Howdy, Stranger!

It looks like you're new here. If you want to get involved, click one of these buttons!

Reading Between the Lines

13567

Comments

  • simpliussimplius Member UncommonPosts: 1,134
    Originally posted by didjerama
    Originally posted by Burntvet

    I don't think Disney cares if TOR stays open or not, they are getting their money, by way of the licensing fee.

    It is EA/BW that is taking it the tailpipe, for being on the hook for that fee.

    I also think, that unlike other companies that primarily run MMOs, EA might be more tempted to "cut bait" with TOR, for the simple reason that it is not worth the trouble for the return (they make most of their money on the sports game franchises), or the constant reminder of its "non-success".

    Who knows what deal they made with Disney, maybe its now lumped under their general SW license, or maybe they said it failed and will pay almost to nothing for it (according to results ;P)

    EA did want to tap in MMO market quite agressively, after few failures i guess they tought they scored a jackpot with BW and SWTOR, but now, i think they cooled off from whole MMO thingy and we wont see any EA MMO anytime soon ;)

    awww..no melrose online?

    is Simpsons online stilll alive? that is an EA title too , right?

  • DocBrodyDocBrody Member UncommonPosts: 1,926
    Originally posted by didjerama
    Originally posted by Masonic1
    Originally posted by Burntvet

    Multiple rumors a few months back, were saying that EA/BW is or was trying to dump TOR so they could get out of the licensing fees (which are still reportedly very high, the same as at launch), after Disney took over.

    Not sure if anything came of it, but it certainly doesn't say anything good about how TOR is doing.

     

    tor just isn't doing anywhere near what they want it to be its clear they want it to have wow numbers and its never going to happen. as i have pointed out time after time the wow based theme park game is dying and people are screaming for more sandbox titles like swg.

    look around at the titles that have come out this year none of them are doing well yet sandbox games like eve are growing.

    I would be ecstatic if SWOTR recovered and we actually get real expansion with 4-5 new planets, new class stories, new proper companion, new "old" companion quests, theres so many loose ends, so many characters we met on our heros journey that can make comeback because....so much potential. I would pay proper expansion price for that.

    nah sorry but class stories x 8 are a waste of time, players are through with that in a month at max. Not worth the investment.

     

    What this game needs are new game systems, mechanics and things to do which keep you at the game, and visual+engine improvements.

    Class stories please don´t give them any ideas on putting more money into VOICE ACTING

     

    THis game needs:

    Revamped NPC AI, more lifelike planets, day night change, housing, Pazaak , Swoop racing, working casino, a space sim.. that sort of stuff ( and everything that SWG had, period)

  • didjeramadidjerama Member Posts: 201
    Originally posted by DocBrody
    Originally posted by didjerama
    Originally posted by Masonic1
    Originally posted by Burntvet

    Multiple rumors a few months back, were saying that EA/BW is or was trying to dump TOR so they could get out of the licensing fees (which are still reportedly very high, the same as at launch), after Disney took over.

    Not sure if anything came of it, but it certainly doesn't say anything good about how TOR is doing.

     

    tor just isn't doing anywhere near what they want it to be its clear they want it to have wow numbers and its never going to happen. as i have pointed out time after time the wow based theme park game is dying and people are screaming for more sandbox titles like swg.

    look around at the titles that have come out this year none of them are doing well yet sandbox games like eve are growing.

    I would be ecstatic if SWOTR recovered and we actually get real expansion with 4-5 new planets, new class stories, new proper companion, new "old" companion quests, theres so many loose ends, so many characters we met on our heros journey that can make comeback because....so much potential. I would pay proper expansion price for that.

    nah sorry but class stories x 8 are a waste of time, players are through with that in a month at max. Not worth the investment.

     

    What this game needs are new game systems, mechanics and things to do which keep you at the game, and visual+engine improvements.

    Class stories please don´t give them any ideas on putting more money into VOICE ACTING

     

    THis game needs:

    Revamped NPC AI, more lifelike planets, day night change, housing, Pazaak , Swoop racing, working casino, a space sim.. that sort of stuff ( and everything that SWG had, period)

    Class stories are only thing that kept me playing past first month.

    And again, most of what you propose would require pretty much rework of the game and change in the core of the game, something i think will never happen (game would probably shut down instead pulling of FXIV like thingy or NGE).

    Unfortunately you have to limit yourself to what they actually have and make most of what they have. I sure would like it wasnt WoW clone but thats the reality and that will not change.

  • Masonic1Masonic1 Member Posts: 41

    ea just lost over $273 dollars this quarter.

    also command and conquer biowares first rts title was cancelled today. and so far everything i'm hearing about the starfighter thing has people saying its fun for about a minute and you never play it again after.

    tor is done ea isn't going to let it stay up as they are losing money at this rate.

  • hikaru77hikaru77 Member UncommonPosts: 1,123
    Originally posted by Masonic1

    ea just lost over $273 dollars this quarter.

    also command and conquer biowares first rts title was cancelled today. and so far everything i'm hearing about the starfighter thing has people saying its fun for about a minute and you never play it again after.

    tor is done ea isn't going to let it stay up as they are losing money at this rate.

    Yes, I remember people like you talking the same for the last 2 years. Waiting for a SWTOR end who never come and never will anytime soon. 

  • MrJurgensMrJurgens Member Posts: 47
    Originally posted by DocBrody
    Originally posted by didjerama
    Originally posted by Masonic1
    Originally posted by Burntvet

    Multiple rumors a few months back, were saying that EA/BW is or was trying to dump TOR so they could get out of the licensing fees (which are still reportedly very high, the same as at launch), after Disney took over.

    Not sure if anything came of it, but it certainly doesn't say anything good about how TOR is doing.

     

    tor just isn't doing anywhere near what they want it to be its clear they want it to have wow numbers and its never going to happen. as i have pointed out time after time the wow based theme park game is dying and people are screaming for more sandbox titles like swg.

    look around at the titles that have come out this year none of them are doing well yet sandbox games like eve are growing.

    I would be ecstatic if SWOTR recovered and we actually get real expansion with 4-5 new planets, new class stories, new proper companion, new "old" companion quests, theres so many loose ends, so many characters we met on our heros journey that can make comeback because....so much potential. I would pay proper expansion price for that.

    nah sorry but class stories x 8 are a waste of time, players are through with that in a month at max. Not worth the investment.

     

    What this game needs are new game systems, mechanics and things to do which keep you at the game, and visual+engine improvements.

    Class stories please don´t give them any ideas on putting more money into VOICE ACTING

     

    THis game needs:

    Revamped NPC AI, more lifelike planets, day night change, housing, Pazaak , Swoop racing, working casino, a space sim.. that sort of stuff ( and everything that SWG had, period)

    Well since I'm not a PvE kind of guy, I got really bored of class stories after the first ones. I finished a few others up till Chapter 3 just for the class buffs, but after that I never touched them again. The cinematics didn't really pull me in since almost all of the PvE missions in this game are nothing but fetch quests.

     

    Most of the 75%+ players who left seemed like they were focused on endgame. Too bad EAware thought we'd be stuck leveling even throughout 4 months after launch.

  • DamonVileDamonVile Member UncommonPosts: 4,818
    Originally posted by hikaru77
    Originally posted by Masonic1

    ea just lost over $273 dollars this quarter.

    also command and conquer biowares first rts title was cancelled today. and so far everything i'm hearing about the starfighter thing has people saying its fun for about a minute and you never play it again after.

    tor is done ea isn't going to let it stay up as they are losing money at this rate.

    Yes, I remember people like you talking the same for the last 2 years. Waiting for a SWTOR end who never come and never will anytime soon. 

    Someone else posted in another thread about the top 10 game companies that showed EA at number 3 and up 8%

    Weird how number have a way of showing peoples bias rather than the facts they think they see in them.

  • MMOManiacsMMOManiacs Member UncommonPosts: 191
    Originally posted by Burntvet

    Multiple rumors a few months back, were saying that EA/BW is or was trying to dump TOR so they could get out of the licensing fees (which are still reportedly very high, the same as at launch), after Disney took over.

    Not sure if anything came of it, but it certainly doesn't say anything good about how TOR is doing.

     

    EA just entered into an exclusive deal with Disney to handle all things Star Wars releated in the videogame sphear....how gullable do you have to be to believe those "rumars" of EA trying to dump the SW license for SWTOR lol?

  • Masonic1Masonic1 Member Posts: 41
    Originally posted by deniromonk
    Originally posted by Burntvet

    Multiple rumors a few months back, were saying that EA/BW is or was trying to dump TOR so they could get out of the licensing fees (which are still reportedly very high, the same as at launch), after Disney took over.

    Not sure if anything came of it, but it certainly doesn't say anything good about how TOR is doing.

     

    EA just entered into an exclusive deal with Disney to handle all things Star Wars releated in the videogame sphear....how gullable do you have to be to believe those "rumars" of EA trying to dump the SW license for SWTOR lol?

    do you know how much money ea has to pay for it? a lot. and look at my last post ea is going in the red, they are shutting down projects left and right.

    swtor was a blunder and so far there's no fixing it.

  • BurntvetBurntvet Member RarePosts: 3,465
    Originally posted by Masonic1
    Originally posted by deniromonk
    Originally posted by Burntvet

    Multiple rumors a few months back, were saying that EA/BW is or was trying to dump TOR so they could get out of the licensing fees (which are still reportedly very high, the same as at launch), after Disney took over.

    Not sure if anything came of it, but it certainly doesn't say anything good about how TOR is doing.

     

    EA just entered into an exclusive deal with Disney to handle all things Star Wars releated in the videogame sphear....how gullable do you have to be to believe those "rumars" of EA trying to dump the SW license for SWTOR lol?

    do you know how much money ea has to pay for it? a lot. and look at my last post ea is going in the red, they are shutting down projects left and right.

    swtor was a blunder and so far there's no fixing it.

    And not only that, but the licensing is likely very different for an MMO vs a SPG title: for an SPG, it is usually a flat franchise fee, once, plus a percentage of each box. But it is different for MMOs: they have to pay that license fee EVERY YEAR the game is running, and you can bet that number was STEEP for what they were expecting out of TOR.

    Wanting to get out of that fee, for a "non-successful" product has nothing whatsoever to do with any other games EA makes or might make in the future. It is just good business.

     

    (Also, I seem to recall that LA massively reduced the franchise fee for SWG a year or so after the NGE happened, or else that game would have closed much sooner. There were several threads / stories about that at the time.)

  • Ice-QueenIce-Queen Member UncommonPosts: 2,483
    EA ruins every good game company they devour. I won't ever play another EA game, whether it's PC or Console.

    image

    What happens when you log off your characters????.....
    http://www.youtube.com/watch?v=GFQhfhnjYMk
    Dark Age of Camelot

  • Masonic1Masonic1 Member Posts: 41
    Originally posted by Burntvet
    Originally posted by Masonic1
    Originally posted by deniromonk
    Originally posted by Burntvet

    Multiple rumors a few months back, were saying that EA/BW is or was trying to dump TOR so they could get out of the licensing fees (which are still reportedly very high, the same as at launch), after Disney took over.

    Not sure if anything came of it, but it certainly doesn't say anything good about how TOR is doing.

     

    EA just entered into an exclusive deal with Disney to handle all things Star Wars releated in the videogame sphear....how gullable do you have to be to believe those "rumars" of EA trying to dump the SW license for SWTOR lol?

    do you know how much money ea has to pay for it? a lot. and look at my last post ea is going in the red, they are shutting down projects left and right.

    swtor was a blunder and so far there's no fixing it.

    And not only that, but the licensing is likely very different for an MMO vs a SPG title: for an SPG, it is usually a flat franchise fee, once, plus a percentage of each box. But it is different for MMOs: they have to pay that license fee EVERY YEAR the game is running, and you can bet that number was STEEP for what they were expecting out of TOR.

    Wanting to get out of that fee, for a "non-successful" product has nothing whatsoever to do with any other games EA makes or might make in the future. It is just good business.

     

    (Also, I seem to recall that LA massively reduced the franchise fee for SWG a year or so after the NGE happened, or else that game would have closed much sooner. There were several threads / stories about that at the time.)

    lets also look at this does disney really want tor?

    it's well known as one of the worst mmo's of all time, it cost $300+ million to make, it maybe barely breaking over the 100k sub mark and i am being very fair about that. the community? just go look at the forums i never hear anything good about the game rather i see most of the community is on the verge of quitting more so now then before after the blunder with swtor:gs. i hear more people talk about how great swg was then i hear about tor.

    disney won't want that when they are busy relaunching star wars. they want something huge that can draw tons of players in. and swtor isn't that game.

  • DamonVileDamonVile Member UncommonPosts: 4,818
    Originally posted by Masonic1
    Originally posted by deniromonk
    Originally posted by Burntvet

    Multiple rumors a few months back, were saying that EA/BW is or was trying to dump TOR so they could get out of the licensing fees (which are still reportedly very high, the same as at launch), after Disney took over.

    Not sure if anything came of it, but it certainly doesn't say anything good about how TOR is doing.

     

    EA just entered into an exclusive deal with Disney to handle all things Star Wars releated in the videogame sphear....how gullable do you have to be to believe those "rumars" of EA trying to dump the SW license for SWTOR lol?

    do you know how much money ea has to pay for it? a lot. and look at my last post ea is going in the red, they are shutting down projects left and right.

    swtor was a blunder and so far there's no fixing it.

    How much is " a lot"

    Where did you get that loss number from ?

    How many projects is left and right ?

    I'm not saying you're wrong.. but posts like this get thrown up all the time and they are wrong. What makes yours any different ?

  • Masonic1Masonic1 Member Posts: 41
    Originally posted by DamonVile
    Originally posted by Masonic1
    Originally posted by deniromonk
    Originally posted by Burntvet

    Multiple rumors a few months back, were saying that EA/BW is or was trying to dump TOR so they could get out of the licensing fees (which are still reportedly very high, the same as at launch), after Disney took over.

    Not sure if anything came of it, but it certainly doesn't say anything good about how TOR is doing.

     

    EA just entered into an exclusive deal with Disney to handle all things Star Wars releated in the videogame sphear....how gullable do you have to be to believe those "rumars" of EA trying to dump the SW license for SWTOR lol?

    do you know how much money ea has to pay for it? a lot. and look at my last post ea is going in the red, they are shutting down projects left and right.

    swtor was a blunder and so far there's no fixing it.

    How much is " a lot"

    Where did you get that loss number from ?

    How many projects is left and right ?

    I'm not saying you're wrong.. but posts like this get thrown up all the time and they are wrong. What makes yours any different ?

    http://www.reddit.com/r/Games/comments/1pj0n1/ea_loses_273_million_this_quarter/

    as for projects they are shutting down, command and conquer is now bye bye. tiger woods and ea split so i don't think you'll be seeing anymore golf games. a number of their mobile games are going away as well.

  • Ice-QueenIce-Queen Member UncommonPosts: 2,483
    Originally posted by DamonVile

    How much is " a lot"

    Where did you get that loss number from ?

    How many projects is left and right ?

    I'm not saying you're wrong.. but posts like this get thrown up all the time and they are wrong. What makes yours any different ?

    Here's a link with a list of services update. Maybe these are what he/she was referring to? Not sure.

    http://www.ea.com/1/service-updates

    image

    What happens when you log off your characters????.....
    http://www.youtube.com/watch?v=GFQhfhnjYMk
    Dark Age of Camelot

  • DamonVileDamonVile Member UncommonPosts: 4,818
    Originally posted by Masonic1
    Originally posted by DamonVile
    Originally posted by Masonic1

    do you know how much money ea has to pay for it? a lot. and look at my last post ea is going in the red, they are shutting down projects left and right.

    swtor was a blunder and so far there's no fixing it.

    How much is " a lot"

    Where did you get that loss number from ?

    How many projects is left and right ?

    I'm not saying you're wrong.. but posts like this get thrown up all the time and they are wrong. What makes yours any different ?

    http://www.reddit.com/r/Games/comments/1pj0n1/ea_loses_273_million_this_quarter/

    as for projects they are shutting down, command and conquer is now bye bye. tiger woods and ea split so i don't think you'll be seeing anymore golf games. a number of their mobile games are going away as well.

    From that very link

    The explanation is that they make money in the quarters they release nothing and lose money in the ones they release games since their marketing costs are instantaneous and their game profits are realized over 18-24 months. So in this quarter they released their biggest EA Sports titles and had a marketing push for BF4 which means the marketing costs are high which is why you see this loss. If you read up the conference call transript they find this quarter a successful one.

     

    Don't you think that's a reasonable explination for why a huge company would be up or down for a single quarter and not really something you'd want to go all chicken little about on an internet forum over ?

    Of the games you listed ....seriously ? C&C is the only game of note and no one really knows what happened there yet. Tiger woods...ppl would probably be more interested in sinking balls into his hookers than playing another golf game with his name on it. Who walked away from whom in that deal ?

    I'm not fan of EA..and I'd like to see them shut down, but I'm also no fan of what some of you are doing either. This type of EVERYTHING IS RUINED FOREVER!!! crap is something you'd expect to read in a tabloid.

  • Masonic1Masonic1 Member Posts: 41
    Originally posted by DamonVile
    Originally posted by Masonic1
    Originally posted by DamonVile
    Originally posted by Masonic1

    do you know how much money ea has to pay for it? a lot. and look at my last post ea is going in the red, they are shutting down projects left and right.

    swtor was a blunder and so far there's no fixing it.

    How much is " a lot"

    Where did you get that loss number from ?

    How many projects is left and right ?

    I'm not saying you're wrong.. but posts like this get thrown up all the time and they are wrong. What makes yours any different ?

    http://www.reddit.com/r/Games/comments/1pj0n1/ea_loses_273_million_this_quarter/

    as for projects they are shutting down, command and conquer is now bye bye. tiger woods and ea split so i don't think you'll be seeing anymore golf games. a number of their mobile games are going away as well.

    From that very link

    The explanation is that they make money in the quarters they release nothing and lose money in the ones they release games since their marketing costs are instantaneous and their game profits are realized over 18-24 months. So in this quarter they released their biggest EA Sports titles and had a marketing push for BF4 which means the marketing costs are high which is why you see this loss. If you read up the conference call transript they find this quarter a successful one.

     

    Don't you think that's a reasonable explination for why a huge company would be up or down for a single quarter and not really something you'd want to go all chicken little about on an internet forum over ?

    Of the games you listed ....seriously ? C&C is the only game of note and no one really knows what happened there yet. Tiger woods...ppl would probably be more interested in sinking balls into his hookers than playing another golf game with his name on it. Who walked away from whom in that deal ?

    I'm not fan of EA..and I'd like to see them shut down, but I'm also no fan of what some of you are doing either. This type of EVERYTHING IS RUINED FOREVER!!! crap is something you'd expect to read in a tabloid.

    if you don't like ea then why are you supporting tor?

    really tor is just everything thats wrong with gaming today, and it's showing that people don't want things like tor. people want a swg.

  • DamonVileDamonVile Member UncommonPosts: 4,818
    Originally posted by Masonic1
    Originally posted by DamonVile
    Originally posted by Masonic1
    Originally posted by DamonVile
    Originally posted by Masonic1

    do you know how much money ea has to pay for it? a lot. and look at my last post ea is going in the red, they are shutting down projects left and right.

    swtor was a blunder and so far there's no fixing it.

    How much is " a lot"

    Where did you get that loss number from ?

    How many projects is left and right ?

    I'm not saying you're wrong.. but posts like this get thrown up all the time and they are wrong. What makes yours any different ?

    http://www.reddit.com/r/Games/comments/1pj0n1/ea_loses_273_million_this_quarter/

    as for projects they are shutting down, command and conquer is now bye bye. tiger woods and ea split so i don't think you'll be seeing anymore golf games. a number of their mobile games are going away as well.

    From that very link

    The explanation is that they make money in the quarters they release nothing and lose money in the ones they release games since their marketing costs are instantaneous and their game profits are realized over 18-24 months. So in this quarter they released their biggest EA Sports titles and had a marketing push for BF4 which means the marketing costs are high which is why you see this loss. If you read up the conference call transript they find this quarter a successful one.

     

    Don't you think that's a reasonable explination for why a huge company would be up or down for a single quarter and not really something you'd want to go all chicken little about on an internet forum over ?

    Of the games you listed ....seriously ? C&C is the only game of note and no one really knows what happened there yet. Tiger woods...ppl would probably be more interested in sinking balls into his hookers than playing another golf game with his name on it. Who walked away from whom in that deal ?

    I'm not fan of EA..and I'd like to see them shut down, but I'm also no fan of what some of you are doing either. This type of EVERYTHING IS RUINED FOREVER!!! crap is something you'd expect to read in a tabloid.

    if you don't like ea then why are you supporting tor?

    really tor is just everything thats wrong with gaming today, and it's showing that people don't want things like tor. people want a swg.

    I voted with my wallet and stopped giving them my money. Making up or twisting number so they say something they really don't isn't how I want to bring out change in the industry. If TOR is failing it will fail, if it's a game no one wants to play no one will play it.

    Getting people all mob like with doom and gloom threats isn't going to end how anyone plans, and isn't going to get the results people want. Making the internet a hostile envornment for any dev wont make them listen to us. All it will do is make them think people are misinformed idiots that are too stupid to know what they want. ( which is an attitude many of them already have...and I can't say it's not well earned )

    Developers aren't fooled by made up numbers, only consumers take forum stats at face value.

  • ComafComaf Member UncommonPosts: 1,150
    Originally posted by LogicLester

    The following is tongue-in-cheek

    The Birth of a Concept

     

    When the leaders of our studio first sat down to talk about what needed to be part of our first BIG push into the stars about two years ago, the list became very long—there were just so many Star Wars™ fantasies to fulfill in such a rich universe: bounty hunters and smugglers, Kessel Runs and capital ships, discovery of never-before-seen-planets, as well as long-lost species, and of course, Starfighter combat. And that’s the short list of the things we came up with.  <I loved those guys!  They were nuts, throwing money all over the place!  I MISS THEM!>

     

    Before we could even really define what this expansion was going to look like, we had to put it on hold. <Holy crap, 50% of the subs cancelled in the first month!This pause went on for almost a year as we planned and worked on content for the ground game, added a Free-to-Play option for our players, and created content for a number of other features that players expected and wanted. <Those were the Dark Days!  Empty offices, fewer people in the cafeteria everyday, and they took our Dew machine!  We learned to hide behind our monitors whenever anyone walked by...It wasn’t until August of 2012 that work started again on defining how we wanted to revisit space.  <Oops, did I just out the fact that all the "SSSP" hype during all that time was crap?  Oh well I'm sure someone in marketing will edit that out, I need to get to lunch before all the ramen's gone!>

     

    After a great deal of deliberation  <We had a long lunch, the good stuff, McDonalds!  No ramen that day!>, it was clear we had to prioritize which features would be best received by you, the fans, as well as give the greatest amount of replayability.  <We had no money left, we had to find a way to reuse as much as possible!>  And at the same time, we knew we had to create a strong foundation to build on for the future, you know, in case we wanted to add onto it later on… possibly.  <Who am I kidding?  If this flops they're shutting us down!>

     

    At that time, we knew two things were vital to the experience: free-flight space combat and ship customization.  <It's what all those nuts on the forums kept writing about, and it worked for SWG, right?  Right??  I honestly don't know, I've never played any of these games!>

     

    The Evolution of a Concept

     

    The very next question was how. <How do we keep our jobs as long as possible in hopes that the economy improves enough we can get a job somewhere else?>  How do you deliver on those two requirements and still appease such devout fans who, understandably, want the very best Star Wars experience possible?  <Oh yeah, and that too..>

     

    It wasn’t easy, and every path had obstacles.  <We have like two programmers!>  Do you create a massive, open world to fly transports around, smuggling goods through enemy lines? Do you create capital ships, some so vast players feel they’re on another planet? Do you populate all of that with more quests and voice actors and opportunities for crafting and Star Destroyers and the Force™ and more? It was literally a whole new game, possibly larger than what we had already created.  <Yeah, it took like five minutes to shoot all those dreams down....did I mention one of the programmers is the nephew of the CEO?>

     

    Wisely, we took a step back and looked at the broader picture. <If we said we couldn't do it they'd fire us all on the spot, and I need money to feed my children!>  We looked at the landscape of possibilities and where there were opportunities, when we quickly realized the answer was simple: PvP. <Do you have any idea how hard it is to program NPC AIs in a 3D environment?  I didn't, but we weren't even able to get simple scripting working right when we had dozens of programmers!>  Players had been clamoring for it since launch—the experience of customizing their own Starfighter and pitting your skills against other pilots in epic Star Wars environments <The same ones we used in the current space missions..>; the sound of that familiar music kicking in as you destroy an enemy’s objective <We can't afford to license more music so we're reusing that too..>; your Companions interrupting your focus to let you know an enemy is on your tail or your shields are down. <Yep, same sound clips we already have..NO MONEY!>

     

    Momentum quickly grew as we imagined the possibilities. <They gave us 1 year, we didn't make it, but we begged and Bob threatened to commit hara-kiri on the conference room table if we didn't get more time...in the end they gave use 3 more months.  RIP Bob!What started as a feature for Star Wars: The Old Republic all of a sudden was becoming a game all by itself. So we embraced it. We focused on it. And we never looked back.  <For the love of God, please subscribe!  I need to feed my children!>

     

    From there, it was just a matter of creating a strong vision for the player’s experience – the combat, the environments, the feel of it all – both as a pilot, but also in customizing your ships and how it’s all integrated together with the ground game.  <It's just as buggy and non-optimized too, but that's ok, right?  RIGHT??>

     

    And while that’s all very interesting, you probably want to know more of the details about what to expect once Galactic Starfighter goes live. Let me tell you… in our next developer diary!  <The details are all still up in the air, they change everyday and it's almost launch, dear God someone help me!  My children....my poor children!>

    I'm surprised this game is even being discussed.  Try making a brand new account:  Name invalid or unavailable - is what you will get the moment you type in a new name.

     

    Game is going the way of Warhammer.  I'd put more energy into trying to revive SWG.  Now that, was a good game :) (pre silly patch of course).

    image
  • Masonic1Masonic1 Member Posts: 41
    Originally posted by DamonVile
    Originally posted by Masonic1
    Originally posted by DamonVile
    Originally posted by Masonic1
    Originally posted by DamonVile
    Originally posted by Masonic1

    do you know how much money ea has to pay for it? a lot. and look at my last post ea is going in the red, they are shutting down projects left and right.

    swtor was a blunder and so far there's no fixing it.

    How much is " a lot"

    Where did you get that loss number from ?

    How many projects is left and right ?

    I'm not saying you're wrong.. but posts like this get thrown up all the time and they are wrong. What makes yours any different ?

    http://www.reddit.com/r/Games/comments/1pj0n1/ea_loses_273_million_this_quarter/

    as for projects they are shutting down, command and conquer is now bye bye. tiger woods and ea split so i don't think you'll be seeing anymore golf games. a number of their mobile games are going away as well.

    From that very link

    The explanation is that they make money in the quarters they release nothing and lose money in the ones they release games since their marketing costs are instantaneous and their game profits are realized over 18-24 months. So in this quarter they released their biggest EA Sports titles and had a marketing push for BF4 which means the marketing costs are high which is why you see this loss. If you read up the conference call transript they find this quarter a successful one.

     

    Don't you think that's a reasonable explination for why a huge company would be up or down for a single quarter and not really something you'd want to go all chicken little about on an internet forum over ?

    Of the games you listed ....seriously ? C&C is the only game of note and no one really knows what happened there yet. Tiger woods...ppl would probably be more interested in sinking balls into his hookers than playing another golf game with his name on it. Who walked away from whom in that deal ?

    I'm not fan of EA..and I'd like to see them shut down, but I'm also no fan of what some of you are doing either. This type of EVERYTHING IS RUINED FOREVER!!! crap is something you'd expect to read in a tabloid.

    if you don't like ea then why are you supporting tor?

    really tor is just everything thats wrong with gaming today, and it's showing that people don't want things like tor. people want a swg.

    I voted with my wallet and stopped giving them my money. Making up or twisting number so they say something they really don't isn't how I want to bring out change in the industry. If TOR is failing it will fail, if it's a game no one wants to play no one will play it.

    Getting people all mob like with doom and gloom threats isn't going to end how anyone plans, and isn't going to get the results people want. Making the internet a hostile envornment for any dev wont make them listen to us. All it will do is make them think people are misinformed idiots that are too stupid to know what they want. ( which is an attitude many of them already have...and I can't say it's not well earned )

    Developers aren't fooled by made up numbers, only consumers take forum stats at face value.

    The thing is a lot of people don't know about why tor is the way it is. it's our job to show them and tell them about how tor is milking them dry, how ea/bw doesn't care about the game or them.

    this is why i tell people about swg all the time in tor. sure i get the normal swg sucked bw fanbois however tonight i had 15 people ask me about why i loved swg and i told them about it and the freedom swg offered. most of them said they would push for bw to make tor more like swg or go play the emu.

  • DamonVileDamonVile Member UncommonPosts: 4,818
    Originally posted by Masonic1

    The thing is a lot of people don't know about why tor is the way it is. it's our job to show them and tell them about how tor is milking them dry, how ea/bw doesn't care about the game or them.

    this is why i tell people about swg all the time in tor. sure i get the normal swg sucked bw fanbois however tonight i had 15 people ask me about why i loved swg and i told them about it and the freedom swg offered. most of them said they would push for bw to make tor more like swg or go play the emu.

    EA cares about money, so they care about making tor earn more money. EA doesn't give a flying fuk about it's customers. But that goes for every EA game. They've never seen the value in a happy customer.

    It isn't my job to tell people why a game sucks. If I think a game sucks that's my opinion of it. But constantly bitching about it and making sure everyone knows what you think of a game kind of makes you a douche. Just like if you were watching some sport on TV with friends and they are all cheering for their team while you're sitting there telling them that the team doesn't care about the fans and the tickets are all a rip off etc, etc. Do ppl really feel it's their job to be that guy ?

  • huskerman34huskerman34 Member UncommonPosts: 252
    Quit bitching and play the game. The game is good and the dont rob you in the item shop like Allods does.

    Edgar F Greenwood

  • MrJurgensMrJurgens Member Posts: 47
    Originally posted by huskerman34
    Quit bitching and play the game. The game is good and the dont rob you in the item shop like Allods does.

    SWTOR is a TORtanic. How is it good if 75%+ of the player-base left throughout launch to before the F2P model?

     

    :|

  • bobdole1979bobdole1979 Member Posts: 210
    Originally posted by Masonic1
    Originally posted by DamonVile
    Originally posted by Masonic1
    Originally posted by DamonVile
    Originally posted by Masonic1
    Originally posted by DamonVile
    Originally posted by Masonic1

    do you know how much money ea has to pay for it? a lot. and look at my last post ea is going in the red, they are shutting down projects left and right.

    swtor was a blunder and so far there's no fixing it.

    How much is " a lot"

    Where did you get that loss number from ?

    How many projects is left and right ?

    I'm not saying you're wrong.. but posts like this get thrown up all the time and they are wrong. What makes yours any different ?

    http://www.reddit.com/r/Games/comments/1pj0n1/ea_loses_273_million_this_quarter/

    as for projects they are shutting down, command and conquer is now bye bye. tiger woods and ea split so i don't think you'll be seeing anymore golf games. a number of their mobile games are going away as well.

    From that very link

    The explanation is that they make money in the quarters they release nothing and lose money in the ones they release games since their marketing costs are instantaneous and their game profits are realized over 18-24 months. So in this quarter they released their biggest EA Sports titles and had a marketing push for BF4 which means the marketing costs are high which is why you see this loss. If you read up the conference call transript they find this quarter a successful one.

     

    Don't you think that's a reasonable explination for why a huge company would be up or down for a single quarter and not really something you'd want to go all chicken little about on an internet forum over ?

    Of the games you listed ....seriously ? C&C is the only game of note and no one really knows what happened there yet. Tiger woods...ppl would probably be more interested in sinking balls into his hookers than playing another golf game with his name on it. Who walked away from whom in that deal ?

    I'm not fan of EA..and I'd like to see them shut down, but I'm also no fan of what some of you are doing either. This type of EVERYTHING IS RUINED FOREVER!!! crap is something you'd expect to read in a tabloid.

    if you don't like ea then why are you supporting tor?

    really tor is just everything thats wrong with gaming today, and it's showing that people don't want things like tor. people want a swg.

    I voted with my wallet and stopped giving them my money. Making up or twisting number so they say something they really don't isn't how I want to bring out change in the industry. If TOR is failing it will fail, if it's a game no one wants to play no one will play it.

    Getting people all mob like with doom and gloom threats isn't going to end how anyone plans, and isn't going to get the results people want. Making the internet a hostile envornment for any dev wont make them listen to us. All it will do is make them think people are misinformed idiots that are too stupid to know what they want. ( which is an attitude many of them already have...and I can't say it's not well earned )

    Developers aren't fooled by made up numbers, only consumers take forum stats at face value.

    The thing is a lot of people don't know about why tor is the way it is. it's our job to show them and tell them about how tor is milking them dry, how ea/bw doesn't care about the game or them.

    this is why i tell people about swg all the time in tor. sure i get the normal swg sucked bw fanbois however tonight i had 15 people ask me about why i loved swg and i told them about it and the freedom swg offered. most of them said they would push for bw to make tor more like swg or go play the emu.

    why is it your job?

    Why not let people decide for themselves?  Is there a video game company out there that doesn't care about money?  

  • bobdole1979bobdole1979 Member Posts: 210
    Originally posted by MrJurgens
    Originally posted by huskerman34
    Quit bitching and play the game. The game is good and the dont rob you in the item shop like Allods does.

    SWTOR is a TORtanic. How is it good if 75%+ of the player-base left throughout launch to before the F2P model?

     

    :|

    because its still the second largest western MMO

     

    how good is SWG if 100% of the subscribers are gone now?

     

This discussion has been closed.