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How do you guys like the bow animations?
I love archers pretty much in any game after the typical assassin-type. Archery was superior fun and effective in Skyrim as we have all seen it.
But what are these animations in TESO? They look rather underwhelming to say the least. The feeling to it is also rather meager, it doesnt really feel like pulling the string and shooting an arrow has real impact to it. Sure they added a little screen-shake when you stealth crit an opponent but that does not reduce the clunky feel to the bow.
Aside from all other weapons, in my opinion the Bow needs to be addressed as soon as possible and it's animation needs to be fixed.
Comments
Animations dont bother me. After a couple of days of gameplay i barely notice animations any more. Gameplay is much more important, since that is more of a long term factor for me.
So, what exactly would prefer they look like? I mean they could make us do a little jig while we pull the string back.
The only issue I had with a bow is that the draw takes too long. That is a simple adjustment to make, but I got used to it.
I would agree with the OP....completely.
You're not alone, apparently... An old video:
http://www.youtube.com/watch?v=VG3H0OeiQqY
Haven't tried bow much (I play melee), so cannot say if this is still the case or not...
I played archer as well and it was my feeling also. It took almost as long to draw as invisibility lasts, so i could never tell if i got the shot off in time. (you can't see how much you've hit for, so it's pretty much guesswork if you got off a sneak attack or not).
"Id rather work on something with great potential than on fulfilling a promise of mediocrity."
- Raph Koster
Tried: AO,EQ,EQ2,DAoC,SWG,AA,SB,HZ,CoX,PS,GA,TR,IV,GnH,EVE, PP,DnL,WAR,MxO,SWG,FE,VG,AoC,DDO,LoTRO,Rift,TOR,Aion,Tera,TSW,GW2,DCUO,CO,STO
Favourites: AO,SWG,EVE,TR,LoTRO,TSW,EQ2, Firefall
Currently Playing: ESO
99.9 % of the time my main character is an archer. .TODAY given how gimp archers are TODAY. I would play a sorc.
Hopefully that will improve before launch..It seems to me that whoever the dev was that created a bow user...never played the class in other games. Anemic...underpowered.....gimp....lacking a range advantage come to mind as descriptors.
I do think the AVA portion of the game will be a key factor in its survival.
I would have to agree with the above on this. The game's animations are badly done. I have been in the last three beta's, and had to force myself to play them, just never could get past the horrible animations and multiple other issues.
Try to pull and hold the arrow, go into sneak mode and then walk.
The animation is so horrible that you want to shoot yourself with that arrow.
"Oh, Heavens, the animations are so bad! I cannot bring myself to play this game!"
*Logs in to Minecraft server
Gotta love the big lugs here on mmorpg. Never satisfied with any game; hate 'em all til ya die, right? RIGHT?!?
It is a ES game...
ALL animations are.. well... crap. I have yet to see any ES game that has animations that does not look to be from 1997. Heck they make TSW at launch look like a Pixar movie.
Not sure if the Bow animations look all that much worse the the rest...
This have been a good conversation
I agree. I dont like any of the animations really... but melee is a bit tolerable. Zenimax this is 2014 for FFS. Not acceptable.
"The problem is that the hardcore folks always want the same thing: 'We want exactly what you gave us before, but it has to be completely different.'
-Jesse Schell
"Online gamers are the most ludicrously entitled beings since Caligula made his horse a senator, and at least the horse never said anything stupid."
-Luke McKinney
What nonsense. Minecraft has its own (16 bit) graphic style why even compare the two? who in their right mind would go in minecraft expecting amazing animations?
You know what is worse than the haters? people who gobble up anything thrown their way in MMOS these days and are intolerant to criticism.
"The problem is that the hardcore folks always want the same thing: 'We want exactly what you gave us before, but it has to be completely different.'
-Jesse Schell
"Online gamers are the most ludicrously entitled beings since Caligula made his horse a senator, and at least the horse never said anything stupid."
-Luke McKinney
Uahhh yes I know that one...
Just one beta ago melee was extremely underwhelming. People gave feedback regarding it and voila! We have the melee we have now (which is pretty great and better than I ever thought they'd get it in an MMO. Actually feels solid.)
With some feedback and time, I've no doubt Zenimax could do the same (maybe they already plan to?) with archery.
Now that NDA Is lifted, can anyone tell me for sure if you're able to sneak attack with bow using the Nightblade invisibility (2.5 seconds)?
Every time i tried, it seems i let the shot off just as it expired and without being able to tell how much it hits or whether it's a crit, i couldn't tell if it actually worked or it ended up being a regular attack.
Anyone have more experience?
"Id rather work on something with great potential than on fulfilling a promise of mediocrity."
- Raph Koster
Tried: AO,EQ,EQ2,DAoC,SWG,AA,SB,HZ,CoX,PS,GA,TR,IV,GnH,EVE, PP,DnL,WAR,MxO,SWG,FE,VG,AoC,DDO,LoTRO,Rift,TOR,Aion,Tera,TSW,GW2,DCUO,CO,STO
Favourites: AO,SWG,EVE,TR,LoTRO,TSW,EQ2, Firefall
Currently Playing: ESO
They really need fix animations asap. its really horrible! i love to play archer/assasin in ES games and mmorpgs.
its just dont feel right, its like retard try use bow for spell casting.
been wonder same. tryed with melee and not sure if added extra damage. some damage numbers would be nice...
I think auto-aim fits into mass pvp. Try to aim at a fast moving crowd of 50-100 players who are fighting each other, if the bow would have manual aim it would be quiete weak. People who did play the beta can say how physical dmg will be in higher levels, at lower levels magic damage or class skills were a lot higher than weapon dmg.
By the way the game offers aswell dodging, you can dodge ahead, left and right and backwards if you have the stamina for it.
I actually modded my bow animations in Skyrim. Well, I didn't mod them myself, but I installed a mod to change them, as they were quite horrible.
A lot of animations in ESO are bad. It seems like combat animations are pretty solid, but movement animations are a complete different story. The characters feel weightless.
A sneak attack is without invisibility, you are of course invisible to the enemy if you sneak in a certain range but the skill invisibility makes you invisible in any range. You just sneak and if you dont get detected in a certain range your sneak attack will be successfull with your weapon dmg, not class skill or weapon skill as far i remember.
I cant remember how an invisible attack with a bow did compare to a sneak attack. I will test this in the next beta.
My undersanding that a sneak attack should be the same whether using regular sneak or invisibily. I'm just looking for confirmation if 2.5 seconds is long enough to actually get the bow attack off, since it takes a long time.
"Id rather work on something with great potential than on fulfilling a promise of mediocrity."
- Raph Koster
Tried: AO,EQ,EQ2,DAoC,SWG,AA,SB,HZ,CoX,PS,GA,TR,IV,GnH,EVE, PP,DnL,WAR,MxO,SWG,FE,VG,AoC,DDO,LoTRO,Rift,TOR,Aion,Tera,TSW,GW2,DCUO,CO,STO
Favourites: AO,SWG,EVE,TR,LoTRO,TSW,EQ2, Firefall
Currently Playing: ESO
I dont know if it is the same, at least i cant remember since I played a Nightblade class not in the last beta but in the beta before. When I did a sneak attack i just used sneak.
There are two different types of bow attacks, pressing the mouse button only for a short moment or holding it for longer. The last option does of course more damage.
Yeah, its a good question if the time of a more powerful bow attack is short enough to fit into the time zone of invisibility. I cant say it. Just from the feel i think yes.