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What Makes Darkfall the best choice RIGHT NOW! (didnt play DF1)

2

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  • RimmersmanRimmersman Member Posts: 885
    Originally posted by corpusc
    Originally posted by MasterKush818
    Tell me what you love about darkfall? what does it have and what is it missing? i wanna hear from the people! my purchase depends on it ;)

     

    as far as fully non-instanced, fully open virtual worlds go, it has:

     

    the best PVE out there, best mob AI

    the best world design out there (one of the larger ones also)

    No it does not , Vanguard holds the crown for best PVE open world non instanced MMO and it's one of if not the largest world on the market.

     

     

    but if you don't wanna be constantly attacked by other players & have ALL the items you were carrying taken on a fairly regular basis, don't even consider it.  

    unless you are great at PVP and can be the one killing and taking all the loot more often than not.  8)  that's what the game is all about.  that's the way it was designed.  if you don't play that way, you will be at a big disadvantage compared to other people.  it takes a whole different mindset to play the game as it was designed.

    Vanguard is actually a PVE MMO with a vast amount of PVE content. Nineteen races and fifthteen classes. You could play Vanguard on one class and race for two years and not do all quest or content in the game. The game has fifthteen different starting areas all with own quests and lore.

    Some dungeons are vast and take days even a week to complete and they are not raid dungeons but group dungeons spanning multiple levels,dungeons within dungeons.

    Darkfall is small compared to Vanguard, it trumps vanguard for PVP but that's about it.

    image
  • Just-The-FactsJust-The-Facts Member UncommonPosts: 35
    Originally posted by Cephus404
    Why are you convinced we love Darkfall?  Most people probably don't.  Full loot sucks, it's a game-killer.

    Why are you convinced we don't love Darkfall? Most people probably do. Unsubstantiated opinions suck, it's a reputation killer.

    image

  • ShanniaShannia Member Posts: 2,096
    Originally posted by Just-The-Facts
    Originally posted by Cephus404
    Why are you convinced we love Darkfall?  Most people probably don't.  Full loot sucks, it's a game-killer.

    Why are you convinced we don't love Darkfall? Most people probably do. Unsubstantiated opinions suck, it's a reputation killer.

    Because if everyone loved DFO, regardless of how bad the game played or how buggy it was, people would still pay to play.  Case in point, look at Ultima Online... a game where if you die, the mob that killed you can loot your stuff!  15 years and still going... bad graphics, bugs, and all... yet still a much loved game.

     

    Fear not fanbois, we are not trolls, let's take off your tin foil hat and learn what VAPORWARE is:

    http://en.wikipedia.org/wiki/Vaporware

    "Vaporware is a term used to describe a software or hardware product that is announced by a developer well in advance of release, but which then fails to emerge after having well exceeded the period of development time that was initially claimed or would normally be expected for the development cycle of a similar product."

  • redcappredcapp Member Posts: 722
    It's not the BEST choice.  It's one of the best choices for people who only want to PvP (that's fine) but that doesn't make it the best choice for everybody. 
  • BadaboomBadaboom Member UncommonPosts: 2,380
    Originally posted by redcapp
    It's not the BEST choice.  It's one of the best choices for people who only want to PvP (that's fine) but that doesn't make it the best choice for everybody. 

    Think he means Best Choice for him.  I think it's also pretty ignorant to dismiss Darkfalls PVE because the PVP was so prevalent.  I had some really awesome PVE experiences all while under the threat of being killed by pvp'ers.

    Edit:  I had a mob come hither (pull) me off a ledge and blind me and proceed to bash in my skull. 

  • VengeSunsoarVengeSunsoar Member EpicPosts: 6,601
    Originally posted by Just-The-Facts
    Originally posted by Cephus404
    Why are you convinced we love Darkfall?  Most people probably don't.  Full loot sucks, it's a game-killer.

    Why are you convinced we don't love Darkfall? Most people probably do. Unsubstantiated opinions suck, it's a reputation killer.

    Just a couple assumptions. 

    1.  It seems most people don't like ffa or full-loot and even less like them together.

    2.  Rumor has it it that it sold 240,000 at launch but just a few months later dropped to less than 40k.

    If those two assumptions are correct than it's probably safe to say that most don't love darkfall.

    Just because you don't like it doesn't mean it is bad.
  • wormedwormed Member UncommonPosts: 472
    Originally posted by Shannia
    Originally posted by Just-The-Facts
    Originally posted by Cephus404
    Why are you convinced we love Darkfall?  Most people probably don't.  Full loot sucks, it's a game-killer.

    Why are you convinced we don't love Darkfall? Most people probably do. Unsubstantiated opinions suck, it's a reputation killer.

    Because if everyone loved DFO, regardless of how bad the game played or how buggy it was, people would still pay to play.  Case in point, look at Ultima Online... a game where if you die, the mob that killed you can loot your stuff!  15 years and still going... bad graphics, bugs, and all... yet still a much loved game.

     

    Uhhh, people would still be paying to play DFO if they kept it up. Undoubtedly. The problem was that they're an indie company and sustaining two games just isn't viable, and seemingly pointless. I think it was an architecture issue as well in terms of running both games.

    Soooo... gg.

  • SirFubarSirFubar Member Posts: 397
    Originally posted by Consequence

    People who missed out on DF 1, really missed out on a game that makes memories. 

     

    However, a HUGE number of people were detered by what might have been the worst UI in gaming history. DF:UW seems to have made it a point to address thast issue. So I know for many, the game becamw far more attractive

    Well for me the UI was bad but it wasn't one of the main reasons I didn't play for long. The main reasons were more because of bad mechanic (people casting spell at their feet to pop in the air WTF?), huge grind to be PvP viable, stupid different hitboxes on races, macro combat which is just dumb if you want a "skill"' PvP game. Those are the ones that comes to mind.

  • LadyEupheiLadyEuphei Member UncommonPosts: 223

    Full looting, like perma death but less harsh. It is fun but can lack in content past beating people with a stick. The lack of skill caps leads to everyone having the same 3 skills and fighting the exact same way. No specialization everyone is the same. The world is prebuilt with citys that can be owned. The point of owning a city is to gather the resources with in. You can sneak into a city and steal their resources (my favorite past time) or you can raid cities, siege 'em. You can also kill everyone that walks by and everthing. 

    You really learn to play different in darkfall, you dont get the best armor, you just were armor good enough for the encounter you are going into, because chances are you may die and lose that armor. It tends to lead to people stock piling tons of gear. It makes fighting very fun because you are always on the edge of your seat, risking all your equipped loot to see if you win. The game is fun and yet restrictive.

    It is not a sandbox, but it is more of a sandbox than most. You can pretty much do everything which makes the game seem watered down since there is no diversity. It is still a good time until something good comes out I suppose.

    image

  • mgilbrtsnmgilbrtsn Member EpicPosts: 3,430

    If you like a more cut throat game, you may enjoy this.  It's really designed to be part of a guild/clan/etc.  Obviously, there is crafting, getting your skills up, and something that most games have.  However, the pvp, is one of the big draws.  If you don't like that sort of thing, I would recommend staying away.  The other things such as dungeons, crafting, quests, and the like won't be enough if you don't enjoy the killing, getting killed, and losing all of your stuff.

    Me... I'm looking forward to it.  Just gotta find a good clan.

    I self identify as a monkey.

  • maccarthur2004maccarthur2004 Member UncommonPosts: 511
    Originally posted by Cephus404
    Why are you convinced we love Darkfall?  Most people probably don't.  Full loot sucks, it's a game-killer.

    Full loot is very problematic if the lose of the gear be worse than the lose of the life. This can make the players go out almost naked.

    A second problem is the fact that a player that have lost his gear will be temporaly "broken" to pvp, which is bad to the gameplay.

    I prefer a partial loot as in Archeage.

     

     

     



  • maccarthur2004maccarthur2004 Member UncommonPosts: 511
    Originally posted by corpusc

    the best PVE out there, best mob AI

    That is a thing paradoxical: the best mob AI is in a mmo focused almost fully in PVP instead of a PVE focused mmo.

    In other words: mmos focused in PVE should have better and smarter mobs to compensate the lack of the challenge provided by the pvp, but instead they have completely dumb planted mobs behaving as livestock in the pasture.

     

     

     



  • shinkanshinkan Member UncommonPosts: 241

    I hope the game becomes a success, mmo industry needs some diversity. Personally the FPS elements kills it for me, but for those that enjoy it this seems like a great game with lots of possibilities. Could become a niche like EVE.

  • csthaocsthao Member UncommonPosts: 1,123
    Originally posted by wrekognize

    FREEDOM.

    You say no because you lose items that can be replaced, or because you were griefed? Well, DF provides the freedom to get revenge. No other game offers that.

     

    ..

    Yes there is, Rohan Online.

    If you get PK'ed, you can invite as many players as you want and, send them directly to the Pk'er. No matter where his location is.

  • sintenal84ksintenal84k Member Posts: 17
    The question is, will this game beat those ftp games out there.
  • madazzmadazz Member RarePosts: 2,115

    It's my kind of game, but it may not be for everyone else. Personally, I think the game is pointed in the right direction... but I don't think it will ever become the gold star of the sandbox pvp world. Only time will tell. I'm sure I will get several months out of this game as opposed to the 1 month I get with most games. 

     

  • therealeasytherealeasy Member Posts: 36

     -

  • madazzmadazz Member RarePosts: 2,115
    Originally posted by therealeasy

    Don't be fooled, this game will be another sub par release from AV.  If the market wasn't so lacking it would be seen for what it is.  I'm sure a great number of people will get hooked on the game and dump lots of time in but the fact it, it's not going to be a good game.

     

     

    Harsh, but I agree with it to some extent.

  • Just-The-FactsJust-The-Facts Member UncommonPosts: 35
    Originally posted by VengeSunsoar
    Originally posted by Just-The-Facts
    Originally posted by Cephus404
    Why are you convinced we love Darkfall?  Most people probably don't.  Full loot sucks, it's a game-killer.

    Why are you convinced we don't love Darkfall? Most people probably do. Unsubstantiated opinions suck, it's a reputation killer.

    Just a couple assumptions. 

    1.  It seems most people don't like ffa or full-loot and even less like them together.

    2.  Rumor has it it that it sold 240,000 at launch but just a few months later dropped to less than 40k.

    If those two assumptions are correct than it's probably safe to say that most don't love darkfall.

    You know what they say about assumptions my friend....

    I don't really care if DF: UW is successful or not, just sick and tired of assumptions. Making broad statements like "Full loot sucks, it's a game-killer."  makes no sense. Any number of reasons could be the cause of DF's population fluctuations and pinning it all down to it being FFA or Full-loot is beyond ridiculous.

    FFA & Full-loot could be a very succesful MMO model WITH the right system of checks and balances in place. Thats the tricky part.

    My original post (and this one) wasn't defending DF just pointing out the ridiculousness of statements like those. I guess I should have ended my original post with "See what I did there?", because obviously you didn't. I'll know better next time. image

     

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  • corpusccorpusc Member UncommonPosts: 1,341
    Originally posted by Rimmersman
    Originally posted by corpusc
    Originally posted by MasterKush818
    Tell me what you love about darkfall? what does it have and what is it missing? i wanna hear from the people! my purchase depends on it ;)

     

    as far as fully non-instanced, fully open virtual worlds go, it has:

     

    the best PVE out there, best mob AI

    the best world design out there (one of the larger ones also)

    No it does not , Vanguard holds the crown for best PVE open world non instanced MMO and it's one of if not the largest world on the market.

     

    yes it does so.   *blows raspberry*

    (this is how you come across)

     

    & Darkfall's world is very similarly sized to Vanguard's.  if not bigger.  if you wanna go off on that tangent then post some screenshots and statistics (such as how many feet are travelled per second with unbuffed, unmounted character) for comparison

     

    why would you even question me on this?  these are some of reasons why i like it.

    even if what you said was in fact true, it changes nothing about my reasons why i like it.  which is the point of the thread.  keep in mind the thread topic, and post in context.

     

     

    but, since you're wanting to go down that tangent, i'll indulge it a bit......

    Vanguard is a bog standard traditional PVE theme park game.  even if its the best one out there, the overall experience does NOT COMPARE IN ANY WAY to Darkfall, as it is such a different type of game.

    however there are *LITERALLY* many hundreds of games that ARE similar to Vanguard, and if you wanna point to what "the people have decided" ....... then you'd have to admit that according to most people "Vanguard is bad compared to them".

     

    (keep in mind, this is not necessarily my opinion, i just object to the whole tone & some of the assertions of your post)

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    Corpus Callosum    

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  • VengeSunsoarVengeSunsoar Member EpicPosts: 6,601
    Originally posted by Just-The-Facts
    Originally posted by VengeSunsoar
    Originally posted by Just-The-Facts
    Originally posted by Cephus404
    Why are you convinced we love Darkfall?  Most people probably don't.  Full loot sucks, it's a game-killer.

    Why are you convinced we don't love Darkfall? Most people probably do. Unsubstantiated opinions suck, it's a reputation killer.

    Just a couple assumptions. 

    1.  It seems most people don't like ffa or full-loot and even less like them together.

    2.  Rumor has it it that it sold 240,000 at launch but just a few months later dropped to less than 40k.

    If those two assumptions are correct than it's probably safe to say that most don't love darkfall.

    You know what they say about assumptions my friend....

    I don't really care if DF: UW is successful or not, just sick and tired of assumptions. Making broad statements like "Full loot sucks, it's a game-killer."  makes no sense. Any number of reasons could be the cause of DF's population fluctuations and pinning it all down to it being FFA or Full-loot is beyond ridiculous.

    FFA & Full-loot could be a very succesful MMO model WITH the right system of checks and balances in place. Thats the tricky part.

    My original post (and this one) wasn't defending DF just pointing out the ridiculousness of statements like those. I guess I should have ended my original post with "See what I did there?", because obviously you didn't. I'll know better next time. image

     

     That we can't go a single day without making an assumption of some kind on some level?

    I didn't state any reasons for darkfalls failure or success. 

    You asked, "why are we convinced we don't love darkfall?"  I simply gave 2 possible answers. 

    One being fact, not the numbers themselves but that the numbers did decrease.

    edit - I personally don't beleieve full loot and ffa will EVER be successfull beyond niche gaming when an alternative is available.

    And yes I see what you did.  It's irrelevant, there is more supportive information against people liking darkfall than there is for people liking it. 

    Just because you don't like it doesn't mean it is bad.
  • corpusccorpusc Member UncommonPosts: 1,341
    Originally posted by Rimmersman
     

    Vanguard is actually a PVE MMO with a vast amount of PVE content. Nineteen races and fifthteen classes. You could play Vanguard on one class and race for two years and not do all quest or content in the game. The game has fifthteen different starting areas all with own quests and lore.

    Some dungeons are vast and take days even a week to complete and they are not raid dungeons but group dungeons spanning multiple levels,dungeons within dungeons.

    Darkfall is small compared to Vanguard, it trumps vanguard for PVP but that's about it.

     

    is funny that you're going off about the PVE of Vanguard, when its the same old crap & same old mechanics with a few twists.  overall it feels almost entirely unskilled and boring...... just like all the other traditional MMOs' combat does.

     

    Darkfall's action/FPS skill based gameplay blows it away.  NOT just in PVP, but those same mechanics work in PVE.

    so its PVE ALSO is miles ahead of Vanguard's.

    if you like standing still, rolling dice via hotbar whack-a-mole, while ignoring the virtual world around you (cuz it has no impact or interaction with the combat), then there is no point in trying to involve me in discussion on this topic.

     

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    Corpus Callosum    

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  • Just-The-FactsJust-The-Facts Member UncommonPosts: 35
    Originally posted by VengeSunsoar
    Originally posted by Just-The-Facts
    Originally posted by VengeSunsoar
    Originally posted by Just-The-Facts
    Originally posted by Cephus404
    Why are you convinced we love Darkfall?  Most people probably don't.  Full loot sucks, it's a game-killer.

    Why are you convinced we don't love Darkfall? Most people probably do. Unsubstantiated opinions suck, it's a reputation killer.

    Just a couple assumptions. 

    1.  It seems most people don't like ffa or full-loot and even less like them together.

    2.  Rumor has it it that it sold 240,000 at launch but just a few months later dropped to less than 40k.

    If those two assumptions are correct than it's probably safe to say that most don't love darkfall.

    You know what they say about assumptions my friend....

    I don't really care if DF: UW is successful or not, just sick and tired of assumptions. Making broad statements like "Full loot sucks, it's a game-killer."  makes no sense. Any number of reasons could be the cause of DF's population fluctuations and pinning it all down to it being FFA or Full-loot is beyond ridiculous.

    FFA & Full-loot could be a very succesful MMO model WITH the right system of checks and balances in place. Thats the tricky part.

    My original post (and this one) wasn't defending DF just pointing out the ridiculousness of statements like those. I guess I should have ended my original post with "See what I did there?", because obviously you didn't. I'll know better next time. image

     

     That we can't go a single day without making an assumption of some kind on some level?

    I didn't state any reasons for darkfalls failure or success. 

    You asked, "why are we convinced we don't love darkfall?"  I simply gave 2 possible answers. 

    One being fact, not the numbers themselves but that the numbers did decrease.

    edit - I personally don't beleieve full loot and ffa will EVER be successfull beyond niche gaming when an alternative is available.

    And yes I see what you did.  It's irrelevant, there is more supportive information against people liking darkfall than there is for people liking it. 

    It was a sarcastic & rhetorical response to another poster which didn't require your added assumptions. You obviously didn't get it, but feel free to take it personally and keep fighting the good fight image

    image

  • Ice-QueenIce-Queen Member UncommonPosts: 2,483
    Originally posted by mindw0rk
    Full loot. Still not sold? Move along

    IF that's the best thing going for it, that's sad. There's gotta be more to make me want to buy it.

    image

    What happens when you log off your characters????.....
    http://www.youtube.com/watch?v=GFQhfhnjYMk
    Dark Age of Camelot

  • AnnwynAnnwyn Member UncommonPosts: 2,854

    Although pretty lacking in other areas, the PvP was a great aspect of DarkFall and possibly one of the best PvP experience I've had.

     

    I really want to play DarkFall, however I'm not going to put any additional money on this game until a few months in, and that is if nothing else occupies me at that moment. Although I had a lot of fun PvPing in DF, the lack of sandbox features coupled with Aventurine's complete incompetence and constant lies does not even begin to justify the cost of the $15 pre-order for me (as low a price as it may be). Until then,  I'd rather put that money elsewhere in a company I trust more.

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