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"This Asian MMO entrenches itself firmly in the sandbox."

DistopiaDistopia Member EpicPosts: 21,183

Title is from the September Game Informer. As well as these statements..

" Developer Jake Song of Lineage fame is realizing his vision of a game that combines traditional MMO aspects such as dungeon crawling and leveling, with a sandbox-style world. Players can choose which style of gameplay syncs up with their preferences and engage in massive scale competitive multi-player, single player exploration and farming, or guild centric crafting and sieging,"

I'm just wondering how accurate said words are? As they seem to be saying it's for everyone, rather than the message you hear here.

For every minute you are angry , you lose 60 seconds of happiness."-Emerson


Comments

  • BurntvetBurntvet Member RarePosts: 3,465

    "Players can choose which style of gameplay syncs up with their preferences..."

    ...until they run out of labor points and are funneled into the cash shop to buy more potions to play how they want.

    Even if they are paying a sub.

    And what does "sandbox style world" actually mean?

    Nothing.

    Just an unquantifiable marketing term to make linear leveling sound better.

     

     

  • GeezerGamerGeezerGamer Member EpicPosts: 8,857
    Now I get it, Somewhere along the line, someone must have thought sandbox meant wallet.
  • DistopiaDistopia Member EpicPosts: 21,183
    Originally posted by GeezerGamer
    Now I get it, Somewhere along the line, someone must have thought sandbox meant wallet.

    Nah that's just what will be left in your wallet after playing a few months..sand..

    For every minute you are angry , you lose 60 seconds of happiness."-Emerson


  • GravargGravarg Member UncommonPosts: 3,424

    Two things, and two things only, have to change in order for me to play.  Back in Alpha the Archeum was all gotten from drops.  At launch, about 99% of all Archeum is gotten from the cash shop.  For those that don't know, Archeum is used in all the best crafts. Second is Labor Points Potions.  I have no problem with them really, but it gives an advantage that you have to pay extra for, EVEN if you are a paying subscriber.  If I'm paying a subscription, I really don't think I should be limited in the loot, crafting, land, any and every action other than combat in a game.

     

    First, make Archeum drop from mobs again, even if it's like 50/50 drop/cash shop, that's fine with me.  Second, let subscribers have unlimited Labor Points, or every 4 hours give them Labor Points equal to a Labor Point Potion.  These two things are the ONLY two things that keep me away form this game.  Yet another great game, ruined by the F2P money-grab scheme.

  • DistopiaDistopia Member EpicPosts: 21,183
    Originally posted by Gravarg

    Two things, and two things only, have to change in order for me to play.  Back in Alpha the Archeum was all gotten from drops.  At launch, about 99% of all Archeum is gotten from the cash shop.  For those that don't know, Archeum is used in all the best crafts. Second is Labor Points Potions.  I have no problem with them really, but it gives an advantage that you have to pay extra for, EVEN if you are a paying subscriber.  If I'm paying a subscription, I really don't think I should be limited in the loot, crafting, land, any and every action other than combat in a game.

     

    First, make Archeum drop from mobs again, even if it's like 50/50 drop/cash shop, that's fine with me.  Second, let subscribers have unlimited Labor Points, or every 4 hours give them Labor Points equal to a Labor Point Potion.  These two things are the ONLY two things that keep me away form this game.  Yet another great game, ruined by the F2P money-grab scheme.

    That sounds good to me.

    For every minute you are angry , you lose 60 seconds of happiness."-Emerson


  • impopimpop Member UncommonPosts: 13
    Originally posted by Distopia

    "sandbox-style"

    "Ah, uhm, it's not a reeeeal sandbox, y'know, it's more like the usual maps without loading screens between zones and some plots where you can build things?"

    At least while leveling to ~35, for me it felt pretty standard. Questing and all. Great game, will play, but, yeah. Asian MMO.

  • rojoArcueidrojoArcueid Member EpicPosts: 10,722

    When we (the players) hear the word sandbox, we picture a huge world full of possibilities and freedom to be creative.

     

    When they (game makers) hear the word sandbox, they picture a huge world full of possibilities to take away that freedom and creativity with milking practices. And in AA´s case, payment model is irrelevant.





  • SovrathSovrath Member LegendaryPosts: 32,994

    Are there Dungeons in this game?

    Can one "dungeon crawl"?

    I haven't come across those yet if there are.

    Like Skyrim? Need more content? Try my Skyrim mod "Godfred's Tomb." 

    Godfred's Tomb Trailer: https://youtu.be/-nsXGddj_4w


    Original Skyrim: https://www.nexusmods.com/skyrim/mods/109547

    Try the "Special Edition." 'Cause it's "Special." https://www.nexusmods.com/skyrimspecialedition/mods/64878/?tab=description

    Serph toze kindly has started a walk-through. https://youtu.be/UIelCK-lldo 
  • JDis25JDis25 Member RarePosts: 1,353

    I just don't understand why the F2P model is so different than Rift's model. Rift's is the model example of F2P done right.

     

    I defended the Labor Potions on the cash shop, just a usual boost. But I can't defend the cash-shop only archeum, what a terrible decision...

     

    Lately I have just been seeing greed, greed, greed in the MMO industry. Why? These people make games and they are greedy as all hell. Games are supposed to be fun!

     

    I wish I could enjoy MOBAs but I find them repetitive and boring. I am ok at LoL and definitely above-average on Smite. But to me these games are impersonal and playing different champions that I didn't design and there is no progression... gah. Why is just MMOs that have all the money-hungry barons in charge!

    Now Playing: Bless / Summoners War
    Looking forward to: Crowfall / Lost Ark / Black Desert Mobile
  • JaedorJaedor Member UncommonPosts: 1,173

    Scapes said they increased the drop rate a little. Plus I had archeum dropping from mobs in open beta so I don't know where you are getting that it's exclusive to the cash shop. Only thing in the cash shop is a random chance to get some to drop out of a loot box.


    If it's anything like in Rift, it's a gamble with very low drop rates and not worth your money.

  • DistopiaDistopia Member EpicPosts: 21,183
    Originally posted by Sovrath

    Are there Dungeons in this game?

    Can one "dungeon crawl"?

    I haven't come across those yet if there are.

    YEah I haven't heard much at all about dungeons in regard to AA. Nice catch lol.

    For every minute you are angry , you lose 60 seconds of happiness."-Emerson


  • DistopiaDistopia Member EpicPosts: 21,183
    Originally posted by Torvaldr

    I don't think you can really play any way you want and the game is not a sandbox. Man, does that word even hold any meaning? On top of that the LP system as it stand is suffocating. If it must exist at all, then make it like TERA.

    Changes I would want:

    1. Offer a real pve experience in mob hunting, crafting, farming, house ownership.

    2. Remove LP or move it to crafting/harvesting only.

    3. Archeum - Put it back in the game and offer it in the cash shop.

    4. Remove Patron gates - Make housing, farming, and the AH available through loyalty or cash shop unlocks where you either pay to unlock them or, like Rift, once you spend enough money with Trion, the system is open for your use.

    Lineage was and is, in my opinion, one of the greatest mmos of all time. ArcheAge doesn't offer half the compelling gameplay the Lineage does. I can see what he was trying to accomplish with AA as a spiritual successor to Lineage, but it didn't happen. He needs to take this game back to the drawing board like Yoshi P did with FFXIV.

    I agree with all of your points, at least from an observation level, will DL friday to see just how the game plays for myself. I don't like the sound of their monetization model at all though. Right now that's the most detrimental factor for me.

    For every minute you are angry , you lose 60 seconds of happiness."-Emerson


  • JDis25JDis25 Member RarePosts: 1,353
    Originally posted by Jaedor

    Scapes said they increased the drop rate a little. Plus I had archeum dropping from mobs in open beta so I don't know where you are getting that it's exclusive to the cash shop. Only thing in the cash shop is a random chance to get some to drop out of a loot box.


    If it's anything like in Rift, it's a gamble with very low drop rates and not worth your money.

    People are opening 200 purses and not getting any archeum at all. I think this will probably increase at launch a bit, but considering how much Archeum is needed in crafting, it's going to be a high commodity. And those chests drop 3 archeum dusts each with a 20-30% on a crystal. It's not a whole lot, but it is definitely significant.

     

    Granted you will be able to buy them on the AH even if they were purchased with Cash. so hopefully that entices some people to sell on the AH.

    Now Playing: Bless / Summoners War
    Looking forward to: Crowfall / Lost Ark / Black Desert Mobile
  • MikehaMikeha Member EpicPosts: 9,196
    Originally posted by Sovrath

    Are there Dungeons in this game?

    Can one "dungeon crawl"?

    I haven't come across those yet if there are.

     

     

    Good question.

  • AmjocoAmjoco Member UncommonPosts: 4,860
    Originally posted by Distopia
    Originally posted by Sovrath

    Are there Dungeons in this game?

    Can one "dungeon crawl"?

    I haven't come across those yet if there are.

    YEah I haven't heard much at all about dungeons in regard to AA. Nice catch lol.

    I second that, or third that...whatever.

     

    Death is nothing to us, since when we are, Death has not come, and when death has come, we are not.

  • observerobserver Member RarePosts: 3,685

    Yes, there are dungeons.  I played the 1st one in Closed Beta.  It's around level 15 i think.  It was in some city where you go underground.  The dungeons aren't that hard either, and the A.I. isn't that good, but that was only the first dungeon, so it's to be expected.  Also, the group size is for 3 players.

  • LeGrosGamerV2LeGrosGamerV2 Member Posts: 90
     When it comes to ArcheAge, sandbox freedom comes at a *cough* price.    Want a bigger house?  Cash shop.   Want better crafts?  Cash shop.  Want to take a piss?  Cash shop.    Seriously if some of you consider this to be the next OMGWTFBBQ MMO of the decade,  then what the hell is EQ:N?  A God send?   C'mon man...
  • AmjocoAmjoco Member UncommonPosts: 4,860
    Originally posted by observer

    Yes, there are dungeons.  I played the 1st one in Closed Beta.  It's around level 15 i think.  It was in some city where you go underground.  The dungeons aren't that hard either, and the A.I. isn't that good, but that was only the first dungeon, so it's to be expected.  Also, the group size is for 3 players.

    Thank you, at least that is good news. Is it free to go in them? j/k

    About the only thing I really see here about the game is the cash shop, LP, and the back and forth about it being a sandbox or not. I guess the cool stuff like dungeon exploring, underwater swimming, flying, mountain ranges, winter zones, and the basic mmorpg stuff doesn't really get asked.

    Death is nothing to us, since when we are, Death has not come, and when death has come, we are not.

  • MikehaMikeha Member EpicPosts: 9,196
    Originally posted by Rhoklaw

    We all can sit around the MMO campfire debating what qualifies a game as a sandbox. The reality is, AA is heading in the right direction by giving players more freedom with more game features than 90% of MMO's already out there. AA is a beautifully designed game and the fact there are a limited amount of dungeons at this time, so what. I'm actually happy to see that, as I'm tired as all hell of games focused on dungeon grinding. It's about time an MMO put top gear back in the hands of crafters instead of mob drops.

    As for Archeum being a cash shop exclusive or even 99% is a huge troll of propaganda. Archeum still drops off mobs, maybe not as much as before, but certainly not as low as 1%. Sure, people will fork over $1000's to acquire Archeum dust to speed up the process of a good gear set, but that is their priority, not mine. If that bothers you enough not to play, than by all means, continue playing those awesome dungeon grinding WoW clones.

    As for the rest of you, see you on the 12th!

     

     

    ArcheAge is a sandbox mmo even though its not as sandboxy as something like Wurm Online. I agree with what you said that ArcheAge is the step in the right direction. Lets see if Black Desert can continue this direction.

  • SovrathSovrath Member LegendaryPosts: 32,994
    Originally posted by observer

    Yes, there are dungeons.  I played the 1st one in Closed Beta.  It's around level 15 i think.  It was in some city where you go underground.  The dungeons aren't that hard either, and the A.I. isn't that good, but that was only the first dungeon, so it's to be expected.  Also, the group size is for 3 players.

    huh. I know what you are talking about though I didnt' really consider that a "dungeon". It was the sewer under the first city you come to. 

    well, here's hoping for something a bit larger later on.

    Like Skyrim? Need more content? Try my Skyrim mod "Godfred's Tomb." 

    Godfred's Tomb Trailer: https://youtu.be/-nsXGddj_4w


    Original Skyrim: https://www.nexusmods.com/skyrim/mods/109547

    Try the "Special Edition." 'Cause it's "Special." https://www.nexusmods.com/skyrimspecialedition/mods/64878/?tab=description

    Serph toze kindly has started a walk-through. https://youtu.be/UIelCK-lldo 
  • SovrathSovrath Member LegendaryPosts: 32,994
    Originally posted by DMKano
    Originally posted by Sovrath
    Originally posted by observer

    Yes, there are dungeons.  I played the 1st one in Closed Beta.  It's around level 15 i think.  It was in some city where you go underground.  The dungeons aren't that hard either, and the A.I. isn't that good, but that was only the first dungeon, so it's to be expected.  Also, the group size is for 3 players.

    huh. I know what you are talking about though I didnt' really consider that a "dungeon". It was the sewer under the first city you come to. 

    well, here's hoping for something a bit larger later on.

    There are 5 dungeons in NA/EU version - Koreans current 1.7 has 8 dungeons.

    All dungeons are group content so don't expect to solo them - many of the boss mechanics are one-shot kills.

    Dungeons are instanced - so not a real focus of the game at all - but they do exist, but since all good and better gear is all crafted - dungeon drops are mediocre at best.

     

    In which case, that part under the city wasn't a dungeon as it seemed pretty "soloable".

    But that's good that the dungeons require groups.

    Like Skyrim? Need more content? Try my Skyrim mod "Godfred's Tomb." 

    Godfred's Tomb Trailer: https://youtu.be/-nsXGddj_4w


    Original Skyrim: https://www.nexusmods.com/skyrim/mods/109547

    Try the "Special Edition." 'Cause it's "Special." https://www.nexusmods.com/skyrimspecialedition/mods/64878/?tab=description

    Serph toze kindly has started a walk-through. https://youtu.be/UIelCK-lldo 
  • ReaperUkReaperUk Member UncommonPosts: 760
    Originally posted by Sovrath

    Are there Dungeons in this game?

    Can one "dungeon crawl"?

    I haven't come across those yet if there are.

    Yes there are dungeons. They're not really my thing but the first one on the Nuian side is Sharpwind Mines for level 18 and up. There are plenty of others for higher levels but I can't list them as I haven't bothered with them.

  • FusionFusion Member UncommonPosts: 1,398
    Originally posted by Amjoco
    Originally posted by Distopia
    Originally posted by Sovrath

    Are there Dungeons in this game?

    Can one "dungeon crawl"?

    I haven't come across those yet if there are.

    YEah I haven't heard much at all about dungeons in regard to AA. Nice catch lol.

    I second that, or third that...whatever.

     

    http://youtu.be/bd90YLnwCDA

    That's the first you come up with on the eastern side

    http://neocron-game.com/ - now totally F2P no cash-shops or micro transactions at all.
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