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Solo bosses are killing me

Lord.BachusLord.Bachus Member RarePosts: 9,686

There is the bloody daedra hound, final boss of the first step of the mages guild questline...  He is kiling even if i evade all his telegraphs... and with a healing build i run out of magica and dont do enough damage..

 

And then there is the burning boss at the end of the ash mountain questline... that run intoo the lava to regenerate health..  I just cant do enough damage to keep him from reaching the regenerating lava...

 

I am having a problem with my nightblade ... killing these bosses at equall level with my average beginner gear..

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  • MagikarpsGhostMagikarpsGhost Member RarePosts: 689
    I had the same issue, in the end i had to upgrade the hell out of my gear and run around like an idiot (my nightblade) but in the end i beat him..only took multiple tries.

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  • ThaneThane Member EpicPosts: 3,534
    Originally posted by Lord.Bachus

    There is the bloody daedra hound, final boss of the first step of the mages guild questline...  He is kiling even if i evade all his telegraphs... and with a healing build i run out of magica and dont do enough damage..

     

    And then there is the burning boss at the end of the ash mountain questline... that run intoo the lava to regenerate health..  I just cant do enough damage to keep him from reaching the regenerating lava...

     

    I am having a problem with my nightblade ... killing these bosses at equall level with my average beginner gear..

    when soloing as nightblade i'd either suggest a good stunlock combo, or (if fighting bosses who usualy don't drop down instantly) morph your skills to give you a decent ammount of HoT and evade possiblities.

     

    usualy those "solo" bosses always come with a twist too, eg, there was one on the daggerfall content, which constantly spawned orbs, those orbs healed the shit out of her when they reached her - when nuking those, the fight was quite doable.

     

    if no special mechanic is actually applying then... errrr... no idea what lvl are you? :)

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  • DAS1337DAS1337 Member UncommonPosts: 2,610
    Originally posted by Lord.Bachus

    There is the bloody daedra hound, final boss of the first step of the mages guild questline...  He is kiling even if i evade all his telegraphs... and with a healing build i run out of magica and dont do enough damage..

     

    And then there is the burning boss at the end of the ash mountain questline... that run intoo the lava to regenerate health..  I just cant do enough damage to keep him from reaching the regenerating lava...

     

    I am having a problem with my nightblade ... killing these bosses at equall level with my average beginner gear..

    Good.  It means there is some challenge in these bosses, and they aren't just gear fodder.

     

    Do what us old timers did in MMO's.  Get stronger, update your gear, and try again later.

  • DAS1337DAS1337 Member UncommonPosts: 2,610

    Also seeing a trend here. 

     

    Nightblades.  

  • TheDarkrayneTheDarkrayne Member EpicPosts: 5,297
    It's tough.. chances are you need to upgrade your equipment. Is your armor and weapons level (level requirement) the same as your characters level?
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  • PAL-18PAL-18 Member UncommonPosts: 844

    cant really trick them to do anything silly,cant hide behind walls and shoot best attacks when enough mana or stamina,cant kite much since they have magical rubber band and they will return to home and reset.

    with this AI its just gear based.

    and i hope this is just  beta combat and they have something better coming.

     

    (i have killed every single boss i have met ,i snare them and walk backwards in small circles and use bow)

    works like a charm and looks extremely stupid.

     

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  • DrakynnDrakynn Member Posts: 2,030

    What others are saying is true.Allt he solo bosses jsut have a coupel of tricks to work out and then they are easy to take down...as long as you have appropriate level gear.

    So if you've worked out its trick and are still having problems then upgrade your gear and maybe buy/make some potions and buff food.

  • Lord.BachusLord.Bachus Member RarePosts: 9,686
    Originally posted by DAS1337
    Originally posted by Lord.Bachus

    There is the bloody daedra hound, final boss of the first step of the mages guild questline...  He is kiling even if i evade all his telegraphs... and with a healing build i run out of magica and dont do enough damage..

     

    And then there is the burning boss at the end of the ash mountain questline... that run intoo the lava to regenerate health..  I just cant do enough damage to keep him from reaching the regenerating lava...

     

    I am having a problem with my nightblade ... killing these bosses at equall level with my average beginner gear..

    Good.  It means there is some challenge in these bosses, and they aren't just gear fodder.

     

    Do what us old timers did in MMO's.  Get stronger, update your gear, and try again later.

    Thats what i tought, it was not meant to be a complaint, but a conclusion

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  • SunscourSunscour Member UncommonPosts: 186

    I have also died to solo bosses. I believe I have died to every solo boss I have come across.

    I usually make sure my gear is up to snuff, or just go back a few levels stronger, or go get "help".

    There are enough people out and about I can just shout and get at least 1 or 2 to come along for the kill.

    I am really enjoying this Beta session,

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  • TamanousTamanous Member RarePosts: 3,030

    What level is the boss?

     

    I think I did it late with my nightblade caster at level 12 because I don't think the hound even hit me once. I obliterated it.

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  • HengistHengist Member RarePosts: 1,315

    Balreth can be tough for a couple of builds, but Nightblade should not be one of 'em.

    It's a pretty simple fight, if you stun him as close as you can to the lava, and continue to DPS, the stun will be available again before he get's to the next pool, leaving you plenty of time to DPS in the middle. Now if you don't stay out of his attacks, you'll die quickly.

    Being honest, I died a couple of times before I figured it out myself.

  • Lord.BachusLord.Bachus Member RarePosts: 9,686
    Originally posted by Baikal

    Balreth can be tough for a couple of builds, but Nightblade should not be one of 'em.

    It's a pretty simple fight, if you stun him as close as you can to the lava, and continue to DPS, the stun will be available again before he get's to the next pool, leaving you plenty of time to DPS in the middle. Now if you don't stay out of his attacks, you'll die quickly.

    Being honest, I died a couple of times before I figured it out myself.

    At my current level with my current gear... my DPS is to low.... 

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  • MightyUncleanMightyUnclean Member EpicPosts: 3,531
    Maybe a silly question, but can you bring a friend to help with these solo bosses??
  • ElikalElikal Member UncommonPosts: 7,912
    Originally posted by Lord.Bachus

    There is the bloody daedra hound, final boss of the first step of the mages guild questline...  He is kiling even if i evade all his telegraphs... and with a healing build i run out of magica and dont do enough damage..

     

    And then there is the burning boss at the end of the ash mountain questline... that run intoo the lava to regenerate health..  I just cant do enough damage to keep him from reaching the regenerating lava...

     

    I am having a problem with my nightblade ... killing these bosses at equall level with my average beginner gear..

    This is a joke! Why did they make solo bosses so difficult? And worst of all, you can't even take anyone inside! That's just ridiculous! Why can't bring a friend into these instances? In an FRIGGING MMORPG!!!

     

    Yeah, those bosses are WAAAAY overpowered. And such issues, 4 weeks before release make me wonder.

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  • ExiledTyrantExiledTyrant Member UncommonPosts: 69

    Are you referring to Gut Ripper for the mages guild boss? He is the only blatant gear check i've run into the game so far. The other bosses all had a gimmick, which honestly they need due to how agressively they scale compared to the content that is steam rolled before you get to them. For gut ripper I would suggest just leveling a bit above it (1 or 2 levels)  and bringing 5 health pots.

     

    His first tell is the charge which you have to stun him and then it's basically beating your face against his until one of you drops as that charge attack is few and far between. Of all the fights this beta the 2 worst were the gear check fight from  Gut Ripper and the Super melee ranged Folchu werewolf boss as his fight wasn't hard but his special attacks were far more than his actual attack range. I believe the biggest irony is that Gut Ripper is a straight smash mouth fight more geared toward a fighter when he is a boss for the mages guild. You would think the fight would require more tact than smash it dead and spam pots.

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  • IselinIselin Member LegendaryPosts: 18,719

    Lol. Poor Gutsripper... he gets no love :)

     

    Yeah. He can be tough with some builds He's pretty well my default test-fight to see how I'm doing with my build at level 9ish.

     

    Kiting him with a ranged weapon and knocking him back or down when he gets too close works well. I just fought him a few minutes ago with my Storm Sorcerer Archer and it wasn't even close for him. But he demolished my first Daedra / Destro staff Sorcerer a few weekends ago.

     

    If you kite him though, make sure you stay up top near his spawn point, If you drag him too far he'll reset. 

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  • joejccva71joejccva71 Member UncommonPosts: 848

    Honestly, I have to agree. The difficulty of these bosses is pretty insane for the level they are. I mean a challenge is good, but dying 20 times is insane. I shouldn't have to have my gear perfectly upgraded just to handle a boss of equal level.

    I can understand if I was level 8 and trying to kill a level 12 or level 13 boss and dying so much. But even level, and he's just destroying my sorc?

    Nah.

  • Raven322Raven322 Member UncommonPosts: 68
    And so the subtle shift from "I want content that challenges me!" to "waaah this is too hard" begins
  • JudgeUKJudgeUK Member RarePosts: 1,703
    Originally posted by Raven322
    And so the subtle shift from "I want content that challenges me!" to "waaah this is too hard" begins

    The solution to this would be optional grouping. For players who want the harder challenge they can do it solo. For those who are struggling they could group up.

    Would seem to keep everyone happy.

  • sketocafesketocafe Member UncommonPosts: 950
    First time through, I found that I just got better at dodging out of his tail swipe and getting him to run into walls/pillars to knock himself down. Second time, I trained silver bolts, the first skill in fighters guild line and smoked him first try. Being able to knock him down on demand is nice.
  • Hal9kHal9k Member UncommonPosts: 38

    The difficulty spike in general around level 8 is badly tuned. Unless you want to scour every inch of the island, grinding mats and money for ideal gear, or perhaps pick just the right class, race and abilities, you need to group. I ran into this with not just Gutsplitter, but any quest endboss inside a solo instance at level 8 and up. The upside of this is you are forced to group, which is a good thing, but...this early? And it does seem like the intent is to allow you to solo these if you want, but good luck. I tried numerous times, to the point where I was playing an FPS: using all my dodges, sprints, position, timing my abilities, managing my stam/magika, guzzling pots(utterly useless btw), using a consumable beforehand, etc. WIth my fully morphed dual-weilding Nightblade, I barely dented the guy using every last bit of resources. I stayed out of every red spot, kiting, and never saw him talswipe me, but his basic bite attacks did so much damage with my average gear, I just could not take him down. Yes, I could run away and reset him, but so what. 

    I ran into the same thing with a Daedra worshipper endboss in the first fightter's guild quest. I had her about halfway down, ignoring her add, when she morphs into a hydra monster and regains full health. Just plain silly. This difficulty spike occurs too frequently, and the crating is so overcooked and headache inducing, I abandoned this weekend's beta after 1 1/2 days. This beta build was so buggy, I had to /reloadui (literally, not exaggerating for effect) a good 30 times per play session. No thanks.

  • DamediusDamedius Member Posts: 346
    Originally posted by Elikal

    This is a joke! Why did they make solo bosses so difficult? And worst of all, you can't even take anyone inside! That's just ridiculous! Why can't bring a friend into these instances? In an FRIGGING MMORPG!!!

     

    Yeah, those bosses are WAAAAY overpowered. And such issues, 4 weeks before release make me wonder.

    It's an issue for you but not for me. I like a challenge. Games are too easy as it is. If you can't do it solo, get some friends. If you can't be bothered to find some friends in an mmo, maybe this game isn't for you. There are those of us enjoy the game the way it is.

  • DamediusDamedius Member Posts: 346

    It took me awhile to kill the Skeleton Lava boss. You have to keep on him at all times, except when you have to dodge. You can sometimes prevent it from regenerating in the lava. 

    He will still regenerate from time to time but you can slowly whittle down his health.

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