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While doing my regular forum browse on the official forums for The Secret World I came across someone who was looking for a roleplaying group. They laid out their character concept and called it boring. But I don’t think it is boring, in fact I think it could possibly be one of the most interesting ideas out there. You see, his character is himself.
Read more of Shannon Doyle's The Secret World: Bee Yourself.
Comments
I do not have a life time sub, but I do feel the same as you. I downloaded it yesterday to give it another shot, I even rolled on a rp server(arcadia I think).
Originally posted by laokoko
"if you want to be a game designer, you should sell your house and fund your game. Since if you won't even fund your own game, no one will".
Originally posted by laokoko
"if you want to be a game designer, you should sell your house and fund your game. Since if you won't even fund your own game, no one will".
Originally posted by Arskaaa
"when players learned tacticks in dungeon/raids, its bread".
Regurgitation is the lowest form of criticism.
Just Sayin™
Please Note: I'm done arguing with unreasonable people with an agenda and/or those that fail to see logic.
Argue if you must, discount my post with anti-logic and/or Hyperbole. I won't be responding any longer.
For me the secret word is a game I really want to enjoy and keep going back to but it just lack a good game play "hook". I mean I cant point to any one mechanic that is bad, it just doesn't hook me in and make me want to keep playing.
Then again I could just be old a jaded, I remember taking a week off work to play DAoC, I havent felt that invested in a game since.
Based on what you said it has nothing to do with TSW. Its you.
Almost as bad as the guy who started off with " I hate reading about this game". Easy fix, don't read about it. Not only can they not stop themselves from reading then they make a post. Call the police if someone has a gun to your head.
Lol.
Now that we're over the few usual "oh, a TSW thread, let's put it here how i dislike the combat and the animations" posts, we can (elemental) focus onto the questions. Btw it's a nice column Shannon.
do you play yourself in The Secret World? - Yep, with my main I do. Or at least I'm trying to. Obviously not with my female character, she's there just for the different outfit options and for screenshots on a few events.
weapons - while not the most effective, my favourite is shotgun/fist. Second most used is chaos/hammer. What can I say... I like to smash things into shreds from a short distance.
Faction - I too did the pre-launch quiz you've mentioned, it gave me the answer Templars. Well... not. Loomies all the way With KG, obviously. (but I have a templar too, just to annoy Sonnac and that irritating, godDame Julia).
Same here. The combat almost singlehandedly makes a unique, fun, interesting game into a tedious groanfest.
Yup, the combat is not arcade-grade, but hey, neither is fighting in real life.
The game is as good as it gets. Ambience, look, audio, story, all those parts that makes up a good adventure/rpg are there, and it is an MMO to boot. What's not to love really?
The combat is a bit clunky but I am ok with that. If one seeks an action game, one would certainly look elsewhere, but if it is possible to look beyond that part, the game is extremely rewarding.
Oh, and it is a blast to RP if one joins a good gang. Best MMO ever created, at least in my book.
Completely agreed! I love the questing itself, but the combat gets old quickly. I love how creative some of their quests are though, there's really nothing like it in gaming in that regard
Ah the "clunky combat" parrots have once again left their caves and flocked to a TSW article on MMORPG.com, even though the article was not asking about this. Sigh, yes, a nice article.
Play myself? Nah, though I suppose he's alternate me with some made up stuff in the back of my head about his background and how he came to be a be. Ex-military, living in Seoul, the Dragon found him -- he's good with his 2nd career.
Weapons. I definitely like my blade/chaos combo, and have been primarily using it for soloing. I use shotty/elementalism and this make for a nice dps deck.
Faction. Dragon all the way, baby. They know what's up and are probably best equipped to handle it. Subtle but don't lack for sense of humor. Great recruiting program too, btw.
Not sure for you about combat being more enjoyable, by my wish to play TSW has been brutally killed by that one SILLY SINGLE ACTIVE TOOLBAR! Aghrr .. how i hate button mashers in PC world. :-) And unfortunately same will happen to Wildstar in few weeks (will not renew first sub).
But maybe there are not so many that hate that limit as I do.
Make sure to rotate some new abilities in there from your wheel once you get them. Yeah, number of slots is limited, but you've got over 500 abilities that can go in there -- imagine Wildstar is similar.
I just want to clarify that it's not that I wanted an action combat system or an FPS.
The combat just feels really clunky to me. It feels like it wants to be an action combat but at the same time it's not.
I respect that some people like it, and that's fine. I do not hate the game by any means. It's just my opinion.
I should have said "it saddens me to read" rather than "I hate". Because the game would be so perfect for me if I could get into the combat system more.
I can understand the misinterpretation as me being hostile towards the game. I will continue to read articles because I do hope the game does well and enjoy knowing what is happening with it. But I will always be saddened by the fact that I'll never be able to truly appreciate the game as others do.
I do something similar when I'm roleplaying. I play as if I'm Flynn from Tron. That is, I roleplay that I'm just a normal guy from the real world that has found himself transported into the gameworld, but that I've been living there for years and am used to things now.
I find the standard roleplaying personas of all the guys being brave, over 6ft tall, rippling muscles, handsome and defeated a dragon and wears it's teeth on a necklace around his neck and has a steely gaze... Or all the gorgeous, perfect hair, perfect body women to be quite boring and generic.
My character is just an average bloke.. That happens to find himself in extraordinary circumstances.
"It's like a finger pointing away to the moon... Don't concentrate on the finger or you'll miss all the heavenly glory" (Bruce Lee)
(Insert your favourite mmo here): ......And behold, a pale horse.... And a million hellishly bad mmos followed with it.
A few things.
If you are somehow new to TSW - listen to those guys about builds and all. And get ranged. Always get ranged. TSW are not like other games, you can move whenever you cast and use abilities when you fight (story-wise everything you do is 'cast' - it is still anima magery). And if you don't there is great chance you won't survive tough fight at all. So use it to your best advantage. My build is Blood Swordsman (not official name). Cute on paper. And, like any plan, when it met with reality there were more then few hiccups.
There is a 'avatarism'. There are followers of 'Avatar' movie. Other group is people playing games as themselves. I have no idea what's boring in being a Jedi or Mage. Avatarism is often shunned upon in RP community as bad RP (yeah, tell it someone else - I saw RP much worse then that). Avatarism came to be in gaming about the time Lord British made his games. While I sincerely doubt that it is only his doing and came to be thanks to him, Garriot indeed made his 4th 'Ultima' game based on idea of being the same person in another world. I find this idea beautiful in literature, movies and games.
Sometimes avatarists knock themselves out put characters into taverns before eating, or put them to bed before logging off. There is rumor that among avatarists there are a lot psychos that do not distinguish reality from fantasy. I find it hard to believe. I never saw crazy avatirst, but boy oh boy there are some crazy RPers out there. Also there some LARPers...
'The Secret World' is indeed a great modern setting. To this day I think we lack alternative worlds, similar to our own as MMORPGs. Alas, idea is not very popular and no, people are not fed up with fantasy, whatever anyone say. And one more thing I like about TSW - difficulty.
A friend once said; "There's a little bit of us in every character we RP" And I think that's quite true. There's a lot of me personally in my RP characters, I remember in the beginning years ago in other MMOs trying to RP someone completely different from myself, personality wise, and I found in the end it just didn't work. It felt stale and forced and after a while you would bleed through your character no matter how much you tried to mitigate it. I mean, it's not like acting in the movies where you spend a couple of hundred hours in character, in and out of scenes, etc etc. In MMOs you spend so much more time IC, so much more.
Funnily enough, I was just chatting to my flatmate the other evening how TSW is one of the easiest games to RP in, because it is so (relatively) closely linked to our real life. Inspiration is closer at hand. For example; many players in traditional fantasy MMOs, have real issues with understanding how to RP in /group /tell etc works when your characters are not side-by-side in the world together. In TSW you have phones, hand-held or ear-pieced, which completely negate this conundrum.
My character uses an assault rifle at the moment, and I think that's what I'd use if TSW came home to RL as well. I'd probably pick up something like a sword or hammer, or some nasty fists, for close combat though, if it came to that. Or some pistols. It really depended upon how easy those frankies and smurfs are to put down if they came wandering up my street. Maybe I could train the cat to claw zombie faces. Possibilities possibilities.