Acheage features : making a unique character class,
ESO features: decent skill system
Come on now. ESO's skill system allows for more uniqueness than AA.
ArcheAge certainly has more to do, but ESO does actually have a more sandboxy class system. AA still comes down to the old 3 skill tree approach.
Sorry ESO's skill system is not more sandboxy then the class system in AA. You can build anything you want. It's not based off of weapons, its based on a bunch of classes and you can choose 3 at a time like rift. It's the best class system I've ever seen.
ya know, having 3 class trees isn't quite the same as the vast amount of skills and abilities you can choose in ESO. I mean you mention only weapons and forget about the 3 class trees, guild skills, race skills, armor skills.
though comparing the skill system in AA to rift was pretty close, but Rift is a bit more complex
Except in ESO you can only use five skills at any given time....but can switch weapons, so you can use five other skills instead, if you want. So much depth...
I much more love our western fantasy worlds and I enjoyed ESO for a month. It's a very good game -for what it is- and I can easily recommend it to anyone, especially people new to MMOs and people who don't mind to read a book now and than. Maybe the only people who I would advise against playing ESO are those who only look for PvP. The game lives up to ES name and a sea of well made questing inside well done world. But PvP zone, even tho big, is far away from something that we could call an open world PvP full of content.
AA on the other hand is open world and has a ton of what people call sandbox PvE elements. It's all nicely tied together with limited ffa pvp.
So in the end of day AA is a type for MMO that is very close to what I've always been searching for (no it's still far from perfect but good luck finding perfect). For me it's a type of game that I can play long term and I shall do so probably untill Repopulation (unless it turns out bad).
Originally posted by Nemesis7884 i kinda dont like the idea of going through 50 lvls of tedious grinding and questiong (assuming from what i heard the quests and combat are rather boring) just to get to the good stuff...its kinda meh...
Hmm interesting, I've heard you can immediately start gathering and crafting and building right away, that you can level by gathering etc.
So I think you might want to check that.
I'm currently level 15, and I'm doing a mix of quests, starting a farm so I can grow things for sale and for crafting, exploring, etc. My guild is doing events constantly. Questing feels like something I choose to do, not something I have to do. Questing does help keep you in gear as you level up from 1, but once you start getting to level 20, it's time to start crafting, buying crafted, or having your guildmates make stuff for you.
Originally posted by vidiotking Asian titles like Mario, Sonic, and Final Fantasy? Or just some other obscure asian titles that no one has ever heard of?I almost forgot to mention Monster Hunter, Animal Crossing, & Pokemon. Yea, we westerners HATE asian video games.
Asian titles like Mario, Sonic, and Final Fantasy? Or just some other obscure asian titles that no one has ever heard of?
I almost forgot to mention Monster Hunter, Animal Crossing, & Pokemon. Yea, we westerners HATE asian video games.
Do not forget asian cars...very popular in US...
Thought about listing other 'asian' products, but I thought listing non MMO video games was already a stretch... or is this /sarcasim? In which case, ok.
I love people talking about Archeage's alpha having considerably less bugs than ESO's launched client. As if Archeage wasn't released almost a year and a half ago in Korea. Most of the main issues have had plenty of time to remedy..between the actual alpha and betas years ago before the Korean launch. Mostly just bugs arising from translating it over to another market.
This right here, everytime someone says Archeage is in Alpha and compares it to ESO in release I just laugh out loud. AA has been out for a year plus. ESO just released. AA is in alpha for translation purposes ONLY.
AA quests suck, they are just terrible. And at least until level 21, the level I currently am, it is just a straight quest grind.
AA graphics are not good at all (yes running at max settings) when people say it looks better than ESO I just shake my head.
To have a house (which everybody talks about) you HAVE to be a subscriber.
So ... you can plant crops and sail on a boat .... ok ... so ... stoked ...
The love AA gets and the hate ESO gets, I just don't get it.
Menacer
ESO has been in development actually far longer than AA was. AA was released in Korea and had far less bugs than ESO has and had less development time. When beta testers like me reported bugs for ESO they went unfixed and ignored. Even right up until release they went live...lots and lots if them. There is no excuse for that.
Actually Zenimax was formed and development for ESO started in 2007 and released this year.. AA development started in 2006 and technically released last year in. So they took about the same time. I never played the Korean version of AA so I can not attest to the bug content. Since the creator did Lineage before I assume it was probably less than a new found developers first ever release. So I believe you'd know better than I on that front. I myself have encounter a few bugs in ESO..but no more than any other launch I've played save perhaps SWTOR or RIFT. I've been fortunate I guess. Plus...as I've said before..I plan on playing both eventually.
edit: I meant Zenimax Online Studios. was formed in 2007..of course Zenimax Media has been around for quite a while.
One is a game in alpha with numerous, frustrating bugs
the other is Archeage
Fixed. All joking aside, Archeage seems to be really hitting something with the Western audience. ESO is gaining a seriously poor reputation with every day that goes by. I mean think about it, people are paying 150 bucks to play an Alpha instead of playing a game that is supposedly released and is release quality. The answer is right there.
If you're just going off what people are saying about a game... you will never have the satisfaction of formulating your own opinion. You should try it out... it's nice (all joking aside)
I was in the early access and have been playing since until this last patch. ESO is NOT worth the sub at the moment in its current state. Zenimax is completely ignoring the real issues and then trying to fix other issues in the wrong ways. They just nerfed Vampire into the ground and broke it so that now anytime you die you have to relog to fix your passives, anytime you zone you have to relog to fix your passive and didnt fix the fact that if you're emperor you can still spam your vamp ultimate pretty much because of stacking reduction. Werewolf is still nothing to be happy about since the ultimate costs so much that it isn't really worth the negative passives, and it only half works still.
There are still numerous bugs in the game that are only fixable by... can you guess? Yep, a relog. This at the moment should be called "The Relog Scrolls Online/Offline/Online/Offline/Online/Offline/Online". I think you get the point by now. They did absolutely ZERO testing of the high level content before release so the game has so many bugs past level 30 that it's ridiculous and even a friend of mine was completely halted from moving into his veteran ranks due to a bug that halted him from hitting veteran for TWO WEEKS before Zenimax support finally gave him an answer other than "Please try relogging and reloading UI".
TLDR; Wait until they finally fix all the bugs and learn how to balance things out before putting any sub money into Zenimax's pockets at the moment.
I like ESO, it scratches the exploration itch very well and character development is nicely open ended. It has some frustrating bugs that need to be squashed but overall I like it.
But then, over the last decade, I think most of the MMO I have played, and I have played most of them, are enjoyable to begin with but as with any toy, they wear our fast.
AA is different, it is bringing me back to a feeling I haven't felt in MMOs in a very long time. A feeling I once had with EQ first, later I had it with SWG. I think the last time I really felt it was with Vanguard.
AA gives me a sense of wonder and awe in a virtual world. It is making me feel like I am playing MMOs for the first time again. Every day for the last 10 days I have played this game and it has made me say "whoa" at least once, every day.
I was really enjoying ESO... But I just can't stop playing AA.
Playing AA Alpha. Ive played the Russian Version for last few months until the broke the English patch. Game is a lot of fun and Im not even a serious PvP Player.
ESO just wasn't my style. To each their own.
Playing AA Alpha until Wildstar launch then I will be playing WS full time with AA as a secondary.
Just because I'm a gamer doesn't mean I drive a Honda.
I tried to get into AA but I just can't. ESO has spoiled me. Starting up AA felt a lot like trying to get back into DAOC. It felt incredibly outdated and while it was pretty, it was SO boring.
I just can't go back to GCD timer-based non-real-time combat.
So many amazing features in AA that I wish were in ESO but the core gameplay, right down to the movement controls, annoying, stale combat, ridiculously over-the-top interface, and the god-awful 10-year-old questing systems just turn me right off.
I liked ESO initially, the class system was really cool, and the quests have good production value. But after a while...I started to get a feeling of deja vu in every ESO zone I went to. The quests started to get EXTREMELY repetitive. I mean how many times do I have to "wear a disguise and sneak past minions to kill the big guy." This kind of crap over and over and over. I stopped caring about the quests at like level 25ish in ESO.
And then when I realized that the post-50 content was essentially MORE quest grinding...I was out. The Cyrodiil PvP is just not enough to keep me interested in a game that forces me to grind extremely repetitive quests over and over...
AA on the other hand feels so much more open and varied than ESO. Yeah, it's got a crappy quest grind in it too, but that's just a very small part of the game. I feel like in AA there are so many things to look forward to, owning a house, carrying cargo over pirate infested waters, composing music, capturing huge monsters, sieges, castles...there's just so much.
In addition to this is all the hijinks that the player community gets involved in. The world of AA feels so much more "connected" than ESO. You learn the names of the most infamous criminals from watching the trial chat, it's hilarious to see them plead their innocence over and over again even though everyon knows they are guilty lol. You'll also notice that some guilds will "claim" islands in the middle of the sea as their own and murder anyone who gets too close. Stuff like this just makes the world feel alive...AA is by far the most social MMO I've played in a long time.
Finally decided to pick up AA yesterday. Best investment I've made in MMO's in a long time. Spent 17 hours yesterday up to early this morning playing and being completely lost. I can't tell you the last time I've ever been lost in an MMO. The sheer scope of content available is astounding. The game feels like an Elder Scrolls game in that the world is open and there are many areas to explore. Plus it is seamless and gorgeous. I'm not a huge fan of tab target combat but the combat is fast paced and visceral enough to keep me entertained. I also spent several hours last night farming....FARMING and raising strawberry's for my trade run quest. Simply amazing.
Sandbox means open world, non-linear gaming PERIOD!
Subscription Gaming, especially MMO gaming is a Cash grab bigger then the most P2W cash shop!
Bring Back Exploration and lengthy progression times. RPG's have always been about the Journey not the destination!!!
Comments
Except in ESO you can only use five skills at any given time....but can switch weapons, so you can use five other skills instead, if you want. So much depth...
I much more love our western fantasy worlds and I enjoyed ESO for a month. It's a very good game -for what it is- and I can easily recommend it to anyone, especially people new to MMOs and people who don't mind to read a book now and than. Maybe the only people who I would advise against playing ESO are those who only look for PvP. The game lives up to ES name and a sea of well made questing inside well done world. But PvP zone, even tho big, is far away from something that we could call an open world PvP full of content.
AA on the other hand is open world and has a ton of what people call sandbox PvE elements. It's all nicely tied together with limited ffa pvp.
So in the end of day AA is a type for MMO that is very close to what I've always been searching for (no it's still far from perfect but good luck finding perfect). For me it's a type of game that I can play long term and I shall do so probably untill Repopulation (unless it turns out bad).
I'm currently level 15, and I'm doing a mix of quests, starting a farm so I can grow things for sale and for crafting, exploring, etc. My guild is doing events constantly. Questing feels like something I choose to do, not something I have to do. Questing does help keep you in gear as you level up from 1, but once you start getting to level 20, it's time to start crafting, buying crafted, or having your guildmates make stuff for you.
Do not forget asian cars...very popular in US...
Thought about listing other 'asian' products, but I thought listing non MMO video games was already a stretch... or is this /sarcasim? In which case, ok.
Actually Zenimax was formed and development for ESO started in 2007 and released this year.. AA development started in 2006 and technically released last year in. So they took about the same time. I never played the Korean version of AA so I can not attest to the bug content. Since the creator did Lineage before I assume it was probably less than a new found developers first ever release. So I believe you'd know better than I on that front. I myself have encounter a few bugs in ESO..but no more than any other launch I've played save perhaps SWTOR or RIFT. I've been fortunate I guess. Plus...as I've said before..I plan on playing both eventually.
edit: I meant Zenimax Online Studios. was formed in 2007..of course Zenimax Media has been around for quite a while.
And this is why I prefer ArcheAge to not only ESO, but to almost every game over the past decade.
Edit - I haven't touched my Imperial Edition ESO since I started playing ArcheAge. Wonderful investment on my part lol =/
ArcheAge, ESO, Rift & other MMORPG Gameplays https://www.youtube.com/user/MMONerdStomper
I was in the early access and have been playing since until this last patch. ESO is NOT worth the sub at the moment in its current state. Zenimax is completely ignoring the real issues and then trying to fix other issues in the wrong ways. They just nerfed Vampire into the ground and broke it so that now anytime you die you have to relog to fix your passives, anytime you zone you have to relog to fix your passive and didnt fix the fact that if you're emperor you can still spam your vamp ultimate pretty much because of stacking reduction. Werewolf is still nothing to be happy about since the ultimate costs so much that it isn't really worth the negative passives, and it only half works still.
There are still numerous bugs in the game that are only fixable by... can you guess? Yep, a relog. This at the moment should be called "The Relog Scrolls Online/Offline/Online/Offline/Online/Offline/Online". I think you get the point by now. They did absolutely ZERO testing of the high level content before release so the game has so many bugs past level 30 that it's ridiculous and even a friend of mine was completely halted from moving into his veteran ranks due to a bug that halted him from hitting veteran for TWO WEEKS before Zenimax support finally gave him an answer other than "Please try relogging and reloading UI".
TLDR; Wait until they finally fix all the bugs and learn how to balance things out before putting any sub money into Zenimax's pockets at the moment.
I like ESO, it scratches the exploration itch very well and character development is nicely open ended. It has some frustrating bugs that need to be squashed but overall I like it.
But then, over the last decade, I think most of the MMO I have played, and I have played most of them, are enjoyable to begin with but as with any toy, they wear our fast.
AA is different, it is bringing me back to a feeling I haven't felt in MMOs in a very long time. A feeling I once had with EQ first, later I had it with SWG. I think the last time I really felt it was with Vanguard.
AA gives me a sense of wonder and awe in a virtual world. It is making me feel like I am playing MMOs for the first time again. Every day for the last 10 days I have played this game and it has made me say "whoa" at least once, every day.
I was really enjoying ESO... But I just can't stop playing AA.
All die, so die well.
Playing AA Alpha. Ive played the Russian Version for last few months until the broke the English patch. Game is a lot of fun and Im not even a serious PvP Player.
ESO just wasn't my style. To each their own.
Playing AA Alpha until Wildstar launch then I will be playing WS full time with AA as a secondary.
Lets see your Battle Stations /r/battlestations
Battle Station
I tried to get into AA but I just can't. ESO has spoiled me. Starting up AA felt a lot like trying to get back into DAOC. It felt incredibly outdated and while it was pretty, it was SO boring.
I just can't go back to GCD timer-based non-real-time combat.
So many amazing features in AA that I wish were in ESO but the core gameplay, right down to the movement controls, annoying, stale combat, ridiculously over-the-top interface, and the god-awful 10-year-old questing systems just turn me right off.
I played ESO, and I'm playing AA now.
I liked ESO initially, the class system was really cool, and the quests have good production value. But after a while...I started to get a feeling of deja vu in every ESO zone I went to. The quests started to get EXTREMELY repetitive. I mean how many times do I have to "wear a disguise and sneak past minions to kill the big guy." This kind of crap over and over and over. I stopped caring about the quests at like level 25ish in ESO.
And then when I realized that the post-50 content was essentially MORE quest grinding...I was out. The Cyrodiil PvP is just not enough to keep me interested in a game that forces me to grind extremely repetitive quests over and over...
AA on the other hand feels so much more open and varied than ESO. Yeah, it's got a crappy quest grind in it too, but that's just a very small part of the game. I feel like in AA there are so many things to look forward to, owning a house, carrying cargo over pirate infested waters, composing music, capturing huge monsters, sieges, castles...there's just so much.
In addition to this is all the hijinks that the player community gets involved in. The world of AA feels so much more "connected" than ESO. You learn the names of the most infamous criminals from watching the trial chat, it's hilarious to see them plead their innocence over and over again even though everyon knows they are guilty lol. You'll also notice that some guilds will "claim" islands in the middle of the sea as their own and murder anyone who gets too close. Stuff like this just makes the world feel alive...AA is by far the most social MMO I've played in a long time.
Are you team Azeroth, team Tyria, or team Jacob?
Sandbox means open world, non-linear gaming PERIOD!
Subscription Gaming, especially MMO gaming is a Cash grab bigger then the most P2W cash shop!
Bring Back Exploration and lengthy progression times. RPG's have always been about the Journey not the destination!!!