Originally posted by gessekai332 i just discovered that you can battle chocobos in this game O_______O. i hope they will make it so different kinds of chocobos have different kind of moves and different kind of elements.... hey wait a sec...
I'm not sure if you're being sarcastic or not... but the chocobos don't battle each other, you use them in regular combat as combat pets. They gain xp, level as a player does and have skill trees and roles.
With regards to the OP; I've always felt it was the fluff of an MMO that actually made it an immersive world and not just a combat simulator. When all a game has is combat it gets stale very quickly, but when players have other options for fun things to do and mess around with it keeps the game fresh and interesting for far far longer.
Probably because well end-game has a lot of waiting :P. So without the fluff you sit in a city doing jack. Thus you get bored.
That's a slightly different matter. The fluff I was referring to was small immersive things like being able to sit on chairs and such. I don't think that would make much difference if someone was sitting around bored waiting for a raid. What you're referring to is the choice of different activities which is a different. It just so happens that ARR has loads of stuff on offer besides raiding and it's one of the things that makes the game stand out so much.
When you play WoW, endgame raiding is pretty much all you can do of any consequence at the level cap, and thus it's all anyone does. I believe it's known as the 'raid or die' mentality now.
When a game offers other things to do besides raiding (such as fully customisable housing, in-depth crafting, fishing, chocobo breeding, etc.) you will have a lot of players opt to do those activities instead of raiding, not just to kill time before a raid. It was WoW that started the trend of raiding being the only option at endgame. Before that games offered many other things you could do instead. It's nice to see FFXIV reviving that to some extent.
Agreed, however raiding as "end-game" was in Everquest and didn't start with WoW.
Raquelis in various games Played: Everything Playing: Nioh 2, Civ6 Wants: The World Anticipating:Everquest NextCrowfall, Pantheon, Elden Ring
There are no features in any game that has ever been made that are anything more than a waste of time. So what is your point. Mine is that all games are a waste of time, every last one of the them. But games are fun which is why we play them, if you want to change the world go do something else.
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Agreed, however raiding as "end-game" was in Everquest and didn't start with WoW.
Raquelis in various games
Played: Everything
Playing: Nioh 2, Civ6
Wants: The World
Anticipating: Everquest Next Crowfall, Pantheon, Elden Ring
Don't forget you can customize your retainers (vendors) with the same interface as the CC.
Hmm, I think the OP went over a few people's heads
The nice thing about the game being a do over is a lot of this stuff is done and ready right now, for release.
The most important feature to me... I can walk into a place, approach a chair, type /sit ... and .. you know.. sit.
Silly I know, but coming from other modern games that don't have this... it's a big deal.
Hey TSW Players http://www.unfair.co/ for Mission guides, Lore Locations and stuff....