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What's the point of TESO

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  • IselinIselin Member LegendaryPosts: 18,719
    Originally posted by jtcgs
    Originally posted by Iselin
    Originally posted by jtcgs
    Originally posted by Iselin

     "Shut WOW down" is your spin... 10 Mil copies? Quite possible... "abandoning MMO association" once again, your own brand of melodramatic hyperbole....

    My side? Unless you mean rational people that don't go off half-cocked on every issue with melodrama, as you do, and who will either play this game or not depending on whether it sucks or not when it's released... I don't have any other side.

    Don't mistake my reply to you as support for anything. It's just a reply against melodramatic nonsense...nothing more.

     More proof you have NO CREDIBILITY at all.

    http://www.justpushstart.com/2013/06/e3-2013-elder-scrolls-online-is-a-multiplayer-game-with-social-interactions/

    Matt Frior, THE MAN MAKING THE GAME "Elder Scrolls Online is a multiplayer game with a built in social aspects like doing quests with friends or guilds. Though it’s not really an MMO at all".

    http://www.strategyinformer.com/news/23350/the-elder-scrolls-online-is-more-a-multiplayer-elder-scrolls-game-than-an-mmo

    ""This is more a multiplayer Elder Scrolls game than an MMO," Matt Firor explains to Gamereactor"

    http://massively.joystiq.com/2013/06/05/zenimax-views-teso-as-more-multiplayer-elder-scrolls-than-mmo/

    "We wanted to get Elder Scrolls players who were unfamiliar with online games and MMO terms to get in, play, have fun and get introduced to the multiplayer aspects."

    Sorry buddy, your rose colored glasses have blinded you to everything...even the people making the game you are trying to hump agree with ME and what I have stated here. They are in full tilt damage control now trying to undo the last years worth of hype that completely missed its mark which is NOT YOU. lol...

     Lol. I guess I missed where they got rid of Cyrodiil and AvA...oh wait they didn't: http://www.mmorpg.com/gamelist.cfm/game/821/view/videos/play/3123/E3-2013-Talking-PVP-with-Brian-Wheeler.html

    The game hasn't changed in the slightest but you obviously are swallowing all the new hype they're spoon feeding you. Can't say I'm surprised.

     Where did *I* say the game changed? Didn't, grasping at straws again so you don't have to refute why the COMPANY is pushing it as something different?

    Yep, cause you bought into all that old spoon fed hype.

    You still haven't done a thing to gain any credibility back, the company itself changed its tune and that only happens for a reason...TES fans weren't buying into it and hated the idea.

    Funny thing is, it doesn't MATTER what they do. If they go more MMO, TES fans wont buy into it as THEY SAID THEMSELVES in those interviews. If they go lite MMO, the MMO crowd wont buy into it because it will be a crappy MMO. If they go TES Multiplayer the TES crowd still wont buy into it because of its massive weak DaoC faction/race/zone limitations.

    This is what happens when an IP is used by people wanting to make a game based on a different IP that wasn't good enough for a sequel in the first place.

    Look I don't have enough time to debate with someone who is so insecure that he's unable to say "I think that..." Or "In my opinion..." or "I'm willing to bet that..." Everything that you type is all about trying to characterize your biased opinions with terminology to try to sell us on the idea that you have insider knowledge as when you preface all your rants with "most people" or when you tell us that you can read the minds of the developers because you know the reason why they are currently pitching the game at the wider ES player base.

    my opinion is that the reason is not as dramatic as you try to portray it. They've told us MMO players about ESO the MMO and those of us who have been listening know it's an MMO -- if you don't think it is maybe you can tell us how it isn't. Now they are targeting a different group of people who might be afraid of the term MMO; maybe because they think it will "eat their life" ... which is typically what gamers who don't play MMOs say about why they don't.

    they are trying to attract that crowd by emphasizing how it can be played just like a single player game. Did you think that playing ESO as an SP game is a new concept? Have you never seen that in all modern MMOs? It's targeted marketing to try to increase hype and maybe tap a new demographic... That's all it is.

    But I know, that doesn't scream "News on FOX at 11" enough for you, nor does it fit with your pre-conceived judgement of how ESO will turn out. It's much more fun for you to just use it to bash the game as you have done with every single announcement that has been made about it in the past 6 months.

    BTW... Your preoccupation with the word "credibility" and your constant ad-hominems tells us quite a bit about you and not so much about your target du jour. just saying...

    "Social media gives legions of idiots the right to speak when they once only spoke at a bar after a glass of wine, without harming the community ... but now they have the same right to speak as a Nobel Prize winner. It's the invasion of the idiots”

    ― Umberto Eco

    “Microtransactions? In a single player role-playing game? Are you nuts?” 
    ― CD PROJEKT RED

  • IselinIselin Member LegendaryPosts: 18,719
    Originally posted by TheRose
    Originally posted by jtcgs
    Originally posted by azzamasin

    Same here and unlike jctgs (or however he spells his name) is wrong about people not understanding DAoC.  DAoC RvR is synonymous across the MMO genre as having excellent PvP with many people considering it the best iteration of PvP in an MMO to date. 

     Only to former DaoC players.

    Nobody that came In with Guild Wars 1 believes DaoC had better PvP, nobody that came in with WoW believes it either, nobody that came into the MMO genre within the last 3 years says "boy that DaoC had better PvP than the MMOs I have played!"

    Because they NEVER PLAYED IT...oh wait, do you actually think that because YOU and some other former DaoC players post online about it that it makes people believe your experiences with that game is going to change their mind about their own experiences?!?

    Rose colored glasses...glasses that have made some people so blind that they wont even admit that if DaoCs RvR was so damn great...why the hell didn't ANYONE EVER COPY IT? They didn't, because of its massive flaws and limitations.

    I must confess ive never played daoc, im too young.

    but my current mmo of choice planetside 2 and its predecessor owe daoc heavily.

    lots of people have tried to copy DAOCs PVP with varying degrees of success, but most of them tweak it in a bad way and ruin it.

    only SOE have succeeded with both Planetside and planetside 2

    mythic themselves tried with warhammer, which although i found fun for a few months, was fattaly flawed by having 2 sides and a city seige mechanic which meant it had to reset

    Your game of choice GW2 got most things right, although it was small scale and mean in terms of map size and player capacity. I tried to like it I really did, I did kinda like its PVE, but its PVP didn't hold my interest at all because its just RED vs GREEN vs BLUE and lets all stop for a nice cup of tea and a slice of cake 2 weeks later before we fight another RED vs GREEN vs BLUE battle for two weeks.  

    In planetside two I've got a hook, I want to see them Smurfs and Commies die, I want to hear the lamentations of their menfolk.  I hate that guild that killed me over and over and over then did a huge airdrop on the crown 2 months ago.  GW2 lacks that, its fun for a few months, but there's no rivalry.  Things like the Dolyaks and Relics were nice features though, they gave it bit more tactics compared to the below games which failed badly.

    Blizzard tried to copy it with wrath of the liche king, but they did some stupid thing where you had to be there at certain times or it wasn't on, isn't the point of this PVP style to always have PVP available and not be sat in a queue?

    Funcom and Trion tried it, but on a much smaller scale, even than gw2, but it was ruined by cross factioning, because everyone could be friends in pve

    Looking at future MMOs and as a fan of this PVP style, middle of the road if you like, I hate the wow style minigames, but I tried eve and that was too hardcore for me.

    ESO will not work because of the everyone on the same server thing.  Plus i think an archage type PVP system would have fitted the lore better.

    CU will work, its being made by one of the only two groups of people who've ever managed to pull this PVP style off

    WH40K will half work, it will be OK, but its making the same flaw as WAR and GW2, it has a campaign that has to reset.  OK its 3 months, but it shouldn't stop, after all "in the grim dark future of humanity there is only war"

    also for fun ------- http://tap-repeatedly.com/2011/09/exclusive-interview-arenanets-colin-johanson/

    i don't know why you are so worried, people will still play GW2 when TES is released, they will probably be simmilar PVP wise, but heres hoping TES is a little bit better.

    Very nice summary of PvP in the last 5 years or so. Specially liked the "lamentation of their menfolk" bit :)

    About ESO and the mega server thing... You know about "campaigns?" It!s what they're calling their AvA server-within-a-server thing. Once you're in a campaign you're there for life...or until you use in game PvP currency to buy your way into switching to a different one. Their plan is to even give them unique names.  Switching campaigns is supposed to be as big a deal as SW itching servers is in other games...but bigger than the switch to whichever server is winning crap we see in GW2.

    In PVE? Yeah it's one big server and you'll be playing with players from your faction who may PvP in a different campaign. It's not my favorite idea in the world either since I'd prefer PvEing with the same crowd you PvP with... But I can do that within my guild so it's better than nothing. But the Cyrodiil campaigns at least function like servers.

    "Social media gives legions of idiots the right to speak when they once only spoke at a bar after a glass of wine, without harming the community ... but now they have the same right to speak as a Nobel Prize winner. It's the invasion of the idiots”

    ― Umberto Eco

    “Microtransactions? In a single player role-playing game? Are you nuts?” 
    ― CD PROJEKT RED

  • TheRoseTheRose Member Posts: 4
    I'm looking forwards to it, I find this kind of pvp inclusive and fun. Even gw2. I was perhaps a bit harsh on it, due to our friend here and his obvious agenda.

    But the games I've enjoyed it in had traditional servers, so I'm sceptical. I hated pvp in wow and stuck to doing dungeons, I think because its so small scale you get told off for doing things wrong, I also hate fps pvp, except for planetside 2. But warhammer converted me to pvp with its team work and the more the merrier approach, so I welcome games doing simmilar pvp.
  • Homura235Homura235 Member UncommonPosts: 184
    So I'm just gonna throw my 2 cents in here, and it's probably already been said, but the reason they are doing what they're doing is to MAKE MORE MONEY. Simply put, MMO's are where the money is at. People bought Skyrim for $60 and that was it. With an MMO you end up paying more, since the game itself will probably cost $60, plus either a monthly fee or a cash shop. And this ties right in to why they have PVP - you need something to do after you reach level cap. And as nice as it would be to just focus entirely on new PVE content, devs just can't make it as fast as we go through it (well, they probably could, but the cost would be astronomical). Of course you have raids/dungeons/dailies too, but it is all focused on one thing - grinding to get the best gear. And PVP is the "easiest" end-game content to create, because all you need is an arena and they players provide the "content." Yes, the best way to approach this game is not as a standard Elder Scrolls game (because it's not), but to approach it as an MMO with Elder Scrolls IP. I certainly don't think PVP will be as boring as you make it sound, and I am not a big PVPer. Personally, I try almost every MMO that comes out nowadays and I am still playing GW2. Can't wait for Wildstar. And if you haven't tried The Secret World, I would give it a shot cuz it sounds kinda like what you are looking for - something more engaging and not as easy. It does have crappy PVP, but you know, just ignore it.
  • irnbru69irnbru69 Member UncommonPosts: 124

    OP how is it ok for you to WANT coop but when others want an mmo its not ok.

    If you dont like the idea of an mmo and you think skyrim is an amazing SP game then keep playing the SP game and do what every other single player does....wait for mods and download them.

    When you next want to make a ranting post try not to make it so dam big considering you only made a couple of points you dont need to elaborate that much.

  • Brabbit1987Brabbit1987 Member UncommonPosts: 782
    Originally posted by discord235
    So I'm just gonna throw my 2 cents in here, and it's probably already been said, but the reason they are doing what they're doing is to MAKE MORE MONEY. Simply put, MMO's are where the money is at. People bought Skyrim for $60 and that was it. With an MMO you end up paying more, since the game itself will probably cost $60, plus either a monthly fee or a cash shop. And this ties right in to why they have PVP - you need something to do after you reach level cap. And as nice as it would be to just focus entirely on new PVE content, devs just can't make it as fast as we go through it (well, they probably could, but the cost would be astronomical). Of course you have raids/dungeons/dailies too, but it is all focused on one thing - grinding to get the best gear. And PVP is the "easiest" end-game content to create, because all you need is an arena and they players provide the "content." Yes, the best way to approach this game is not as a standard Elder Scrolls game (because it's not), but to approach it as an MMO with Elder Scrolls IP. I certainly don't think PVP will be as boring as you make it sound, and I am not a big PVPer. Personally, I try almost every MMO that comes out nowadays and I am still playing GW2. Can't wait for Wildstar. And if you haven't tried The Secret World, I would give it a shot cuz it sounds kinda like what you are looking for - something more engaging and not as easy. It does have crappy PVP, but you know, just ignore it.

    I agree with your 2 cents :3

  • ApraxisApraxis Member UncommonPosts: 1,518
    Originally posted by jinxxed0

    The fact that they (among many other MMO devs) are using a single player story line for an MMO just tells me that they aren't ready to make an MMO. Everyone is the same person basically looking at the same cutscenes going through the same story etc. Why can't MMOs acknowledge why thousands of others are doing the same thing as me? If I'm the best soldier in the army in the story who are all these other players. etc etc

    Yeap. That's the question i ask for quite some time. Why no MMO developer ever made a world story evolving in time and changed the world, and you as a player either take part in it(in whatever position or situation) or not. Like Game of Thrones where different houses arise a fight against, where a evil arise in the north.

    And you as a player can either join one of those houses and do tasks form them to reach the final goal, or join the forces in the north to fight the rising evil and so on. The world and world story will change over time and withit you as a player and all other players.. but everone would have their personal experience and completely different than most others.

    Is it difficult to realize? Of course. Impossible? Hell no. But that is rather off topic.

  • EntinerintEntinerint Member UncommonPosts: 868
    Originally posted by McSire
    ZOS even said it themselves one of the main reasons for this games development is to be able to play Elder Scrolls with your friends. /End discussion.

    Do you believe all marketing spin you hear or just the words that appeal to you?

    News Flash: the answer is money.

    But money is too simplistic.

    From a creative standpoint, the answer is to make DAOC 2.

  • NobleNerdNobleNerd Member UncommonPosts: 759
    Originally posted by Fendel84M
    Originally posted by Calibanvov

    Im not big on the PvP aspect either.  But Skyrim will stand on its own and be unaffected by TESO.

     

    Just think of it as a different game, and maybe TESO will turn out good.  Skyrim will always be there. But I just worry that Bethesda will concentrate on TESO and not the PvE elderscrolls worlds we love.

     

    Remember when Bioware decided to make SWTOR instead of Knights of the Old Republic 3?  That didn't turn out so good and we missed out on an awesome single player game they could of made.

    The Bethesda devs better have enough people working on the next Skyrim or we will all lose out.

     

     

     

     

    Zenimax is developing TESO not Bethesda. I am sure they have a hand in things, but I doubt there's significant resources from Bethesda being pulled away for TESO.

    Zenimax IS Bethesda! They are not a contracted out company... they have been a part of the Elder Scrolls games since the beginning. They just created "Zenimax Online" to focus on the online game development. Since Oblivion at least it has always been a Zenimax/Bethesda production.


  • LucioonLucioon Member UncommonPosts: 819

    I think whats wrong with TESO is that they are making everyone the Hero.

    Instead of making players filling in the spots of the Bandits, Highwayman, Assassins, Thiefs, shop keepers, scholars, healers.

    TES is such an open world, that players should have been made to become what NPCs were in Skyrim and other TES games.

    Imagine, that you got into the game, and decided to make your guild the Bandit that raids merchants, its an whole other game within the game, and your guild hall is a cave that you furnish with stuff.

    Or you are a thief that again you are in sewers, and you get to furnish it with merchants and the likes just like in Skyrim and Morrowind.

    Or you are part of the assassins, and you are building up your reputation and getting groups of assassin players together, and furnishing your secret club with passwords.

    Everyone other assassin guild, thief guild are all competing against each other to complete the quests faster and get the full payment.

    Or an mercenary guild / fighter guild that you are part of and furnishing the building with animal skins and trophys

    Everything that TES currently is filled with NPC can be filled with Players acting out those roles.

    But instead of using such rich environment and Player roles, we are all individual Heroes like every other MMO out there.

    Just like the single player game, you are the hero of the thief guild, like everyone else doing the same quest as everyone else, being praised as if no one else just did that exact same quest.

    Unless I have been reading the information wrong and that you can play the game as an Highway man being labeled as an Highway man and can be hunted by others because you are an Highway man.

     

     

    Life is a Maze, so make sure you bring your GPS incase you get lost in it.

  • Brabbit1987Brabbit1987 Member UncommonPosts: 782
    Originally posted by Lucioon

    I think whats wrong with TESO is that they are making everyone the Hero.

    Instead of making players filling in the spots of the Bandits, Highwayman, Assassins, Thiefs, shop keepers, scholars, healers.

    TES is such an open world, that players should have been made to become what NPCs were in Skyrim and other TES games.

    Imagine, that you got into the game, and decided to make your guild the Bandit that raids merchants, its an whole other game within the game, and your guild hall is a cave that you furnish with stuff.

    Or you are a thief that again you are in sewers, and you get to furnish it with merchants and the likes just like in Skyrim and Morrowind.

    Or you are part of the assassins, and you are building up your reputation and getting groups of assassin players together, and furnishing your secret club with passwords.

    Everyone other assassin guild, thief guild are all competing against each other to complete the quests faster and get the full payment.

    Or an mercenary guild / fighter guild that you are part of and furnishing the building with animal skins and trophys

    Everything that TES currently is filled with NPC can be filled with Players acting out those roles.

    But instead of using such rich environment and Player roles, we are all individual Heroes like every other MMO out there.

    Just like the single player game, you are the hero of the thief guild, like everyone else doing the same quest as everyone else, being praised as if no one else just did that exact same quest.

    Unless I have been reading the information wrong and that you can play the game as an Highway man being labeled as an Highway man and can be hunted by others because you are an Highway man.

     

     

    The reason why that would not work is because then it become nearly impossible to keep the lore. Some people already have issue apparently with what little lore "maybe" effected by ESO. If they put something like this in the game, lore would be completely butchered.

    It just wouldn't work well in an Elder Scrolls game. I say they are doing a pretty darn good job at keeping the game fairly Elder Scrolls like considering it's a pretty hard thing to do when trying to go MMO.

  • JWillCHSJWillCHS Member UncommonPosts: 75

    So we're still making this topic? I can understand that there are individuals who prefer one style of play over another and can make a good argument. But in my opinion, I don't think anyone in this topic so far has said anything we haven't heard before. It's like beating a dead horse.

    Besides, there's plenty of great lore to warrant the idea of PvP combat in the land of Tamriel. I strongly prefer player verse environment, and the idea of Cyrodiil to me is very interesting. I've always been a big fan of both the TES franchise and massive multiplayer online role playing games. If they can meld the two experience without having to sacrifice much, I'll be just fine.

  • HorusraHorusra Member EpicPosts: 4,411
    Originally posted by NobleNerd
    Originally posted by Fendel84M
    Originally posted by Calibanvov

    Im not big on the PvP aspect either.  But Skyrim will stand on its own and be unaffected by TESO.

     

    Just think of it as a different game, and maybe TESO will turn out good.  Skyrim will always be there. But I just worry that Bethesda will concentrate on TESO and not the PvE elderscrolls worlds we love.

     

    Remember when Bioware decided to make SWTOR instead of Knights of the Old Republic 3?  That didn't turn out so good and we missed out on an awesome single player game they could of made.

    The Bethesda devs better have enough people working on the next Skyrim or we will all lose out.

     

     

     

     

    Zenimax is developing TESO not Bethesda. I am sure they have a hand in things, but I doubt there's significant resources from Bethesda being pulled away for TESO.

    Zenimax IS Bethesda! They are not a contracted out company... they have been a part of the Elder Scrolls games since the beginning. They just created "Zenimax Online" to focus on the online game development. Since Oblivion at least it has always been a Zenimax/Bethesda production.

    Technically Bethesda is part of Zenimax....as Zenimax is the parent publishing company.

  • citan79citan79 Member UncommonPosts: 86

    So essentially ESO will suck because it has pvp.  I get it you don't like pvp ... i was hoping this would be a thread about how the game actually plays as opposed to what modes are in it along side pve. 

     

    From what i have gathered from the PVE end it is following the tried and true formula that has been engrained in mmos by wow.

     

    hot bar and all so far away from the single player titles. 

     

     

    ESO will fail not because of pvp or lack of group pve content but because it will be a rehash of what already exist with an elder scrolls twist. 

     

    I will pass and continue to play skyrim tll they release their next single player rpg. 

  • HarikenHariken Member EpicPosts: 2,680
    I love reading the post about this game. I for one have been playing elderscrolls games since daggerfell. Morrowind is my favorite RPG of all time. As far as TESO goes i won't be playing it. And i'm glad Bethesda will still be making the singleplayer games and are not the ones making TESO. To me this all about making a lot of money for the company. Playing a TES game online with others ruins the TES role play singleplayer fun. I can't imagine seeing chat trash talking when i'm playing a TES game.
  • sschruppsschrupp Member UncommonPosts: 694
    Originally posted by Hariken
    I can't imagine seeing chat trash talking when i'm playing a TES game.

    The first thing I do in any MMO is disable general chat. I only need to see what my friends, party members, and guildmates are saying. If I really really want to see a bunch of garbage, spamming LFG, spamming WTT, etc. I'll turn it back on for 2 seconds before my eyes bleed.

    There's no reason to avoid a game because of general chat channels. Turn the dang thing off and enjoy the rest of the game.

    Hell, I have a turn based strategy game that I play by myself that has a general chat server. You don't see me not playing an awesome game because of the spam there. I don't even acknowledge it exists... well except in this post.

  • kalithaskalithas Member Posts: 4
    Maybe you should stop comparing a single player game to an MMO.
  • FatalHitFatalHit Member Posts: 2
    Originally posted by Calibanvov

    Im not big on the PvP aspect either.  But Skyrim will stand on its own and be unaffected by TESO.

     

    Just think of it as a different game, and maybe TESO will turn out good.  Skyrim will always be there. But I just worry that Bethesda will concentrate on TESO and not the PvE elderscrolls worlds we love.

     

    Remember when Bioware decided to make SWTOR instead of Knights of the Old Republic 3?  That didn't turn out so good and we missed out on an awesome single player game they could of made.

    The Bethesda devs better have enough people working on the next Skyrim or we will all lose out.

     

    your mistaken zenimax is the ones mainting teso and besides that theyve basically reached the end of the story for the elder scrolls theyve almost covered all the books and scripts they can and in all honesty id be satisfied if they left it as is went back and made one big game of all of them but redone in hd

     

     

     

     

  • NagilumSadowNagilumSadow Member UncommonPosts: 318

    You can go fishing and make Fishy Sticks in game -- all will be well.

    But seriously, you'll see things throughout all of  Tamriel, and wouldn't it be interesting to loot treasures from the ruins of Kemel-Ze? Another way to look at it is how many single player game cycles would it take to see all of Tamriel? Many, many years -- if ever.

    I will give it a fair chance.

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