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[Column] Elder Scrolls Online: A Responsive Road Towards Launch

13

Comments

  • AzzrasAzzras Member UncommonPosts: 407
    Originally posted by jeradl

    snip

     

    The big items I have seen everyone I know complain about and ask for changes to is the interface and it continues to not be addressed. Fix it for PCs and give us a standard MMO UI with multiple hotbars and a free mouse cursor.

     snip

     
     

    I think you're playing the wrong game.  ESO isn't going to change it's core combat mechanics.  This isn't a tab target/traditional hotbar MMO. 

    You're really coming into this game with either the wrong expectations, or maybe it's just not your style of game.   Either way, I don't think the above is ever going to happen.  Your asking them to change the CORE combat mechanics.  I just don't see it.

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  • AzzrasAzzras Member UncommonPosts: 407
    Originally posted by Mr.Wizard

    Perhaps they should delay the game if they're gonna rework things. Releasing it with the changes not fully completed is never a good thing...

    I'm still not sure if I should give this game a try. While being an ES fan, I'm skeptical cause I've heard quite a few bad things and not enough good to pre order at least the standard game.

     

    Try the beta this weekend...

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  • SovrathSovrath Member LegendaryPosts: 32,938
    Originally posted by Samhael

    I believe their post-weekend surveys aren't really asking the right questions. It's basically the same exact survey sent out over and over... They only have a couple of open-ended questions in them and generally they are targeting a very specific feature. So they've entirely missed the boat on collecting a wide variety of what-could-have-been-useful info.

    I'd love to explain why I gave some things low ratings (consistently from the first survey to the most recent) and other things a high. But the narrowness of the questions precludes that. 

    But you can. That's what I did.

    I would do the survey and then reply back and give more detail. The first few times I actually got nice messages back from them. Now that they have their customer service stuff running I get more of a pre-scripted response. But still, it's worth it to do it.

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  • MachinationMachination Member UncommonPosts: 70

    Looking forward to testing out the Imperial race this friday.

    Cheers!

  • LugorsLugors Member UncommonPosts: 184
    Originally posted by Azzras
    Originally posted by jeradl

    snip

     

    The big items I have seen everyone I know complain about and ask for changes to is the interface and it continues to not be addressed. Fix it for PCs and give us a standard MMO UI with multiple hotbars and a free mouse cursor.

     snip

     
     

    I think you're playing the wrong game.  ESO isn't going to change it's core combat mechanics.  This isn't a tab target/traditional hotbar MMO. 

    You're really coming into this game with either the wrong expectations, or maybe it's just not your style of game.   Either way, I don't think the above is ever going to happen.  Your asking them to change the CORE combat mechanics.  I just don't see it.

    We're asking for a UI optimized to play on the PC, not a console UI adapted to the PC.  The difference is lightyears apart. 

     

    As it is, this a fairly large pet peeve of people.  The reason I couldn't log more than 5 hours in Skyrim is solely based on the horrific UI and inventory the game had.  That is after loving and playing through the main quests of Daggerfall, Morrowind and Oblivion.  As the series has marched toward the console crowd, it has gotten worse from a control and UI perspective.  ESO is better than Skyrim in this regard, but it has a long ways to go.

  • TelondarielTelondariel Member Posts: 1,001
    Originally posted by jeradl
    Originally posted by timidobserver
    Originally posted by jeradl

    For me it is odd seeing them praised for being responsive when they have pretty much ignored the big things that I have seen people ask for.

    You mean, what you have been asking for.

     

    The big items I have seen everyone I know complain about and ask for changes to is the interface and it continues to not be addressed.

    It has been addressed.  They chose the minimalistic UI for a reason.

    Fix it for PCs and give us a standard MMO UI with multiple hotbars and a free mouse cursor.

    Any WoW clone has the features you are asking for.  ESO is doing something different.

     

    Bag space in banks and on character is a more minor complaint but could use a look.

    You can increase both bank and bag space.  Inventory management is your friend.

    A worldwide auction system instead of guild only is a concern because what the result will be is that due to the lack of it there is going to be one world auction guild that everyone is going to join just to make this ourselves if there isn't a guild limit size(not sure if there is).

    The design was intentional to promote community interaction.  I'll let you do more reading so you can inform yourself on the rest of what you need to know there.

     

    Don't get me wrong. I like the game. Thrilled about seeing DAoC style RvR back and I hope to see it succeed. Just can't believe they are being praised as responsive when they have fixed nothing I have seen people ask for that matters except phasing and are adding stuff I have seen noone ask for.

     

    Responsive means that they are responding to issues quickly not instantly fixing 100% of the issues with the game inside of two weeks.

    There is absolutely no point in them expending resources on the UI at this point. The UI is designed to be addressed by the community. Their time is better spent fixing other stuff that is a bit more gamebreaking than an imperfect interface. After a little while after launch, they should then start to address UI issues that haven't been able to be resolved with addons.

    Also,  they didn't leave out the AH on mistake and it isn't bugged. It was left out on purpose in favor of trying something different. So, it isn't a matter of responsiveness. One world auction guild isn't a concern given that guilds are capped at either 300 or 500 members(forget which.) 

    Really, the only legitimate complaint you have is the QuickBar thing. It is utterly useless for PC gamers atm. Addressing that before launch could be useful, but I don't really consider it a priority. It would be really nice if they scrapped it entirely though. 

     

    You don't get it they aren't responding quickly. The complaints I listed have been there for every beta not just the last 2 and they have fixed no issues of consequence with the exception of phasing which remains to be seen what they are doing and if it works. Fixing one actually wanted item is not quick response over all of the betas.

     

    The fact that you think the UI and AH are inconsequential is rather amusing and flabbergasting because those two items can make or break any game and they have in the past. You can have the best game in the world but have a crap interface and you are done for. It is one of the most important elements in a game needing to be well polished and at least have standard modern day features. If the guilds are capped as you say then the AH is an even bigger issue because people will be screaming for it at launch. I wasn't mentioning the one world guild as a problem but as a consequence of the lack of the facility but if they can't even solve it that way then it will become a bigger issue.

    Patch notes  

     

    I understand YOU have wants, but you are completely ignoring the work that has been done on the game.  Not only that, but a large amount of the changes have come about directly from player feedback.  Aside from the PTS, the last two Beta Weekends and their subsequent surveys have had great impact on how the game will be, not only for the next Beta event, but for launch.  You are ignoring that, spamming this thread, ignoring the people that are replying to you, and focusing just on what you want.

     

    There are dozens and dozens of generic games out there that are doing the same things over and over.  Clones.  ESO is doing something different.  Rather than try to shout the Dev's into a corner to force them to submit, to make them become as boring as all the others, how about try to understand what they are trying to do, WHY they made the choices, and work with it. 

     

     

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  • ReticulataReticulata Member UncommonPosts: 98

    Bring back Player Name Tags.

    Enhance the UI and ban the add-ons.

     

    SOE changes name to Daybreak games, cause dey break games.
  • AzzrasAzzras Member UncommonPosts: 407
    Originally posted by Lugors
    Originally posted by Azzras
    Originally posted by jeradl

    snip

     

    The big items I have seen everyone I know complain about and ask for changes to is the interface and it continues to not be addressed. Fix it for PCs and give us a standard MMO UI with multiple hotbars and a free mouse cursor.

     snip

     
     

    I think you're playing the wrong game.  ESO isn't going to change it's core combat mechanics.  This isn't a tab target/traditional hotbar MMO. 

    You're really coming into this game with either the wrong expectations, or maybe it's just not your style of game.   Either way, I don't think the above is ever going to happen.  Your asking them to change the CORE combat mechanics.  I just don't see it.

    We're asking for a UI optimized to play on the PC, not a console UI adapted to the PC.  The difference is lightyears apart. 

     

    As it is, this a fairly large pet peeve of people.  The reason I couldn't log more than 5 hours in Skyrim is solely based on the horrific UI and inventory the game had.  That is after loving and playing through the main quests of Daggerfall, Morrowind and Oblivion.  As the series has marched toward the console crowd, it has gotten worse from a control and UI perspective.  ESO is better than Skyrim in this regard, but it has a long ways to go.

     

    Who is this 'we' you speak of?  All 2 of you?  Speak for yourself, not others please.  YOU do not like the UI.  YOU do not like the inventory system.   YOU might feel others share your opinion, but YOU should use words like I, me, mine, etc.  There, I feel better.

    Not sure why you are so passionate about this game considering you admittedly rejected Skyrim.  Just sayin', maybe this is not the game YOU are looking for. 

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  • AzzrasAzzras Member UncommonPosts: 407
    Originally posted by Reticulata

    Bring back Player Name Tags.

    Enhance the UI and ban the add-ons.

     
     

    Addons enhance the UI. 

    image
  • sbrite10sbrite10 Member Posts: 71
    Originally posted by jeradl

    For me it is odd seeing them praised for being responsive when they have pretty much ignored the big things that I have seen people ask for. The only item in that list above that anyone I know has even been concerned with is phasing affecting groups and I am glad it is being addressed. Other than that I haven't seen a single item in that so called responsive list even asked for.

     

    The big items I have seen everyone I know complain about and ask for changes to is the interface and it continues to not be addressed. Fix it for PCs and give us a standard MMO UI with multiple hotbars and a free mouse cursor. It has been dumbed down for Xbox/PS4 players to a single 5-6 item hotbar and the mouse locked to combat unless you open a window. PC players should not be hindered by console gamers. Fix the quest log so we can track more than one quest at a time...that one is a huge pain as well. Bag space in banks and on character is a more minor complaint but could use a look. A worldwide auction system instead of guild only is a concern because what the result will be is that due to the lack of it there is going to be one world auction guild that everyone is going to join just to make this ourselves if there isn't a guild limit size(not sure if there is).

     

    Don't get me wrong. I like the game. Thrilled about seeing DAoC style RvR back and I hope to see it succeed. Just can't believe they are being praised as responsive when they have fixed nothing I have seen people ask for that matters except phasing and are adding stuff I have seen noone ask for.

     The UI isn't dumbed down for the consoles.UI is designed for a limited action set with more or less active mobile combat.The game is balanced around this style of play.Change that to a WOW style UI and you just have another WOW clone.Thats precisely what we don't want.The UI has absolutely nothing to do with the game coming out on consoles.It was designed to be this way from the gound up.Not to mention it was designed to bridge the gap between the single player Elder Scrolls games and an MMO or haven't you been paying attention all this time?Go play WOW and its many clones if thats the style of UI you need.This isn't the game for you.

     

  • dontadowdontadow Member UncommonPosts: 1,005
    Originally posted by sbrite10
    Originally posted by jeradl

    For me it is odd seeing them praised for being responsive when they have pretty much ignored the big things that I have seen people ask for. The only item in that list above that anyone I know has even been concerned with is phasing affecting groups and I am glad it is being addressed. Other than that I haven't seen a single item in that so called responsive list even asked for.

     

    The big items I have seen everyone I know complain about and ask for changes to is the interface and it continues to not be addressed. Fix it for PCs and give us a standard MMO UI with multiple hotbars and a free mouse cursor. It has been dumbed down for Xbox/PS4 players to a single 5-6 item hotbar and the mouse locked to combat unless you open a window. PC players should not be hindered by console gamers. Fix the quest log so we can track more than one quest at a time...that one is a huge pain as well. Bag space in banks and on character is a more minor complaint but could use a look. A worldwide auction system instead of guild only is a concern because what the result will be is that due to the lack of it there is going to be one world auction guild that everyone is going to join just to make this ourselves if there isn't a guild limit size(not sure if there is).

     

    Don't get me wrong. I like the game. Thrilled about seeing DAoC style RvR back and I hope to see it succeed. Just can't believe they are being praised as responsive when they have fixed nothing I have seen people ask for that matters except phasing and are adding stuff I have seen noone ask for.

     The UI isn't dumbed down for the consoles.UI is designed for a limited action set with more or less active mobile combat.The game is balanced around this style of play.Change that to a WOW style UI and you just have another WOW clone.Thats precisely what we don't want.The UI has absolutely nothing to do with the game coming out on consoles.It was designed to be this way from the gound up.Not to mention it was designed to bridge the gap between the single player Elder Scrolls games and an MMO or haven't you been paying attention all this time?Go play WOW and its many clones if thats the style of UI you need.This isn't the game for you.

     

    Havnt heard anyone complaing about that. That would be like complaining about Super Mario Brothers that you want mario to run faster and collect rings.  The UI is for players that like to play the game not interface.  

  • RandomCasualtyRandomCasualty Member UncommonPosts: 331
    Originally posted by timidobserver
    I guess I am the only one that likes having the environment update as a go. If I burn a town it needs to stay burned. Too bad typical WoW MMOers want to drag ESO into a static unchanging environment.

    I get your point, but bad example. Most burnt down towns, don't stay burnt down towns

  • LanthirLanthir Member UncommonPosts: 222
    Originally posted by timidobserver
    I guess I am the only one that likes having the environment update as a go. If I burn a town it needs to stay burned. Too bad typical WoW MMOers want to drag ESO into a static unchanging environment.

     

     I agree with you however that was not the issue.  The problem was people in the same group were not in the same part of the quest and thus not in the same phase.  So if someone had completed and quest and whanted to help a friend out when they would enter a phased area they would windup in two different phases so the one could never help the other.  This is also what is making it a hard issue to fix as they want to keep the changed environment feature but still allow people to group and help each other out.

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  • a6point6a6point6 Member UncommonPosts: 44

    For the Skyrim fans shaking the heads being afraid they remove phasing now..

     

    Take a deep breath and calm down. What they are doing is when ur in a party. The scene will change to the one hasnt completed it and ur friends can help u do it. If u both have done it well then its done, if u both need to do it, u can also do it together.

  • leoo88556leoo88556 Member Posts: 135
    I think I'm going to pass on this one. Just can't see anything new in this mmo except maybe the crafting system? I guess you really have to be a hardcore TES fan to enjoy this game, so... have fun.
     
  • spacebotspacebot Member UncommonPosts: 148
    Just hope things stay the same after launch. Though they will slow down.
  • DeaconXDeaconX Member UncommonPosts: 3,062
    I'm gonna enjoy this for a good while to come :)

    image

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  • LisaFlexy22LisaFlexy22 Member UncommonPosts: 450
    Originally posted by LeGrosGamer

    Brace yourselves, ESO disappointment threads are soon upon us.   a few weeks before launch "OMG So exicted I can't wait! This game will rock everything ever released!!"    2 weeks after launch "Game sucks".     Sorry to burst your pony lala-land happy meals, but besides graphics, what exactly does this game have to offer again?  I for one will always be the one that will stand with those that believe Skyrim should have been multi player instead of creating a whole new MMO.   Don't get me wrong, those that never played a MMORPG, will love TESO, but if you're like me and have played MMO's since the early 90's, you've pretty much seen it all and TESO to my eyes isn't really all that.  I'll say it again, the graphics are the best I've seen, other then that I've seen pretty much all of it in other MMO's.

     

      Anyway, ya'll have fun while it lasts. :)

    You do realize that most everyone interested in ESO has played the beta by now right?  Especially people who visit these forums.  So people that are hyped have played it, liked it, and are still hyped.  Those who didn't like it have already posted plenty about it.  So sorry to burst your bubble but I don't think you're going to get the mass fallout and post launch hate of the game that you seem to be hoping for.

  • LisaFlexy22LisaFlexy22 Member UncommonPosts: 450
    Originally posted by Mr.Wizard

    Perhaps they should delay the game if they're gonna rework things. Releasing it with the changes not fully completed is never a good thing...

    I'm still not sure if I should give this game a try. While being an ES fan, I'm skeptical cause I've heard quite a few bad things and not enough good to pre order at least the standard game.

    Make your own decision - keys are plenty available for this coming weekend's test.

  • AvulAvul Member Posts: 196
    Originally posted by LisaFlexy22
    Originally posted by LeGrosGamer

    Brace yourselves, ESO disappointment threads are soon upon us.   a few weeks before launch "OMG So exicted I can't wait! This game will rock everything ever released!!"    2 weeks after launch "Game sucks".     Sorry to burst your pony lala-land happy meals, but besides graphics, what exactly does this game have to offer again?  I for one will always be the one that will stand with those that believe Skyrim should have been multi player instead of creating a whole new MMO.   Don't get me wrong, those that never played a MMORPG, will love TESO, but if you're like me and have played MMO's since the early 90's, you've pretty much seen it all and TESO to my eyes isn't really all that.  I'll say it again, the graphics are the best I've seen, other then that I've seen pretty much all of it in other MMO's.

     

      Anyway, ya'll have fun while it lasts. :)

    You do realize that most everyone interested in ESO has played the beta by now right?  Especially people who visit these forums.  So people that are hyped have played it, liked it, and are still hyped.  Those who didn't like it have already posted plenty about it.  So sorry to burst your bubble but I don't think you're going to get the mass fallout and post launch hate of the game that you seem to be hoping for.

    This. First I wasn't excited about ESO because of all the hate out there. Then I got a key and tried it by myself. Well.. it's a good MMO for my taste and I'm pretty sure I'll play it at release. Although I'm not hyped because hype is always a bad thing (can't live up to the expectations = disappointment).

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  • JudgeUKJudgeUK Member RarePosts: 1,700

    First I wasn't excited about ESO because of all the hate out there. Then I got a key and tried it by myself. 

    Always a good plan. Try a game yourself and make up your own mind.

  • hannibalektrhannibalektr Member Posts: 57

    Pre-purchased a month ago. I can't wait for this to release. I've beta tested three load tests and loved every minute of it. I played wow for eight years hardcore for four both raiding and PVP. 

    One disappointtment is name plates. I HATE NAME PLATES!!!!!!!!! When I first logged in to play there were none, now I've seen that you can enable them. Well that gives someone with them enabled an advantage.

    I hate nameplates because it ruins immersion.

    That being said it's my only gripe. 

  • PrecusorPrecusor Member UncommonPosts: 3,589
    Originally posted by Carnicide
    CANT WAIT!

    LOL same here.. 

  • docminus2docminus2 Member UncommonPosts: 184

    At first I was a bit disappointed, but in contrast to many other MMO releases it feels like the devs are listening to the feedback and are trying to meet it as much as possible. For that alone I ended up pre-puchasing it anyway.

    Of course we don't know how much was already implemented and not published in the background, but that doesn't really matter, I guess.

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  • gonewildgonewild Member UncommonPosts: 136

    It's good sign indeed.

    We will see at release and after release.

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