of creating the game's environments.

    Unfortunately game mechanics like Jedi, Player Cities, and lack of a GCW borked the game.

    Ico
    Oh, cruel fate, to be thusly boned. Ask not for whom the bone bones. It bones for thee.

  • BissrokBissrok Member Posts: 1,002

    I could care less about the actual Star Wars theme, so I was fine with SWG... until the holocrons.

  • ObraikObraik Member, Newbie CommonPosts: 7,261
    The Holocrons have been over for a year now :p  Unless you meant Jedi in general....

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  • BissrokBissrok Member Posts: 1,002

    i wouldn't mind jedis if there was about 4 a server. hell, i'd settle for jedis just not being the majority.

  • ObraikObraik Member, Newbie CommonPosts: 7,261
    They're not as powerful as they once were pre-CU and now with the new Snare rules, we non-Jedi have a good chance against them :)

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  • gyrussryngyrussryn Member Posts: 8

    People still play this game? This game is definately a more casual play than anything. I did everything that I wanted to do inside a month, including hitting lvl 80.

     

    This game turned into Animal Crossing with really cool Star Wars music is all...pity.

  • ObraikObraik Member, Newbie CommonPosts: 7,261
    Casual?  Pfft, try tell that to my family :D

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  • AnofalyeAnofalye Member, Newbie CommonPosts: 7,433

    *prepare to be insulted, attacked and harassed*

     

    *put elven ears*

     

    Join the federation Dis, the klingons are challenging us at the border!

     

    To go where no Star Wars fan has gone before!  image

    - "If I understand you well, you are telling me until next time. " - Ren

  • GrunchGrunch Member Posts: 493
    Im hoping somone comes out with a good space adventure type mmo. Maybe a Serenity mmo but I like aliens also so not sure maybe an all new fantasy sci-fi story.

    "I'm sorry but your mmo has been diagnosed with EA and only has X number of days to live."

  • BurningPainBurningPain Member Posts: 68

    SWG in its current state is a carebear paradise.

  • RazorbackRazorback Member, Newbie CommonPosts: 5,253



    Originally posted by Bissrok

    I could care less about the actual Star Wars theme, so I was fine with SWG... until the holocrons.



    EXACTLY how I felt.

    I was so pi$$ed with the way Lucas/SOE said they would not make becoming a Jedi a pointless grind fest and yet in the end thats EXACTLY what they did. But they werent even satisfied to screw it up that badly, they had to make it so your main became redundant too.

    SWG was the biggest Balls UP! of an MMO to date Im sorry. It turned this committed star wars fan into someone who can now take or leave the entire SW genre....

    I have my DVD's of A New Hope, ESB and RoTJ and the rest I will just try and foget they ever screwed up the universe so badly by even introducing it all....

    Jaja Binks..... Give me STRENGTH!! image

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  • n2soonersn2sooners Member UncommonPosts: 926

    I think SWG had the best world, music, character models, and atmosphere of any MMORPG I have played, and I am not some huge SW fan either. It just felt so right in so many ways. Then came the lack of depth and it all died. I even thought the crafting was some of the best ever (just a few steps from being perfect), and that the ranged fighting was done well. I even kinda liked the way mobs spawned with the lairs and all, although they could be a bit slow spawning in out of the way places. For me, the game just could never recover from making it so easy that if you went up the right lines, you could kill anything in the game solo. And lets not start on the whole jedi fiasco(s). Probably would have been a better game if they never promised to allow players to become jedis anyway.

    Everyone was worried about the game becoming EQ in space, but I think that in the end, it might have been a better game that way. I think I would try the game again if they just took the worlds and the characters and the atmosphere and just designed an entirely new game from that (although I would hope they kept bio-engineering, that was the most fun I had crafting in any game, ever).

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  • RazorbackRazorback Member, Newbie CommonPosts: 5,253



    Originally posted by n2sooners

    Everyone was worried about the game becoming EQ in space, but I think that in the end, it might have been a better game that way.



    Yeah thats a genuine MMO classic irony isnt it...

    "SWG will just be EQ in space" the trolls cried.

    If only they were right... I might still be playing it today.... as it is.... it WISHES it was as good as EQ in space.

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    "MMOs, for people that like think chatting is like a skill or something, rotflol"
    http://purepwnage.com
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    "Far away across the field, the tolling of the iron bell, calls the faithful to their knees. To hear the softly spoken magic spell" Pink Floyd-Dark Side of the Moon

  • AzirophosAzirophos Member Posts: 447


    Originally posted by Elnator
    Star Wars should really be an MMOFPS with good story content and possibly quest systems to get neat items. SWG really doesn't cater to the true star wars fans because most star wars fans enjoy a much more FPS style game. We love missions and quests and finding cool items but we don't like having to "level" in a game.I like SWG, don't get me wrong, but the whole system being a traditional style MMO hurts the game balance really. Not to mention having Jedi in the current timeline of the game really kills it for me.But overall this 1 point is very valid:
    Most Star Wars gaming fans are NOT looking for a traditional MMORPG, they want an MMOFPS.

    The very successful Knights of the Old Republic was a FPS? So...No to your statement.

    That is the problem with generalizations.... they don't fit everyone, not even "most" (I love that word, you say nothing, yet it sounds much). Personally I know about 3 or 4 people who would play an RPG oriented SW MMO, *if* there would be a good one.

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    Originally posted by Mandolin

    Designers need to move away from the old D&D level-based model which was never designed for player vs player combat in the first place.

  • GrunchGrunch Member Posts: 493
    Anyone remember the old Star Wars game for the Ninendo 64 about Dash Rendar? I think thats what his name was. Well anyway maybe a Star Wars mmo with gameplay like that game would be cool. I remember playing it way back then and thinking how cool it would be to play a Star Wars mmo that was like that game.

    "I'm sorry but your mmo has been diagnosed with EA and only has X number of days to live."

  • RazorbackRazorback Member, Newbie CommonPosts: 5,253
    • Dark Forces
    • Jedi Knight
    • Jedi Knight II

    For PC were also excellent games... Dark Forces particularly was ahead of its time and under rated. In fact if anything it was those games that gave me such high hopes for SWG.

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    In Fairness SWG was excellent in many ways. I thought the general feel of the universe and the look of the characters was spot on.

    But the first time you see someone standing on a spawn point AFK and you come back 12 hours later and they are still there.... It breaks the suspension of disbelief somewhat. Considering this was there in Beta, release and is still there.... its just not good enough and it is the most basic symptom of a sickness that runs to the very core of the design of the gameplay.

    Very disapointing.

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    "MMOs, for people that like think chatting is like a skill or something, rotflol"
    http://purepwnage.com
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    "Far away across the field, the tolling of the iron bell, calls the faithful to their knees. To hear the softly spoken magic spell" Pink Floyd-Dark Side of the Moon

  • TheWackoTheWacko Member Posts: 68
    yup, I felt the exact same way.... SWG just didn't have what it took for an MMORPG.  All the things they promised took them too long to add over the years......

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