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GW2: The most influential mmorpg of 2012

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  • Gaia_HunterGaia_Hunter Member UncommonPosts: 3,066
    Originally posted by Zorgo
    Originally posted by Gaia_Hunter
    Originally posted by Leucent
    Originally posted by Gaia_Hunter
    Originally posted by Leucent
    Originally posted by Gaia_Hunter

    So you are saying you actually group with PQs but not with DEs.

    So you start by saying DEs are equal to PQs but then say that PQs are different from DEs because you actually group with PQs but not DEs?

    So PQs and DEs aren't the same after all?

     

    Yep, honestly if GW2 put an icon of JOIN GROUP and you were in one I would like the game more, as it stands rarely does anyone even care you re there. In PQs people actual tried to keep you alive because it meant success of it. DEs no one even cares, as they scale, hence in PQs it s essential to actually form a group, even if all it is was a button push, and cohesively work together. GW2 no one even cares if you re there or not. Hence the grouping comment.

    In GW2 it is each player responsability to keep themselves alive - there isn't much any other player can do, they can offer opportunities and time, but no one will be able to keep you alive if you can't.

    But if you go down, you'll have a few people right away on you to rez you.

    And from yout comments you haven't played since the initial rush - these days in many areas events will have 4-10 players, making each individual player much more important.

    I just played it today. I actually want to see if it improves, Nope, but anyways. I m not daft, and realize it s your responsibility, but it still IM MY OPINION, don t think it s better then PQs. Weird how opinions work hey?


    And in your opinion it isn't better because?

    From what you say it seems it has nothing to do with DEs per se.

    Looks to me like he answered that question.

    And as I said that has nothing to do with why PQs and DEs exist.

    That is like saying "I prefer this LFG because it isn't as good as finding people as the LFG of that other game that is really good and swift".

    Currently playing: GW2
    Going cardboard starter kit: Ticket to ride, Pandemic, Carcassonne, Dominion, 7 Wonders

  • LeucentLeucent Member Posts: 2,371
    Originally posted by Bladestrom
    People to go out of their way to Rez strangers, that's fact. You can cross ref the anacdotal evidence with the fact noone in the gw2 gaming or dev community thinks it doesn't work.

    Don t agree on my experience, thats fact. One thing that may make it that way for some, is everyone can rez, where in other games the rezzer/healer is protected so in rezzes are needed, they can. Another aspect about GW2 I hate, anyone can rezz, takes alot away from the game for me.

  • RizelStarRizelStar Member UncommonPosts: 2,773
    Originally posted by Pivotelite
    Originally posted by Gaia_Hunter
    Originally posted by Pivotelite
    Originally posted by eyelolled

    Oh and as an FYI, many of the GW2 fans quit MMORPG because of the trolls here, they didn't quit the game. Something I've thought about doing myself.

     Lol, I highly doubt that, you have to preach about GW2 to keep yourself sane.

     

    Also i'm not on an anti-GW2 campaign, i'm making a point, that GW2 will become lost in a sea of MMOs just like every other MMO in history besides WoW.

     

    There's nothing thats setting it ahead of the rest and it's playerbase isn't increasing. It's going to go the way of SW:TOR.

     

    It's still a huge success obviously but in the end it's nothing more than one MMO is a sea of them, maybe i'm on a anti-GW2 sensationalist threads campaign. Because I don't hate the game itself but I hate the way some posters speak of it.

    According to Arenanet, GW2 population stabalized around end of November- start of December and it has been increasing since then.

    SW:TOR and TERAs were stabalizing too apparently according to their fanbases and even the company employees at times, then look, just like that they both went F2P.

     

    Show me concrete evidence of unique daily GW2 login numbers on each server over the last 3 months posted by Anet and I might believe you.

    ...Jesus christ man, do the same while your at it lol. 

     

     

    Umm but just to throw in my say in this thread, it's very subjective, like in my opinion yes it is very influential in fact [some] who are claiming it's not most of their reasons are supporting the claim ha ha.

    I could post a long essay about why I think it's influential but I gave my reasons awhile back(not in this thread) and really they where just mere opinions any way, like the OP's if you ask me, but I do agree with him, can't say it's facts that he stated but clearly just based on what's being talked about especially on this forum and just people outside the forum who I talk to, it's the most influential in my eyes and ears.

    I might get banned for this. - Rizel Star.

    I'm not afraid to tell trolls what they [need] to hear, even if that means for me to have an forced absence afterwards.

    P2P LOGIC = If it's P2P it means longevity, overall better game, and THE BEST SUPPORT EVER!!!!!(Which has been rinsed and repeated about a thousand times)

    Common Sense Logic = P2P logic is no better than F2P Logic.

  • NikecowNikecow Member UncommonPosts: 31
    It might have been influential but when it finaly launched it was completely undeserved imo. Graphics were great thats true but the gameplay was just aweful. It strongly reminded me of an online GTA :S

    They see me lurkin' they hatin...

  • VolkonVolkon Member UncommonPosts: 3,748
    Originally posted by Leucent
    Originally posted by Bladestrom
    People to go out of their way to Rez strangers, that's fact. You can cross ref the anacdotal evidence with the fact noone in the gw2 gaming or dev community thinks it doesn't work.

    Don t agree on my experience, thats fact. One thing that may make it that way for some, is everyone can rez, where in other games the rezzer/healer is protected so in rezzes are needed, they can. Another aspect about GW2 I hate, anyone can rezz, takes alot away from the game for me.

    Yet it adds so much for the rest of us.

     

    True story, last night in WvW I was heading to Sunny (tower, NW borderlands) and as I was almost there I got jumped by a dagger-dagger ele. I was right at the door when I, sadly, failed to verify my status as "living" and found myself downgraded. The tower guards ran the ele off then ran over and rezzed me. I had to smile, nice touch they added there.

    Oderint, dum metuant.

  • ZorgoZorgo Member UncommonPosts: 2,254
    Originally posted by Bladestrom
    Re gw2, if it was not the most influential mmorg, what the hell was?

    Isn't this unknowable until we see the next wave of mmo's come out?

    So far, we don't have a post-GW2 released mmo which was obviously influenced by GW2.

    What post-GW2 games are directly influenced by it? MoP? Storm Legion? That's pretty much the only thing we've seen post-GW2, they are only expansions and they were influenced in NO WAY by GW2.

    I think this entire thread is under a misconception of what the word 'influential' means.

    I think the word everyone is really thinking of is 'innovative'.

    We won't know what games GW2 influenced, until we see games come out, which were , in fact,  'influenced' by it.

    ------------------------------------------------------

    And here is one to throw a bunch of you off.....

    Some of the most influential games from the past were Rift and WAR. Because it is quite obvious, GW2,  was heavily influenced by them.

    Put that in your pipe and smoke it. 

    I'm sorry if this comes off as snarky - but pull out a dictionary for God's sake.

  • PivotelitePivotelite Member UncommonPosts: 2,145
    Originally posted by RizelStar
    Originally posted by Pivotelite

    Show me concrete evidence of unique daily GW2 login numbers on each server over the last 3 months posted by Anet and I might believe you.

    ...Jesus christ man, do the same while your at it lol. 

     Do the same what?

     

    Companies have been spinning their PR talk about sub/population numbers since before I was born, why would I believe anything they say?

     

    In the interview he even says he can't give specific numbers, why not? Because they are low and you can't outright lie?

    image

  • VolkonVolkon Member UncommonPosts: 3,748
    Originally posted by Zorgo
    Originally posted by Bladestrom
    Re gw2, if it was not the most influential mmorg, what the hell was?

    Isn't this unknowable until we see the next wave of mmo's come out?

    So far, we don't have a post-GW2 released mmo which was obviously influenced by GW2.

    What post-GW2 games are directly influenced by it? MoP? Storm Legion? That's the only thing we've seen post-GW2, they are only expansions and they were influenced in NO WAY by GW2.

    I think this entire thread is under a misconception of what the word 'influential' means.

    I think the word everyone is really thinking of is 'innovative'.

    We won't know what games it influenced, until we see games come out, which were 'influenced' by it.

    ------------------------------------------------------

    And here is one to throw a bunch of you off.....

    Some of the most influential games from the past were Rift and WAR. Because it is quite obvious, GW2,  was heavily influenced by them.

    Put that in your pipe and smoke it. 

    I'm sorry if this comes off as snarky - but pull out a dictionary for God's sake.

    Rift had no influence since they were being developed in parallel, but DAOC, on the other hand... the devs rave about the RvR there and how they were influenced by that in the development of their WvW. It's no secret they looked at what they saw as the best in other games to add to their own with their own flair added to it.

    Oderint, dum metuant.

  • LeucentLeucent Member Posts: 2,371
    Originally posted by Volkon
    Originally posted by Leucent
    Originally posted by Bladestrom
    People to go out of their way to Rez strangers, that's fact. You can cross ref the anacdotal evidence with the fact noone in the gw2 gaming or dev community thinks it doesn't work.

    Don t agree on my experience, thats fact. One thing that may make it that way for some, is everyone can rez, where in other games the rezzer/healer is protected so in rezzes are needed, they can. Another aspect about GW2 I hate, anyone can rezz, takes alot away from the game for me.

    Yet it adds so much for the rest of us.

     

    True story, last night in WvW I was heading to Sunny (tower, NW borderlands) and as I was almost there I got jumped by a dagger-dagger ele. I was right at the door when I, sadly, failed to verify my status as "living" and found myself downgraded. The tower guards ran the ele off then ran over and rezzed me. I had to smile, nice touch they added there.

    Yep and this is why the whole thread is based on opinion, not fact. I myself loved being the 50shield/50hammer/something parry warrior on mid in DAOC. Sole role protect the healer/rezzers. Why because without them we re doomed. I like that aspect of gaming over, oh well so and so is dead, whoevers closer go rezz. It was much more tactical to me, and prefer that type of gameplay without a doubt.

  • RizelStarRizelStar Member UncommonPosts: 2,773
    Originally posted by Pivotelite
    Originally posted by RizelStar
    Originally posted by Pivotelite

    Show me concrete evidence of unique daily GW2 login numbers on each server over the last 3 months posted by Anet and I might believe you.

    ...Jesus christ man, do the same while your at it lol. 

     Do the same what?

     

    Companies have been spinning their PR talk about sub/population numbers since before I was born, why would I believe anything they say?

     

    In the interview he even says he can't give specific numbers, why not? Because they are low and you can't outright lie?

    I said give me concrete evidence, not assumptions.

    I might get banned for this. - Rizel Star.

    I'm not afraid to tell trolls what they [need] to hear, even if that means for me to have an forced absence afterwards.

    P2P LOGIC = If it's P2P it means longevity, overall better game, and THE BEST SUPPORT EVER!!!!!(Which has been rinsed and repeated about a thousand times)

    Common Sense Logic = P2P logic is no better than F2P Logic.

  • PivotelitePivotelite Member UncommonPosts: 2,145
    Originally posted by Leucent
    Originally posted by Volkon
    Originally posted by Leucent
    Originally posted by Bladestrom
    People to go out of their way to Rez strangers, that's fact. You can cross ref the anacdotal evidence with the fact noone in the gw2 gaming or dev community thinks it doesn't work.

    Don t agree on my experience, thats fact. One thing that may make it that way for some, is everyone can rez, where in other games the rezzer/healer is protected so in rezzes are needed, they can. Another aspect about GW2 I hate, anyone can rezz, takes alot away from the game for me.

    Yet it adds so much for the rest of us.

     

    True story, last night in WvW I was heading to Sunny (tower, NW borderlands) and as I was almost there I got jumped by a dagger-dagger ele. I was right at the door when I, sadly, failed to verify my status as "living" and found myself downgraded. The tower guards ran the ele off then ran over and rezzed me. I had to smile, nice touch they added there.

    Yep and this is why the whole thread is based on opinion, not fact. I myself loved being the 50shield/50hammer/something parry warrior on mid in DAOC. Sole role protect the healer/rezzers. Why because without them we re doomed. I like that aspect of gaming over, oh well so and so is dead, whoevers closer go rezz. It was much more tactical to me, and prefer that type of gameplay without a doubt.

    This^

     

    Theres no protecting healers, no body blocking as tanks, no debuffing/buffing, no specific tactics besides zerg and zerg rez. It gets stale stupidly fast. Everyone runs in and almost everyone just spams attacks, most people are ranged and theres nothing else to it really. You see a guy get downed everyone tries to get him up instantly, etc ,etc.

    image

  • botrytisbotrytis Member RarePosts: 3,363
    Originally posted by Zorgo
    Originally posted by Bladestrom
    Re gw2, if it was not the most influential mmorg, what the hell was?

    Isn't this unknowable until we see the next wave of mmo's come out?

    So far, we don't have a post-GW2 released mmo which was obviously influenced by GW2.

    What post-GW2 games are directly influenced by it? MoP? Storm Legion? That's pretty much the only thing we've seen post-GW2, they are only expansions and they were influenced in NO WAY by GW2.

    I think this entire thread is under a misconception of what the word 'influential' means.

    I think the word everyone is really thinking of is 'innovative'.

    We won't know what games GW2 influenced, until we see games come out, which were , in fact,  'influenced' by it.

    ------------------------------------------------------

    And here is one to throw a bunch of you off.....

    Some of the most influential games from the past were Rift and WAR. Because it is quite obvious, GW2,  was heavily influenced by them.

    Put that in your pipe and smoke it. 

    I'm sorry if this comes off as snarky - but pull out a dictionary for God's sake.

    GW2 was in development BEFORE rift. Warhammer - not so sure of either (maybe parts but WAR was used but overall the game was such a POS and that is worth mentioning).


  • Gaia_HunterGaia_Hunter Member UncommonPosts: 3,066
    Originally posted by Pivotelite
    Originally posted by RizelStar
    Originally posted by Pivotelite

    Show me concrete evidence of unique daily GW2 login numbers on each server over the last 3 months posted by Anet and I might believe you.

    ...Jesus christ man, do the same while your at it lol. 

     Do the same what?

     

    Companies have been spinning their PR talk about sub/population numbers since before I was born, why would I believe anything they say?

     

    In the interview he even says he can't give specific numbers, why not? Because they are low and you can't outright lie?

    What gaming company shows concrete numbers of log ins?

    So if he can't outright lie, does that mean the population increasing is true?

    Currently playing: GW2
    Going cardboard starter kit: Ticket to ride, Pandemic, Carcassonne, Dominion, 7 Wonders

  • LeucentLeucent Member Posts: 2,371
    Originally posted by botrytis
    Originally posted by Zorgo
    Originally posted by Bladestrom
    Re gw2, if it was not the most influential mmorg, what the hell was?

    Isn't this unknowable until we see the next wave of mmo's come out?

    So far, we don't have a post-GW2 released mmo which was obviously influenced by GW2.

    What post-GW2 games are directly influenced by it? MoP? Storm Legion? That's pretty much the only thing we've seen post-GW2, they are only expansions and they were influenced in NO WAY by GW2.

    I think this entire thread is under a misconception of what the word 'influential' means.

    I think the word everyone is really thinking of is 'innovative'.

    We won't know what games GW2 influenced, until we see games come out, which were , in fact,  'influenced' by it.

    ------------------------------------------------------

    And here is one to throw a bunch of you off.....

    Some of the most influential games from the past were Rift and WAR. Because it is quite obvious, GW2,  was heavily influenced by them.

    Put that in your pipe and smoke it. 

    I'm sorry if this comes off as snarky - but pull out a dictionary for God's sake.

    GW2 was in development BEFORE rift. Warhammer - not so sure of either (mybe parts but WAR was such a POS  and that is worth mentioning).

    Rift started development in 2006, GW2 in 2007.

  • Gaia_HunterGaia_Hunter Member UncommonPosts: 3,066
    Originally posted by Pivotelite
    Originally posted by Leucent
    Originally posted by Volkon
    Originally posted by Leucent
    Originally posted by Bladestrom
    People to go out of their way to Rez strangers, that's fact. You can cross ref the anacdotal evidence with the fact noone in the gw2 gaming or dev community thinks it doesn't work.

    Don t agree on my experience, thats fact. One thing that may make it that way for some, is everyone can rez, where in other games the rezzer/healer is protected so in rezzes are needed, they can. Another aspect about GW2 I hate, anyone can rezz, takes alot away from the game for me.

    Yet it adds so much for the rest of us.

     

    True story, last night in WvW I was heading to Sunny (tower, NW borderlands) and as I was almost there I got jumped by a dagger-dagger ele. I was right at the door when I, sadly, failed to verify my status as "living" and found myself downgraded. The tower guards ran the ele off then ran over and rezzed me. I had to smile, nice touch they added there.

    Yep and this is why the whole thread is based on opinion, not fact. I myself loved being the 50shield/50hammer/something parry warrior on mid in DAOC. Sole role protect the healer/rezzers. Why because without them we re doomed. I like that aspect of gaming over, oh well so and so is dead, whoevers closer go rezz. It was much more tactical to me, and prefer that type of gameplay without a doubt.

    This^

     

    Theres no protecting healers, no body blocking as tanks, no debuffing/buffing, no specific tactics besides zerg and zerg rez. It gets stale stupidly fast. Everyone runs in and almost everyone just spams attacks, most people are ranged and theres nothing else to it really. You see a guy get downed everyone tries to get him up instantly, etc ,etc.

    But isn't, according to you, the game empty?

    How can you zerg rez if the game is empty and there is no zerg?

    Something isn't logical.

    Currently playing: GW2
    Going cardboard starter kit: Ticket to ride, Pandemic, Carcassonne, Dominion, 7 Wonders

  • VolkonVolkon Member UncommonPosts: 3,748
    Originally posted by Leucent
    Originally posted by Volkon

    Yet it adds so much for the rest of us.

     

    True story, last night in WvW I was heading to Sunny (tower, NW borderlands) and as I was almost there I got jumped by a dagger-dagger ele. I was right at the door when I, sadly, failed to verify my status as "living" and found myself downgraded. The tower guards ran the ele off then ran over and rezzed me. I had to smile, nice touch they added there.

    Yep and this is why the whole thread is based on opinion, not fact. I myself loved being the 50shield/50hammer/something parry warrior on mid in DAOC. Sole role protect the healer/rezzers. Why because without them we re doomed. I like that aspect of gaming over, oh well so and so is dead, whoevers closer go rezz. It was much more tactical to me, and prefer that type of gameplay without a doubt.

    Not a dang thing wrong with that either. I didn't play DAOC, but was a main raid tank for awhile in WoW, so I understand the pressure and fun that can be had in a role-based system. However, I personally find I prefer the versatility and overall awareness required in the current system where, instead of having all tank skills on my pally and settling into a 9-6-9 rotation I'm required to observe everything happening around me and react accordingly with the right skills for the job if I have them.

     

    WoW was a really, really good bowl of premium vanilla ice cream. A classic. GW2, however, is the banana split where they took a scoop of the vanilla, some strawberry there, chocolate there... let the analogy play itself out.

    Oderint, dum metuant.

  • PivotelitePivotelite Member UncommonPosts: 2,145
    Originally posted by Gaia_Hunter
    Originally posted by Pivotelite
    Originally posted by RizelStar
    Originally posted by Pivotelite

    Show me concrete evidence of unique daily GW2 login numbers on each server over the last 3 months posted by Anet and I might believe you.

    ...Jesus christ man, do the same while your at it lol. 

     Do the same what?

     

    Companies have been spinning their PR talk about sub/population numbers since before I was born, why would I believe anything they say?

     

    In the interview he even says he can't give specific numbers, why not? Because they are low and you can't outright lie?

    What gaming company shows concrete numbers of log ins?

    So if he can't outright lie, does that mean the population increasing is true?

    It's hard to explain, but I watched it happen a lot with SWTOR and even more with TERA. They word things so they can't really be held accountable for what happens, they say things and then apologize later. He gave no specific dates, no specific numbers, nothing. When did the population increase? Is it higher than launch? Is it steadily rising or did it just rise for one day?

     

     

     

     

    image

  • eye_meye_m Member UncommonPosts: 3,317
    Originally posted by Pivotelite
    Originally posted by eyelolled
    Originally posted by Pivotelite
    Originally posted by eyelolled

    Oh and as an FYI, many of the GW2 fans quit MMORPG because of the trolls here, they didn't quit the game. Something I've thought about doing myself.

     Lol, I highly doubt that, you have to preach about GW2 to keep yourself sane.

     

    Also i'm not on an anti-GW2 campaign, i'm making a point, that GW2 will become lost in a sea of MMOs just like every other MMO in history besides WoW.

     

    There's nothing thats setting it ahead of the rest and it's playerbase isn't increasing. It's going to go the way of SW:TOR.

     

    It's still a huge success obviously but in the end it's nothing more than one MMO in a sea of them, maybe i'm on a anti-GW2 sensationalist threads campaign. Because I don't hate the game itself but I hate the way some posters speak of it.

    See here is the thing. In your last 20 posts, at least half of them were about  GW2 or mentioned GW2.  Now, you're in a thread that talks about how GW2 is influential because people keep talking about, and yet you deny it by talking about it.

     

    Do you see the irony?

     I make a lot of posts about TERA, probably more about TERA than GW2, does that mean TERA is more influential than GW2?

     

    I've played GW2 and TERA recently, GW2 was released later and is more popular so it gets more discussions, thus it's something I comment on frequently.

     

    It has nothing to do with it's influence on the MMO genre and there's no irony behind it.

     

    If SWTOR wasn't over a year old and still had sensationalist threads about it on a regular basis like you're making about GW2 right now i'd be commenting there too, but alas, that is not the case.

    Well it's nice that you make a lot of posts about TERA. Not quite half your posts, but a good number. So you could definately make  a thread called "I am really influenced by TERA"

    However, this post was made about everyone, and the cumulative amount of hits that GW2 received compared to ANY and EVERY OTHER game. Maybe you missed the number but it exceeds 3 TIMES the amount of any other games hits.  And it's almost 6 times as many hits as TERA.

    While you might think it's not influential because you post almost as much about TERA, the cumulative effect from all the people posting tells a different story. GW2 is the most talked about, most noticed, most influential mmorpg out there, and every post you make arguing the fact just adds to me being right.

     

     

    All of my posts are either intelligent, thought provoking, funny, satirical, sarcastic or intentionally disrespectful. Take your pick.

    I get banned in the forums for games I love, so lets see if I do better in the forums for games I hate.

    I enjoy the serenity of not caring what your opinion is.

    I don't hate much, but I hate Apple© with a passion. If Steve Jobs was alive, I would punch him in the face.

  • Gaia_HunterGaia_Hunter Member UncommonPosts: 3,066
    Originally posted by Leucent
    Originally posted by botrytis
    Originally posted by Zorgo
    Originally posted by Bladestrom
    Re gw2, if it was not the most influential mmorg, what the hell was?

    Isn't this unknowable until we see the next wave of mmo's come out?

    So far, we don't have a post-GW2 released mmo which was obviously influenced by GW2.

    What post-GW2 games are directly influenced by it? MoP? Storm Legion? That's pretty much the only thing we've seen post-GW2, they are only expansions and they were influenced in NO WAY by GW2.

    I think this entire thread is under a misconception of what the word 'influential' means.

    I think the word everyone is really thinking of is 'innovative'.

    We won't know what games GW2 influenced, until we see games come out, which were , in fact,  'influenced' by it.

    ------------------------------------------------------

    And here is one to throw a bunch of you off.....

    Some of the most influential games from the past were Rift and WAR. Because it is quite obvious, GW2,  was heavily influenced by them.

    Put that in your pipe and smoke it. 

    I'm sorry if this comes off as snarky - but pull out a dictionary for God's sake.

    GW2 was in development BEFORE rift. Warhammer - not so sure of either (mybe parts but WAR was such a POS  and that is worth mentioning).

    Rift started development in 2006, GW2 in 2007.

    "DEs" were detected in GW1 code before that and that was what made Arenanet advance to a new game.

    Arenanet even acknowledged that in here:

    http://www.gdcvault.com/play/1013691/Designing-Guild-Wars-2-Dynamic

    Currently playing: GW2
    Going cardboard starter kit: Ticket to ride, Pandemic, Carcassonne, Dominion, 7 Wonders

  • PivotelitePivotelite Member UncommonPosts: 2,145
    Originally posted by Gaia_Hunter

    But isn't, according to you, the game empty?

    How can you zerg rez if the game is empty and there is no zerg?

    Something isn't logical.

     Empty in comparison to first few months yes, empty overall of course not. You can get people to zerg prime time of course, but it's not like theres queues in all maps 24/7 like before.

     

    TERA can get zergs together of 400-500 people during Nexus times, but it's pretty dead, or at least was until F2P announcement.

    image

  • VolkonVolkon Member UncommonPosts: 3,748
    Originally posted by Leucent
    Originally posted by botrytis

    GW2 was in development BEFORE rift. Warhammer - not so sure of either (mybe parts but WAR was such a POS  and that is worth mentioning).

    Rift started development in 2006, GW2 in 2007.

    Yes, they were developed in parallel. Dynamic events were originally being designed for "Utopia", a Guild Wars expansion, but they realized they needed a whole new engine for that, scrapped Utopia and went full-bore into GW2. 

    Oderint, dum metuant.

  • NadiaNadia Member UncommonPosts: 11,798
    Originally posted by Volkon
    Originally posted by Leucent

     One thing that may make it that way for some, is everyone can rez, where in other games the rezzer/healer is protected so in rezzes are needed, they can. Another aspect about GW2 I hate, anyone can rezz, takes alot away from the game for me.

    Yet it adds so much for the rest of us.

    agree - that will be a personal preference

    personally i like that anyone can rez

  • RizelStarRizelStar Member UncommonPosts: 2,773
    Originally posted by Gaia_Hunter
    Originally posted by Leucent
    Originally posted by botrytis
    Originally posted by Zorgo
    Originally posted by Bladestrom
    Re gw2, if it was not the most influential mmorg, what the hell was?

    Isn't this unknowable until we see the next wave of mmo's come out?

    So far, we don't have a post-GW2 released mmo which was obviously influenced by GW2.

    What post-GW2 games are directly influenced by it? MoP? Storm Legion? That's pretty much the only thing we've seen post-GW2, they are only expansions and they were influenced in NO WAY by GW2.

    I think this entire thread is under a misconception of what the word 'influential' means.

    I think the word everyone is really thinking of is 'innovative'.

    We won't know what games GW2 influenced, until we see games come out, which were , in fact,  'influenced' by it.

    ------------------------------------------------------

    And here is one to throw a bunch of you off.....

    Some of the most influential games from the past were Rift and WAR. Because it is quite obvious, GW2,  was heavily influenced by them.

    Put that in your pipe and smoke it. 

    I'm sorry if this comes off as snarky - but pull out a dictionary for God's sake.

    GW2 was in development BEFORE rift. Warhammer - not so sure of either (mybe parts but WAR was such a POS  and that is worth mentioning).

    Rift started development in 2006, GW2 in 2007.

    "DEs" were detected in GW1 code before that and that was what made Arenanet advance to a new game.

    You know I remember saying this earlier but most the quests in GW1 if you put them in an open world you should get DE's lol. 

     

    I don't know if that makes sense but atleast that's how they play out to me.

    I might get banned for this. - Rizel Star.

    I'm not afraid to tell trolls what they [need] to hear, even if that means for me to have an forced absence afterwards.

    P2P LOGIC = If it's P2P it means longevity, overall better game, and THE BEST SUPPORT EVER!!!!!(Which has been rinsed and repeated about a thousand times)

    Common Sense Logic = P2P logic is no better than F2P Logic.

  • PivotelitePivotelite Member UncommonPosts: 2,145
    Originally posted by eyelolled

    Well it's nice that you make a lot of posts about TERA. Not quite half your posts, but a good number. So you could definately make  a thread called "I am really influenced by TERA"

    However, this post was made about everyone, and the cumulative amount of hits that GW2 received compared to ANY and EVERY OTHER game. Maybe you missed the number but it exceeds 3 TIMES the amount of any other games hits.  And it's almost 6 times as many hits as TERA.

    While you might think it's not influential because you post almost as much about TERA, the cumulative effect from all the people posting tells a different story. GW2 is the most talked about, most noticed, most influential mmorpg out there, and every post you make arguing the fact just adds to me being right.

     If anything that just means it's the most influential MMO on this site specifically, if you want to go by that logic. 

     

    But then I can say WoW is the most influential MMORPG on Xfire and the most influential on facebook and SWTOR is the most influential on youtube, etc.

    image

  • Gaia_HunterGaia_Hunter Member UncommonPosts: 3,066
    Originally posted by Pivotelite
    Originally posted by Gaia_Hunter

    But isn't, according to you, the game empty?

    How can you zerg rez if the game is empty and there is no zerg?

    Something isn't logical.

     Empty in comparison to first few months yes, empty overall of course not. You can get people to zerg prime time of course, but it's not like theres queues in all maps 24/7 like before.

     

    TERA can get zergs together of 400-500 people during Nexus times, but it's pretty dead, or at least was until F2P announcement.

    Yeah, but GW2 events are everywhere.

    Currently playing: GW2
    Going cardboard starter kit: Ticket to ride, Pandemic, Carcassonne, Dominion, 7 Wonders

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