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EverQuest: EQNext Pic Surfaces

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Comments

  • Kuro1nKuro1n Member UncommonPosts: 775
    Originally posted by citadelli

    So Smed's obsessed w/ cute anime figure's and my Little Pony, makes perfect sense now....

    After how long this has been in production, then GW2 comes out and they pull it to completely retool the entire game.... and so on, this seems mediocre at best. Pretty sad teaser IMO. The poor lad pictured doesn't even have a buttocks and a tiny left arm that is closer to the camera - hope they can at least give him some big feet to make up for it :-P

    Good luck to them ;-)

    Cita

    Um... thats from zbrush and you can see that the perspective isn't on. Both arms are just as big, example from a character I made.

     

    Perspective off:

    Perspective on:

    Exactly same angle, see the difference?

  • adderVXIadderVXI Member UncommonPosts: 727
    Originally posted by Muke
    Originally posted by strangiato2112

    Why does it even matter if its coming out on PS4 or not?  Ps4 is more powerful than most people's computers anyway, and MMORPGs shouldnt be designed to have top end graphics.  Aesthetics are far more important.

    Problem with a console is, you get what you buy and are stuck with the hardware spec till the next version arrives in xxx years, you can upgrade a PC or buy a better one for the same game.

     

    Muke -

    Badass Avatar!! 

    Maiden for life yo!

    Thats all...

    Government is not reason; it is not eloquent; it is force. Like fire, it is a dangerous servant and a fearful master.

    George Washington

  • fantasyfreak112fantasyfreak112 Member Posts: 499
    Wizardry was supposed to be an amazing sandbox as well. It ended up being one of the worst games I've ever played. It also made SoE's ability to make a sandbox questionable at best.
  • citadellicitadelli Member Posts: 36

    Playful fun @ Kuro. SOE has just so burnt my enthusiasm for them which was as long standing customer loyalty for their games over the last couple years.  I enjoyed their products but now they just seem obsolete and just trying to soak the mindless. My opinion only, and those used to be good days for me. Just not what I want to do any more. Not any more after all of the game model changes they made to subs.

    Just they act desperate, and none innovative.

    /hugs

    Cita

     

  • ITPalgITPalg Member UncommonPosts: 314
    Originally posted by Mtibbs1989
    SOE, Blizzard called; they want their oversized shoulder pads back.

    How would someone wearing that be able to lift their arms high to even wield something for an overhand attack?

    twitch.tv/itpaladin
    @ITPalg
    YouTube: ITPalGame

  • citadellicitadelli Member Posts: 36

    BTW I would say the developers of the EQ Universe are amazing. Talented and passionate. But that only goes so far. Once you get past a UI or sub models, or being spammed w/ new purchases even though you are a full Gold or whatever member... It just becomes distracting to game play, immersion or why you are here. EQ2 for example had the best aspects of so many things....

    But for myself and a consumer of that with over 8 years of followship, just seemed like SOE business side totally lost grasp with their audience. 

    Look at the numbers. Despite how amazing the products are, their games fail. And slipping more and more all the time. Read my post history to see what a fan boy I was of them.

    A couple years ago the mood was different. There was a change or two, and whoops downhill.

    Not FtP honestly a good move, but they do it very bad. 

    Rely on awesomeness and awesomeness will follow IMO. SOE? Lost it...

    Cita

  • Lord-KronkLord-Kronk Member UncommonPosts: 38
    I think he was talking about SWTOR. They keep coming out with ALL new armor models that are so cool.. Turns out they are just old ones with a new paint job.... The people at SWTOR have no idea what starwars is. 
  • ojustabooojustaboo Member UncommonPosts: 65

    I don't mind if they make it for PS4 as long as they make two entirely different interfaces, one for PC and one for consoles.

    What I wouldn't want is for the console interface to be ported to the PC version like In Skyrim

  • RathamoniamRathamoniam Member UncommonPosts: 2
    Those raid bosses on the table look pretty darn scary, especially that 'smiley' face in the lower left. I don't trust it., not one bit!
  • spankybusspankybus Member UncommonPosts: 1,367

    Sometimes, I wish people would consider functionality when they design armor. That guy would knock himself out if he ever shrugged his shoulders, not to mention his left arm can barely be raised. If he is carrying a shield, he better hope all attacks are low ones.

     

    It looks like a Fullsail Project. I mean, this is a pix of a character in Zbrush...it could be anything. Until its in an engine that does something, I can't take this seriously as a pix of EQ3. 

    Frank 'Spankybus' Mignone
    www.spankybus.com
    -3d Artist & Compositor
    -Writer
    -Professional Amature

  • evilastroevilastro Member Posts: 4,270
    Originally posted by itpaladin
    Originally posted by Mtibbs1989
    SOE, Blizzard called; they want their oversized shoulder pads back.

    How would someone wearing that be able to lift their arms high to even wield something for an overhand attack?

    If that is a warrior, that would be it's shield arm. That's why there were one shouldered pauldrons.

  • VerdicAysenVerdicAysen Member UncommonPosts: 17
    Originally posted by Cirin
    Originally posted by Kuinn
    Originally posted by strangiato2112
    Originally posted by bingbongbros
    Originally posted by hockeyplayr
    some nice models. I wonder how graphically intensive they are going to make it since it is coming out for ps4 as well.  Thought they'd try to take the blizz approach and get it on as many machines as possible

    Stop saying its coming out on ps4!!! Nowhere has that been said or verified!

    Why does it even matter if its coming out on PS4 or not?  Ps4 is more powerful than most people's computers anyway, and MMORPGs shouldnt be designed to have top end graphics.  Aesthetics are far more important.

    If a game comes to consoles it's gameplay will be limited by a controller. Some people like simple gameplay and that's not a problem, but others might dislike it, especially on a mmorpg which is supposed to have a long life cycle, simple gameplay can only be fun for so long, imo.

     

    Personally I've seen so many games ruined because of consoles that I'm really careful to get excited if a game gets announced for consoles also. However those were for 360 and PS3, consoles that are very limited by their hardware, but it's not always just hardware related, often the gameplay is crap because it has to fit for controller.

     

    PS4 and Xbox next really want to be next gen? Then release proper M+KB gaming support, then we can really start talking about the death of PC gaming since there's really no need for it, currently PC gaming is the only method for people like me who hates the controller overall, and likes RTS games also.

    MMOs only offer simple gameplay.  I apologize if you think ANY mmo has been complex in the gameplay department but it's not the case.

     

    In 95% of MMOs you use a handfull of abilities OVER AND OVER AND OVER AND OVER and then use a couple others in unique circumstances.  The main issue here is the lack of intuition when abilities are used.  Is there any reason that for making a healer CHOOSE to use a resurrection spell on a dead body?  Obviously if they're targeting a dead body and using an ability the ONLY thing they would be doing is ressing somebody!  These types of things could easily be made more intuitive and automatic (and really would help make the game less discriminating between those horrible players and those that are in the top 10%). 

     

    The community (especially the 'sandbox community') complains when there's anything twitch or truly skill-based in an MMO but then claims that there's any degree of difficulty in them, which is truly hilarious.  So make up your minds, do you want skill based or strategy based?  Because while I do believe you can (and should) have both it hasn't been done to-date in an MMO.  You get one or the other, and usually the only strategy involved in an MMO is balancing the idiots that can barely play their characters with the people carrying them.

     

    You play alot of games... but I question your logic here. Have you played any MMORPG's? Have you seen the disparity between people who are good at these games and the people who are not? I've seen it first hand dating as far back as 1999. There were good players, mediocre players, and really horrid players.

    Anytime those ability rotations which you consider "simple" become matters of timing or position things just fall apart for the people who aren't good at these games. I think it's just as reprehensible to insult us as gamers because of our genre as it is for us to insult people who don't care for them. But honestly, i'd suggest being a bit more thoughtful in your statements.

    image
  • VilariusBlightVilariusBlight Member Posts: 6
    Well, I am excited. =]
  • Kuro1nKuro1n Member UncommonPosts: 775
    Originally posted by citadelli

    Playful fun @ Kuro. SOE has just so burnt my enthusiasm for them which was as long standing customer loyalty for their games over the last couple years.  I enjoyed their products but now they just seem obsolete and just trying to soak the mindless. My opinion only, and those used to be good days for me. Just not what I want to do any more. Not any more after all of the game model changes they made to subs.

    Just they act desperate, and none innovative.

    /hugs

    Cita

    I agree with you, personally I am not waiting for this title I just wanted you to know the reason it looked skewed. I do however enjoy planetside 2 a bit, it's not perfect but for a faction fps it's not bad. :)

    Cheers.

  • SmokeysongSmokeysong Member UncommonPosts: 247

    This is the one and only MMORPG coming up in the next few years that I have any interest in. And, I'm afraid it is going to be changed from the EQ I know to something made for a different style of player too much.

    Have played: Everquest, Asheron's Call, Horizons, Everquest2, World of Warcraft, Lord of the Rings Online, Warhammer, Age of Conan, Darkfall

  • Gallus85Gallus85 Member Posts: 1,092
    Originally posted by expresso
    Well the doors are wide open with Titan off the books for a long while so if EQN fails as bad a EQ2 then you only have EQN to blame.

    EQ2 makes SOE a lot of money, has been going strong for almost a decade and has 9 expansions.

    To say it "failed" shows a complete lack of understanding of how the video game industry works.  Not being the absolute highest selling title does not make a game a failure.  If we went by that logic, the only games that have "not failed" would be games like Sims, WoW, Call of Duty and Myst.

    Just saying.  EQ2 was a good game, it still is even today.  So is EQ, and planetside, and planetside 2, and a lot of other SOE games.  You personally may prefer blizzard products over other companies, but that doesn't say anything except what your personal preference is.  Also, sales don't equate to quality.  

    In any case, I am looking forward to what SOE has up their sleeve for EQN.  All the secrecy is killing me.

    Legends of Kesmai, UO, EQ, AO, DAoC, AC, SB, RO, SWG, EVE, EQ2, CoH, GW, VG:SOH, WAR, Aion, DF, CO, MO, DN, Tera, SWTOR, RO2, DP, GW2, PS2, BnS, NW, FF:XIV, ESO, EQ:NL

  • bingbongbrosbingbongbros Member UncommonPosts: 689
    Originally posted by Gallus85
    Originally posted by expresso
    Well the doors are wide open with Titan off the books for a long while so if EQN fails as bad a EQ2 then you only have EQN to blame.

    EQ2 makes SOE a lot of money, has been going strong for almost a decade and has 9 expansions.

    To say it "failed" shows a complete lack of understanding of how the video game industry works.  Not being the absolute highest selling title does not make a game a failure.  If we went by that logic, the only games that have "not failed" would be games like Sims, WoW, Call of Duty and Myst.

    Just saying.  EQ2 was a good game, it still is even today.  So is EQ, and planetside, and planetside 2, and a lot of other SOE games.  You personally may prefer blizzard products over other companies, but that doesn't say anything except what your personal preference is.  Also, sales don't equate to quality.  

    In any case, I am looking forward to what SOE has up their sleeve for EQN.  All the secrecy is killing me.

    Fantastic post, I concur.   Also I am literally dying from excitement about the EQN reveal at SOE Live, literally, I'm in the hospital right now on life support.

    Playing: Smite, Marvel Heroes
    Played: Nexus:Kingdom of the Winds, Everquest, DAoC, Everquest 2, WoW, Matrix Online, Vangaurd, SWG, DDO, EVE, Fallen Earth, LoTRo, CoX, Champions Online, WAR, Darkfall, Mortal Online, Guild Wars, Rift, Tera, Aion, AoC, Gods and Heroes, DCUO, FF14, TSW, SWTOR, GW2, Wildstar, ESO, ArcheAge
    Waiting On: Nothing. Mmorpg's are dead.

  • Gallus85Gallus85 Member Posts: 1,092
    Originally posted by spankybus

    Sometimes, I wish people would consider functionality when they design armor. That guy would knock himself out if he ever shrugged his shoulders, not to mention his left arm can barely be raised. If he is carrying a shield, he better hope all attacks are low ones.

     

    It looks like a Fullsail Project. I mean, this is a pix of a character in Zbrush...it could be anything. Until its in an engine that does something, I can't take this seriously as a pix of EQ3. 

     

    First of all, it's a Fantasy title.  Everything doesn't have to be overly-realistic.  It's not a medieval combat simulator.  The artists are allowed to have a little freedom in what they design.  One way to not make everyone look the same is to stay away from overly-realistic outfits.  That way, the variety in game is more prominent, especially when you're not doing side-by-side comparisons.

    You're right that the picture doesn't mean too much, and it's not supposed to.  They've been keeping everything top secret on the project for a long time and they plan to do a huge reveal at SOE live.  However, if this picture is a representation of the in game character model quality, we're in for a real treat.  Though, for anyone following what little info we have about the project, this isn't much of a surprise. The Lightforge engine looks amazing in Planetside 2, so we already know that the aesthetics of EQN are going to be top notch.

    As for your Full Sail comment, was that supposed to be derogatory towards the school?  Full Sail is one of the leading colleges for video game industry geared education, just like Degi-Pen and VFS.  If you were simply suggesting that it looked like it was done by a person with little experience, then I would again have to disagree.

    The sad thing is that so many people here are quick to dismiss EQN before they've even seen the game.  Every time a tiny bit of news comes out the comments here on MMORPG.com flood with negative nonsense.  I could understand it a little bit more if we had actually seen a demo of the game, complete with a feature list, in-game play and all the bells and whistles.

    But so far, all we've heard is that it's going to be a large sandbox (apparently the largest), it's going to be using the Lightforge engine, and it's not in the same EQ/EQ2 timeline.  As for what we've seen, It's been nothing but 2 or 3 pictures.

    Hardly enough to make any reasonable judgement on the game, good or bad.

     

    Legends of Kesmai, UO, EQ, AO, DAoC, AC, SB, RO, SWG, EVE, EQ2, CoH, GW, VG:SOH, WAR, Aion, DF, CO, MO, DN, Tera, SWTOR, RO2, DP, GW2, PS2, BnS, NW, FF:XIV, ESO, EQ:NL

  • Gallus85Gallus85 Member Posts: 1,092
    Originally posted by bingbongbros
    Originally posted by Gallus85
    Originally posted by expresso
    Well the doors are wide open with Titan off the books for a long while so if EQN fails as bad a EQ2 then you only have EQN to blame.

    EQ2 makes SOE a lot of money, has been going strong for almost a decade and has 9 expansions.

    To say it "failed" shows a complete lack of understanding of how the video game industry works.  Not being the absolute highest selling title does not make a game a failure.  If we went by that logic, the only games that have "not failed" would be games like Sims, WoW, Call of Duty and Myst.

    Just saying.  EQ2 was a good game, it still is even today.  So is EQ, and planetside, and planetside 2, and a lot of other SOE games.  You personally may prefer blizzard products over other companies, but that doesn't say anything except what your personal preference is.  Also, sales don't equate to quality.  

    In any case, I am looking forward to what SOE has up their sleeve for EQN.  All the secrecy is killing me.

    Fantastic post, I concur.   Also I am literally dying from excitement about the EQN reveal at SOE Live, literally, I'm in the hospital right now on life support.

     

    LOL, thanks.  I try to be the voice of reason.

    Also, get well soon! Don't die before EQN is released! lol

    Legends of Kesmai, UO, EQ, AO, DAoC, AC, SB, RO, SWG, EVE, EQ2, CoH, GW, VG:SOH, WAR, Aion, DF, CO, MO, DN, Tera, SWTOR, RO2, DP, GW2, PS2, BnS, NW, FF:XIV, ESO, EQ:NL

  • ZirconiaZirconia Member Posts: 9
    Originally posted by Muke
    Originally posted by TheJoda
    .....bit interesting, but time will tell these are EARLY renderings.  I cant wait myself for August, I just hope that SOE don't F this up!

    Although I have no love for the company, I did like Eq1 and 2 very much, so hope they learned and have a winner here.

    I really enjoyed EQ1 but found the relatively rail-mounted quest/skill progression in EQ2 to be stifling. I preferred the open ended exploration in EQ1 which I could do in any order I wanted. I remember running a low level character across the entire continent because I started in the wrong town. I was scared the entire way and had a lot of close calls. The fact that they didn't prevent you from doing something stupid was a big plus in my opinion. It made testing your limitations a lot more fun.

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