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Do they care? an actual attempt to understand EQ Next "our" franchise

KarbleKarble Member UncommonPosts: 750

Thing is...

We are the gamer. We benefit from good decisions and do not when they are not good.

Strait forward so far.

Now if we have a franchise that has a legacy stretching for over 10 years that we as fans have invested hard earned money in and respect. One would think that the devs would hear our cry from below and listen so that the game they are making is a success. Not just any success, but the real competition with which every mmo tries to live up to.

But here it is....

the core...

EQ was all about mana management and buffs that could last a good while. Now if the buffs lasting a while is thrown out the window....there will actually be no difference between EQ franchise and other actual classics.

I am not trying to point a finger at GW2, but in a way the finger needs to be pointed. The main difference between EQ and GW2 is the amount of time it takes to set up buffs and how long they last. Sure there is a trinity vs semi-zerge etc....but when you dig into the nuts and bolts.......the difference between GW2 and EQ is the frantic button mashing and movement vs a more tactical and measured approach. 

I don't pretend to know everything about EQ Next but I do know that having the before battle buff prep is an Everquest thing that shouldn't be thrown out the window.

I get that there is a new generation of mincrafters trained to build your game for you and I get that there are alot of I-phone types waiting for a game that will give them an ez-mode fix for the day....................but............what about us????????????????? Your faithful followers that are used to depth of battle  and character development? Not complete twitch or chess but somewhere more toward twitch.

I do not want to feel like I am playing a game of street fighter when I log into EQ Next. I want to feel like I am a grom that is searching for the correct way to ride the waves. After a while (not to long if there are no levels) I will get the hang of it and begin to master the basic stuff. After that I will need further interesting growth character-wise  and to continue that as I continue through the territories.

 

Also what about PvP? non of this has been really talked much about.

I love the original EQ franchise and am hoping this new EQ will give me another second home just like EQ and Ultima Online did when I started into the MMORPG landscape.

Not looking for much here. Just a breakdown of how the fighting mechanics and pre-mechanics work.

I can move on to Archeage or Shroud of the Avatar if need be for the more adult flavor, but I prefer to stay with EQ franchise if possible.

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

«13

Comments

  • KarbleKarble Member UncommonPosts: 750

    [mod edit]

    this is basically a call for clarity. I know the devs know what they are doing, but do they know where the missteps of previous successful devs are so that they can hurdle them and pursue a deeper game? One that, not only re-invents several aspects, but catapults over the current games that are coming out within the next few months?

  • KarbleKarble Member UncommonPosts: 750

    [mod edit]

    I hope so!!

  • joe2721joe2721 Member UncommonPosts: 171
    I did like the long lasting strong buffs.  But that was mostly to help with the leveling and it fed the those chanter and clerics pocket books.  But eqn has not levels. still wouldn't mind seeing them.

    image
  • evilastroevilastro Member Posts: 4,270
    They said long ago that EQN would be familiar yet different. Why was everyone expecting EQ1.5? Its mind boggling.

    There will be fan service in EQN, but it will not be a rehash of a game they still plan to keep up and running. Not sure why that is so hard for people to understand.
  • TheocritusTheocritus Member LegendaryPosts: 10,021
    Really it sounds like EQ next is a misleading name....Many of us were expecting this to be similar in the spirit of the prior EQ games and it surely is not....To me it seems like they are just using the Everquest name for name recognition sake only...... From waht I have read and seen EQN has little to do with Everquest and more to do with seizing the opportunity to take advantage of other hot games and get their piece of the pie (like SOE always does).....
  • VentlusVentlus Member Posts: 96
    Originally posted by Theocritus
    Really it sounds like EQ next is a misleading name....Many of us were expecting this to be similar in the spirit of the prior EQ games and it surely is not....To me it seems like they are just using the Everquest name for name recognition sake only...... From waht I have read and seen EQN has little to do with Everquest and more to do with seizing the opportunity to take advantage of other hot games and get their piece of the pie (like SOE always does).....

    well it does say next in the title not everquest 3. Majority of players just dont have that hardcore sensibility in them to do things like everquest 1 days its not suprising that they went this way. And I swear i must be the only person excited for building aspect lmao 

  • MMOExposedMMOExposed Member RarePosts: 7,400
    Originally posted by Karble
    Originally posted by Karble

    Thing is...

    We are the gamer. We benefit from good decisions and do not when they are not good.

    Strait forward so far.

    Now if we have a franchise that has a legacy stretching for over 10 years we that we as fans have invested hard earned money in and respect. One would think that the devs would hear our cry from below and listen so that the game they are making is a success. Not just any success, but the real competition with which every mmo tries to live up to.

    But here it is....

    the core...

    EQ was all about mana management and buffs that could last a good while. Now if the buffs lasting a while is thrown out the window....there will actually be no difference between EQ franchise and other actual classics.

    I am not trying to point a finger at GW2, but in a way the finger needs to be pointed. The main difference between EQ and GW2 is the amount of time it takes to set up buffs and how long they last. Sure there is a trinity vs semi-zerge etc....but when you dig into the nuts and bolts.......the difference between GW2 and EQ is the frantic button mashing and movement vs a more tactical and measured approach. 

    I don't pretend to know everything about EQ Next but I do know that having the before battle buff prep is an Everquest thing that shouldn't be thrown out the window.

    I get that there is a new generation of mincrafters trained to build your game for you and I get that there are alot of I-phone types waiting for a game that will give them an ez-mode fix for the day....................but............what about us????????????????? Your faithful followers that are used to depth of battle  and character development? Not complete twitch or chess but somewhere more toward twitch.

    I do not want to feel like I am playing a game of street fighter when I log into EQ Next. I want to feel like I am a grom that is searching for the correct way to ride the waves. After a while (not to long if there are no levels) I will get the hang of it and begin to master the basic stuff. After that I will need further interesting growth character-wise  and to continue that as I continue through the territories.

     

    Also what about PvP? non of this has been really talked much about.

    I love the original EQ franchise and am hoping this new EQ will give me another second home just like EQ and Ultima Online did when I started into the MMORPG landscape.

    Not looking for much here. Just a breakdown of how the fighting mechanics and pre-mechanics work.

    I can move on to Archeage or Shroud of the Avatar if need be for the more adult flavor, but I prefer to stay with EQ franchise if possible.

     

     

     

     

     

     

     

     

     

     

     

     

     

     

     

     

     

     

     

     

     

     

    this is basically a call for clarity. I know the devs know what they are doing, but do they know where the missteps of previous successful devs are so that they can hurdle them and pursue a deeper game? One that, not only re-invents several aspects, but catapults over the current games that are coming out within the next few months?

    If that was true, why did the developers behind Warhammer,AoC, Rift, WoW, GW2,SWTOR make many of the mistakes they made?

    Philosophy of MMO Game Design

  • miscrpgdudemiscrpgdude Member UncommonPosts: 28
    Originally posted by Theocritus
    Really it sounds like EQ next is a misleading name....Many of us were expecting this to be similar in the spirit of the prior EQ games and it surely is not....To me it seems like they are just using the Everquest name for name recognition sake only...... From waht I have read and seen EQN has little to do with Everquest and more to do with seizing the opportunity to take advantage of other hot games and get their piece of the pie (like SOE always does).....

    This is pretty much it. This game is not any version of everquest... Its something else entirely. Its structured completely differently.

    IMO GW2 is a terrible game, I played it for all of 10 hours before I realized it wasn't going to get any better, uninstalled it and have never touched it since (maybe the biggest waste of 60 bucks I ever made).

    If they feel the need to make this game why name it Everquest? This is maybe even more misleading then Elder Scrolls Online.

    EQ2 was a disaster at release that they never really recovered from and really the game is largely unsupported - except to the extent that they can push the cash shop.

    I won't touch this game with a 10 foot pole, thats after having played EQ1, EQ2, and Guildwars at release. Beatem ups are for consoles not for MMO's.

    Oh well, without an MMO for going on 2 years...

  • ropeniceropenice Member UncommonPosts: 588
    Originally posted by evilastro
    They said long ago that EQN would be familiar yet different. Why was everyone expecting EQ1.5? Its mind boggling.

    There will be fan service in EQN, but it will not be a rehash of a game they still plan to keep up and running. Not sure why that is so hard for people to understand.

    Where's the familiar part? With the change in art style, combat style, no trinity, no need to group as no roles, classes not really being classes as you can do anything, etc.-I don't see anything familiar. I'm not one that wanted EQ 1.5. I was hoping for changes as improvements, but keeping some of the things that fostered grouping mechanics and difficulty, but they seem to have just made a game and threw the name EQ on it. I do like what I've read about how the quest content will be, finding hidden things/places and things like being on opposite sides of an event from other players, but was hoping some things from the original would be used, but improved on.

  • Aldous.HuxleyAldous.Huxley Member, Newbie CommonPosts: 418
    If the industry continues on the path they are on, all MMO's will be Pixar movies & your controller will be your remote control. No skill, Disney art & your controls will consist of Play/Rewind/FF/Pause/Stop.
  • GeezerGamerGeezerGamer Member EpicPosts: 8,857


    Originally posted by Karble but............what about us????????????????? Your faithful followers

    You just got "FunCom'd"

  • DaakenDaaken Member Posts: 158
    Originally posted by Theocritus
    Really it sounds like EQ next is a misleading name....Many of us were expecting this to be similar in the spirit of the prior EQ games and it surely is not....To me it seems like they are just using the Everquest name for name recognition sake only...... From waht I have read and seen EQN has little to do with Everquest and more to do with seizing the opportunity to take advantage of other hot games and get their piece of the pie (like SOE always does).....

    Anyone delusional enough to be believe a studio will cannibalize their existing player base and move them into a new game is kidding themselves.  If they followed the EQ 1 / 2 model this game would of been a disaster, you know it, I know and the world knows it.  It didn't take a rocket scientist to see EQN was going in a new direction and would try to bring in a new player base.  The question is would they attempt to revolutionize the genre?  And again the answer was yes as soon as you realized they were bringing in the team of Story Bricks. 

     

    The first sign to you Jaded EQ Vets was it being a sandbox.  I'll say right now, anyone who was anyone could of guessed EQN would be new and try new ideals.  No sense in being upset about it, you'll either play or not play and to complain about it in the face of all the pre-release information is simply silly.

    Random Forum Poster: I want an MMO that is different, original and fun.

    Me: So you want something like EQN

    Them: Nah dude, I want a Holy Trinity, Tab Target combat, Instanced Raiding, and Rigid classes.

    Me: Double Facepalm.

  • ropeniceropenice Member UncommonPosts: 588
    Originally posted by Daaken
    Originally posted by Theocritus
    Really it sounds like EQ next is a misleading name....Many of us were expecting this to be similar in the spirit of the prior EQ games and it surely is not....To me it seems like they are just using the Everquest name for name recognition sake only...... From waht I have read and seen EQN has little to do with Everquest and more to do with seizing the opportunity to take advantage of other hot games and get their piece of the pie (like SOE always does).....

    Anyone delusional enough to be believe a studio will cannibalize their existing player base and move them into a new game is kidding themselves.  If they followed the EQ 1 / 2 model this game would of been a disaster, you know it, I know and the world knows it.  It didn't take a rocket scientist to see EQN was going in a new direction and would try to bring in a new player base.  The question is would they attempt to revolutionize the genre?  And again the answer was yes as soon as you realized they were bringing in the team of Story Bricks. 

     

    The first sign to you Jaded EQ Vets was it being a sandbox.  I'll say right now, anyone who was anyone could of guessed EQN would be new and try new ideals.  No sense in being upset about it, you'll either play or not play and to complain about it in the face of all the pre-release information is simply silly.

    It's not the fact that they are doing something new. It's that they didn't put in anything EQ. I like that they are not using raid gear treadmill and are making a new dynamic questless type world with some randomness, but they didn't have to completely ignore things that made EQ great. And using GW2's combat system isn't really trying to be new.

  • ZorgoZorgo Member UncommonPosts: 2,254
    Originally posted by Karble

     

    Now if we have a franchise that has a legacy stretching for over 10 years that we as fans have invested hard earned money in and respect. One would think that the devs would hear our cry from below and listen so that the game they are making is a success. Not just any success, but the real competition with which every mmo tries to live up to.

    But here it is....

    the core...

    EQ was all about mana management and buffs that could last a good while. Now if the buffs lasting a while is thrown out the window....there will actually be no difference between EQ franchise and other actual classics.

     

      

     

     

     

     

     

     

     

     

     

     

     

     

    Well you talk about their 10 year franchise and how they owe it to their loyal base....then go on to talk about what made eq great and what they need to do to recapture eq.....

    What about eq2? What about legends of norrath? 

    I think there are a lot of folks, and correct me if I'm wrong....who think this game should emulate eq - be a successor or re-birth of EQ. 

    It isn't supposed to be that at all. It is suppose to be new. And sure there are resemblances to GW2; but there are so many things that aren't....

    The destructable world....vertical content (air, land, subterranean) - 

    Skills accessed through discovery...

    Extensive tool set for player created content...

    But to me....

    the core...

    I don't know enough to formulate any opinion on whether I will like this game - and if it turns out not to be designed to be my new home for years - but rather a casualish game - I'll play it as intended - and if fun, I'll enjoy it. But won't create hopes and expectations about it being my new "EQ" reborn - they never told me it would be. They never told me it would be like EQ at all, in fact what they told me is it is NEW, not a resurrection.

  • miscrpgdudemiscrpgdude Member UncommonPosts: 28
    Originally posted by Zorgo
    Originally posted by Karble

     

    Now if we have a franchise that has a legacy stretching for over 10 years that we as fans have invested hard earned money in and respect. One would think that the devs would hear our cry from below and listen so that the game they are making is a success. Not just any success, but the real competition with which every mmo tries to live up to.

    But here it is....

    the core...

    EQ was all about mana management and buffs that could last a good while. Now if the buffs lasting a while is thrown out the window....there will actually be no difference between EQ franchise and other actual classics.

    Well you talk about their 10 year franchise and how they owe it to their loyal base....then go on to talk about what made eq great and what they need to do to recapture eq.....

    What about eq2? What about legends of norrath? 

    I think there are a lot of folks, and correct me if I'm wrong....who think this game should emulate eq - be a successor or re-birth of EQ. 

    It isn't supposed to be that at all. It is suppose to be new. And sure there are resemblances to GW2; but there are so many things that aren't....

    The destructable world....vertical content (air, land, subterranean) - 

    Skills accessed through discovery...

    Extensive tool set for player created content...

    But to me....

    the core...

    I don't know enough to formulate any opinion on whether I will like this game - and if it turns out not to be designed to be my new home for years - but rather a casualish game - I'll play it as intended - and if fun, I'll enjoy it. But won't create hopes and expectations about it being my new "EQ" reborn - they never told me it would be. They never told me it would be like EQ at all, in fact what they told me is it is NEW, not a resurrection.

    Wasn't EQN described for some time as a reimagining of EQ1? Maybe you don't know what that means but it sure doesn't mean we plan on changing every damn thing about the game.

    I literally can't think of a single structural mechanism that is similar to EQ1, its literally as different as an MMO could possibly be.

  • BBPD766BBPD766 Member UncommonPosts: 98
    Originally posted by miscrpgdude
    Originally posted by Zorgo
    Originally posted by Karble

     

    Now if we have a franchise that has a legacy stretching for over 10 years that we as fans have invested hard earned money in and respect. One would think that the devs would hear our cry from below and listen so that the game they are making is a success. Not just any success, but the real competition with which every mmo tries to live up to.

    But here it is....

    the core...

    EQ was all about mana management and buffs that could last a good while. Now if the buffs lasting a while is thrown out the window....there will actually be no difference between EQ franchise and other actual classics.

    Well you talk about their 10 year franchise and how they owe it to their loyal base....then go on to talk about what made eq great and what they need to do to recapture eq.....

    What about eq2? What about legends of norrath? 

    I think there are a lot of folks, and correct me if I'm wrong....who think this game should emulate eq - be a successor or re-birth of EQ. 

    It isn't supposed to be that at all. It is suppose to be new. And sure there are resemblances to GW2; but there are so many things that aren't....

    The destructable world....vertical content (air, land, subterranean) - 

    Skills accessed through discovery...

    Extensive tool set for player created content...

    But to me....

    the core...

    I don't know enough to formulate any opinion on whether I will like this game - and if it turns out not to be designed to be my new home for years - but rather a casualish game - I'll play it as intended - and if fun, I'll enjoy it. But won't create hopes and expectations about it being my new "EQ" reborn - they never told me it would be. They never told me it would be like EQ at all, in fact what they told me is it is NEW, not a resurrection.

    Wasn't EQN described for some time as a reimagining of EQ1? Maybe you don't know what that means but it sure doesn't mean we plan on changing every damn thing about the game.

    I literally can't think of a single structural mechanism that is similar to EQ1, its literally as different as an MMO could possibly be.

     It's truly amazing what you can learn when you read the dictionary....

     

    reimagining -

           1. to imagine again or anew; especially  to form a new conception of

           2. re-create

    similar-

    1. Having a resemblance in appearance, character, or quantity, without being identical.
    2. (of figures) Having the same shape, with the same angles and proportions, though of different sizes.
     
    So which part of that did you not understand? Reimagining is EXACTLY, by it's definition, what that means.
  • ZorgoZorgo Member UncommonPosts: 2,254
    Originally posted by miscrpgdude
     

    Wasn't EQN described for some time as a reimagining of EQ1? Maybe you don't know what that means but it sure doesn't mean we plan on changing every damn thing about the game.

    I literally can't think of a single structural mechanism that is similar to EQ1, its literally as different as an MMO could possibly be.

    Almost like they had completely re-imagined the franchise......maybe you don't know what that means - 

    and did they say re-imagine eq1? or re-imagine the eq franchise? or re-imagine Norrath? 

    That makes a difference, I'd like to see the link.

    Like I was trying to say....I think you guys are acting like it was something it was never supposed to be. It is supposed to be NEW.

  • miscrpgdudemiscrpgdude Member UncommonPosts: 28
    Originally posted by BBPD766
    Originally posted by miscrpgdude
    Originally posted by Zorgo
    Originally posted by Karble

     

    Now if we have a franchise that has a legacy stretching for over 10 years that we as fans have invested hard earned money in and respect. One would think that the devs would hear our cry from below and listen so that the game they are making is a success. Not just any success, but the real competition with which every mmo tries to live up to.

    But here it is....

    the core...

    EQ was all about mana management and buffs that could last a good while. Now if the buffs lasting a while is thrown out the window....there will actually be no difference between EQ franchise and other actual classics.

    Well you talk about their 10 year franchise and how they owe it to their loyal base....then go on to talk about what made eq great and what they need to do to recapture eq.....

    What about eq2? What about legends of norrath? 

    I think there are a lot of folks, and correct me if I'm wrong....who think this game should emulate eq - be a successor or re-birth of EQ. 

    It isn't supposed to be that at all. It is suppose to be new. And sure there are resemblances to GW2; but there are so many things that aren't....

    The destructable world....vertical content (air, land, subterranean) - 

    Skills accessed through discovery...

    Extensive tool set for player created content...

    But to me....

    the core...

    I don't know enough to formulate any opinion on whether I will like this game - and if it turns out not to be designed to be my new home for years - but rather a casualish game - I'll play it as intended - and if fun, I'll enjoy it. But won't create hopes and expectations about it being my new "EQ" reborn - they never told me it would be. They never told me it would be like EQ at all, in fact what they told me is it is NEW, not a resurrection.

    Wasn't EQN described for some time as a reimagining of EQ1? Maybe you don't know what that means but it sure doesn't mean we plan on changing every damn thing about the game.

    I literally can't think of a single structural mechanism that is similar to EQ1, its literally as different as an MMO could possibly be.

     It's truly amazing what you can learn when you read the dictionary....

     

    reimagining -

           1. to imagine again or anew; especially  to form a new conception of

           2. re-create

    similar-

    1. Having a resemblance in appearance, character, or quantity, without being identical.
    2. (of figures) Having the same shape, with the same angles and proportions, though of different sizes.
     
    So which part of that did you not understand? Reimagining is EXACTLY, by it's definition, what that means.

    Ya, put down the bong. Even by the definition that you posted its clear that this is not a reimagining of everquest in any form. Reimagining means to create a similar product with SOME changes, not every single mechanic.

    The amount of change in this product from its historical predecessors is akin to making a Friday the 13th (whatever number) sequel and deciding that your going to "reimagine it" as a romantic comedy. Anyone that has a historical interest in the product line has every right to feel that cynical about the marketing and the misleading nature of the naming of the product.

  • DSWBeefDSWBeef Member UncommonPosts: 789
    Originally posted by evilastro
    They said long ago that EQN would be familiar yet different. Why was everyone expecting EQ1.5? Its mind boggling.

    There will be fan service in EQN, but it will not be a rehash of a game they still plan to keep up and running. Not sure why that is so hard for people to understand.

    This. I dont know why you vets feel entitled at all. TBH im happy that its not a rehash of a 10+ year game. I want something different.

    Playing: FFXIV, DnL, and World of Warships
    Waiting on: Ashes of Creation

  • Electro057Electro057 Member UncommonPosts: 683
    "Frankly my dear, I don't give a damn."

    --Custom Rig: Pyraxis---
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    Kingston HyperX Fury Blue 16GB

  • baphametbaphamet Member RarePosts: 3,311


    Originally posted by evilastro
    They said long ago that EQN would be familiar yet different. Why was everyone expecting EQ1.5? Its mind boggling. There will be fan service in EQN, but it will not be a rehash of a game they still plan to keep up and running. Not sure why that is so hard for people to understand.

    well i expected it to have some resemblance to EQ since they said it would be familiar to EQ fans.

    i honestly did not expect it to resemble other games like GW2 more than everquest.

    i did not expect it to be EQ1.5 but i did expect it to actually look like an everquest game or possibly even have one or two features from everquest.

    not sure why its so hard for people to understand how this can be disappointing for EQ fans.

  • fyerwallfyerwall Member UncommonPosts: 3,240
    Originally posted by miscrpgdude
    Originally posted by BBPD766
    Originally posted by miscrpgdude
    Originally posted by Zorgo
    Originally posted by Karble

     

    Now if we have a franchise that has a legacy stretching for over 10 years that we as fans have invested hard earned money in and respect. One would think that the devs would hear our cry from below and listen so that the game they are making is a success. Not just any success, but the real competition with which every mmo tries to live up to.

    But here it is....

    the core...

    EQ was all about mana management and buffs that could last a good while. Now if the buffs lasting a while is thrown out the window....there will actually be no difference between EQ franchise and other actual classics.

    Well you talk about their 10 year franchise and how they owe it to their loyal base....then go on to talk about what made eq great and what they need to do to recapture eq.....

    What about eq2? What about legends of norrath? 

    I think there are a lot of folks, and correct me if I'm wrong....who think this game should emulate eq - be a successor or re-birth of EQ. 

    It isn't supposed to be that at all. It is suppose to be new. And sure there are resemblances to GW2; but there are so many things that aren't....

    The destructable world....vertical content (air, land, subterranean) - 

    Skills accessed through discovery...

    Extensive tool set for player created content...

    But to me....

    the core...

    I don't know enough to formulate any opinion on whether I will like this game - and if it turns out not to be designed to be my new home for years - but rather a casualish game - I'll play it as intended - and if fun, I'll enjoy it. But won't create hopes and expectations about it being my new "EQ" reborn - they never told me it would be. They never told me it would be like EQ at all, in fact what they told me is it is NEW, not a resurrection.

    Wasn't EQN described for some time as a reimagining of EQ1? Maybe you don't know what that means but it sure doesn't mean we plan on changing every damn thing about the game.

    I literally can't think of a single structural mechanism that is similar to EQ1, its literally as different as an MMO could possibly be.

     It's truly amazing what you can learn when you read the dictionary....

     

    reimagining -

           1. to imagine again or anew; especially  to form a new conception of

           2. re-create

    similar-

    1. Having a resemblance in appearance, character, or quantity, without being identical.
    2. (of figures) Having the same shape, with the same angles and proportions, though of different sizes.
     
    So which part of that did you not understand? Reimagining is EXACTLY, by it's definition, what that means.

    Ya, put down the bong. Even by the definition that you posted its clear that this is not a reimagining of everquest in any form. Reimagining means to create a similar product with SOME changes, not every single mechanic.

    The amount of change in this product from its historical predecessors is akin to making a Friday the 13th (whatever number) sequel and deciding that your going to "reimagine it" as a romantic comedy. Anyone that has a historical interest in the product line has every right to feel that cynical about the marketing and the misleading nature of the naming of the product.

    Ummm.... reimagining does not always mean to recreate with subtle differences. You can reimage something to the point that the overall tone is slightly familiar while places/names/events are completely different. Hollywood does this all the time. Comic Books do the same from time to time.

    Hell, even Video Games - Fallout ring a bell?

    There are 3 types of people in the world.
    1.) Those who make things happen
    2.) Those who watch things happen
    3.) And those who wonder "What the %#*& just happened?!"


  • FionnFionn Member Posts: 68
    I played EQ1 for 4+ years when it was released.  It kicked arse.  When EQ2 came out.. it was nothing like EQ1.  It was garbage.  I got my prismatic weapon and left the game for good.  WoW took over where EQ2 failed.  EQ2 had very few people in the game, was struggling with a low population and only the die-hards could stand being there.  With EQ Next coming out.. I am GLAD that it does not look anything like EQ2.  I have a few problems with EQN, mainly the no vertical leveling and concerned that crafting will be too broad and the adventure and loot aspect will be limited but that is just nit picking until I hear from the Dev team how loot will be implemented.   I will be upset if they pull the GW2 crap and make everyone equal.  If I spend a long time getting a bad arse weapon.. I want to be more powerful than someone with a uncommon blade.  
  • baphametbaphamet Member RarePosts: 3,311


    Originally posted by Daaken
    Originally posted by Theocritus Really it sounds like EQ next is a misleading name....Many of us were expecting this to be similar in the spirit of the prior EQ games and it surely is not....To me it seems like they are just using the Everquest name for name recognition sake only...... From waht I have read and seen EQN has little to do with Everquest and more to do with seizing the opportunity to take advantage of other hot games and get their piece of the pie (like SOE always does).....
    Anyone delusional enough to be believe a studio will cannibalize their existing player base and move them into a new game is kidding themselves.  If they followed the EQ 1 / 2 model this game would of been a disaster, you know it, I know and the world knows it.  It didn't take a rocket scientist to see EQN was going in a new direction and would try to bring in a new player base.  The question is would they attempt to revolutionize the genre?  And again the answer was yes as soon as you realized they were bringing in the team of Story Bricks. 

     

    The first sign to you Jaded EQ Vets was it being a sandbox.  I'll say right now, anyone who was anyone could of guessed EQN would be new and try new ideals.  No sense in being upset about it, you'll either play or not play and to complain about it in the face of all the pre-release information is simply silly.


    whats funny is this very company SOE did in fact make an mmo called EQ2 that did "cannibalize" its fanbase, not as bad as wow did though.

    i am still going to try EQN since its F2P but it is disappointing that there are features from other games in but there doesn't seem to be any from the EQ franchise (from the info we have so far at least), yet it has the name on the box? that is quite puzzling to me.

  • DeathByCactusDeathByCactus Member Posts: 36
    The state of education in America is pathetic indeed. 
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