Having said that, as far as "replay" I would say no.
As another offered, leveling one character will mean you will see each faction zone. Now, depending on the time you put in, how you play, etc, that can be a long time or not.
I ALWAYS listen to the quests. always.
Except when I do the quests "again". I have found that leveling another character is a bit of a pain because I already know the quests involved as I "just" did them.
So your mileage may vary. If you level through all the zones and then start a new character it might be worth it because they won't be as fresh in your mind.
Like Skyrim? Need more content? Try my Skyrim mod "Godfred's Tomb."
Originally posted by ThomasN7 Will I be bored in 3 months or will it be something that I can play for the next year or 2 until something better comes along ? Do you think I'll get my money's worth ?
No one can answer this but you. Least of all these forums.
Originally posted by theoldgods666 So would this game be a good filler until Wild Star goes out? I mean how much content can I get out of it if I decide to invest in this game?
Filler? If this holds your attention you'll want to put Wildstar to the side until you're done with ESO. I've ordered Wildstar as well but ESO is easily the better game.
Hm I don't know I have been in every weekend beta for Wildstar and I have enjoyed it immensely. Also with the lack of raid content right now for ESO and the weird combat animations i'm not if it's the game for me. Maybe I will try it when they have a free 7 day trial or someone lends me a guest pass key.
what do you mean by weird, I mean yeah there are like 2-3 skills where I would say it doesnt fit to ESO artstyle. It's because the animations are not filled with 10000 light effects like in gw2/wildstar and does not make you feel like a god on earth with superhero abilities.
I find it quite relaxed and "realistic" for a fantasy MMO. Please explain youre complains about "weird combat".
I view it being as repeatable as any game ever is. I leveled 9 characters to 50 in DAOC the exact same way, grinding on NPCS, how different is it really to grind on quests?
What was different back then is each character/class played very differently, both solo and in groups so it kept it entertaining even though the grind never changes.
Just trying to live long enough to play a new, released MMORPG, playing New Worlds atm
Fools find no pleasure in understanding but delight in airing their own opinions. Pvbs 18:2, NIV
Don't just play games, inhabit virtual worlds™
"This is the most intelligent, well qualified and articulate response to a post I have ever seen on these forums. It's a shame most people here won't have the attention span to read past the second line." - Anon
Originally posted by ThomasN7 Will I be bored in 3 months or will it be something that I can play for the next year or 2 until something better comes along ? Do you think I'll get my money's worth ?
I'm about level 7 so far. I'm not entirely sure. Barring a few Elder Scrolls-y elements, like a more involved and interesting crafting system and a lack of clearly defined quest hubs, its still the same old MMORPG structure everybody's familiar with and only time will tell if Zenimax will add features that'll make it worth it end-game and long term. Because right now, as much as I love Elder Scrolls, its got heavy competition with EQNext and ArcheAge coming up. I mean ESO's PvP looks very fun and much better then say WoW, but many players aren't into that. It's why I'm treating this more as a single player experience right now.
Too much quest grind that only works once, after that its just a chore. Fully leveling a character will take you through the other faction's zones and as such will see everything there is to see.
If Cyrodil won't hold you, which I don't know who or why it would for any length of time or for 15$/mo, then no. There is a possibility Craglorn will be of interest or interesting... but for how long, we'll see. I'd give it a day/week.
You cannot mod this game into being fun after you've played it through once ala Skyrim.
sorry but there is only one valid answer to this post:
LOL.
and for the non valid answers (got some too.... of cors):
did you just compare a single player RPG to an mmo that allready announced it's first content update after like 2 weeks live?
if you think this game is about "replayability", then no. this is not your game and you should concider playing games focused on grind :P (there are enough out there)
"I'll never grow up, never grow up, never grow up! Not me!"
The user and all related content has been deleted.
Somebody, somewhere has better skills as you have, more experience as you have, is smarter than you, has more friends as you do and can stay online longer. Just pray he's not out to get you.
Everyone plays these games differently. My usual routine is to play multiple characters simultaneously so I can cover all the bases in crafting and pretty much be self-sufficient. I'll usually play different classes and different zones so the experience with each character is different.
I have done that here...
HOWEVER:
What I've found is that the questing in each zone is very similar. Very, very similar... as in exactly (or almost exactly) the same for some quests (Fighters' Guild, Mages Guild, The Undaunted Guild, The Harborage quests, others) and parallel in sequence for others. To some extent that's reasonable since no alliance should have an advantage in questing. In other ways, it certainly diminishes any desire for replay.
Even if I wasn't playing four characters simultaneously, going through the same sequence of quests is almost a non-consideration... and since almost all XP is earned through questing, were I to "replay" the game, I'd have to do the same quests all over again.
Not for me; but that's just me. YMMV.
Personally, I think they could have learned a few lessons from WoW... and I'm not a fan of WoW.
Originally posted by ThomasN7 Will I be bored in 3 months or will it be something that I can play for the next year or 2 until something better comes along ? Do you think I'll get my money's worth ?
OP, the word Replayability is generally for single player games, Not MMORPG's. ESO is an MMORPG.
its called endgame, alts, dailies, dungeons, raids, questing, achivements, leaderboards, guilds, friends, crafting, amazing crafting. you get the point.
If you are looking for peoples opinions on the games ability to make you stay. Too early really to tell you the truth, but the game has me going in the right way. It makes me struggle through content that im not use to and lets me have a journey. Im lvl 17 Darkelf Nightblade, in a guild thats 40+ people on and a very active Teamspeak. We have fun in group content, helping each other out. The game is a good MMO and definitly is going to stick around. Cyrodill, thats some good PvP right there, because its not an ONLY pvp ground, Cyrodill is basicly a sandbox open PvP world. You can still quest there, gather, go to dungeons and collect sutff in Cyrodill.
So let me try to help you make a decision. If you are looking for a MMORPG, if you want a time sink game, if you are willing to work with the game and not go in expecting WoW 2.0 then please go ahead and get this game, because the amount of content in this game is worth the box price. The sub is solo'y based on if the game clicks with you. I will be subbing to ESO. Also if you havent seen the new trailer for the upcoming content patch (adventures) for ESO, id check it out if i were you.
P.S: find a good guild for this game, its a big world and your not going to grasp it all by yourself. And the game gets more fun the higher your lvl is. At least i can say 1-10 was not as fun as 10-15, and 10-15 was not as fun as 15-17. Just saying this game is getting way more fun the higher i go up.
We'll have to see what they do with it in the upcoming months, I think that will be the deciding factor. Right now I've got about 3 days nearly played in game time, and still only at level 30. At this rate it will take nearly 200 hours for me to really finish the game.
If I can get 200 enjoyable hours out of the game, I won't be worried about longevity. That's more than a typical game gets you, and is on your general ES standard. If there isn't enough I won't purchase the sub anymore. That goes the other way too, I'll sub again if there's new content that intrigues me.
It's not a big deal for me, but I rarely pick up mmo's as much as lots of you here and I know creating a strong long lasting community is important. I really do hope that is the case with ESO, but if it isn't it doesn't bother me. Quality over quantity.
Will I be bored in 3 months or will it be something that I can play for the next year or 2 until something better comes along ? Do you think I'll get my money's worth ?
Now how in the world can anyone here answer that question? Not meaning to be rude here but there really are some things that you should be able to figure out for yourself.
Comments
I personally like the pve.
Having said that, as far as "replay" I would say no.
As another offered, leveling one character will mean you will see each faction zone. Now, depending on the time you put in, how you play, etc, that can be a long time or not.
I ALWAYS listen to the quests. always.
Except when I do the quests "again". I have found that leveling another character is a bit of a pain because I already know the quests involved as I "just" did them.
So your mileage may vary. If you level through all the zones and then start a new character it might be worth it because they won't be as fresh in your mind.
Godfred's Tomb Trailer: https://youtu.be/-nsXGddj_4w
Original Skyrim: https://www.nexusmods.com/skyrim/mods/109547
Serph toze kindly has started a walk-through. https://youtu.be/UIelCK-lldo
No one can answer this but you. Least of all these forums.
what do you mean by weird, I mean yeah there are like 2-3 skills where I would say it doesnt fit to ESO artstyle. It's because the animations are not filled with 10000 light effects like in gw2/wildstar and does not make you feel like a god on earth with superhero abilities.
I find it quite relaxed and "realistic" for a fantasy MMO. Please explain youre complains about "weird combat".
What was different back then is each character/class played very differently, both solo and in groups so it kept it entertaining even though the grind never changes.
"True friends stab you in the front." | Oscar Wilde
"I need to finish" - Christian Wolff: The Accountant
Just trying to live long enough to play a new, released MMORPG, playing New Worlds atm
Fools find no pleasure in understanding but delight in airing their own opinions. Pvbs 18:2, NIV
Don't just play games, inhabit virtual worlds™
"This is the most intelligent, well qualified and articulate response to a post I have ever seen on these forums. It's a shame most people here won't have the attention span to read past the second line." - Anon
I'm about level 7 so far. I'm not entirely sure. Barring a few Elder Scrolls-y elements, like a more involved and interesting crafting system and a lack of clearly defined quest hubs, its still the same old MMORPG structure everybody's familiar with and only time will tell if Zenimax will add features that'll make it worth it end-game and long term. Because right now, as much as I love Elder Scrolls, its got heavy competition with EQNext and ArcheAge coming up. I mean ESO's PvP looks very fun and much better then say WoW, but many players aren't into that. It's why I'm treating this more as a single player experience right now.
sorry but there is only one valid answer to this post:
LOL.
and for the non valid answers (got some too.... of cors):
did you just compare a single player RPG to an mmo that allready announced it's first content update after like 2 weeks live?
if you think this game is about "replayability", then no. this is not your game and you should concider playing games focused on grind :P (there are enough out there)
"I'll never grow up, never grow up, never grow up! Not me!"
Somebody, somewhere has better skills as you have, more experience as you have, is smarter than you, has more friends as you do and can stay online longer. Just pray he's not out to get you.
Everyone plays these games differently. My usual routine is to play multiple characters simultaneously so I can cover all the bases in crafting and pretty much be self-sufficient. I'll usually play different classes and different zones so the experience with each character is different.
I have done that here...
HOWEVER:
What I've found is that the questing in each zone is very similar. Very, very similar... as in exactly (or almost exactly) the same for some quests (Fighters' Guild, Mages Guild, The Undaunted Guild, The Harborage quests, others) and parallel in sequence for others. To some extent that's reasonable since no alliance should have an advantage in questing. In other ways, it certainly diminishes any desire for replay.
Even if I wasn't playing four characters simultaneously, going through the same sequence of quests is almost a non-consideration... and since almost all XP is earned through questing, were I to "replay" the game, I'd have to do the same quests all over again.
Not for me; but that's just me. YMMV.
Personally, I think they could have learned a few lessons from WoW... and I'm not a fan of WoW.
OP, the word Replayability is generally for single player games, Not MMORPG's. ESO is an MMORPG.
its called endgame, alts, dailies, dungeons, raids, questing, achivements, leaderboards, guilds, friends, crafting, amazing crafting. you get the point.
If you are looking for peoples opinions on the games ability to make you stay. Too early really to tell you the truth, but the game has me going in the right way. It makes me struggle through content that im not use to and lets me have a journey. Im lvl 17 Darkelf Nightblade, in a guild thats 40+ people on and a very active Teamspeak. We have fun in group content, helping each other out. The game is a good MMO and definitly is going to stick around. Cyrodill, thats some good PvP right there, because its not an ONLY pvp ground, Cyrodill is basicly a sandbox open PvP world. You can still quest there, gather, go to dungeons and collect sutff in Cyrodill.
So let me try to help you make a decision. If you are looking for a MMORPG, if you want a time sink game, if you are willing to work with the game and not go in expecting WoW 2.0 then please go ahead and get this game, because the amount of content in this game is worth the box price. The sub is solo'y based on if the game clicks with you. I will be subbing to ESO. Also if you havent seen the new trailer for the upcoming content patch (adventures) for ESO, id check it out if i were you.
P.S: find a good guild for this game, its a big world and your not going to grasp it all by yourself. And the game gets more fun the higher your lvl is. At least i can say 1-10 was not as fun as 10-15, and 10-15 was not as fun as 15-17. Just saying this game is getting way more fun the higher i go up.
We'll have to see what they do with it in the upcoming months, I think that will be the deciding factor. Right now I've got about 3 days nearly played in game time, and still only at level 30. At this rate it will take nearly 200 hours for me to really finish the game.
If I can get 200 enjoyable hours out of the game, I won't be worried about longevity. That's more than a typical game gets you, and is on your general ES standard. If there isn't enough I won't purchase the sub anymore. That goes the other way too, I'll sub again if there's new content that intrigues me.
It's not a big deal for me, but I rarely pick up mmo's as much as lots of you here and I know creating a strong long lasting community is important. I really do hope that is the case with ESO, but if it isn't it doesn't bother me. Quality over quantity.
Currently Playing: World of Warcraft