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[Preview] WildStar: Nexus Shines at PAX East

BillMurphyBillMurphy Former Managing EditorMember LegendaryPosts: 4,565

Learn all about WildStar's presence at this year's PAX East in our latest preview.  We have the skinny from the presentation Carbine gave exclusively to press and fan-sites. See why this game won our Most Innovative award, and why it's quickly becoming a title to watch in 2013.

Housing is usually a feature you see come in post-launch (if at all) with most MMOs these days, but player housing is integral to the overall experience in WildStar. We were treated to an extensive demo of the housing system, and as someone who was an avid player of Star Wars Galaxies in its heyday, I can say that Carbine Studios has somehow managed to one-up SWG’s implementation. Sure, there aren’t player cities and you aren’t building your house in the open game world, but to say that WildStar’s housing is robust would be an incredible understatement.

Read more of Michael Bitton's WildStar: Nexus Shines at PAX East.

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Comments

  • DauzqulDauzqul Member RarePosts: 1,982
    No world housing or player cities? How on earth can someone say that this "one-ups" the housing from Star Wars Galaxies?
  • newbytrnewbytr Member UncommonPosts: 19
    Archeage !
  • RoxtarrRoxtarr Member CommonPosts: 1,122
    Originally posted by Dauzqul
    No world housing or player cities? How on earth can someone say that this "one-ups" the housing from Star Wars Galaxies?

    From a personal standpoint, it's a step above for sure. Socially, I hear ya. I'd love to see neighborhoods but they would have to limit what you could do if anybody at any time could just walk into your yard.

    If in 1982 we played with the current mentality, we would have burned down all the pac man games since the red ghost was clearly OP. Instead we just got better at the game.
    image

  • DerrosDerros Member UncommonPosts: 1,216
    I'm glad I'm not the only one who got a pixar vipe from it.  Definately interested in this game.  Hopefully its not going to be a sub game, im pretty much done with those right now.
  • Eir_SEir_S Member UncommonPosts: 4,440
    I really don't care if people say it's a "WoW clone", WIldStar is the only sci-fi MMO that looks any good to me.  I just like the art direction and character of the game.
  • Eir_SEir_S Member UncommonPosts: 4,440
    Originally posted by Derros
    I'm glad I'm not the only one who got a pixar vipe from it.  Definately interested in this game.  Hopefully its not going to be a sub game, im pretty much done with those right now.

    WildStar?  No, I'm pretty sure it's been planned as F2P the whole time.

  • danwest58danwest58 Member RarePosts: 2,012
    Yea lets see how this game takes off with 40 man raids.  Other MMOs with large raids have been learning that the larger ones are not working as well.  Just take WoW for example only 8% of all their raiding guilds are 25 man raiding guilds.  Even some of the most hardcore raiding guilds have moved from 25 man to 10 man.  So what does this game think it will do with 40 man raids?  This is not 2005 anymore. 
  • alvaruzalvaruz Member UncommonPosts: 24
    Originally posted by Eir_S
    Originally posted by Derros
    I'm glad I'm not the only one who got a pixar vipe from it.  Definately interested in this game.  Hopefully its not going to be a sub game, im pretty much done with those right now.

    WildStar?  No, I'm pretty sure it's been planned as F2P the whole time.

    I am not so sure about that. It does say it will be on retail... Maybe it will be B2P!

  • ichihaifuichihaifu Member UncommonPosts: 280

    I still wont hold high hopes for this game, every time I do the game ends up disappointing me. But I will give it a go when it goes live.

     

    And Wildstar is going to be F2P title.

  • HolyfleadipHolyfleadip Member Posts: 67

    1)  The environment seems to be more dynamic than most out there.  Different environmental factors that directly effect the fighting and exploration of the area +1.

    2)  I like that you can set monsters off on each other (I've seen that in very few games).  It takes planning.

    3)  I like their housing setup and art work.

    4)  I like developers that try to have fun. 

    Please do not do what Blizzard did and screw it up.  Bliz had a good formula, but now they have caca.  I have hope for this one.  It REALLY looks FUN and I miss fun.  So many games are boring.  More work than play.

    -1)  40man raids are BAD.  Great content, but the human (idiot) factor is a bust. 

    Can't wait to see how this one progresses.

     
  • AlberelAlberel Member Posts: 1,121
    Originally posted by Eir_S
    Originally posted by Derros
    I'm glad I'm not the only one who got a pixar vipe from it.  Definately interested in this game.  Hopefully its not going to be a sub game, im pretty much done with those right now.

    WildStar?  No, I'm pretty sure it's been planned as F2P the whole time.

    F2P doesn't make sense with the amount of investment that's gone into this. The game simply has too much depth and too many systems (that would have cost a lot to develop) for them to be able to sacrifice the immediate returns from box sales. There's a reason the only quality F2P games available didn't originally launch as F2P...

  • KareliaKarelia Member Posts: 668
    I love wildstar's art style! I really love it :)
     
  • GXRrangerGXRranger Member UncommonPosts: 42
    Originally posted by Eir_S
    I really don't care if people say it's a "WoW clone", WIldStar is the only sci-fi MMO that looks any good to me.  I just like the art direction and character of the game.

    I agree, I have been waiting on a good sci-fi MMO and this one looks fun.

  • XiaokiXiaoki Member EpicPosts: 4,045

    Fully expecting and wanting Wildstar to be subscription.


    MMOs that launch as Free to play are usually announced as such because the cash shop is usually a pervasive part of every aspect of the MMO.


    Buy to play is also not common among MMOs. GW2 launched as buy to play because of the personal philosophy of ArenaNet and Defiance launched as buy to play because its primarily a home console game.


    I like the housing in Wildstar and definitely do NOT want to see "Framed portrait of your character - 100 coins, Raid boss trophy - 250 coins, Metal Maw house pet - 1000 coins".

  • RizelStarRizelStar Member UncommonPosts: 2,773

    Even though the quest system might be a bit like WoW(Hard to have fun with those after events) maybe they did something different I heard they got different type of quests, but if this game turns out to be B2P, I sure will give it a go.

    I also hate it has the trinity(or does it?) cause that is a time sink and not [needed] to make a great MMORPG. Though yea I'll suppor the B2P movement nonetheless, subs need to DIE as long as games use the [same model] as GW2.

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    Common Sense Logic = P2P logic is no better than F2P Logic.

  • Nightsong89Nightsong89 Member Posts: 48

    For those saying that the game will be F2P, that's bullshit. Carbine hasn't announced a business plan for WildStar yet. It's still up in the air whether it will be subscription, B2P (ala Guild Wars 1/2 with a cosmetic/convenience cash shop), or F2P.

     

    Me personally, I've always enjoyed the B2P model that the Guild Wars franchise followed so I'd love to see WildStar follow that route as well.

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  • azmundaiazmundai Member UncommonPosts: 1,419

    if this game is f2p I am going to cry. a lot. nothing worse for a person who only wants to play 1 game than to have to spend 1/2 their time deciding whether to buy bag slots or character slots.

    LFD tools are great for cramming people into content, but quality > quantity.
    I am, usually on the sandbox .. more "hardcore" side of things, but I also do just want to have fun. So lighten up already :)

  • HolyfleadipHolyfleadip Member Posts: 67
    Originally posted by RizelStar

    Even though the quest system might be a bit like WoW(Hard to have fun with those after events) maybe they did something different I heard they got different type of quests, but if this game turns out to be B2P, I sure will give it a go.

    I also hate it has the trinity(or does it?) cause that is a time sink and not [needed] to make a great MMORPG. Though yea I'll suppor the B2P movement nonetheless, subs need to DIE as long as games use the [same model] as GW2.

     

    I support B2P  with a small cash shop for NON-p2win items. 

    However, I like the trinity and beyond.  Just healer, tank, dps is too simple.  It was better when they had CC, pullers, etc....  It gives purpose, team work dynamics, and a non-zerge hysteria.

  • koboldfodderkoboldfodder Member UncommonPosts: 447

    Instanced housing.....yeah, surely that "one ups" SWG.

     

    It's a linear themepark MMO with cartoony WOW style graphics....surely that will garner it critical acclaim and a mass audience.

     

    Combat is basically avoid the red square.  Every monster telegraphs their moves and it is your job to avoid it.  That might be fun once and a while, but not for every mob.  And you don't even have to think, just dont be in the red area.

     

    If this game is not F2P, it has no chance.  It has no chance anyway being a WOW clone in an era where WOW is the red square of death.

  • YalexyYalexy Member UncommonPosts: 1,058

    I'm interested aslong as it's not a F2P-title and if they're going to offer open world PvP in the contested areas.

  • BillMurphyBillMurphy Former Managing EditorMember LegendaryPosts: 4,565
    In terms of the "avoid the red square" comment, I daresay it's more preferable to me now than the old-hat traditional MMO combat.  I'd like to know if I can turn the tells on or off though... would like to increase the challenge.

    Try to be excellent to everyone you meet. You never know what someone else has seen or endured.

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  • HolyfleadipHolyfleadip Member Posts: 67
    Originally posted by BillMurphy
    In terms of the "avoid the red square" comment, I daresay it's more preferable to me now than the old-hat traditional MMO combat.  I'd like to know if I can turn the tells on or off though... would like to increase the challenge.
     

    Good question.  Hi Bill.  Great show btw.

  • IsturiIsturi Member Posts: 1,509
    I think that WS has great potential to be the next big MMO. Guess we will have to wait and see.

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  • HolyfleadipHolyfleadip Member Posts: 67
    Originally posted by Holyfleadip
    Originally posted by BillMurphy
    In terms of the "avoid the red square" comment, I daresay it's more preferable to me now than the old-hat traditional MMO combat.  I'd like to know if I can turn the tells on or off though... would like to increase the challenge.
     

    Good question.  Hi Bill.  Great show btw.

     

    OH! Speaking of challenges....PLEASE do not show where quests items are on the map or mini map.  No arrows, color areas, skulls, etc.... What ever happened to reading, exploration, and finding solutions.  Let me experience a challenge PLZ.

     
  • ValentinaValentina Member RarePosts: 2,108
    Im pretty sure it will be B2P, and from my understanding housing is in the open world, but you can have your plot in the sky to save room in the open world.
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