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First a open exploring world no bloody instance second no guards at towns who protect you and last but not least is dungeon are free to enter by all not some sort of bloody barrier.
I want comabt system from ac2 or wow well sort of with movement also mounts ilike there but would be great to fight on mount to:)
Also when you strafe you can avoid attacks not this stupid lock on systems and you always hit we need skill back not autolock on attacks.
Becouse no save places you can chase enemy or wars between clans everywhere in towns dungeons to destroy a enemys dungeon run would be great.
Need to see lvl player and health mana rest secret also when you put debuffs or dot,s on him you see that.
Ok when you die you lose items its debatble what you gonne lose back pack all inventory your cash or main equipe(thats maybe to hard if you have played months to get it it sucks to lose it) xp loss i say 20% xp loss.
Good rpg system in the game ala morrowind and skill improvement what you use you improve you can also train skills.
QUEST system is random also free to do them or not you can go kill mobs and get llot to sell or dungeon to kill mobs or go robbed players kill them for loot.
A realtime world also npc,s are real time so they have there own lifes to need eat work or whatever no script npcs.
Best i think works is you have clans who are eveil rpk and clans who are protect weak fight evil clans but polotics ingame is something we can see happen how the gameplay and story game is its FFA so you can kill anybody even own clan members hehe.
A world chat not zone chat.
Clan homes all over world so when you wanne take over other clans there homes would be great.
Maybe little towns to own by clans.
But no npcs to protect players need to protect them selfs so more risk for everybody even in there own towns.
A radar where you can see the red dots so we have again the shouts about reds i see reds come to that lock :P
well becouse my english is not so good i can not write it in a good way how i want it but this is what i want.
Chase open dungeons open free world where you can kill everybody if you want with penaltys like xp cash item loss.
A world thats completely pvp you can have red dots every where no save place.
Hope to build full AMD system RYZEN/VEGA/AM4!!!
MB:Asus V De Luxe z77
CPU:Intell Icore7 3770k
GPU: AMD Fury X(waiting for BIG VEGA 10 or 11 HBM2?(bit unclear now))
MEMORY:Corsair PLAT.DDR3 1866MHZ 16GB
PSU:Corsair AX1200i
OS:Windows 10 64bit
Comments
First, that was painful to read, and second no. Just no. No safe zones anywhere? Thats ludacris
There must be a penelty to Pk'ing, like a karma system (the more karma you gain the easier your equip drops). And why would the players getting Pk'ed be penalized? Thats stupid
and perma-death BRING IT ON
Ermm sorry no. Even UO had/has 'safe' zones from PK's. Cities, towns, your own house (though if you had a porch you could get nuked there if you weren't careful).
And perma death won't work in a forced PVP game. You wouldn't get enough players to support it.
Currently Playing: Dungeons and Dragons Online.
Sig image Pending
Still in: A couple Betas
Not only would your idea require HUGE investments in development and hardware, but to top it of your target market group is the smallest of them all.
Not saying it is bad idea for a game, just that it is a very bad idea if you plan to make any money..
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Originally posted by Jerek_
I wonder if you honestly even believe what you type, or if you live in a made up world of facts.
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Damn only carebears who reacting:(
Karma lol:P (l2 is so carebear:P)
Save houses wtf:P
FFA open pvp world, period, anywhere can be attacked, no free zones, if free zones thats for carebears.
Good organised clans will survive or you get clans that make alliance to fight agains evil clans, believe me it work you dont need save zones that ruin such game.
And about penalty there can be some discussion about how to implement it best is like 20% xp loss and item loss maybe not main items armor you wear, but cash and back pack inventory.
Play smart need to hunt in groups need to be in clan you have to patroll towns or clan home for attacks enemy.
Get spys in enemy clan.
Believe me a game like that, you get realy exciting game with lots of adraline rushes.
Get a sort of titel system, rank system with a marker a ingame bill board where every player can see who on top ranking system is,to see who is good in pvp.
Not as wow thats a joke every noob can get high rank its just farm hp 15hours a day in BG thats not pvp and no skill needed.
When you have a FFA with penealty system you have no farmers for rank points its to risky every good player in such system can die even if you realy good.
Im convinced there plenty players out there who want a game like that.
Hope to build full AMD system RYZEN/VEGA/AM4!!!
MB:Asus V De Luxe z77
CPU:Intell Icore7 3770k
GPU: AMD Fury X(waiting for BIG VEGA 10 or 11 HBM2?(bit unclear now))
MEMORY:Corsair PLAT.DDR3 1866MHZ 16GB
PSU:Corsair AX1200i
OS:Windows 10 64bit
Wow, that sounds like a really cool game ... for you and the other 12 people who would play it.
~ Ancient Membership ~
To all you carebears responding, try to see his point.
He wants a game for organized guilds.
Where organized guilds will enjoy their power and have fun.
Where unguilded newbies trying the game will suffer.
Where newbies who forms and join random group who dont have voice chat will suffer
(hard to type when you are playing an FPS type game).
He wants a targetted customer which is very small.
He hopes newbies will still join so they can show their power by bullying the newbies.
PvP is much more fun when there is a constant influx of newbies to be overpowered.
{(RIP)} SWG
We need a game like this for sure but it will never happen. It sucks that they're aren't enough people that enjoy type of gameplan for a developer to seriously look at it. They're are a lot of gamers that want this type of game but not nearly as many that like to play carebear.
You wouldn't need any safe zones, hopefully your clan would have control of a town. Think of how cool it would be to control a hole dungeon to yourself and slaughter anyone that comes near it.
Just becase you carebears don't like this type of gaming doesn't mean it wouldn't work. Pussies.
so in your game it would be like this.
harrass newbies so they can quit the same second they log in, by repeatedly killing them once they spawn.
real life NPCs, basicly you are asking for artificial intelligence, which does not and will not exist imo. even super computers are programmed to do something specific.
die and lose everything? then /quit delete account?
well to put it in a simple way, you're asking for way way too much, but here's what i want to see for future games, and i'll be taking it from different games too.
1- a combat system like DAOC, with the movements of WOW, but a much more balanced one, not the imbalances we have in daoc atm.
2- a PVE like EVE online, or even daoc will do, with raids doable with a small amount of players, not 100-200
3- economy system like EVE, where the market is totally dependable on players and manufacturers AND scientists.
4- items customization, or basicly equipment customization, but looks since this will lag the game like crazy, just stats. like daoc, where you craft your weapon and place your own stats on it.
5- a crafting system like EVE or WOW, as for EVE, simple, and requires things that you can get easily, or buyable from the market. as for WOW, fast crafting, but i don't want to see some components that are super hard to get.
6- an interface like WOW, so far it's the best UI i've ever seen, customizable and easy to use.
7- skilling system combines both EVE and RFO, where players play and increase skills, and also some skills still work up while not playing, this way ppl don't have to play 24/7.
8- special RVR zones with objectives and rewards, free RVR zones, PVP arenas for 1v1 or more.
9- a beautiful Environment and good NPC interaction.
what else ? well i can't seem to come up with anything more hehe.
first of al im not a newbee killer i played for a long time in FFA PVP game and i was in a clan who protect lowbees or the weak from those rpk,s we hunt them down.
And AI is just an idea dunno if posible.
And how game should be that depends its just that my main is free pvp with penealty item loss xp loss.
You get a community where players have honor who protect or go in group hunt down those who kill lowbees or gank peeps or corpse camp and it works realy it would be for sure more excitement then those carebear wow, GW or l2 games.
Hope to build full AMD system RYZEN/VEGA/AM4!!!
MB:Asus V De Luxe z77
CPU:Intell Icore7 3770k
GPU: AMD Fury X(waiting for BIG VEGA 10 or 11 HBM2?(bit unclear now))
MEMORY:Corsair PLAT.DDR3 1866MHZ 16GB
PSU:Corsair AX1200i
OS:Windows 10 64bit
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Originally posted by Jerek_
I wonder if you honestly even believe what you type, or if you live in a made up world of facts.
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Lol the sig is just for those who always whine about pvp or been ganked or pked.
Carebears who join pvp servers and then start crying that they been ganked or killed when they low lvl by a high lvl thats pathetic.
I started as a lowbee on a FFA PVP server and this game was already on for while so i was killed as newbee lowbee manytimes.
But i never whine cry or whatever carebears do so i lvled up write names down who killed me and man i had my revenge on some of them loved it:)
What i mean is yes, some like free for all some dont sure i was manytimes also shouting behind my screen that i was killed did not like it but hey i joined a FFA pvp server if i cant take it dont join a pvp server simple right.
So its just to all those pittyfull whiners crybabys who join these games but wanne left alone and think they can play same as on carebear server they are stupid period:P
Hope to build full AMD system RYZEN/VEGA/AM4!!!
MB:Asus V De Luxe z77
CPU:Intell Icore7 3770k
GPU: AMD Fury X(waiting for BIG VEGA 10 or 11 HBM2?(bit unclear now))
MEMORY:Corsair PLAT.DDR3 1866MHZ 16GB
PSU:Corsair AX1200i
OS:Windows 10 64bit
Player One joined a new game, he gets killed a few times as a newbie, but able to emerge from it and became a much better character. He did not whine.
Player Two joined much later, and the number of predator were much more. He gets killed much more, he whined a little, but he got much better.
Player Three joined much much later, and the number of predator were much much more. He have a much harder time than Player One and Two. He could barely improve, and therefore whined alot.
Player Three is a whinner. Player One and Two didnt whine that much, why cant Player Three be like Player One and Two. What a whinner!!!
Why cant the developer just ignore all the players like Player Three? Money is not everything, these developers should just lose money and make a few people happy.
It's being released next year. It's called "ahahahaha"
Sorry, but it's never going to happen. It's hard enough to get a solid PvP game without asking for half the stuff on your list.....
Actually, you're idea is very doable. It's just not very profitable. You would also have to do alot of testing, both on paper and in game to make sure everything was balanced. We all like a good challenge, but a one sided ass kicking is boring and frustrating for both sides. Unless the one doing the ass kicking is extremely immature.
If you're really dedicated to this though, I'd recomend that you make it yourself. Here's some links to the tools you'll need:
Ogre 3D - This is an open source graphics engine that's fairl easy to use and has a large community supporting it.
Code::Blocks - This is a free C/C++ IDE that uses the MinGW gcc compiler.
Blender - This is a free 3D modeling program that's just as powerful as 3D Studio Max or Maya.
Wolfpaw servers - These are actually MUD hosting servers, but most MMOs are just MUDs on the server side. And with prices like these you could probably get 10 servers for $50 a month. You're probably going to be using a distributed network so this isn't unreasonable.
Those will at least give you the bare minimum that you need. Don't just do it for yourself. Do it for all of us here at mmorpg.com that are totally sick of hearing the constant whinning and menstrating from the "hardcore" PvPers, such as yourself. Maybe when you all have a place to yourselves, you can leave the rest of us in peace.
Well, why don't one of you interested in that type of game take out a second mortgage on the house (or have the parents do it) and develop your own hit game? If it is as fun as you make it sound I am sure you will make a fortune. I'll even help by giving you a surefire winner of a name. You could call it Grieverquest.
???
There is a game filling almost all points from original post by forest-nl:
The game is called ASHERON'S CALL - Darktide server.
I'm getting so sick of people calling each other "carebear" if you want an mmo with nothing else then pvp then go play a FPS, because MMO's clearly aren't your thing.
I can see where some people would like this type of game. I for one dont think it would be for me and i hardly think of myself as a care bear. I enjoy pvp as much as the next person but i still think you have to have some zones where you can craft or interact with others and not have to worry about getting killed.
I think an open pvp world would be nice but with some areas that are safe to take a rest in if you want.
I also think that newb ganking would be out of control but you have to expect that when you join seeing what type of game it is. As far as guilds having honor and wanting to protect the newbs from getting ganked, i dont see a whole lot of that happening, most people would be all for the ganking and the protectors would be way out numbered.
Dont see this type of game happening for the main reason wich is money loss from the company, the fan base for this type of game is so small they wouldnt even bother making it due to a huge loss in money.
Money isnt everything, but it is probably the main thing on the gaming companies mind.
ughh...
Umm, you pretty much described Shadowbane, bud. Try it out some time.
I disagree with you. There isn't a big enough population of full time gankers out there to make a game exactly as you describe, sorry.
lol that game would die in less then a year guarunteed. Here is why:
Usually games have consequences to being a complete dick and running around ganking people. This one doesn't. As we all might know, no matter how you promote your game you will always get griefers. Since your game is advertising Full Open PVP, this will attract a ton of griefers.
So naturally they camp nooby towns, form 20 man parties to kill off people entering the game. Now after launch you have a band of people who can't make a freaking character cause whenever they log-in they die and have to remake. They will most certainly leave/quit. After about half a year of this the griefers seeing no new stream of fresh meat will turn on each other and then once they die. OMG all the work I spent months on all gone cause I was killed. So they leave. Eventually its only 1 man standing (The King of PVP) and you can't support to host a game with only 1 player.
To the games mentioned above. Those games/servers have shitty player count.