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best sandbox mmorpg of 2014.

124

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  • davc123davc123 Member UncommonPosts: 458
    Originally posted by Vonatar
    ArcheAge is  sandbox.

    ppls talking about  Black Desert Online   coming 2016-2017 i think

  • SatsunoryuSatsunoryu Member UncommonPosts: 285
    Regardless of what you want to classify ArcheAge as, the game is bringing a lot of new concepts to the genre here in the states.  I haven't made up my mind if I'm going to play or not, but certainly want to learn more and perhaps try out beta.  It is a beautiful game and since Trion is heading it up, I do feel some optimism about the release.  I have a lot of respect for that company.  Guess we'll see!
  • gimmiblackdesertnowgimmiblackdesertnow Member Posts: 56
    Originally posted by davc123
    Originally posted by Vonatar
    ArcheAge is  sandbox.

    ppls talking about  Black Desert Online   coming 2016-2017 i think

     

    OVER MY DEAD BODY

  • gimmiblackdesertnowgimmiblackdesertnow Member Posts: 56

    Black Desert is gonna come out in 2014 in Russia, the only reason it doesn't come out in the same year in west is due to the ignorance of western publishers. -.- We gotta make some noise and make them realize somehow that this is not a just a generic Asain mmo in which the avg western player wouldn't be interested in..

     

    Whole game is medieval Europe style. Clean interface, realistic combat sounds and animations. Sandbox style, so no mandatory grinding/heavy competitions.. And the most beautiful world I have ever seen in an mmo.. Find out yourselves...

  • JabasJabas Member UncommonPosts: 1,249

    Ppl should stop calling AA a sandbox game.

    The oficial designation is "A mmorpg with some sandbox features", and is what it is imo.

    Im playing the game atm in Russian and im playing as a themepark, doing quests and jump from quest hub to quest hub because i dont understand russian so its dificult to engage on craft, on quests the map show me where should i go so its ok for now, just playing a little the game.

     

    The 1st thing a player see after char created is a npc with a ? above him, and then another, then another and so on.

     

    Players can go from 1 to 50 without touch on quests, yes it is possible, but i thing questing 1 to 15 at least is important for new players (we get mount at lvl 7 and glide at lvl 15), plus the scarecrow and some gold from quest to help starting craft, farm, fishing, etc.

     

    When AA will release fórums will fill up with threats about players raging that logg in and were shock to see a npc with a ? above his head and game is not a sandbox, same old same old.

    And yes, the inicial of the game is no diferente from others themepark games around, but futher the game brings some features diferente from others and that why i want to play the game, where we have much more freedom then the tradicional themeparks, doesnt mean the whole game is a sandbox.

    Just my opinion  :)

  • woolf14woolf14 Member UncommonPosts: 23

    Who said it's full sandbox anyway? Personally that's what I like about it, because I don't like sandbox mmos nor boring themeparks. AA has found the sweet spot and it has lot's of potential with fine tuning.

    It's about pleasing everyone and giving lots of choices,quests/crafting/pvp etc. I couldn't care less about what type of name they give it, sandbox or sandpark or whateverpark.

  • JabasJabas Member UncommonPosts: 1,249
    Originally posted by woolf14

    Who said it's full sandbox anyway?

    OP did. Thats why we are discussing that.

     

     

  • BossalinieBossalinie Member UncommonPosts: 724
    Originally posted by Jabas
    Originally posted by woolf14

    Who said it's full sandbox anyway?

    OP did. Thats why we are discussing that.

     

    The OP is in his own conversation...look at all of his replies...

  • JabasJabas Member UncommonPosts: 1,249
    You are right. time to let the threat die  :)
  • steelwindsteelwind Member UncommonPosts: 352
    Originally posted by Jabas

    Ppl should stop calling AA a sandbox game.

    The oficial designation is "A mmorpg with some sandbox features", and is what it is imo.

    Im playing the game atm in Russian and im playing as a themepark, doing quests and jump from quest hub to quest hub because i dont understand russian so its dificult to engage on craft, on quests the map show me where should i go so its ok for now, just playing a little the game.

     

    The 1st thing a player see after char created is a npc with a ? above him, and then another, then another and so on.

     

    Players can go from 1 to 50 without touch on quests, yes it is possible, but i thing questing 1 to 15 at least is important for new players (we get mount at lvl 7 and glide at lvl 15), plus the scarecrow and some gold from quest to help starting craft, farm, fishing, etc.

     

    When AA will release fórums will fill up with threats about players raging that logg in and were shock to see a npc with a ? above his head and game is not a sandbox, same old same old.

    And yes, the inicial of the game is no diferente from others themepark games around, but futher the game brings some features diferente from others and that why i want to play the game, where we have much more freedom then the tradicional themeparks, doesnt mean the whole game is a sandbox.

    Just my opinion  :)

    No one cares about your personal opinion as to what a sandbox is. "i dont understand russian so its dificult to engage on craft", so you havent done pretty much any of AA Sandbox features due to the language barrier but at the same time feel qualified to speak to Archeage's sandboxyness? WoW!

    Just because you 'chose" to play AA like a themepark doesn't make it one.

    Nothing gets my goat more than players like you electing themselves as the definative resource as to what a sandbox is based on their own made up definitions.

    Very sorry you couldn't figure out how to play AA like a sandbox, deep games are hard to grasp but thankfully there are plenty of themeparks out there for you to sink your rather soft teeth into.

    /rant off

  • GdemamiGdemami Member EpicPosts: 12,342


    Originally posted by steelwind

    Just because you 'chose" to play AA like a themepark doesn't make it one.

    Same applies for "sandbox". Double measures...?

  • KrimzinKrimzin Member UncommonPosts: 687

    Coming from someone who has been playing it on the RU servers for a couple months now... OP is right. It is going to be one of the best, but the Caveat to that is only if you are into PvP or Crafting. Unless Trion makes some major PvE content changes, Archeage is severely lacking in PvE realm.

    Just because I'm a gamer doesn't mean I drive a Honda.
    Best Duo Ever

    Lets see your Battle Stations /r/battlestations
    Battle Station 
  • steelwindsteelwind Member UncommonPosts: 352
    Originally posted by Gdemami

     


    Originally posted by steelwind

    Just because you 'chose" to play AA like a themepark doesn't make it one.


     

    Same applies for "sandbox". Double measures...?

    I am not the one complaining or trying to paint a false picture of the game, so no.

  • GdemamiGdemami Member EpicPosts: 12,342


    Originally posted by steelwind

    I am not the one complaining or trying to paint a false picture of the game, so no.

    OK, seeing you are missing the point - The game won't change depending on how you play it, regardless whether you "play it" as "sandbox" or "themepark".

  • JabasJabas Member UncommonPosts: 1,249
    Originally posted by steelwind
    Originally posted by Gdemami

     


    Originally posted by steelwind

    Just because you 'chose" to play AA like a themepark doesn't make it one.


     

    Same applies for "sandbox". Double measures...?

    I am not the one complaining or trying to paint a false picture of the game, so no.

    Sorry if my inicial opinion about the game ofend you in some way.

    I didnt complaint about anything, im playing as themepark for now because it was my personal choise.

    I just dont agree label AA only as a sandbox, i repeat, its a mmorpg with some sandbox features, and amazing ones for sure and thats why im insterested in the game. Again, just my personal opinion.

    And ofc, i might be wrong, and if you think im wrong just correct me using explanation about in-game mechanisms, no need to get mad with me  :)

     

  • mari3kmari3k Member Posts: 135

    sandbox = fail

    There is a reason why all AAA mmos are theme park.

    Step in the arena and break the wall down

  • JabasJabas Member UncommonPosts: 1,249
    Originally posted by mari3k

    sandbox = fail

    There is a reason why all AAA mmos are theme park.

    One more thing where AA shines. Its player choise, play as sandbox or play as themepark, isnt this a great freedom?

  • steelwindsteelwind Member UncommonPosts: 352
    Originally posted by Jabas
    Originally posted by steelwind
    Originally posted by Gdemami

     


    Originally posted by steelwind

    Just because you 'chose" to play AA like a themepark doesn't make it one.


     

    Same applies for "sandbox". Double measures...?

    I am not the one complaining or trying to paint a false picture of the game, so no.

    Sorry if my inicial opinion about the game ofend you in some way.

    I didnt complaint about anything, im playing as themepark for now because it was my personal choise.

    I just dont agree label AA only as a sandbox, i repeat, its a mmorpg with some sandbox features, and amazing ones for sure and thats why im insterested in the game. Again, just my personal opinion.

    And ofc, i might be wrong, and if you think im wrong just correct me using explanation about in-game mechanisms, no need to get mad with me  :)

     

    I appreciate your response and can understand how you feel. You just touch on a pet peeve I have seen repeated ever since Archeage was released. Since everything in the game is tied to crafting and crafting is Archeage's biggest feature, not fully experiencing it, you would think it would be hard to draw conclusions until you experience the game for all it has to offer before judging it. Maybe we will just have to agree to disagree and that is perfectly ok.

    As someone who has experienced the game in it's entirety, I have always tried my best to share my experiences, answer questions and yes combat the naysayers. The difference now is that there are far far more players whom have now played due to RU and those of us that have been there all along are no longer standing alone.

    Simply put, AA is about as far from a clone or run of the mill themepark as you can get in today's market. I cannot think of any other title which qualifies more for being "a breath of fresh air" more than AA.

    You may also notice, I will not engage in the sandbox vs. themepark definition argument because I truly believe the definition is personal to every player and there is no such thing as "the game has X so its not a sandbox".  No offense, no hard feelings. =)

  • someforumguysomeforumguy Member RarePosts: 4,088
    If The Repopulation releases in 2014, then they will have the best chance on my personal award 'best sandbox MMO of 2014'. Arche Age seems interesting, but its theme and features are all over the place. The Repopulation seems to have a more coherent theme. And no lvls. I expect this will make it more immersive for me.
  • KrimzinKrimzin Member UncommonPosts: 687


    I appreciate your response and can understand how you feel. You just touch on a pet peeve I have seen repeated ever since Archeage was released. Since everything in the game is tied to crafting and crafting is Archeage's biggest feature, not fully experiencing it, you would think it would be hard to draw conclusions until you experience the game for all it has to offer before judging it. Maybe we will just have to agree to disagree and that is perfectly ok.

    As someone who has experienced the game in it's entirety, I have always tried my best to share my experiences, answer questions and yes combat the naysayers. The difference now is that there are far far more players whom have now played due to RU and those of us that have been there all along are no longer standing alone.

    Simply put, AA is about as far from a clone or run of the mill themepark as you can get in today's market. I cannot think of any other title which qualifies more for being "a breath of fresh air" more than AA.

    You may also notice, I will not engage in the sandbox vs. themepark definition argument because I truly believe the definition is personal to every player and there is no such thing as "the game has X so its not a sandbox".  No offense, no hard feelings. =)


    I think you are right on a few different points. The crafting in AA is tied to EVERYTHING in the game. If you dont craft, you pretty much cant do anything. If you craft however, you spend an incredible amount of time doing just that. It in some ways truly feels like a job. You have to plant you crops, harvest them, take loads across continent to get currencies to purchase other in game items. Its a never ending treadmill of crafting.

    Personally, I enjoy the game. Ive been playing for a few months on the RU servers. The game is polished. The PvP is solid. The crafting is Fantastic, if you like crafting.

    My one negative comment is that other than a few dungeons, there is no PvE content at all. You can only do so much crafting till you completely bored with it. Im at that stage now.

    I have 1 home in 2 Crowns 1 home in the starting area, 3 scarecrows and 3 small fields.. it takes some work to maintain everything. Not to mention the taxes=)

    Trion has stated they are planning to add some PvE content.. I hope they do.

    Just because I'm a gamer doesn't mean I drive a Honda.
    Best Duo Ever

    Lets see your Battle Stations /r/battlestations
    Battle Station 
  • Loke666Loke666 Member EpicPosts: 21,441
    Originally posted by Dranny
    Originally posted by Xssiv 

    Trion is already selling Tier 1 raid gear in Rift's cash shop, can't imagine that AA would be any different. 

    And what Tier gear are they up to now.?

    That is beside the point, selling any gear with stats in an item mall is bad.

    In AAs case we should wait until launch before complaining though, but selling stuff that isn't for looks or extra bankspace/character slots is destroying a game. I can live with XP pots (or similar depending on mechanics) unless gaining experience (or whatever) is very grindy.

  • Loke666Loke666 Member EpicPosts: 21,441
    Originally posted by mari3k

    sandbox = fail

    There is a reason why all AAA mmos are theme park.

    Yeah, that is kinda like someone telling the wrightbrothers that they should work on a zeppelin instead of trying to build a plane because everything that have flown so far was zeppelins and hot air balloons.

    And the first AAA MMO ever was UO, and if Eve isn't a AAA game then it is dang close.

    I agree that sandbox MMOs up to date is less then great but that is far from saying that sandboxes can't be fun.  Minecraft and CIV is sandboxes and great fun, the problem in MMOs is just that someone hasn't made a good released sandbox since 2003.

    I still get warning clocks about AA though but we will see once it is released. Hopefully will someone with plenty of talents do a great sandbox to prove you wrong, someone like Rockstar, Valve or similar company with enough resources and talent.

  • DEAD.lineDEAD.line Member Posts: 424
    Originally posted by Krimzin

     



     

    I think you are right on a few different points. The crafting in AA is tied to EVERYTHING in the game. If you dont craft, you pretty much cant do anything. If you craft however, you spend an incredible amount of time doing just that. It in some ways truly feels like a job. You have to plant you crops, harvest them, take loads across continent to get currencies to purchase other in game items. Its a never ending treadmill of crafting.

    Personally, I enjoy the game. Ive been playing for a few months on the RU servers. The game is polished. The PvP is solid. The crafting is Fantastic, if you like crafting.

    My one negative comment is that other than a few dungeons, there is no PvE content at all. You can only do so much crafting till you completely bored with it. Im at that stage now.

    I have 1 home in 2 Crowns 1 home in the starting area, 3 scarecrows and 3 small fields.. it takes some work to maintain everything. Not to mention the taxes=)

    Trion has stated they are planning to add some PvE content.. I hope they do.

    But that's your problem right there. You acknowledge it's a pvp/crafting focused game with pve questing/dungeons on the same and for leveling, but you're unhappy (i assume) with it not having more pve content.

    Also, while more pve is ok imo, there's no formula to this day to keep players round with fighting the AI. And trying to compete with PVE focused themeparks is asking for absolute failure considering AA doesn't seem, from the videos i've watched, to excel at it.

    Regarding crafting, farming, etc, yeah, i can see it's maintenace being an issue for a more casual player.

    Also, i'd like to get some info on pvp rules on my thread just fellow, ffs.

  • steelwindsteelwind Member UncommonPosts: 352
    Originally posted by Krimzin

     


    I appreciate your response and can understand how you feel. You just touch on a pet peeve I have seen repeated ever since Archeage was released. Since everything in the game is tied to crafting and crafting is Archeage's biggest feature, not fully experiencing it, you would think it would be hard to draw conclusions until you experience the game for all it has to offer before judging it. Maybe we will just have to agree to disagree and that is perfectly ok.

     

    As someone who has experienced the game in it's entirety, I have always tried my best to share my experiences, answer questions and yes combat the naysayers. The difference now is that there are far far more players whom have now played due to RU and those of us that have been there all along are no longer standing alone.

    Simply put, AA is about as far from a clone or run of the mill themepark as you can get in today's market. I cannot think of any other title which qualifies more for being "a breath of fresh air" more than AA.

    You may also notice, I will not engage in the sandbox vs. themepark definition argument because I truly believe the definition is personal to every player and there is no such thing as "the game has X so its not a sandbox".  No offense, no hard feelings. =)


     

    I think you are right on a few different points. The crafting in AA is tied to EVERYTHING in the game. If you dont craft, you pretty much cant do anything. If you craft however, you spend an incredible amount of time doing just that. It in some ways truly feels like a job. You have to plant you crops, harvest them, take loads across continent to get currencies to purchase other in game items. Its a never ending treadmill of crafting.

    Personally, I enjoy the game. Ive been playing for a few months on the RU servers. The game is polished. The PvP is solid. The crafting is Fantastic, if you like crafting.

    My one negative comment is that other than a few dungeons, there is no PvE content at all. You can only do so much crafting till you completely bored with it. Im at that stage now.

    I have 1 home in 2 Crowns 1 home in the starting area, 3 scarecrows and 3 small fields.. it takes some work to maintain everything. Not to mention the taxes=)

    Trion has stated they are planning to add some PvE content.. I hope they do.

    I cannot disagree with any of this, all your points are valid.

    To me though, the crafting is the "carrot" that you spent endless months of your life raiding for in themeparks. There is a lot in AA that is a "job" but you directly control the carrot and that is what keeps me going. Whether that be the next ship to craft, bigger house, car, more property, crafting end game gear, etc. You set your sights on your carrot and you make it happen via crafting and trading. There is always a goal or something to work towards. After playing AA for 14 months, I still had goals and many unaccomplished things.

    So I guess the real question is the purpose of adding to PvE? Will it take away from the economy and crafting? Will it take players out of the world (instancing)? Will PvE over shadow the rewards granted by crafting? It is a fine line XL walks when making PvE changes and they need to remember what makes Archeage special being an open world, player driven game. At the same time, I agree that in regards to simply fighting NPC mobs, Archeage could stand to improve but at the same time I understand why it isn't as simple as it may sound.

    One possibility is to use Rift's invasion/zone event tech in AA. Make the rewards for the invasions/events complement Archeage's crafting systems, not compete with them. Until then building my empire and crafting everything I could ever want, will keep my attention for quite some time.

  • JabasJabas Member UncommonPosts: 1,249
    Originally posted by steelwind
    Originally posted by Jabas
    Originally posted by steelwind
    Originally posted by Gdemami

     


    Originally posted by steelwind

    Just because you 'chose" to play AA like a themepark doesn't make it one.


     

    Same applies for "sandbox". Double measures...?

    I am not the one complaining or trying to paint a false picture of the game, so no.

    ...

     

     Since everything in the game is tied to crafting and crafting is Archeage's biggest feature, not fully experiencing it, you would think it would be hard to draw conclusions until you experience the game for all it has to offer before judging it.

    Yes, i see my opinion now was a little premature. I should not have playing on RU if i dont understand the language, but now that i started i cant stop and i dont see myself playing any other game for now.

    Today i decide to explore the craft, using a software that convert image to text help a lot to understand a few things (find out that i didnt payed the tax of my little farm, and the time was almost ended  :)   ). I will continue next days trying to jump the language barrier and go deeper on game. Even with this dificults im complete adicted to AA   :)

     

     

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