I don't see what it is unresponsible, Gw2 combat is faster then Tera, but you consider it better then Gw2, strafing is also not hard I can even dodge some ranged attacks only strafing not even using dodge.
A common mistake, people confuse "action" for "fast". Action combat doesn't have to be fast. Tab/Targeting can have fast combat, doesn't make it action.
GW2 is not action combat, it is hybrid. Tera and Neverwinter are action combat MMOs.
why dont folks use gw2lfg.com as evidence if something is dying or not, i've always wondered. that's how i'd go about it. "We want hard numbers!" they say. well, there ya go.
In less than 30 minutes, 155 people have posted LFG on gw2lfg.com. At uh...1030 in the morning. Someone write that down. In a week, do it again. then again. when you numbers going down, boom. proof you looking for.
If you look at traffic data for GW2LFG, they don't get more than 8,000 unique visitors a month. Hardly great by any means.
The problem is, Your data has no meaning to the real state of the game, since ArenaNet doesn't release any numbers, so these are only speculations , also from my experience there OBVIOUSLY was a playerbase drop since August (like in other new MMO games), but it is nowhere near death. Blacktide for instance is full of ppl, WvWvW queues (and its 3rd last WvWvW server, so pretty bad ), You can find pt for Fractal or dung in no time , plenty of ppl in sPvP, this is definetly not dead game by Your definition.
Anyways there is sagnificant drop in MMO players overall (check WoW, 4mln lost in little bit more than one year) and playerbase drops in other games. PPL are just burned out and probably wait for some revolution like in eastern Europe 1989
I don't see what it is unresponsible, Gw2 combat is faster then Tera, but you consider it better then Gw2, strafing is also not hard I can even dodge some ranged attacks only strafing not even using dodge.
A common mistake, people confuse "action" for "fast". Action combat doesn't have to be fast. Tab/Targeting can have fast combat, doesn't make it action.
GW2 is not action combat, it is hybrid. Tera and Neverwinter are action combat MMOs.
Action should not be part of an mmorpg imho. In fact, it should be an RPGMMO. Everyone has forgotten what an rpg is all about. If folks want action, go play an fps. /shrug
Death is nothing to us, since when we are, Death has not come, and when death has come, we are not.
I don't see what it is unresponsible, Gw2 combat is faster then Tera, but you consider it better then Gw2, strafing is also not hard I can even dodge some ranged attacks only strafing not even using dodge.
A common mistake, people confuse "action" for "fast". Action combat doesn't have to be fast. Tab/Targeting can have fast combat, doesn't make it action.
GW2 is not action combat, it is hybrid. Tera and Neverwinter are action combat MMOs.
And recall, that a good many computers don't have things "abled" so they can be tracked, at least not tech savvy folk. But i don't think this was about who would play this game the most it was about which did u like better. Doesn't matter if 1 person plays both.
I don't see what it is unresponsible, Gw2 combat is faster then Tera, but you consider it better then Gw2, strafing is also not hard I can even dodge some ranged attacks only strafing not even using dodge.
A common mistake, people confuse "action" for "fast". Action combat doesn't have to be fast. Tab/Targeting can have fast combat, doesn't make it action.
GW2 is not action combat, it is hybrid. Tera and Neverwinter are action combat MMOs.
Action should not be part of an mmorpg imho. In fact, it should be an RPGMMO. Everyone has forgotten what an rpg is all about. If folks want action, go play an fps. /shrug
Thank you. I still don't know whathappened to this genre. I don't mind Rpg being a niche, i don't want a game that appeals to FPS folk, strategy game folk or Action game folk. I don't mind if it has elements, but for the love of anything, i want to see more classic rpg elements in MMOs. How about a decent quest line that doesnt involve me flowering a single darn plant.
I don't see what it is unresponsible, Gw2 combat is faster then Tera, but you consider it better then Gw2, strafing is also not hard I can even dodge some ranged attacks only strafing not even using dodge.
A common mistake, people confuse "action" for "fast". Action combat doesn't have to be fast. Tab/Targeting can have fast combat, doesn't make it action.
GW2 is not action combat, it is hybrid. Tera and Neverwinter are action combat MMOs.
Action should not be part of an mmorpg imho. In fact, it should be an RPGMMO. Everyone has forgotten what an rpg is all about. If folks want action, go play an fps. /shrug
Thank you. I still don't know whathappened to this genre. I don't mind Rpg being a niche, i don't want a game that appeals to FPS folk, strategy game folk or Action game folk. I don't mind if it has elements, but for the love of anything, i want to see more classic rpg elements in MMOs. How about a decent quest line that doesnt involve me flowering a single darn plant.
It doesn't pay off ...and game bussiness is money
For instance
Skyrim with shit storyline sold over 7mln copies.
The Witcher 2 with and its mature story, where game doesn't hold Your hand and treat You like an adult 1.7 mln copies .
Maybe its not a good example, but making mature games doesn't pay off and publishers like monies
also from my experience there OBVIOUSLY was a playerbase drop since August (like in other new MMO games), but it is nowhere near death. Blacktide for instance is full of ppl, WvWvW queues (and its 3rd last WvWvW server, so pretty bad ), You can find pt for Fractal or dung in no time , plenty of ppl in sPvP, this is definetly not dead game by Your definition.
Anyways there is sagnificant drop in MMO players overall (check WoW, 4mln lost in little bit more than one year) and playerbase drops in other games. PPL are just burned out and probably wait for some revolution like in eastern Europe 1989
I never said all servers were empty. There are 6-8 healthy servers in NA and the same in EU. If WoW dies tomorrow it was still a massive success. We are talking about a game that isn't even a year old.
All i have noticed from the players playing Wildstar is they tend to be terrible at actually getting out of the way and utilizing the action mechanics.
A player who uses their double jump, dodge, and sprint functions will be far more active and effective in combat.
Wildstar looks like VANILLA WoW 2.0, and personally that excites me.
GW2 was not a regret purchase, but I just didn't like my attacks being so constrained by weapon choice and low number of slots. Great for some people, but not for me.
The combat in Wildstar looks a lot tighter than the glitchy combat of GW2. Have to say I prefer GW2's graphics, though. Wildstar looks too much like World of WarCraft, I feel.
Originally posted by Axxar The combat in Wildstar looks a lot tighter than the glitchy combat of GW2. Have to say I prefer GW2's graphics, though. Wildstar looks too much like World of WarCraft, I feel.
To me WoW has the smoothest gameplay out...well so I thought. GW2 at first feels somewhat lazy but after playing it for a while it is more natural. Going from GW2 to WoW is a gameplay culture shock. You are constantly trying to dodge in WoW and it isn't there. That being said, WoW and GW2 have awesome game mechanics imho. I don't care for Tera or Neverwinters because of the roots emposed during casting.
Death is nothing to us, since when we are, Death has not come, and when death has come, we are not.
Off course I don't like the game, it is one of the worst MMOs I played (Along with FFXIV 1.0 and STO). I can list 10 - 15 stats about how badly it failed. But my point was that GW2 had no longevity due to the fact that there was no end game. The OP tried to suggest that end game doesn't matter. But it does and it is the most important part of MMOs.
Out of curiosity and since you DID say you could list 10-15 stats on how badly GW2 failed, could you please list those stats? Also, could you list 10-15 counter points on your favorite MMO of choice on how it greatly succeeds? Thanks buddy!
*edit* : Sources would be great too. We can't have stats based on opinions now can we?
I had done this earlier, I can update these to reflect current data but you can be sure that it has dropped since the last time I pulled these figures, and significantly.
Traffic of Guildwars2.com down 48% from Sept '12 to Dec '12. (Source: comScore)
Traffic of Guildwars2guru.com down 63% from Sept '12 to Dec '12. (Source: comScore)
Traffic of Guildwars2 Subreddit down 62% from Sept '12 to Dec '12. (Source: /r/guildwars2)
200 people in sPvP concurrently during primetime (Source: In Game - Mists)
90% drop in player activity per Xfire from Sept '12 to Dec '12 (Source: Xfire)
Some new ones:
73% drop in sales from Q4 '12 to Q1 '13 (Source: NCSoft Quarterly Report)
50% drop in NCSoft Stock from the day GW2 launched to today (Source: Any stock tracker)
About 6,000 to 8,000 unique vistors to GW2LFG a month.
Moral of the story? It isn't a "growing" MMO by any means it is declining. Mainly because there is nothing to do. Especially with the tough competition coming out this year and next, the future doesn't look bright.
I'd say this data is relevant to the state of the game, contrary to what was being said above.
Originally posted by Thresh Judging by that vid alone, WS looks a lot more interesting, low level wise, at least. GW2 the guy just uses autoattack and occasionally presses 2 or 3. Also even tutorial level entry level mobs in WS are not as trivial, combat is far more engaging. And that vid quality is atrocious. Should have just linked the original video to compare.
Yeah, he's not going to get top DPS that way. He needs to skip 3 and only use 2 between autoattacks
No one is brainwashed over endgame. Endgame matters in MMOs, which is why the majority of GW2 servers are dead because players have nothing to do.
Indeed, If I wanted to play a pure skill-based game to play I'd choose plethora of other genres there are. I think it's safe to say that majority of rpg/mmorpg players prefer progression.
Why can't it have both? Eventually the progression has to end. Also, if you are better skilled then a higher lvl char you can still win.. I don't understand the mentality that everything has to be mutually exclusive. when a games progression ends it does become somewhat boring.. cause it seems to lose purpose... but at the same time combat is a different thing entirely.. being able to progress and having skill based combat are unrelated.
Judging how you play dungeons in gw2 I wouldn't hold high hopes for raids. I mean there are good things about the game but lack of class roles really didn't help intergroup mechanic.
yeah i just hope to not be a gear treadmill raiding & be something unigue as they say & havnt seen b4..
and after that who knows maybe we will see a open pvp server..i think these guys have solve the problem of ganging & they dont know it..I think with a level-scaling system based on what zone you're in, that having a server with open pvp would be a great idea.
Some advice to you. If you are looking for more views/subscribers and a more balanced discussion don't throw bias and condescending descriptions in your comparison videos. For example throwing in retro music to make Wildstar's combat look more of a joke was just bad. I'm certainly not going to watch any of your "comparison" videos again. This is completely biased.
For the record I think Guild War 2's combat is really good, but it lacks stuff to do at endgame that you don't get bored of within a month, and the new temporary content they add each month or so isn't enough to sustain a hardcore player. I can't speak about Wildstar as I haven't played it, but from what I've heard it's very much like GW2 (a good thing to me) so I'll just assume it's fun until I get my hands on it for a final verdict. So Wildstar promising RAIDING is a big deal to some, whether you'd like to think so or not. I also don't think ultimately combat is the only factor when it comes to fun - for example I like the FFXIV reboot even though I don't like the combat.
Off course I don't like the game, it is one of the worst MMOs I played (Along with FFXIV 1.0 and STO). I can list 10 - 15 stats about how badly it failed. But my point was that GW2 had no longevity due to the fact that there was no end game. The OP tried to suggest that end game doesn't matter. But it does and it is the most important part of MMOs.
Out of curiosity and since you DID say you could list 10-15 stats on how badly GW2 failed, could you please list those stats? Also, could you list 10-15 counter points on your favorite MMO of choice on how it greatly succeeds? Thanks buddy!
*edit* : Sources would be great too. We can't have stats based on opinions now can we?
I had done this earlier, I can update these to reflect current data but you can be sure that it has dropped since the last time I pulled these figures, and significantly.
Traffic of Guildwars2.com down 48% from Sept '12 to Dec '12. (Source: comScore)
Traffic of Guildwars2guru.com down 63% from Sept '12 to Dec '12. (Source: comScore)
Traffic of Guildwars2 Subreddit down 62% from Sept '12 to Dec '12. (Source: /r/guildwars2)
200 people in sPvP concurrently during primetime (Source: In Game - Mists)
90% drop in player activity per Xfire from Sept '12 to Dec '12 (Source: Xfire)
Some new ones:
73% drop in sales from Q4 '12 to Q1 '13 (Source: NCSoft Quarterly Report)
50% drop in NCSoft Stock from the day GW2 launched to today (Source: Any stock tracker)
About 6,000 to 8,000 unique vistors to GW2LFG a month.
Moral of the story? It isn't a "growing" MMO by any means it is declining. Mainly because there is nothing to do. Especially with the tough competition coming out this year and next, the future doesn't look bright.
We wanted links to the data you have posted and the only thing one can check is Xfire, which has been shown as a useless source of data, since Xfire only shows what games Xfire users are playing. So again I will ask - ACTUAL LINKS to the sources - I have searched based on your information and nothing is there.
We wanted links to the data you have posted and the only thing one can check is Xfire, which has been shown as a useless source of data, since Xfire only shows what games Xfire users are playing. So again I will ask - ACTUAL LINKS to the sources - I have searched based on your information and nothing is there.
Which one are you looking for? All is easily available online. I can post the comScore PDF or screenshot tomorrow.
Off course I don't like the game, it is one of the worst MMOs I played (Along with FFXIV 1.0 and STO). I can list 10 - 15 stats about how badly it failed. But my point was that GW2 had no longevity due to the fact that there was no end game. The OP tried to suggest that end game doesn't matter. But it does and it is the most important part of MMOs.
Out of curiosity and since you DID say you could list 10-15 stats on how badly GW2 failed, could you please list those stats? Also, could you list 10-15 counter points on your favorite MMO of choice on how it greatly succeeds? Thanks buddy!
*edit* : Sources would be great too. We can't have stats based on opinions now can we?
I had done this earlier, I can update these to reflect current data but you can be sure that it has dropped since the last time I pulled these figures, and significantly.
Traffic of Guildwars2.com down 48% from Sept '12 to Dec '12. (Source: comScore)
Traffic of Guildwars2guru.com down 63% from Sept '12 to Dec '12. (Source: comScore)
Traffic of Guildwars2 Subreddit down 62% from Sept '12 to Dec '12. (Source: /r/guildwars2)
200 people in sPvP concurrently during primetime (Source: In Game - Mists)
90% drop in player activity per Xfire from Sept '12 to Dec '12 (Source: Xfire)
Some new ones:
73% drop in sales from Q4 '12 to Q1 '13 (Source: NCSoft Quarterly Report)
50% drop in NCSoft Stock from the day GW2 launched to today (Source: Any stock tracker)
About 6,000 to 8,000 unique vistors to GW2LFG a month.
Moral of the story? It isn't a "growing" MMO by any means it is declining. Mainly because there is nothing to do. Especially with the tough competition coming out this year and next, the future doesn't look bright.
We wanted links to the data you have posted and the only thing one can check is Xfire, which has been shown as a useless source of data, since Xfire only shows what games Xfire users are playing.
Sufficiently large sample size to draw conclusions.
Comments
A common mistake, people confuse "action" for "fast". Action combat doesn't have to be fast. Tab/Targeting can have fast combat, doesn't make it action.
GW2 is not action combat, it is hybrid. Tera and Neverwinter are action combat MMOs.
The problem is, Your data has no meaning to the real state of the game, since ArenaNet doesn't release any numbers, so these are only speculations , also from my experience there OBVIOUSLY was a playerbase drop since August (like in other new MMO games), but it is nowhere near death. Blacktide for instance is full of ppl, WvWvW queues (and its 3rd last WvWvW server, so pretty bad ), You can find pt for Fractal or dung in no time , plenty of ppl in sPvP, this is definetly not dead game by Your definition.
Anyways there is sagnificant drop in MMO players overall (check WoW, 4mln lost in little bit more than one year) and playerbase drops in other games. PPL are just burned out and probably wait for some revolution like in eastern Europe 1989
Action should not be part of an mmorpg imho. In fact, it should be an RPGMMO. Everyone has forgotten what an rpg is all about. If folks want action, go play an fps. /shrug
Death is nothing to us, since when we are, Death has not come, and when death has come, we are not.
And recall, that a good many computers don't have things "abled" so they can be tracked, at least not tech savvy folk. But i don't think this was about who would play this game the most it was about which did u like better. Doesn't matter if 1 person plays both.
Thank you. I still don't know whathappened to this genre. I don't mind Rpg being a niche, i don't want a game that appeals to FPS folk, strategy game folk or Action game folk. I don't mind if it has elements, but for the love of anything, i want to see more classic rpg elements in MMOs. How about a decent quest line that doesnt involve me flowering a single darn plant.
It doesn't pay off ...and game bussiness is money
For instance
Skyrim with shit storyline sold over 7mln copies.
The Witcher 2 with and its mature story, where game doesn't hold Your hand and treat You like an adult 1.7 mln copies .
Maybe its not a good example, but making mature games doesn't pay off and publishers like monies
I never said all servers were empty. There are 6-8 healthy servers in NA and the same in EU. If WoW dies tomorrow it was still a massive success. We are talking about a game that isn't even a year old.
All i have noticed from the players playing Wildstar is they tend to be terrible at actually getting out of the way and utilizing the action mechanics.
A player who uses their double jump, dodge, and sprint functions will be far more active and effective in combat.
Wildstar looks like VANILLA WoW 2.0, and personally that excites me.
GW2 was not a regret purchase, but I just didn't like my attacks being so constrained by weapon choice and low number of slots. Great for some people, but not for me.
To me WoW has the smoothest gameplay out...well so I thought. GW2 at first feels somewhat lazy but after playing it for a while it is more natural. Going from GW2 to WoW is a gameplay culture shock. You are constantly trying to dodge in WoW and it isn't there. That being said, WoW and GW2 have awesome game mechanics imho. I don't care for Tera or Neverwinters because of the roots emposed during casting.
Death is nothing to us, since when we are, Death has not come, and when death has come, we are not.
I'd say this data is relevant to the state of the game, contrary to what was being said above.
raids incoming in Gw2 too..
http://www.reddit.com/r/Guildwars2/comments/1g0zqb/tc_fireside_chat_with_former_lead_producer_in_la/
Yeah, he's not going to get top DPS that way. He needs to skip 3 and only use 2 between autoattacks
Very interesting, more guild content
Why can't it have both? Eventually the progression has to end. Also, if you are better skilled then a higher lvl char you can still win.. I don't understand the mentality that everything has to be mutually exclusive. when a games progression ends it does become somewhat boring.. cause it seems to lose purpose... but at the same time combat is a different thing entirely.. being able to progress and having skill based combat are unrelated.
war of warriors?
more like Warrior vs. Disney
yeah i just hope to not be a gear treadmill raiding & be something unigue as they say & havnt seen b4..
and after that who knows maybe we will see a open pvp server..i think these guys have solve the problem of ganging & they dont know it..I think with a level-scaling system based on what zone you're in, that having a server with open pvp would be a great idea.
Some advice to you. If you are looking for more views/subscribers and a more balanced discussion don't throw bias and condescending descriptions in your comparison videos. For example throwing in retro music to make Wildstar's combat look more of a joke was just bad. I'm certainly not going to watch any of your "comparison" videos again. This is completely biased.
For the record I think Guild War 2's combat is really good, but it lacks stuff to do at endgame that you don't get bored of within a month, and the new temporary content they add each month or so isn't enough to sustain a hardcore player. I can't speak about Wildstar as I haven't played it, but from what I've heard it's very much like GW2 (a good thing to me) so I'll just assume it's fun until I get my hands on it for a final verdict. So Wildstar promising RAIDING is a big deal to some, whether you'd like to think so or not. I also don't think ultimately combat is the only factor when it comes to fun - for example I like the FFXIV reboot even though I don't like the combat.
We wanted links to the data you have posted and the only thing one can check is Xfire, which has been shown as a useless source of data, since Xfire only shows what games Xfire users are playing. So again I will ask - ACTUAL LINKS to the sources - I have searched based on your information and nothing is there.
Based on the GW2 reddit traffic data - it hasn't gone down. http://www.reddit.com/r/Guildwars2/comments/15uaub/rguildwars2_traffic_2012/
Which one are you looking for? All is easily available online. I can post the comScore PDF or screenshot tomorrow.
Sufficiently large sample size to draw conclusions.
I believe he is using the music from GW2 April Fools Event "The Super Adventure Box".
Death is nothing to us, since when we are, Death has not come, and when death has come, we are not.