Originally posted by itbewilly Dont worry Pie. "Some" MMORPG user will come to your rescue soon enough and explain everything about the game to you then should you decide its not a game you are interested in that same user will say its because you like themeparks or you arent mature enough or its too hardcore for you anyways
You mean the exact opposite here on sandbox.com
The love of any thing sandbox here is as sickening as any cult following elsewhere.
Sandbox means open world, non-linear gaming PERIOD!
Subscription Gaming, especially MMO gaming is a Cash grab bigger then the most P2W cash shop!
Bring Back Exploration and lengthy progression times. RPG's have always been about the Journey not the destination!!!
Character progression system and skills are complex but overall the game does not have much depth. There are plenty of features but they are somewhat underdeveloped and not connected to each other well.
The game basically shrinks into Spying for XP, followed by Team Practice to "cultivate" your XP into skills.
One important note that all player trading is using real money converted into in game currency. Similar to Entropia Universe.
I've never done a spy or patrol misson. I rob carts for xp.
school war can net you a cool 500xp if you are one of the two main schools. That is not even first tier prize I came in bottom of the barrel last night because I forgot I no longer had a horse in my bag and couldnt get to the bank to grab another whistle.
Could you explain this please, i seem to have missed that part in my readings of this game.
The game uses 2 currencies:
1) Silver coins that come from drops and quest rewards. 2) Silver that comes from Gold(bought with real money) conversion and very limited kidnapping. I do not think there is any other way Silver comes into economy.
Thing is, in order to sell or buy something from other players, only Silver currency can be used. Silver coins have very limited use and can get you only very basic stuff, anything better you either need to craft it yourself, buy from other players or get a rare drop.
I seem to have 5 right beside the silver icon. . maybe you get some to start?
Character progression system and skills are complex but overall the game does not have much depth. There are plenty of features but they are somewhat underdeveloped and not connected to each other well.
The game basically shrinks into Spying for XP, followed by Team Practice to "cultivate" your XP into skills.
One important note that all player trading is using real money converted into in game currency. Similar to Entropia Universe.
Could you explain this please, i seem to have missed that part in my readings of this game.
I'm happy someone brought this up. I didn't want to make a thread, but I've been feeling that it needed to be addressed. Games with ingame cash shops that I've played are DDO, TSW, GW2, and PS2. I spent 0 in DDO, 0 in TSW, 10 in GW2, and 60 in PS2.
I've never liked the idea of trading cash for gold. As I played AoW, I became concerned that the market will only be for players who spend cash since player currency is basically cash.
Two things eased that concern.
One, there is a cap on internal skill progression, and what it looks like is that those who have spent cash are about 5-7 days ahead of those of us who have played a lot of hours.
Two, there is what seems to be a player cash cap on items. I think this is because what can be bought is not far from entry quality(wood), to silver quality (about the highest atm) for weapons is about 10dps. For gear maybe about 5-10% dmg reduction.
I'm not saying that either of those numbers are insignificant, because they aren't in dueling "ready set go" style pvp (ambush/Wpvp not so much).The thing is is that the most expensive items are brought to the world by players. Skill books cost the most (horizontal in the truest sense) about 1ding for the most saught after. 1din is 1000 silver. Lastnight I did what's called a "steal script event," where abunch of people form you school go to another school and steal skills. I stole on book, came back and sold it for 600 silver. 600 silver for 45 minutes of fun, not bad imo. You can make "cash" pretty easily. You can kidnap people every hour for 15-30 silver.
So is what he said true? Yes it is. Has this system enraged my anti-cash for gold feelings? Have I spent a penny past my 10$ elite buy? No. The difference seems to be, in a game like PS2 it makes more since to pay cash since the grind is crazy. In GW2, I was constantly broke. I didn't have enough to buy a book to continue progressing my skills. DDO they wanted me to pay to take gold from my mail box for an item I got from a drop on. At this point, I can't see why I would spend RL cash for anything that can be bought in game. Cash does not seem to be a barrier.
I knew this was going to be long... I hope I explained my feelings on the system well.
Most complex games are confusing until you've learned to play them.
Some people like the feeling of having to learn something new and figure things out, others feel confused when the game doesn't hand them things and tell them what to do.
AoW would benefit greatly by better translations, but overall the systems themselves are not confusing at all. They are just unorthodox and, in many cases, unique.
I've uninstalled and then reinstalled this game twice now. It's got a weird addicting quality and also one that pisses me off (hence the rage uninstalls) but I've finally settled in and the game is clicking with me and it's a helluva lot of fun. I'm really hoping and expecting that the translations and UI stuff will get ironed out. You can see that the Russian version is "neater" than the U.S. one so I know it's at least possible.
Oh, the hardest part for me was finding a school that I liked. I tried every school on different accounts except Shaolin and Wudang before finally settling on one. Wish there was an easier way.
It's simple in what you do, in regards to tasks as almost all I have encountered thus far only give you one option dialoge wise.
Understanding how leveling up things works and what is smart takes a lot of learning. It has some appeal, but it gets old quick due to the open PvP. Right after you start out, every 5-10 minutes in town, someone comes along and kills you in a few shots. Then you have to wait on a 15 minute debuff, which can stack up to 5 times, to wear off.
I like PvP, but good grief when going through the tutorial and first few missions, getting slaughtered while in dialog it takes out the enjoyment.
This is nonsense. He is exaggerating his negative experiences. I'm sure that he did get PKd at times, I'm not saying that didn't happen, but it's not possible to happen like he's talking about here.
Your character is protected from PvP until it eaches a certain "level". You absolutely can not be ganked "Right after you start out" during "the first few missions". You can not even flag yourself deliberately (or accidently), nor can you take part in PvP activites such as school raids. The game simply will not allow it.
You're not going to get there very quickly, so don't worry about it. Especially considering that you're limited to 10 hours total in the first two days and then only one hour per day there after. The only way to rush to the PvP is to buy VIP and play the game non-stop for like 10 hours a day every day for a few days and use offline training on top of it, in which case you most certainly are not playing "Right after you start" in "the first few missions".
As for the OP's question, it's both. There's a lot going on in this game and the tutorial is severely lacking. Your character never leaves the game world (it'll stay online and go to its day job!), there are kidnappings, public executions, catching criminals (other players), apparently there's land ownership and related PvP, and so forth. I'm stil learning a lot about what AoW has to offer.
It's simple in what you do, in regards to tasks as almost all I have encountered thus far only give you one option dialoge wise.
Understanding how leveling up things works and what is smart takes a lot of learning. It has some appeal, but it gets old quick due to the open PvP. Right after you start out, every 5-10 minutes in town, someone comes along and kills you in a few shots. Then you have to wait on a 15 minute debuff, which can stack up to 5 times, to wear off.
I like PvP, but good grief when going through the tutorial and first few missions, getting slaughtered while in dialog it takes out the enjoyment.
This is nonsense. He is exaggerating his negative experiences. I'm sure that he did get PKd at times, I'm not saying that didn't happen, but it's not possible to happen like he's talking about here.
Your character is protected from PvP until it eaches a certain "level". You absolutely can not be ganked "Right after you start out" during "the first few missions". You can not even flag yourself deliberately (or accidently), nor can you take part in PvP activites such as school raids. The game simply will not allow it.
You're not going to get there very quickly, so don't worry about it. Especially considering that you're limited to 10 hours total in the first two days and then only one hour per day there after. The only way to rush to the PvP is to buy VIP and play the game non-stop for like 10 hours a day every day for a few days and use offline training on top of it, in which case you most certainly are not playing "Right after you start" in "the first few missions".
As for the OP's question, it's both. There's a lot going on in this game and the tutorial is severely lacking. Your character never leaves the game world (it'll stay online and go to its day job!), there are kidnappings, public executions, catching criminals (other players), apparently there's land ownership and related PvP, and so forth. I'm stil learning a lot about what AoW has to offer.
Yeah, he's obviously the kind of player who hates PvP but still signs up for an oPvP game, feels horrible when someone kills his pixels, and then has to exaggerate wildly just to feel better about himself.
Actually this game is very gank-free due to the utter uselessness of random murder and the very harsh consequences for doing it.
I wasn't overstating the fact. I like the PVP, as I am a big EVE fan. I just didn't like that while just getting into it, constantly being sent back and dealing with the death plenalty.
Maybe your just terrible, but you can quickly get to a point where you are able to be killed, just by following the tutorial and walking around. Mine all came in a single play session and when I logged out I think I had a warnings about 420 minutes left of time.
As to what exactly unlocks PVP, I can't say. I know I did get the message early on about being able to change my settings. Even though it did not let me change then, as it gave me a warning I still found myself getting killed.
I wasn't overstating the fact. I like the PVP, as I am a big EVE fan. I just didn't like that while just getting into it, constantly being sent back and dealing with the death plenalty.
Maybe your just terrible, but you can quickly get to a point where you are able to be killed, just by following the tutorial and walking around. Mine all came in a single play session and when I logged out I think I had a warnings about 420 minutes left of time.
As to what exactly unlocks PVP, I can't say. I know I did get the message early on about being able to change my settings. Even though it did not let me change then, as it gave me a warning I still found myself getting killed.
They've got a defense force out.
All you did was express facts about what happened to you in game. You didn't even really say anything overly negative about the game. You basically said that it was frustrating to get killed in the early hours of the game during dialog options by people that had huge advantages over you.
Sounds reasonable to me. I'd just ignore the people that are claiming that you are lying or weak or whatever their insecure attacks bring.
I wasn't overstating the fact. I like the PVP, as I am a big EVE fan. I just didn't like that while just getting into it, constantly being sent back and dealing with the death plenalty.
Maybe your just terrible, but you can quickly get to a point where you are able to be killed, just by following the tutorial and walking around. Mine all came in a single play session and when I logged out I think I had a warnings about 420 minutes left of time.
As to what exactly unlocks PVP, I can't say. I know I did get the message early on about being able to change my settings. Even though it did not let me change then, as it gave me a warning I still found myself getting killed.
They've got a defense force out.
All you did was express facts about what happened to you in game. You didn't even really say anything overly negative about the game. You basically said that it was frustrating to get killed in the early hours of the game during dialog options by people that had huge advantages over you.
Sounds reasonable to me. I'd just ignore the people that are claiming that you are lying or weak or whatever their insecure attacks bring.
There is no defence force out, people are just stating that their experience was very different and that it sounded strange as there is only a server. His answers being a bit rude didn't help eiher.
I understand you don't like the game, it's ok. No one cares. But why are you spendign time in a board that is supposed to be about discussing the game and help each others, if you clearly have no liking for the game? What is your contribute to the discussion?
I wasn't overstating the fact. I like the PVP, as I am a big EVE fan. I just didn't like that while just getting into it, constantly being sent back and dealing with the death plenalty.
Maybe your just terrible, but you can quickly get to a point where you are able to be killed, just by following the tutorial and walking around. Mine all came in a single play session and when I logged out I think I had a warnings about 420 minutes left of time.
As to what exactly unlocks PVP, I can't say. I know I did get the message early on about being able to change my settings. Even though it did not let me change then, as it gave me a warning I still found myself getting killed.
They've got a defense force out.
All you did was express facts about what happened to you in game. You didn't even really say anything overly negative about the game. You basically said that it was frustrating to get killed in the early hours of the game during dialog options by people that had huge advantages over you.
Sounds reasonable to me. I'd just ignore the people that are claiming that you are lying or weak or whatever their insecure attacks bring.
There is no defence force out, people are just stating that their experience was very different and that it sounded strange as there is only a server. His answers being a bit rude didn't help eiher.
I understand you don't like the game, it's ok. No one cares. But why are you spendign time in a board that is supposed to be about discussing the game and help each others, if you clearly have no liking for the game? What is your contribute to the discussion?
No, I'm actually liking part of the game. You don't understand shit.
Originally posted by muthax Wow. Hard to tell, with those four pages you spent arguing with another user like a child. But it's ok. Either way no one cares
And here you are acting like a child by calling me names and making stupid assumptions. It's easy to toss blame, but obviously difficult people to accept responsibility.
Originally posted by muthax Wow. Hard to tell, with those four pages you spent arguing with another user like a child. But it's ok. Either way no one cares
And here you are acting like a child by calling me names and making stupid assumptions. It's easy to toss blame, but obviously difficult people to accept responsibility.
I am not calling you names, you spent 4 pages arguing who didn't understand who and who was smarter.
Anyway, unlike you I don't enjoy flames so I will just block your posts and there it ends.
Originally posted by muthax Wow. Hard to tell, with those four pages you spent arguing with another user like a child. But it's ok. Either way no one cares
And here you are acting like a child by calling me names and making stupid assumptions. It's easy to toss blame, but obviously difficult people to accept responsibility.
I am not calling you names, you spent 4 pages arguing who didn't understand who and who was smarter.
Anyway, unlike you I don't enjoy flames so I will just block your posts and there it ends.
In this thread, this is what users were saying about the poster in question:
This is nonsense. He is exaggerating his negative experiences.
Yeah, he's obviously the kind of player who hates PvP but still signs up for an oPvP game, feels horrible when someone kills his pixels, and then has to exaggerate wildly just to feel better about himself.
If you are unable to see the attacks on his character for relating his personal experiences, then you are unable to comprehend the reaction. Your personal reaction was very fair and thought out (although you decided to name call me for whatever reason). Others were not so kind to him.
Yea it was confusing for me. The pace of the tutorials move to fast and reading walls of text just are boring. It also doesn't give you the rewards for using the systems right away so you don't really see why your doing what your doing (what impact certain systems have). I really wanted to become proficient or even master one system before moving to another. Mostly though I just hated the combat camera angle (how controls changed) and I am not a big fan of asian culture styled MMORPGs. I give them props though for making a complicated game. I may pick it up again if I get tired of EVE/TSW. Deep games are definitly way more fun in the long run.
In this thread, this is what users were saying about the poster in question:
This is nonsense. He is exaggerating his negative experiences.
Yeah, he's obviously the kind of player who hates PvP but still signs up for an oPvP game, feels horrible when someone kills his pixels, and then has to exaggerate wildly just to feel better about himself.
If you are unable to see the attacks on his character for relating his personal experiences, then you are unable to comprehend the reaction. Your personal reaction was very fair and thought out (although you decided to name call me for whatever reason). Others were not so kind to him.
Who cares, this is a forum and if you post bullshit people will call you out.
Too bad if his experience was what he described, but in reality noob ganking is pretty rare in AoW, which is why he was attacked for claiming it's a common thing and that it will be detrimental for people new to the game.
Originally posted by UNH0LYEV1L Yea it was confusing for me. The pace of the tutorials move to fast and reading walls of text just are boring. It also doesn't give you the rewards for using the systems right away so you don't really see why your doing what your doing (what impact certain systems have). I really wanted to become proficient or even master one system before moving to another. Mostly though I just hated the combat camera angle (how controls changed) and I am not a big fan of asian culture styled MMORPGs. I give them props though for making a complicated game. I may pick it up again if I get tired of EVE/TSW. Deep games are definitly way more fun in the long run.
I agree, though I haven't experienced the camera issue. The tutorial pushes the player to joining a school a lot faster than you need to, and then I got stuck joining Wudang because there was no expected exit once I spoke to the first NPC there. I had assumed that the dialogue option saying that I wanted to join a different school would remain available before I did anything with the head NPC at the school.
Oops... hah. No such luck. Next thing I know I'm a Wudang student whether I liked it or not. XD
Anyway I can't complain. I like the school and the style.
What bothers me the most is the lack of progression in gathering skills, there isnt something to work towards.
Been farming the highest crops and mining gold/lead from day one, in EvE as a miner you had to work for your ship and mining skills, you had a goal. im missing the joy of achieving a goal.
As my time is limited (1hour a day) i havent crafted that much,but im feeling it will be the same. Buy the recipe and materials from a player and use it. To be honest im not seeing the joy in this.
As i havent played that much and my time is limited by the restrictions, im hopping im wrong.
I like a lot of the features and enjoy the life skills/crafting. What i don't like though and one of the reasons why i won't play is that when you join a school for me it was the royal guard you have to use skills associated with that school or you steal from other schools. Well my problem was that i really don't like any of the weapons in the game i understand its wuxia lore and more martial arts than say a more military style of fighting but man it just annoys me to no end. I can't stand that even though i'm carrying a sword when i push the skill tab for royal guard he whips out this chain whip and spins it around in an aoe im' like O.o. Just don't care for it i guess. Great features great setting just don't like the characters i guess.
What bothers me the most is the lack of progression in gathering skills, there isnt something to work towards.
Been farming the highest crops and mining gold/lead from day one, in EvE as a miner you had to work for your ship and mining skills, you had a goal. im missing the joy of achieving a goal.
As my time is limited (1hour a day) i havent crafted that much,but im feeling it will be the same. Buy the recipe and materials from a player and use it. To be honest im not seeing the joy in this.
As i havent played that much and my time is limited by the restrictions, im hopping im wrong.
I think you work towards the 'achievements' that they have built in teh game, the ones that give you titles and gear.
Aside from that, you gather either to be a trader or to craft. And mostly craft to make money.
Comments
You mean the exact opposite here on sandbox.com
The love of any thing sandbox here is as sickening as any cult following elsewhere.
Sandbox means open world, non-linear gaming PERIOD!
Subscription Gaming, especially MMO gaming is a Cash grab bigger then the most P2W cash shop!
Bring Back Exploration and lengthy progression times. RPG's have always been about the Journey not the destination!!!
I've never done a spy or patrol misson. I rob carts for xp.
I seem to have 5 right beside the silver icon. . maybe you get some to start?
Wa min God! Se æx on min heafod is!
I'm happy someone brought this up. I didn't want to make a thread, but I've been feeling that it needed to be addressed. Games with ingame cash shops that I've played are DDO, TSW, GW2, and PS2. I spent 0 in DDO, 0 in TSW, 10 in GW2, and 60 in PS2.
I've never liked the idea of trading cash for gold. As I played AoW, I became concerned that the market will only be for players who spend cash since player currency is basically cash.
Two things eased that concern.
One, there is a cap on internal skill progression, and what it looks like is that those who have spent cash are about 5-7 days ahead of those of us who have played a lot of hours.
Two, there is what seems to be a player cash cap on items. I think this is because what can be bought is not far from entry quality(wood), to silver quality (about the highest atm) for weapons is about 10dps. For gear maybe about 5-10% dmg reduction.
I'm not saying that either of those numbers are insignificant, because they aren't in dueling "ready set go" style pvp (ambush/Wpvp not so much).The thing is is that the most expensive items are brought to the world by players. Skill books cost the most (horizontal in the truest sense) about 1ding for the most saught after. 1din is 1000 silver. Lastnight I did what's called a "steal script event," where abunch of people form you school go to another school and steal skills. I stole on book, came back and sold it for 600 silver. 600 silver for 45 minutes of fun, not bad imo. You can make "cash" pretty easily. You can kidnap people every hour for 15-30 silver.
So is what he said true? Yes it is. Has this system enraged my anti-cash for gold feelings? Have I spent a penny past my 10$ elite buy? No. The difference seems to be, in a game like PS2 it makes more since to pay cash since the grind is crazy. In GW2, I was constantly broke. I didn't have enough to buy a book to continue progressing my skills. DDO they wanted me to pay to take gold from my mail box for an item I got from a drop on. At this point, I can't see why I would spend RL cash for anything that can be bought in game. Cash does not seem to be a barrier.
I knew this was going to be long... I hope I explained my feelings on the system well.
Most complex games are confusing until you've learned to play them.
Some people like the feeling of having to learn something new and figure things out, others feel confused when the game doesn't hand them things and tell them what to do.
AoW would benefit greatly by better translations, but overall the systems themselves are not confusing at all. They are just unorthodox and, in many cases, unique.
I've uninstalled and then reinstalled this game twice now. It's got a weird addicting quality and also one that pisses me off (hence the rage uninstalls) but I've finally settled in and the game is clicking with me and it's a helluva lot of fun. I'm really hoping and expecting that the translations and UI stuff will get ironed out. You can see that the Russian version is "neater" than the U.S. one so I know it's at least possible.
Oh, the hardest part for me was finding a school that I liked. I tried every school on different accounts except Shaolin and Wudang before finally settling on one. Wish there was an easier way.
This is nonsense. He is exaggerating his negative experiences. I'm sure that he did get PKd at times, I'm not saying that didn't happen, but it's not possible to happen like he's talking about here.
Your character is protected from PvP until it eaches a certain "level". You absolutely can not be ganked "Right after you start out" during "the first few missions". You can not even flag yourself deliberately (or accidently), nor can you take part in PvP activites such as school raids. The game simply will not allow it.
You're not going to get there very quickly, so don't worry about it. Especially considering that you're limited to 10 hours total in the first two days and then only one hour per day there after. The only way to rush to the PvP is to buy VIP and play the game non-stop for like 10 hours a day every day for a few days and use offline training on top of it, in which case you most certainly are not playing "Right after you start" in "the first few missions".
As for the OP's question, it's both. There's a lot going on in this game and the tutorial is severely lacking. Your character never leaves the game world (it'll stay online and go to its day job!), there are kidnappings, public executions, catching criminals (other players), apparently there's land ownership and related PvP, and so forth. I'm stil learning a lot about what AoW has to offer.
Yeah, he's obviously the kind of player who hates PvP but still signs up for an oPvP game, feels horrible when someone kills his pixels, and then has to exaggerate wildly just to feel better about himself.
Actually this game is very gank-free due to the utter uselessness of random murder and the very harsh consequences for doing it.
I wasn't overstating the fact. I like the PVP, as I am a big EVE fan. I just didn't like that while just getting into it, constantly being sent back and dealing with the death plenalty.
Maybe your just terrible, but you can quickly get to a point where you are able to be killed, just by following the tutorial and walking around. Mine all came in a single play session and when I logged out I think I had a warnings about 420 minutes left of time.
As to what exactly unlocks PVP, I can't say. I know I did get the message early on about being able to change my settings. Even though it did not let me change then, as it gave me a warning I still found myself getting killed.
They've got a defense force out.
All you did was express facts about what happened to you in game. You didn't even really say anything overly negative about the game. You basically said that it was frustrating to get killed in the early hours of the game during dialog options by people that had huge advantages over you.
Sounds reasonable to me. I'd just ignore the people that are claiming that you are lying or weak or whatever their insecure attacks bring.
There is no defence force out, people are just stating that their experience was very different and that it sounded strange as there is only a server. His answers being a bit rude didn't help eiher.
I understand you don't like the game, it's ok. No one cares. But why are you spendign time in a board that is supposed to be about discussing the game and help each others, if you clearly have no liking for the game? What is your contribute to the discussion?
No, I'm actually liking part of the game. You don't understand shit.
And here you are acting like a child by calling me names and making stupid assumptions. It's easy to toss blame, but obviously difficult people to accept responsibility.
I am not calling you names, you spent 4 pages arguing who didn't understand who and who was smarter.
Anyway, unlike you I don't enjoy flames so I will just block your posts and there it ends.
In this thread, this is what users were saying about the poster in question:
This is nonsense. He is exaggerating his negative experiences.
Yeah, he's obviously the kind of player who hates PvP but still signs up for an oPvP game, feels horrible when someone kills his pixels, and then has to exaggerate wildly just to feel better about himself.
If you are unable to see the attacks on his character for relating his personal experiences, then you are unable to comprehend the reaction. Your personal reaction was very fair and thought out (although you decided to name call me for whatever reason). Others were not so kind to him.
Who cares, this is a forum and if you post bullshit people will call you out.
Too bad if his experience was what he described, but in reality noob ganking is pretty rare in AoW, which is why he was attacked for claiming it's a common thing and that it will be detrimental for people new to the game.
No need for you to be a white knight about it.
I agree, though I haven't experienced the camera issue. The tutorial pushes the player to joining a school a lot faster than you need to, and then I got stuck joining Wudang because there was no expected exit once I spoke to the first NPC there. I had assumed that the dialogue option saying that I wanted to join a different school would remain available before I did anything with the head NPC at the school.
Oops... hah. No such luck. Next thing I know I'm a Wudang student whether I liked it or not. XD
Anyway I can't complain. I like the school and the style.
What bothers me the most is the lack of progression in gathering skills, there isnt something to work towards.
Been farming the highest crops and mining gold/lead from day one, in EvE as a miner you had to work for your ship and mining skills, you had a goal. im missing the joy of achieving a goal.
As my time is limited (1hour a day) i havent crafted that much,but im feeling it will be the same. Buy the recipe and materials from a player and use it. To be honest im not seeing the joy in this.
As i havent played that much and my time is limited by the restrictions, im hopping im wrong.
I think you work towards the 'achievements' that they have built in teh game, the ones that give you titles and gear.
Aside from that, you gather either to be a trader or to craft. And mostly craft to make money.