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After reading majority of posts here and as much gameplay footage as I can find I have a few questions that I would love answered please.
Firstly, is the endgame primarily PvP?
I ask this as from what I make out from all the posts and info I can find that there will be NO raids in this game- I know they say world bosses but from experience you cannot call those "raid content".
The reasons behind me asking these questions is I want to make sure I am getting the right information before I preorder this game. From what I make out so far this whole concpet of this game is sounding very similiar to guild wars 2 and a few other games I have played in the past.
From Archlord - Rising Forces online - Guild wars 2 - Age of Conan.
The "concepts" behind those games is what I am seeing in this one. So from what I make out from all the posts and info I can find is that endgame will focus primarily on "siege" warfare(pvp) which is very similar to those few games I mentioned above- with the only "raid"content they say is world bosses? - well Guild wars 2 had these world bosses and you cant really call that endgame raiding as those types of bosses end up been zergfests.
So for someone who enjoys the raiding type like world of warcraft has (especially the heroic raiding) where you can really feel like you accomplished something and gained some nice gear as well as had a few good hours with some good friends and such- we wont have that a type of raiding in this game?
I know ppl say you can play with friends in siege wars...but I already do that in gw2 which has massive battles between realms let alone factions.
I have been a massive fan of bethesda works and the skyrim game and such but they mainly single player games you play and then move on once completed most of the content.
So dont think I am trying to bash the game or anything, I just want all the facts before I spend money on another game which ends up been primarily pvp endgame. I stopped playing guild wars 2 after a few months due to this reason.
Firstly I dont mind PvP but for me true PvP is EvE Online where you risk loosing everything in a game- that makes my hands sweat and heart pound like mad when your in a big battle and know the outcome can be all or nothing.
So what I really want to know is that for some one like me (and hte others) what sort of "Endgame" will there be for the "raider" types of people? Or will we be doomed to be stuck with WoW for our hardcore raiding?
Please let me know if anyone has some info on what the hardcore raider types will be able to do at endgame or will it only be the "odd" dungeon and crafting and such?
Thank you for reading this and if you respond as well
Comments
There is and will be PvE - there are raids - the adventure zone stuff and world bosses. There has beena lot of talk of this as wel as the amount of PvE already in the game.
Yes it is.
PvP is one of the endgames - PvE is the other. DAoC did a fine job of cranking out PvE - everything about ESO is modeling DAoC's successes and learning from its mistakes.
If you think about it - PvP is mostly done - its about player created events/content.
PvE will be a large focus as they realize they need PvE content to keep those $'s coming in - and heck it's Elder Scrolls.
It's very similar to GW2.
There IS end-game PVE content, but it's pretty tacked on. There is PvP content, but it's also in a box. I think the AvA is better than GW2's WvW but that's a personal opinion. If your looking for Late-game raiding wait on wild-star. That's not what ESO is about.
PVE? as in details please? pve could be questing or 4 man dungeons- I did these in guild wars 2- got the top gear after a few months then found out that all I really had left to do was rerun these with "alts" or go do pvp.
That to me is NOT endgame- I would like character progression .....but I fear that wont be the case tbh after I found an article about ESO...Pity as I really loved the idea of this game....found this article..
"One of the things that somewhat disappointed me when talking to them is knowing that there will not be some sort of a raid. When I asked one of the developers, they said that an Elder Scrolls game is not something where you will see big bosses that you need to take down and will require more than four people to defeat. Yes, there will be instances but only with up to four players. When asked whether or not they plan to do raid content in the future, they simply slammed it down and reiterated that the most people you can play with is 4 players in an harder dungeons called instances, however, public dungeons can be as many people as possible, though it will be just be a regular dungeon."
A quote from the article ...http://www.justpushstart.com/2013/06/e3-2013-the-elder-scrolls-online-raids-endgame-content-and-pvp-detailed/
Ah well lets hope Wildstar will cater for the "hardcore" raiders (wow type of raiding that is)
Thanks for those that replied and yeah I discovered this article after I posted this..
Ah well hope Wildstar comes out soon...and thanks all for the posts- saves me wasting more money on what is esentially a pvp game at heart.
WoW...you have a .....strange outlook on ESO. And I dare say...a one sided look.
This game is a PVE game with heavy RvRvR PVP. I see nothing telling me different. Not even the 4 times I tested it....that tell me I have HOURS of PVE and never even need to PvP to be happy.
"This may hurt a little, but it's something you'll get used to. Relax....."
I recently read that there are no raids in ESO. Is that true? Does the dev team have a plan to keep those hardcore PvE players interested in end-game content with something that will take the place of a raid? – By Ernesto Eusebio
The problem here is the definition of the word “raid,” which means different things to different people. When we said we won’t have “raids,” we meant that we won’t have raids in the traditional sense of the word—we’ll have our own way to get large groups together. There will absolutely be large-group PvE activity in the game, but we’re not ready to talk about those systems yet. We have mentioned adventure zones in the past, but we won’t go into details until those systems are finalized.
http://www.elderscrollsonline.com/en/news/post/2013/04/08/ask-us-anything-variety-pack-3
Lol...wow
Ok....I guess have fun.
Today's MMO gamers just make me roll my eyes
"This may hurt a little, but it's something you'll get used to. Relax....."
These things are usually judged from a long-term end game viewpoint. Something we're not really going to get from 4, 5, or 10 beta weekends.
It could turn out in the long run this game has horrible pvp content and great pve or it could be the other way around. For all we know we're all going to be sick of the PVP in a month and not really have more than a months worth of interesting PVE content after max level. The real test doesn't really start until we're maxed out on our levels and no longer playing for that sort of progression.
Time will tell. But I personally wouldnt' make any judgments about such matters based on a few days or weeks gameplay.
Your point is wrong...so stop pointing it out!
"This may hurt a little, but it's something you'll get used to. Relax....."
Because your point is not only wrong...is one sided and half brained.
This game CAN BE heavy both sides. I have NEVER SEEN a need to PvP in my testing experience in order to play the game the way it was meant to be. Yet you act like if I don't PvP....I'm only playing a quarter of the game
Far from the truth. I think it's heavy on both sides.
"This may hurt a little, but it's something you'll get used to. Relax....."
But I am...you aren't
They may make it so that PvP can handle so much....has nothing to do with the game as a whole. The intention was to make an MMO in the ES world. Not in the PVP ES world. I would like to see where you have read that the vision was PvP....I haven't (thank god) seen it.
"This may hurt a little, but it's something you'll get used to. Relax....."
And if some how you do post what they wanted...now it isnt...and I'm so glad for that. Because a world is more than PvP. It's both equally and both powerful. PvP is a byproduct of any world...so...
It shouldn't be above PvE....but a big part.
"This may hurt a little, but it's something you'll get used to. Relax....."
Sorry for butting in, but what is the point of splitting the game in thirds for PVE? If PVP was only one side of the coin or had nothing to do with the game as a whole, I don't see the need to split the races/world.
DAoC is being heavily borrowed from for ESO and it was a PVP (RVR) game with tacked on PVE for progression and time-sink for gear and what not. I think ESO is making PVE more important, but PVP (AvAvA) seems to be the central focus and literally the center of the map/world.
Sure you could PVE mainly or only, but you could PVP only in WoW as well, kind of miss out on a decent chunk of the game that the devs have made everything else revolved around.
OP was asking about "end game" not sure how much time you spent in the "end game" during Beta, but 6 months - 1 year down the line when people have gone through most/all the PVE, progressed their characters a decent amount and are looking for something to do, PVE is most likely not going to be where everyone is hanging out.
Play the way you want. If PVE brings you the most entertainment, awesome. But PVP seems to be the main focus of ESO and will probably offer others a lot more fresh experiences that PVE lacks after a certain amount of time. Although PVP can become just as stale depending on game design and player habits.
LOL..it's time for bed. You that somehow think this game is this huge PvP based game...have fun...it's not
/yawn....nighty night
"This may hurt a little, but it's something you'll get used to. Relax....."
For me there will be more PvE at end game than any other MMO I have played. But I don't consider "raiding" the same content over and over much content really.
I will be able to level from Veteran 1 to Veteran 10 playing the 50+ faction and the 50++ faction. I will be planning and running the elite dungeons with my guild, but the faction questing will be what I am looking forward to. I will be looking to see how the Adventure zones work as well, but we still don't know a lot about them yet.
I plan on PvPing as well, but I will be doing just as much, if not more PvE content. So I don't see this game as just a PvP game. Regardless of what anyone wants to say about it.
How many people long for that "past, simpler, and better world," I wonder, without ever recognizing the truth that perhaps it was they who were simpler and better, and not the world about them?
R.A.Salvatore
Forget PVE or PVP, it isn't even a game!
Opinions + Internet = Awesome.
Side-note: I should be hearing some live Stinkfist in 12 days. New album > ESO
What the..? Are you serious? *Mind Blown*
The world is a really simple place in the eyes of some people...
For example:
No subscription-based MMO since WoW has remained subscription based, therefore clearly no MMO will ever manage to remain subscription-based ever again.
No MMO has ever managed to provide equal amounts of quality content to both PVE'ers and PVP'ers, therefore obviously it's impossible to do.
It's a very human view, people have thought that way since the dawn of time. They continue to think that way until someone comes along and proves them wrong.
I've been thinking about this. ESO is the crossover. Cyrodill is very non-pvpr friendly. It can almost be played in a pve way. ESO will have a player base of 5 million or so players. I believe that 4/5 of them will spend significant time in Cryodiil.