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[General Article] WildStar: Review in Progress #2

SBFordSBFord Former Associate EditorMember LegendaryPosts: 33,129

After a week off due to E3, we’re back with a second diary looking at my experience towards our final review of Carbine’s WildStar. At over 40 hours played, I’m sitting at level 25 (almost 26).  I’ve completed the game’s first Adventure, first Dungeon, and partaken in a few rounds of Walatiki Temple PVP. I’m crafting a ton of weapons for Rob and myself via the Weaponsmith trade, rounding out my Tanking and DPS builds, and I’m getting warier and warier about entering the first contested PVP zone around level 30. But the main takeaway? I’m having fun. For me WildStar is like chocolate. If you overdose, you can get a stomach ache, but damn will it taste good going down.

Read more of Bill Murphy's WildStar: Review in Progress #2.

The Ruins of Kel Voreth Playthrough


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Comments

  • orbitxoorbitxo Member RarePosts: 1,956

    aside form 'kill this' 'collect this'...everything else in this mmo is STELLAR!

    currently level 41 - and dont want it to end!!!! and thats just exiles- looking forward to seeing the point of view of Dominion!

    the Humor of this game  gets me through the grind. Carb great job!

    Veterans will be  whole new ballgame!

     
  • BurntCabbageBurntCabbage Member UncommonPosts: 482

    imho it dose not have many quests..let me explain..

    the quests have become tedious and are more like tasks click this come back kill % of this come back save this come back..every quest seems the same and never become refreshing in any way

    when the game becomes to be more of a TASK to play..not good "for me" because if im in a theampark i wanna have fun..if im in a sandbox i know im gonna have tasks to do

  • FoomerangFoomerang Member UncommonPosts: 5,628

    This kind of sums up how I feel while exploring this game.

  • BladestromBladestrom Member UncommonPosts: 5,001
    @burnt cabbage it sounds as if you are doing the quests categorised as 'tasks' on the quest finder - I tend to ignore those, and explore/gather if I want to do something different.

    rpg/mmorg history: Dun Darach>Bloodwych>Bards Tale 1-3>Eye of the beholder > Might and Magic 2,3,5 > FFVII> Baldur's Gate 1, 2 > Planescape Torment >Morrowind > WOW > oblivion > LOTR > Guild Wars (1900hrs elementalist) Vanguard. > GW2(1000 elementalist), Wildstar

    Now playing GW2, AOW 3, ESO, LOTR, Elite D

  • FelixMajorFelixMajor Member RarePosts: 865
    Originally posted by BurntCabbage

    imho it dose not have many quests..let me explain..

    the quests have become tedious and are more like tasks click this come back kill % of this come back save this come back..every quest seems the same and never become refreshing in any way

    when the game becomes to be more of a TASK to play..not good "for me" because if im in a theampark i wanna have fun..if im in a sandbox i know im gonna have tasks to do

    Well to be fair, Carbine does distinguish these tasks from real quests.  Quests are labelled as quests, or zone story, region story, etc.  While the tasks are labelled as tasks and are not required to complete to advance in the quests and main storyline.

    Good review Bill!
     
    I have gotten just about as far as you have in the game and you are right, you don't always need 'ground breaking' because as long as you are having fun that is what counts.

    Originally posted by Arskaaa
    "when players learned tacticks in dungeon/raids, its bread".

  • BladestromBladestrom Member UncommonPosts: 5,001
    I suspect he hoovered up every yellow ! He could see.

    rpg/mmorg history: Dun Darach>Bloodwych>Bards Tale 1-3>Eye of the beholder > Might and Magic 2,3,5 > FFVII> Baldur's Gate 1, 2 > Planescape Torment >Morrowind > WOW > oblivion > LOTR > Guild Wars (1900hrs elementalist) Vanguard. > GW2(1000 elementalist), Wildstar

    Now playing GW2, AOW 3, ESO, LOTR, Elite D

  • davc123davc123 Member UncommonPosts: 458
    Originally posted by Vivasvan
    It's just like wow when It first came out only more cartoony and more sci-fi

    Same type of humour with a touch of family guy and futurama humour. Which I find crap.


    Is it a bad thing? Yes and no.

    That's my review.

    -better graphic

    - much more harder then wow

    -housing

    -combat

    -...

     
  • Spankster77Spankster77 Member UncommonPosts: 487

    So as someone that has literally tried every MMO released since EQ2 I can honestly say that this is the best that I have played.  Is it perfect, nope, but it is fun and has everything that any MMO has ever offered. 

     

    As someone that played WoW for almost nine years this is the first game that has made me say I will not be returning to Azeroth.  I am not saying that WoW is a bad game, it's not by any means but what it is for me is stale.  I am not looking for the next WoW and I am not hoping that this game is the WoW "killer".  All I know is that this game has everything in it that I love about WoW with new classes, scenery, better graphics and a better combat system.

     

    My suggestion is if you are an MMO gamer, try it, play to lvl 25 or 30 then judge for yourself.  Some people that they don't like certain things about a game, such as "I don't like the kill x of y quests", or "I can't stand gathering quests" are either tired of the genre or never really liked it to begin with because those quests are staples of MMOs/RPG games.   

     
  • NephaeriusNephaerius Member UncommonPosts: 1,671
    I'm enjoying WS a lot so far.  Just wanted to comment that in PvP TTK is pretty lengthy compared to other titles which can be frustrating at times or work to your benefit not totally sure how i feel about that.  The ranged vs melee imbalance feels pretty palpable to me.  I rolled a Stalker and got wrecked in Battlegrounds then roll a Spellslinger and the Spellslinger is like EZ mode.  Idk it could be me and I've got a ways to max level still. 

    Steam: Neph

  • Spankster77Spankster77 Member UncommonPosts: 487
    @Neph...  I agree there are some balancing and optimization issues that NCSoft needs to address,  with that said the game isn't even 3 weeks old.  In most MMOs ranged has somewhat of an advantage in both PvP and PvE just due to the nature of not having to worry as much about positioning and the fact that you can typically get a few shots off before they are even in melee range.
  • VolgoreVolgore Member EpicPosts: 3,872

    GIVE US THE SCORE ALREADY!!!

     

     

    ;)

    image
  • NephaeriusNephaerius Member UncommonPosts: 1,671
    Originally posted by Spankster77
    @Neph...  I agree there are some balancing and optimization issues that NCSoft needs to address,  with that said the game isn't even 3 weeks old.  In most MMOs ranged has somewhat of an advantage in both PvP and PvE just due to the nature of not having to worry as much about positioning and the fact that you can typically get a few shots off before they are even in melee range.
     

    Yeah you're totally right.  I'm not saying the game is broken or anything close to it I just wanted to share what I thought so far.  It seems like there's a pretty good team behind the game so I'm hoping they get it right.  I've already seen significant performance improvements with patching.  I think my Stalker is only lvl 25-ish so I'm sure I'm clueless how things work out endgame.  At the moment though playing my Stalker in Battlegrounds felt like futile nightmare and my Spellslinger I think I could just spam my 1 (basic attack) and get kills. 

    Also these are the only 2 classes I have personally tried so I know I'm lacking a ton of info for drawing any significant conclusions.

    Edit: Definitely playing some WS when I get home now XD Suck it Steam Summer Sale

    Steam: Neph

  • XssivXssiv Member UncommonPosts: 359

    Ironically, I almost passed on this game and it's turned out to be one of better MMO's I've played.    It's fun, has the right amount of humor thrown in, and the graphics are easy on the eyes.   

     

    I've rolled three classes so far and I'm enjoying each one equally for different reasons.  I'm by no means an alt-o-holic so the fact that I'm leveling three different classes simultaneously says a lot about the job Carbine has done.   

     

    My one friend and I have also developed a sort of housing competition to see who can outdo the other.   Every day, sometimes multiple times in an evening, we're calling each other to come check some new thing out that we did with our houses.

    Looking through all the housing options we have so far and the fact that more are coming in July, this competition could go on for quite some time.   

     

     

     

     

  • NanfoodleNanfoodle Member LegendaryPosts: 10,915
    Originally posted by Volgore

    GIVE US THE SCORE ALREADY!!!

     

     

    ;)

    Better be around a 9.

  • geopenguingeopenguin Member UncommonPosts: 4

    I feel totally the opposite. Of course I ran solo and it was painfully slow and frustrating (mostly due to mob-ganking). The weaponsmith crafting was fine, but the light armour crafting really bites because there are bugs in the trees (it won't show you what you need to craft to unlock some of the patterns). The food crafting is mind-numbing...and the drops on some of the ingredients are horrible (buzzbing thoraxes especially). The devs are not paying attention to the ingame bug reports, and I've seen several on the forums that have went unheeded.

    I only tried to run one adventure in a pug and it was a nighmare. This game is meant for group and/or team play, and I like to adventure.

    But I'm glad you're having fun.

  • umcorianumcorian Member UncommonPosts: 519

    "We’re all sitting around these forums, waiting for some new hot game that does everything different and makes us feel the same way we once did about EQ, or Ultima, or even WoW."

     

    This is exactly how I feel. You took the words right out of my head.

     

    "But what we’re missing while we wait are perfectly, genuinely, fun MMOs."

     

    This is the opposite of how I feel. A lot of people played for about 5-6 hours and walked away bored. Most of these people didn't bother to get a guest pass and actually shelled out $60.

     

    I'm concerned that for every game that produces more of the same, that people fork over their $60 for like it's some kind of tax, we're taking a further step away from ever seeing that new Ultima, EQ or WoW. We're giving producers paydays for rehashing the same formula, the same gameplay and essentially giving them huge props for even the tiniest innovations.

     

    I'm sorry, but as long as games like this remain financially successful because of people buying them, happy to have the same format WoW's serving up with a different skin, then producers are never going to look to make the next Ultima/EQ or WoW. They'll just keep feeding us the same game until, finally, even the most loyal MMO generalists like Bill will finally feel the same way I do.

     

    Or they won't... and our grandkids will still be playing this same game with minor innovations along the way. Maybe they'll be able to triple jump instead of double...

     

     
  • Spankster77Spankster77 Member UncommonPosts: 487

    One thing I will never understand is when someone buys/plays an MMO and then says, "I don't like the fact that you need to group to...".  This is not a putdown in any way, just there are so many good single player RPGs out there why even bother with an online MMO? 

     

    I am not sure if people remember it but there was a time when almost 50% of all quests required a group in most MMOs and you couldn't kill any bosses without being in a good guild or clan. 

     

    @Um - bro I don't get your argument either.  WoW wasn't innovative by any means, they took what Ultima and EQ did and put their twist on it.  All the games you mentioned were not pioneers, they took what was there and improved and built on the framework.  EQ and Ultima were basically a progression of games like D&D and console RPGs using internet since internet speeds were faster (56k lol) and more people had access to computers.   

     

    My point is, there is only so much you can do with a specific genre of a game... Most FPS games are very similar to each other, most sports game are similar, etc.  There will never be the "next" WoW because when WoW was released MMO/internet gaming was becoming more popular and there were much less options, internet technology was becoming more readily available, etc. 

     
     
  • FoomerangFoomerang Member UncommonPosts: 5,628


    Originally posted by umcorian
    "We’re all sitting around these forums, waiting for some new hot game that does everything different and makes us feel the same way we once did about EQ, or Ultima, or even WoW." This is exactly how I feel. You took the words right out of my head. "But what we’re missing while we wait are perfectly, genuinely, fun MMOs." This is the opposite of how I feel. A lot of people played for about 5-6 hours and walked away bored. Most of these people didn't bother to get a guest pass and actually shelled out $60. I'm concerned that for every game that produces more of the same, that people fork over their $60 for like it's some kind of tax, we're taking a further step away from ever seeing that new Ultima, EQ or WoW. We're giving producers paydays for rehashing the same formula, the same gameplay and essentially giving them huge props for even the tiniest innovations. I'm sorry, but as long as games like this remain financially successful because of people buying them, happy to have the same format WoW's serving up with a different skin, then producers are never going to look to make the next Ultima/EQ or WoW. They'll just keep feeding us the same game until, finally, even the most loyal MMO generalists like Bill will finally feel the same way I do. Or they won't... and our grandkids will still be playing this same game with minor innovations along the way. Maybe they'll be able to triple jump instead of double...   
    Out of all the garbage that gets thrown around on these forums, these types of statements are among the ones that makes me truly embarrassed to be here.
  • umcorianumcorian Member UncommonPosts: 519
    Originally posted by Foomerang

     


    Originally posted by umcorian
    "We’re all sitting around these forums, waiting for some new hot game that does everything different and makes us feel the same way we once did about EQ, or Ultima, or even WoW."

     

     

    This is exactly how I feel. You took the words right out of my head.

     

    "But what we’re missing while we wait are perfectly, genuinely, fun MMOs."

     

    This is the opposite of how I feel. A lot of people played for about 5-6 hours and walked away bored. Most of these people didn't bother to get a guest pass and actually shelled out $60.

     

    I'm concerned that for every game that produces more of the same, that people fork over their $60 for like it's some kind of tax, we're taking a further step away from ever seeing that new Ultima, EQ or WoW. We're giving producers paydays for rehashing the same formula, the same gameplay and essentially giving them huge props for even the tiniest innovations.

     

    I'm sorry, but as long as games like this remain financially successful because of people buying them, happy to have the same format WoW's serving up with a different skin, then producers are never going to look to make the next Ultima/EQ or WoW. They'll just keep feeding us the same game until, finally, even the most loyal MMO generalists like Bill will finally feel the same way I do.

     

    Or they won't... and our grandkids will still be playing this same game with minor innovations along the way. Maybe they'll be able to triple jump instead of double...

       


    Out of all the garbage that gets thrown around on these forums, these types of statements are among the ones that makes me truly embarrassed to be here.

     

    You must blush pretty easily then... because this statement was about one of the most mild criticisms of Wildstar and the unenjoyable aspects of the genre post 2008 that I've ever made.

     

    [mod edit]

     
  • FoomerangFoomerang Member UncommonPosts: 5,628

     


    Originally posted by umcorian
    You must blush pretty easily then... because this statement was about one of the most mild criticisms of Wildstar and the unenjoyable aspects of the genre post 2008 that I've ever made.

     

    [mod edit]


     

    [mod edit]

    But yeah, its embarrassing to be part of a gaming forum where people are unable to take responsibility of their own happiness and resort to blaming everyone else because they can;t find a video game they truly enjoy. I think there is a void there that is trying to be filled and a hobby just aint gonna cut it no matter how good a game comes along.

    Im not going to give you any advice. Im sorry that you were the target of this rant. Trust me, you're not the first or last and definitely not the most dramatic heh.

     

  • VolgoreVolgore Member EpicPosts: 3,872
    Originally posted by Nanfoodle
    Originally posted by Volgore

    GIVE US THE SCORE ALREADY!!!

     

     

    ;)

    Better be around a 9.

    That would be the first 9 on this site which i wouldnt rant on about.

    image
  • Dreamo84Dreamo84 Member UncommonPosts: 3,713
    I think housing will definitely be the big winner in this game. More casual/moderate players don't want to grind for gear endlessly. The housing is done well enough to provide things you can strive for and people are getting really lost in the housing already.

    It was a big feature in EQ2 and is highly underestimated by devs. EQ2 over did it though by making guild halls the only place you ever needed to go.

    image
  • BruhzaBruhza Member UncommonPosts: 391
    Originally posted by Spankster77

    So as someone that has literally tried every MMO released since EQ2 I can honestly say that this is the best that I have played.  Is it perfect, nope, but it is fun and has everything that any MMO has ever offered. 

     

    As someone that played WoW for almost nine years this is the first game that has made me say I will not be returning to Azeroth.  I am not saying that WoW is a bad game, it's not by any means but what it is for me is stale.  I am not looking for the next WoW and I am not hoping that this game is the WoW "killer".  All I know is that this game has everything in it that I love about WoW with new classes, scenery, better graphics and a better combat system.

     

    My suggestion is if you are an MMO gamer, try it, play to lvl 25 or 30 then judge for yourself.  Some people that they don't like certain things about a game, such as "I don't like the kill x of y quests", or "I can't stand gathering quests" are either tired of the genre or never really liked it to begin with because those quests are staples of MMOs/RPG games.   

     

    I never really enjoyed "kill x of these" kinds of quests. However I will look past that if I can go through the bad to get to amazing.

  • leroysgleroysg Member UncommonPosts: 97

    i was in the CBT and can't even make myself stay on to test more than 20mins. it like i already know what's going on and happening next. the game offer me nothing but similarity to others except some different in aspect, that it. glad to know you guys enjoyed WS and purchased the game or even sub to continue.

  • BelgaraathBelgaraath Member UncommonPosts: 3,205
    I just don't get this site. If you are into PVE, these are some of the most boring generic PVE quests I have ever seen in my life. The wall of text is mostly ignored by everyone. The game holds you on a leash and pretty much points you everywhere. Its getting nauseating how this writer continues to use the word stylized as a synonym for cartoony graphics that HAVE aged like every other cartoon. You call it fun, I call it Ive had enough when there are so many other MMOs that do exactly the same for free..or better yet...just better...like WOW. The telegraph system, especially in PVP or large groups, destroys the immersion as all you do is stare at red instead on the world. Our MMO standards have sunk to the bottom. Hopefully once we hit bottom everyone will be ready for a recovery.

    There Is Always Hope!

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