Well, I'm sure a lot of people will enjoy the game, but I won't.
the combat system is over a decade old
the graphics don't appeal to me
the game seems to be extremely simplified. It does tell you exactly where to go for quests and where not to stand when attacked. People can completely shut down their brain while playing.
Obviously you have not played many action combat games. Unless you have some OP macros with action combat - if you shut down your brain while playing you will be dead in about 3 seconds. Try GW2 and Tera. Telegraphs or not you had better move or you are toast.
It looks extremely polished, that's for sure. I like the character design and the world design (looks very open-ended).
However, I can't say that this really impressed me in a significant way. Of course, for just the first few levels of the game, that's pretty much what you could except.
Still, I was hoping WildStar would bring some of its humoristic charm straight into those first 20 minutes or so as well.
Also, telegraphs: I don't really see what it adds to the game. Many games have been doing them for years and in the latest WoW expansion, Blizz has also been using them intensively, in a similar way as here. Personally I always found the "avoid the shit on the ground" approach to get obnoxious after a while, especially when overused in boss fights (the first dungeons and raids in TOR were horrible like that).
Feel free to use my referral link for SW:TOR if you want to test out the game. You'll get some special unlocks!
WoW had more issues at lunch than most of new MMOs.
It was such a massive success because of many things, but non of them is WoW being a better game or more polished game than what we are getting now.
Are you sure?
Example: replayability.
Six starting zones, six classes, eight races, players could level up several characters on the same faction without seeing the same content twice. Which recent MMORPG could beat that?
Also, I think that one reason why modern MMORPGs are less interesting (to me), is that there is no need to communicate anymore. Couldn't find an NPC or mobs you were looking for? Search, meet new players, ask in the chat, people communicate, people get to know each other. In modern games: the arrow points you the way, shut down your brain please, don't talk to others. Dungeons? You had to walk there, sometimes long distance. People were determined to go through that dungeon together, because they know that if they'd fail or annoy each other too much, it would take quite a while to try that again. Today? Click a button, get teleported there, rush through without a word, annoy people if you want to, and teleport back out. Bosses? In games like Wildstar, those red zones tell you exactly where to move out at what times. It surprises me that the game doesn't just take control of the character of yourself. If you met a strong boss in WoW, you asked for help in the chat or in forums. People talked to each other.
Originally posted by remyburke How many times can people play the same fucking themepark? My god people wake up and want more from your game.
Dude you should ask that from Nintendo. The answer would be "oh. We are at 33 years and counting...."
as for the WoW clone thingie, combat is extremely important in an MMO and Wildstar has more of a GW2 feel to it. It is true though that the quest structure is more WoW, but with some Public Quest taken from WAR and dynamic events from GW2. The housing is not from any game I know of, what else?
Ah yes! The journal system is from WAR, the graphics are reminiscent of WoW bu the music is more GW2 or even SWTOR. Path system? Nope. Looks original. Crafting? We know so little of it. Can't say, but it looks original. What else?
PvP... It has arenas and bgs, but so many games have those too. Some open world PvP area at level 20s, but quite unconfirmed what it is exactly and warplots. Design your own base 40vs40 destructible environment, vehicle combat etc. where that come from? I am sure someone will find an appropriate game this is taken from too.
Seems to me is quite more than a WoW clone...
"If you give a man a fish, you feed him for a day, if you teach him how to fish, you feed him for a lifetime"
Well, I'm sure a lot of people will enjoy the game, but I won't.
the combat system is over a decade old
the graphics don't appeal to me
the game seems to be extremely simplified. It does tell you exactly where to go for quests and where not to stand when attacked. People can completely shut down their brain while playing.
A decade old, you are right, everyone knows GW2 and Tera were released in 2003 oh... Wait!
Can't argue with graphics
Simplified because it tells you where to go? What mmo have you played that does not have some sort of quest indication? I honestly can't recall. Also this one just display an arrow for a few seconds showing you a direction instead of more overt way like a giant shaft of Light from the sky. Also did not see any aids in the jumping puzzle, did you? Also have ou seen how crazy those telegraph looks later on? No? Go watch the telegraph dev speak video.
Finally this is the 6th level area. Not exactly end game.
"If you give a man a fish, you feed him for a day, if you teach him how to fish, you feed him for a lifetime"
Originally posted by lasttime Wildstar just feels super generic. I got really excited for the game until I got into the beta and tried it.
lol Wildstar has to be the less generic MMO on production. Perhaps you meant something else.. because wildstar is not generic.
[quote]First, a brief message about what the word ‘generic’ actually means. It does not mean ‘boring’, ‘bland’, ‘simple’, ‘predictable’, ‘popular’ or ‘bad’ although generic games commonly are also some or all of the above. It means “relating to or descriptive of an entire group or class” or in the case of games, genre. So it means much the same as ‘conventional’ or ‘clichéd’.[/quote]
Wildstar is likely the least generic MMO currently in production? hmmmmmmmmmm
Originally posted by Arthasm I'll judge game after when I play it by my hands. Video can't tell me nothing. Was hyped for Toilet Wars 2, but not happend anymore.
Never played GW2 but I keep hearing negative feedback. Game looks gorgeous I'm guessing mechanics suck ass.
I really really hope Carbine learnt all the bad from GW2 and are doing a better job.
Originally posted by Arthasm I'll judge game after when I play it by my hands. Video can't tell me nothing. Was hyped for Toilet Wars 2, but not happend anymore.
Never played GW2 but I keep hearing negative feedback. Game looks gorgeous I'm guessing mechanics suck ass.
I really really hope Carbine learnt all the bad from GW2 and are doing a better job.
On these forums it will be rare to hear balanced opinions.
I feel like GW2 is one of the strongest games out there personally, it plays in a way that is quite distinct from anything else.
Wildstar definitely seems to embrace a few of the things that GW2 did, but it looks like they're also going more along the classic route in other parts of the game, like general questing and PvE endgame.
Feel free to use my referral link for SW:TOR if you want to test out the game. You'll get some special unlocks!
Originally posted by Arthasm I'll judge game after when I play it by my hands. Video can't tell me nothing. Was hyped for Toilet Wars 2, but not happend anymore.
Never played GW2 but I keep hearing negative feedback. Game looks gorgeous I'm guessing mechanics suck ass.
I really really hope Carbine learnt all the bad from GW2 and are doing a better job.
On these forums it will be rare to hear balanced opinions.
I feel like GW2 is one of the strongest games out there personally, it plays in a way that is quite distinct from anything else.
Wildstar definitely seems to embrace a few of the things that GW2 did, but it looks like they're also going more along the classic route in other parts of the game, like general questing and PvE endgame.
True but you know a game is REALLY good when you hear A LOT of positive feedback so much that overshadows the few haters. Good examples are WoW and LoL.. For GW2 a ton of people lost interest quick, which tells me right away something.
True but you know a game is REALLY good when you hear A LOT of positive feedback so much that overshadows the few haters. Good examples are WoW and LoL.. For GW2 a ton of people lost interest quick, which tells me right away something.
Would be amazing if NCsoft nails this game.
You're hearing a lot of good feedback on WoW on THESE forums? Hahaha, no offense, but I want some of what you're smoking...
Everything depends on the timeframe and the place you're viewing something in, before launch you have the hype and the trolls, just after launch you have the ecstatic ones and the severely disappointed, some time after launch you have the people bitching about balance or using the example of the game for their own agenda.
In terms of place, lets be honest: mmorpg.com is good because it features a lot of games and often has some interesting info about them, but it's also a haven for eternally disgruntled whiners. Look at other forums and you see a different picture.
The only way to get a good idea about something is to compare a lot of different views. And of course there needs to be enough stuff out there to spark your interest. Then you just need to decide if a game will be worth the cost to try it yourself.
Feel free to use my referral link for SW:TOR if you want to test out the game. You'll get some special unlocks!
True but you know a game is REALLY good when you hear A LOT of positive feedback so much that overshadows the few haters. Good examples are WoW and LoL.. For GW2 a ton of people lost interest quick, which tells me right away something.
Would be amazing if NCsoft nails this game.
You're hearing a lot of good feedback on WoW on THESE forums? Hahaha, no offense, but I want some of what you're smoking...
Everything depends on the timeframe and the place you're viewing something in, before launch you have the hype and the trolls, just after launch you have the ecstatic ones and the severely disappointed, some time after launch you have the people bitching about balance or using the example of the game for their own agenda.
In terms of place, lets be honest: mmorpg.com is good because it features a lot of games and often has some interesting info about them, but it's also a haven for eternally disgruntled whiners. Look at other forums and you see a different picture.
The only way to get a good idea about something is to compare a lot of different views. And of course there needs to be enough stuff out there to spark your interest. Then you just need to decide if a game will be worth the cost to try it yourself.
This site alone means nothing. The big picture is WoW having a ridiculously amount of players, streamers, views and positive and neutral feedback in general. GW2 doesn't, even though you don't have to pay monthly people have lost interest way too fast, not only on this site.. Doesn't make GW2 a bad game but you are damn sure I would try WoW before GW2.
Originally posted by Arthasm I'll judge game after when I play it by my hands. Video can't tell me nothing. Was hyped for Toilet Wars 2, but not happend anymore.
Never played GW2 but I keep hearing negative feedback. Game looks gorgeous I'm guessing mechanics suck ass.
I really really hope Carbine learnt all the bad from GW2 and are doing a better job.
I was really hyped by GW2 and it is not that it disappointed... it actually accomplished everything it promised, but what I did not factor was that the PvE part was so utterly boring Also character advancement is really little. You will unlock all skills you want by level 40.. and then you are looking in the face of 40 levels in which you get just a new talent point a level. The talents are cool, but not enough incentive to keep playing
I fear the Devs went with a focus on PvP. To be honest I always hear the first GW was mainly a pvp game, so maybe hoping GW2 would have very decent PvE was too much, but I found it lacking. A shame too, because the game is gorgeous and I love the world, the races and everything around it. Many thing were really well done it just did not keep my interest long enough Mostly I felt that the Dynamic events were nice, but would need something more meaty to complement them. The personal storyline was cool, but not enough to complement the events, that is one reason I have strong hopes for Wildstar as it will have both quest based gameplay, Dynamic events and Public quests, plus a more traditional looking character advancement (I hope! we still know little of that talent system!).
"If you give a man a fish, you feed him for a day, if you teach him how to fish, you feed him for a lifetime"
This site alone means nothing. The big picture is WoW having a ridiculously amount of players, streamers, views and positive and neutral feedback in general. GW2 doesn't, even though you don't have to pay monthly people have lost interest way too fast, not only on this site.. Doesn't make GW2 a bad game but you are damn sure I would try WoW before GW2.
As this is actually a thread and forum about Wildstar, I'm going to abandon this discussion. But the last thing I will say is this: as someone who has (recently) personally played both WoW and GW2 for a significant time, I feel that both those games are successful with their target audience and both are (still) strong going games.
Both games have a really good population, so anyone making an argument that either of these games is failing has very little ground to stand on.
Finally, each of those games also have their distinct weaknesses, like any product out there.
Feel free to use my referral link for SW:TOR if you want to test out the game. You'll get some special unlocks!
Would be nice to see a first person perspective. So when zoomed all the way, you can see the hands, and weapons when in use. I think for situation with smog, and seeing only smog on the screen in 3rd person takes away from the adventure of jumping into something unknown ehen its just a veil, rather than being able to see better in certain platforming situations with smog.
Write bad things that are done to you in sand, but write the good things that happen to you on a piece of marble
No MMO out there is interesting to watch someone else play at level 6.
You can say stuff like "same old, same old" or something with even less meaning like "it should be interesting at level 1" but I would rather have a good "WoW clone" than a bad original game.
I will most definitely be getting Wildstar despite level 6 gameplay not being very interesting.
You know what other games you can kill boars in a tired old fashion? LOTRO, literally half of the game is you killing boars. You'd thing there was a war going on or something. Boars, I just can't escape them in mmos.
Also, it's nice to know that developers are keeping the tradition of retarded looking swords alive, does the art crew look for the opinions of 8 year olds when designing swords? Seriously, they just keep getting dumber and dumber.
I was going to play this title but after watching this I do not think so.... That combat in the beginning is far too slow for me. Even my lvl 1 human paladin didn't hit that slow.
"The King and the Pawn return to the same box at the end of the game"
No MMO out there is interesting to watch someone else play at level 6.
You can say stuff like "same old, same old" or something with even less meaning like "it should be interesting at level 1" but I would rather have a good "WoW clone" than a bad original game.
I will most definitely be getting Wildstar despite level 6 gameplay not being very interesting.
I have to disagree DC universe online was amazing to play at level 6...
However after that it got boring rather fast not to mention you could not even level since high level characters were ganking you around each and ever corner.
I also am not foolish enough to try to judge this game after 6 levels. Wlldstar still looks like it will be a must play MMO of 2013, even after this video.
------------------------------ You see, every mammal on this planet instinctively develops a natural equilibrium with their surrounding environment, but you humans do not. You spread to an area, and you multiply, and you multiply, until every natural resource is consumed. The only way you can survive is to spread to another area. There is another organism on this planet that follows the same pattern. Do you know what it is? A virus. Human beings are a disease, a cancer of this planet.-Mr.Smith
You know what other games you can kill boars in a tired old fashion? LOTRO, literally half of the game is you killing boars. You'd thing there was a war going on or something. Boars, I just can't escape them in mmos.
Also, it's nice to know that developers are keeping the tradition of retarded looking swords alive, does the art crew look for the opinions of 8 year olds when designing swords? Seriously, they just keep getting dumber and dumber.
I was wondering if I was the only one thinking that.
No MMO out there is interesting to watch someone else play at level 6.
You can say stuff like "same old, same old" or something with even less meaning like "it should be interesting at level 1" but I would rather have a good "WoW clone" than a bad original game.
This is the type of comment that I respect. Instead of fanboing it up trying to use any ridiculous statement imaginable in a fruitless attempt to convince us that the game is not a theme park clone - just straight up says yep, wow clone it may be but it looks like a high quality one and I want to play it. Well done sir, you have a backbone and are not a lapdog.
I will most definitely be getting Wildstar despite level 6 gameplay not being very interesting.
Comments
Obviously you have not played many action combat games. Unless you have some OP macros with action combat - if you shut down your brain while playing you will be dead in about 3 seconds. Try GW2 and Tera. Telegraphs or not you had better move or you are toast.
It looks extremely polished, that's for sure. I like the character design and the world design (looks very open-ended).
However, I can't say that this really impressed me in a significant way. Of course, for just the first few levels of the game, that's pretty much what you could except.
Still, I was hoping WildStar would bring some of its humoristic charm straight into those first 20 minutes or so as well.
Also, telegraphs: I don't really see what it adds to the game. Many games have been doing them for years and in the latest WoW expansion, Blizz has also been using them intensively, in a similar way as here. Personally I always found the "avoid the shit on the ground" approach to get obnoxious after a while, especially when overused in boss fights (the first dungeons and raids in TOR were horrible like that).
Feel free to use my referral link for SW:TOR if you want to test out the game. You'll get some special unlocks!
Are you sure?
Example: replayability.
Six starting zones, six classes, eight races, players could level up several characters on the same faction without seeing the same content twice. Which recent MMORPG could beat that?
Also, I think that one reason why modern MMORPGs are less interesting (to me), is that there is no need to communicate anymore. Couldn't find an NPC or mobs you were looking for? Search, meet new players, ask in the chat, people communicate, people get to know each other. In modern games: the arrow points you the way, shut down your brain please, don't talk to others. Dungeons? You had to walk there, sometimes long distance. People were determined to go through that dungeon together, because they know that if they'd fail or annoy each other too much, it would take quite a while to try that again. Today? Click a button, get teleported there, rush through without a word, annoy people if you want to, and teleport back out. Bosses? In games like Wildstar, those red zones tell you exactly where to move out at what times. It surprises me that the game doesn't just take control of the character of yourself. If you met a strong boss in WoW, you asked for help in the chat or in forums. People talked to each other.
Let's play Fallen Earth (blind, 300 episodes)
Let's play Guild Wars 2 (blind, 45 episodes)
Dude you should ask that from Nintendo. The answer would be "oh. We are at 33 years and counting...."
as for the WoW clone thingie, combat is extremely important in an MMO and Wildstar has more of a GW2 feel to it. It is true though that the quest structure is more WoW, but with some Public Quest taken from WAR and dynamic events from GW2. The housing is not from any game I know of, what else?
Ah yes! The journal system is from WAR, the graphics are reminiscent of WoW bu the music is more GW2 or even SWTOR. Path system? Nope. Looks original. Crafting? We know so little of it. Can't say, but it looks original. What else?
PvP... It has arenas and bgs, but so many games have those too. Some open world PvP area at level 20s, but quite unconfirmed what it is exactly and warplots. Design your own base 40vs40 destructible environment, vehicle combat etc. where that come from? I am sure someone will find an appropriate game this is taken from too.
Seems to me is quite more than a WoW clone...
"If you give a man a fish, you feed him for a day, if you teach him how to fish, you feed him for a lifetime"
A decade old, you are right, everyone knows GW2 and Tera were released in 2003 oh... Wait!
Can't argue with graphics
Simplified because it tells you where to go? What mmo have you played that does not have some sort of quest indication? I honestly can't recall. Also this one just display an arrow for a few seconds showing you a direction instead of more overt way like a giant shaft of Light from the sky. Also did not see any aids in the jumping puzzle, did you? Also have ou seen how crazy those telegraph looks later on? No? Go watch the telegraph dev speak video.
Finally this is the 6th level area. Not exactly end game.
"If you give a man a fish, you feed him for a day, if you teach him how to fish, you feed him for a lifetime"
Wildstar is likely the least generic MMO currently in production? hmmmmmmmmmm
Never played GW2 but I keep hearing negative feedback. Game looks gorgeous I'm guessing mechanics suck ass.
I really really hope Carbine learnt all the bad from GW2 and are doing a better job.
On these forums it will be rare to hear balanced opinions.
I feel like GW2 is one of the strongest games out there personally, it plays in a way that is quite distinct from anything else.
Wildstar definitely seems to embrace a few of the things that GW2 did, but it looks like they're also going more along the classic route in other parts of the game, like general questing and PvE endgame.
Feel free to use my referral link for SW:TOR if you want to test out the game. You'll get some special unlocks!
True but you know a game is REALLY good when you hear A LOT of positive feedback so much that overshadows the few haters. Good examples are WoW and LoL.. For GW2 a ton of people lost interest quick, which tells me right away something.
Would be amazing if NCsoft nails this game.
You're hearing a lot of good feedback on WoW on THESE forums? Hahaha, no offense, but I want some of what you're smoking...
Everything depends on the timeframe and the place you're viewing something in, before launch you have the hype and the trolls, just after launch you have the ecstatic ones and the severely disappointed, some time after launch you have the people bitching about balance or using the example of the game for their own agenda.
In terms of place, lets be honest: mmorpg.com is good because it features a lot of games and often has some interesting info about them, but it's also a haven for eternally disgruntled whiners. Look at other forums and you see a different picture.
The only way to get a good idea about something is to compare a lot of different views. And of course there needs to be enough stuff out there to spark your interest. Then you just need to decide if a game will be worth the cost to try it yourself.
Feel free to use my referral link for SW:TOR if you want to test out the game. You'll get some special unlocks!
This site alone means nothing. The big picture is WoW having a ridiculously amount of players, streamers, views and positive and neutral feedback in general. GW2 doesn't, even though you don't have to pay monthly people have lost interest way too fast, not only on this site.. Doesn't make GW2 a bad game but you are damn sure I would try WoW before GW2.
I was really hyped by GW2 and it is not that it disappointed... it actually accomplished everything it promised, but what I did not factor was that the PvE part was so utterly boring Also character advancement is really little. You will unlock all skills you want by level 40.. and then you are looking in the face of 40 levels in which you get just a new talent point a level. The talents are cool, but not enough incentive to keep playing
I fear the Devs went with a focus on PvP. To be honest I always hear the first GW was mainly a pvp game, so maybe hoping GW2 would have very decent PvE was too much, but I found it lacking. A shame too, because the game is gorgeous and I love the world, the races and everything around it. Many thing were really well done it just did not keep my interest long enough Mostly I felt that the Dynamic events were nice, but would need something more meaty to complement them. The personal storyline was cool, but not enough to complement the events, that is one reason I have strong hopes for Wildstar as it will have both quest based gameplay, Dynamic events and Public quests, plus a more traditional looking character advancement (I hope! we still know little of that talent system!).
"If you give a man a fish, you feed him for a day, if you teach him how to fish, you feed him for a lifetime"
As this is actually a thread and forum about Wildstar, I'm going to abandon this discussion. But the last thing I will say is this: as someone who has (recently) personally played both WoW and GW2 for a significant time, I feel that both those games are successful with their target audience and both are (still) strong going games.
Both games have a really good population, so anyone making an argument that either of these games is failing has very little ground to stand on.
Finally, each of those games also have their distinct weaknesses, like any product out there.
Feel free to use my referral link for SW:TOR if you want to test out the game. You'll get some special unlocks!
Write bad things that are done to you in sand, but write the good things that happen to you on a piece of marble
The combat looks trite and boring, no thanks...
Thank you regardless for the footage.
James T. Kirk: All she's got isn't good enough! What else ya got?
Its 10 minutes of level 6 gameplay.
No MMO out there is interesting to watch someone else play at level 6.
You can say stuff like "same old, same old" or something with even less meaning like "it should be interesting at level 1" but I would rather have a good "WoW clone" than a bad original game.
I will most definitely be getting Wildstar despite level 6 gameplay not being very interesting.
You know what other games you can kill boars in a tired old fashion? LOTRO, literally half of the game is you killing boars. You'd thing there was a war going on or something. Boars, I just can't escape them in mmos.
Also, it's nice to know that developers are keeping the tradition of retarded looking swords alive, does the art crew look for the opinions of 8 year olds when designing swords? Seriously, they just keep getting dumber and dumber.
I have to disagree DC universe online was amazing to play at level 6...
However after that it got boring rather fast not to mention you could not even level since high level characters were ganking you around each and ever corner.
I also am not foolish enough to try to judge this game after 6 levels. Wlldstar still looks like it will be a must play MMO of 2013, even after this video.
------------------------------
You see, every mammal on this planet instinctively develops a natural equilibrium with their surrounding environment, but you humans do not. You spread to an area, and you multiply, and you multiply, until every natural resource is consumed. The only way you can survive is to spread to another area. There is another organism on this planet that follows the same pattern. Do you know what it is? A virus. Human beings are a disease, a cancer of this planet.-Mr.Smith
I was wondering if I was the only one thinking that.