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Information about WildStar has come largely from Carbine Studios....until today. We have a full suite of articles that cover the game in general, PvP, crafting, the Medic and Engineer classes and housing. It's a ton of information that you simply do not want to miss. Read on!
Over time, I adapted my character to improve my PvP capability, adding further skills to my Limited Action Set as I leveled up and unlocked more slots. The biggest change, however, was switching to a more survival-based approach. The Mark IV Exo-Suit has two built-in stances: a DPS-focused Eradication Mode and a Provocation Mode for tanking. I also used Advanced Modification Protocols to improve my tankiness further, and dropped the bots from my Limited Action Set. With more control, more damage and more mitigation, my performance improved.
Read more of Gareth Harmer's WildStar: PvP - Chaotic & Strategic.
Comments
Right at level 4 or so, the Warrior gets a longer range leap, on a minor cooldown. I'm hoping there are more effective CC negators and gap closers too. But the Leap is solid.
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Heh, I see where you're coming from. To be honest though, the size difference doesn't give an advantage for a bunch of reasons:
Currently playing: WildStar, Guild Wars 2, EVE Online, Vain Glory.