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WildStar: Megaservers Announced

SBFordSBFord Former Associate EditorMember LegendaryPosts: 33,129

Carbine Studios has announced that megaservers will be coming soon to WildStar. According to the forum post, there will be one PvE and one PvP megaserver per Data Center. Utilizing megaserver technology will consolidate the player base and increase raid / quest grouping density.

Under the new MegaServers, there will be one PvP and one PvE realm per Data Center. We’ll also increase the number of available character slots for each Megaserver. There’s lots more information to come, with some questions already answered in our FAQ and more on the way.

When the time comes, all guilds, arena teams, circles, mail and auction items will transfer to the new Megaservers. The normal “realm transfer” restrictions will not apply during this transfer. Unfortunately, one of the byproducts of this is that realm rule sets will be going away, so we will replace them with five region-wide chat channels – Roleplay, French, German, French Roleplay and German Roleplay. More details on this will be revealed soon.

Read the full post on the WildStar forum.

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Comments

  • Azaron_NightbladeAzaron_Nightblade Member EpicPosts: 4,829
    Looks like they're not wasting any time in addressing their population issues. :)

    My SWTOR referral link for those wanting to give the game a try. (Newbies get a welcome package while returning players get a few account upgrades to help with their preferred status.)

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  • PheonyxPheonyx Member UncommonPosts: 8
    Megaserver = business speak for "server merge cause population is flagging". Shame, it seemed like an interesting game.

    [color=blue]"The coward knows only death; the hero knows only life"- Kakita Toshimoko, Legend of the Five Rings CCG/RPG

  • KrimzinKrimzin Member UncommonPosts: 687

    I think its the right move.
    More people for Guild Recruitment and raiding.

    Cant Wait.

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  • PepeqPepeq Member UncommonPosts: 1,977
    Good for them.  Seriously, it's a better idea than connected realms that's for sure.  More competition, more people, win/win all around.
  • AmjocoAmjoco Member UncommonPosts: 4,860
    Well the game, (like all games recently) has formed it's niche players. This will only help bolster new players and reinforce more to come back. imho It is an awesome move.

    Death is nothing to us, since when we are, Death has not come, and when death has come, we are not.

  • PioneerStewPioneerStew Member Posts: 874
    It certainly needs to happen, glad they moved on it quickly.  
  • MikehaMikeha Member EpicPosts: 9,196
    I dont see how this is going to do anything for the game.
  • DocBrodyDocBrody Member UncommonPosts: 1,926
    Originally posted by Pheonyx
    Megaserver = business speak for "server merge cause population is flagging". Shame, it seemed like an interesting game.

    ha ha so true, same trick that SWTOR pulled off

     

    behold.. the MEGA.. wait for it... SERVER

  • Spankster77Spankster77 Member UncommonPosts: 487

    Not playing this game but I think it's a smart move and they did it rather fast, I applaud them for not trying to hold out!  This will only serve to help stabilize and even boost the game.

     

    Bravo Carbine!  Honestly, of all the games out right now these guys seem to react the quickest to issues.

  • GinazGinaz Member RarePosts: 2,574

    Looks like there isn't as big a market for a "hardcore" game as they thought.  Their belief that "poopsocking cannot fail, it can only be failed" seems to be unraveling.  It's a shame, too, since there's a lot of nice features in the game.  I wonder if the blame for the failure will be either the game wasn't hardcore enough or we, meaning the dirty casuals, weren't hardcore enough.

     

     
     

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  • rodingorodingo Member RarePosts: 2,870
    Like others I believe this the right move and good to see them not sit on their thumbs about it.  It's to bad they didn't launch with a megaserver to begin with, but later is better than never.  I think WS and ESO are going to be good examples and lessons when it comes to megaservers for future western MMO devs.

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  • Instigator-JonesInstigator-Jones Member UncommonPosts: 530
    Awesome news; I wonder how much angst this will help quell.
  • VolgoreVolgore Member EpicPosts: 3,872

    It's just a bandaid that doesn't help with why the servers became empty in first place.

    Just a consolidation of the few remaining people.

    image
  • IkonisIkonis Member UncommonPosts: 245
    Clearly Carbine are just haters. There are no population problems. All the servers are shoulder to shoulder crowds. Lies!!!
  • orbitxoorbitxo Member RarePosts: 1,956
    very happy!!!
  • jesteralwaysjesteralways Member RarePosts: 2,560
    Very very good decision, i am not playing wildstar and never will but i did my honors graduation in computer science and engineering and back then the amount of hype we had to do thesis on the subject "mega server" was astonishing, mega server was considered to be an evolving tech which in future(which should be right now) should have been the only form of server tech that online game providers will be able to use with reliance but it is sad to see that even these days companies don't think of using this tech for lack of understanding or something. So everytime a company decides to go for mega server tech i feel really happy, i believe that is the only way to go when releasing an mmo.  

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  • JimyHumuHumuJimyHumuHumu Member UncommonPosts: 251

    just a fancy name for server merge. 

     

    its funny how almost all recently released AAA titles started with "mini" servers, but switched to "megaserver" a few months after release :=)

  • AlverantAlverant Member RarePosts: 1,347
    Originally posted by Instigator-Jones
    Awesome news; I wonder how much angst this will help quell.

    It won't. The haters are still laughing and saying it's proof the game is doomed.

  • Dreamo84Dreamo84 Member UncommonPosts: 3,713
    I think they planned this all along. Hence the whole thing with name reservation being across all servers.

    image
  • kitaradkitarad Member LegendaryPosts: 8,178
    Originally posted by Alverant
    Originally posted by Instigator-Jones
    Awesome news; I wonder how much angst this will help quell.

    It won't. The haters are still laughing and saying it's proof the game is doomed.

    Take ESO if not for the megaserver tech it might look worse than Wildstar for all you know. Zenimax has never said how many subscribers they have and they are silent simply because if you open your mouth you remove all doubt. So this may be a very good thing for Wildstar and it's better than leaving the servers as it is now.

  • ShodanasShodanas Member RarePosts: 1,933
    It's a step towards the right direction. However, mega servers are just an artificial fix for the dwindling population problem. They must take measures to prevent further losses and to bring people into the game. 
  • FdzzaiglFdzzaigl Member UncommonPosts: 2,433

    Not sure how this is different from a good old server merge.

    But it's great for the population that they're acting swiftly, no one is going to benefit from playing on an empty server.

    Feel free to use my referral link for SW:TOR if you want to test out the game. You'll get some special unlocks!

  • BurntCabbageBurntCabbage Member UncommonPosts: 482

    i have my popcorn ready for the ESO guys to give the WS guys the blues on this...

    whats next ? f2p?

  • TimzillaTimzilla Member UncommonPosts: 437
    How to kill your game. Global megaserver instead of continental megaservers.
  • NyghthowlerNyghthowler Member UncommonPosts: 392

    What makes me laugh is all the hate ESO received for launching with Mega Servers, and people crying about server pride...

    Pot, meet Kettle

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