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What's with all the panels and Q&A? They don't seem to have anything to show at all, just what they plan to do. I want EQNEXT to be a good game... but they are following the trend of making promises before a game is released ( or in this case.. developed!)
This always scares me because it seems like companies are fishing for hype to show off to publishers for funding, and sony is notorious for pushing developers to move too fast and release crap.
wouldn't their time be better spent working on the game, rather than this quest for crazy hype? I mean come on. It's everquest. You don't need to spend so much time advertising it. Especially at this stage.
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Somebody, somewhere has better skills as you have, more experience as you have, is smarter than you, has more friends as you do and can stay online longer. Just pray he's not out to get you.
that's what worries me. they likely need funding.
They are human beings who are not your slaves. Besides doing some PR build up for an entertainment product is common.... actually it happens pretty much every time. Nothing to get alarmed about or even make a post about.
The sad part about this is..... "We can't talk about it." Lol!!
But really rebooting the concept and presenting theory's at SOE live was a interesting.
I might agree with the notion that overhyping is a precursor to letdown....
...and the amount of letdown might have a direct relationship to the amount of hype.
But over-hyping will not kill a great game IMO. It would still be great!
Conversely, over-hyping will not save a bad game... although it might raise earnings in the short term.
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"Ad eundum quo nemo ante iit"
Over-Hyping by a game company does nothing... the people they send to the shows like say a creative director aren't the ones doing the "work" that people think isn't being done. The game has been in development for multiple years and is on its third revision (with supposedly a lot of the core work done from early revisions).
The only bad hype is when players aka customers build their expectations up to a level that can never be met. Back in the day it wasn't a problem because how many MMO's were even out...
What does irritate me is watching a vid where a dev says "poster so and so has a great idea" and its one of the worst things I've ever heard. Then I just know things are going down hill... but that's not related to hype just a SOE EQN related video I saw..
Which was aggravating.. Why do a promo for a game if you have nothing to show.. My gut tells me they are still at the chalkboard stage.. and most likely drinking too much of their own Kool Aid..
Maybe for all of the people who aren't intelligent enough to recognize that everything in the world isn't perfect.
But for the rest of us, no. Bad games and bad companies kill games.
It's the same tired argument in sports, that fans are the reason why teams lose.
Why are they doing it? Because gamers latch on to every syllable uttered by upcoming game developers. And when developers don't "keep the player base informed" they riot on the internet with hate and vial to the extent of death threats toward developers.
If gamers didn't want to watch all of these pre-launch chat sessions then they wouldn't do them. But, it gets them essentially free press and constant word of mouth from a current society that has no patience and who can't understand a "wait and see" approach to anything.
EQN Landmark is expected to launch Winter 2013
seems like progress is beyond chalkboard
http://articles.chicagotribune.com/2013-08-07/entertainment/sns-201308071830--tms--invideogctnzs-c20130807-20130807_1_game-world-sony-online-entertainment-soe
This winter, Sony Online Entertainment (SOE) will introduce "EverQuest Next Landmark"
EQ2 fan sites
I think the problem is he got sucked into the EQNext hype train and then started to not like some suggestions on what the game might actually end up as and is now annoyed by it all.
Yet anyone who has been on MMORPG.com for over a day knows that every single new MMO gets a massive over hyping on these forums that tends to be blind to actual facts and then those same users complain like crazy at launch that the game isn't what they built up in their heads. Of course everyone should realize that the rest of the world goes on unphased by what happens on these forums and over-hyping isn't something that tends to exist in the normal world as people don't get nearly as wrapped up in the tiny non-details being released.
GW2 comes to mind. It was over-hyped but still a great game.
People don't ask questions to get answers - they ask questions to show how smart they are. - Dogbert
Well, yes bad games do kill games.
But over-hyping leads to inflated expectations which leads to people being let down by things they otherwise might overlook which can kill a game just as much.
I'm sure you've heard "under-promise and over-deliver" it's a great way to do business. You short sell and then you say "well we initially thought we could only achieve this, but this kinda sneaked in" and everyone applauds.
But if you promise people the world, and they expect the world, and then you give them a pale shadow of what you stated, then you get backlash from fans who feel betrayed and the game will crumble as people will bash it simply on principle, and possibly not even play it.
If you tell people to expect AI like they've never seen before, you had better bring the goods, because if the game launches and your AI amounts to a few simple scripts that people see through immediately, the first thing they'll do is complain.
So while being bad does kill games, you have to manage expectations so that people don't have unrealistic ideas of what they're about to receive.
I came to post this but yours will do
Meh I don't buy it. People tried to pawn the community uproar about Diablo 3 on "hype" and "gamer entitlement." There was a whole bunch of excuses and bad opinions the review sites (bought and paid for by blizzard) came up with. The reality is it was just a disappointing game by anyone's standards.
World of Warcraft, Starcraft, and Diablo 1 & 2, all were huge innovative classics that blew all competition out of the water. Diablo 3 was just not up to the standard. Probably because Blizzard doesn't have any of the people the designed the these games working for them anymore (this is why WoW was so much better during Vanilla and BC IMO).
Instead they have someone named Bobby Kotick as a overlord. Who doesn't even like gaming, and brags about his business model of selling gamers the same game repackaged every couple of months. Perhaps its because this is why their reception has fallen a little flat the last couple of releases...not the "hype."
You seem to not understand that only a small percentage of gamers spend any considerable amount of time on forums like these. That is, talking about the game well before it is coming out. A lot of people don't hear any of this "hype" until a week or two before launch.
Ok, give me example of any game that was killed with over-hype? I see all of them still running, nothing closed.