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[Editorial] ArcheAge: Review in Progress

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Comments

  • PulsarManPulsarMan Member Posts: 289

    The claim that there is no land is a bit exaggerated. My guild is still finding places to put 16x16 farms on Kyrios. 

    Also, the notion that each person should be guaranteed a plot of land is silly. Working together with a group to gain land and an advantage over your enemies is a mechanic of the game. No hand holding. 

  • PulsarManPulsarMan Member Posts: 289
    Originally posted by emperorwings

    Just do phase housing that way it's still in the open world and as many people as they want can build their houses even if the plot is already taken since you only see your version of the plot. Kind of like neighbourhood instances except not. But that's kind of a lame idea too it's just better than open world if you can't get the spot you want.

     

    Does plot time run out if you don't pay taxes?

     

    Going to wait til a month in before I even look at this game and see if it lives up to anything since the last MMORPG I played was Wildstar and that kind of died in the ass.

    Yes, your plot will be demolished if you do not pay your taxes on a weekly basis.

     

    Having phased housing would be silly. Don't get my wrong, I understand how it appears to someone who's not playing. Limited housing? WTF?! 

     

    But the struggle for land and control of resources is part of the game. Your house / farm is not a private space for you to log out. It's an important resource. It's something you work to obtain, and work to maintain so as to get the full use out of. There would be far less reason for conflict, theft, hidden farms, hidden farm raiding, and so on if everyone had their own personal space. 

    For example, while I have a large farm, I still plant crops all over the place. I spend a good bit of my time attempting to find places to hide my crops from other players. But many players spend a great deal of time seeking out those free gold mines. Sometimes I get away with it, others I do not.

     

    In higher level pvp areas, you have growers paying mercenaries (Or simply working with their guild friends) to guard open world farms from players that would steal. Or forging alliances against stealing from each other. Or groups of players banding together to steal from their enemies. You wouldn't get this kind of experience if the land were phased, and everyone had a chunk of their own. One world, one set of land, do with it what you can. 

  • TheRealDarkeusTheRealDarkeus Member UncommonPosts: 314
    I must say, I never made it through the betas. I can't understand where the hype is coming from. Combat is bleh, the world generic.

    I guess I just don't get it.
  • CallidorCallidor Member Posts: 371
    Originally posted by jlindy

    I unfortunately paid $150 to play.  Alpha was great even though I never found a spot to build a house or farm.

    I will start by saying the head start was a debacle at best.  I only get a few hour window a day to play and it's usually after 9:00pm once the kids go to bed.  I was lucky to maybe get 6 hours of actual in game play time over the four days, and that was me staying up until 3:00AM.  Sad thing was I probably sat in my chair or surfed the net while waiting to get through the login queue for 12 plus hours.  The real fun was when you started at about number 800 and after about 1/2 hour when it said you had about five more minutes the Gods would disconnect you and you had to go back to the end of the line.  Tonight was the last night of the head start and I was able to play for 15 minutes before the Gods disconnected me and I was never able to get back on.

    I love the games potential, but I was only able to reach level 15 in four days, and I was questing hard trying to get through the large farm quest so I could hopefully find a place for it.  But from what I read on the forums and saw in game, there wasn't any land available unless you ventured into the PVP areas or the level 50 areas.

    I wish them the best, but I can't see tomorrow going good.  My advice to all...give the game a chance, but wait a while, and don't spend any money until you actually see if there is any place for a house.

    Happy gaming.

    That is exactly the experience I had, only right now, I am waiting for for my refund.

    image
  • CallidorCallidor Member Posts: 371
    Originally posted by Mitara
    My group managed to get 22 lots and now we are making a lot of money on selling those. I like this game !

    And your group is part of the problem. People like gobbling up land for profit and leaving most players with no chance to get land. Grats to you for helping many people quit the game.

    image
  • CallidorCallidor Member Posts: 371
    Originally posted by Wolfhammer
    Originally posted by Mitara
    My group managed to get 22 lots and now we are making a lot of money on selling those. I like this game !

    Blame greedy gits like this for the housing problem..

    Although I was happy that they opened another server with more to come, so those people that couldnt get land will take their gold elsewhere and these land barons will be left paying a shit ton of tax for nothing..

    #Karma

    the problem is, most of us dont want to leave our guild and friends to go to another server to get land. The extra servers solve nothing for a lot of people.

    image
  • HytekHytek Member UncommonPosts: 153

    The amount of false information and weak loser attitude present in this thread is just appalling. Gilda Stars in the cash shop? No. Player-killer rewards and trolls going unpunished? No. All claimable land being gone in 2 hours? No.

    First off, yes, the land rush was terrible but despite getting kicked from the game to begin with and sitting in queue for 1.5 hours once and later for another 30mins I still made it to four pieces of property. Why four, you may ask? Well, two character slots are available per server (you may buy additional slots up to a max of four per server, but only six across all servers) and there was PLENTY of land to go around. Sure, the safe zone land went fairly quick but SEVEN HOURS(!!!) after my English EU server came up on Friday, there were still a few plots open in safe zones. Even last night (Sunday) people in my guild who missed Friday's land rush were placing property (in contested zones, but still on their own faction's island).

    A lot of people were stuck on a single-item pickup quest on the Firran faction side. Not because it was broken but because a LOT of other people were also trying to grab that single quest item that everyone needed. Guess what? With a little effort it didn't take any longer than 10-15 minutes to get it so stop blaming everyone else for your inability to progress.

    The cash shop is in no way p2w. So you can but labor potions but they're on a 12h timer across all characters on your account. Not at all disturbing in any way.

    Suck it up and stop blaming everyone else for your own failures.

    I have found in my lifetime, that the beauty of hating stupid people is, that it crosses all racial boundaries.

  • CallidorCallidor Member Posts: 371
    Originally posted by Hytek

    The amount of false information and weak loser attitude present in this thread is just appalling. Gilda Stars in the cash shop? No. Player-killer rewards and trolls going unpunished? No. All claimable land being gone in 2 hours? No.

    First off, yes, the land rush was terrible but despite getting kicked from the game to begin with and sitting in queue for 1.5 hours once and later for another 30mins I still made it to four pieces of property. Why four, you may ask? Well, two character slots are available per server (you may buy additional slots up to a max of four per server, but only six across all servers) and there was PLENTY of land to go around. Sure, the safe zone land went fairly quick but SEVEN HOURS(!!!) after my English EU server came up on Friday, there were still a few plots open in safe zones. Even last night (Sunday) people in my guild who missed Friday's land rush were placing property (in contested zones, but still on their own faction's island).

    A lot of people were stuck on a single-item pickup quest on the Firran faction side. Not because it was broken but because a LOT of other people were also trying to grab that single quest item that everyone needed. Guess what? With a little effort it didn't take any longer than 10-15 minutes to get it so stop blaming everyone else for your inability to progress.

    The cash shop is in no way p2w. So you can but labor potions but they're on a 12h timer across all characters on your account. Not at all disturbing in any way.

    Suck it up and stop blaming everyone else for your own failures.

    You are mistaken sir, I put up with more than 10 hours in queue, waited patiently at my computer for the 6 hours on saturday morning. The remaining time that I did play I spent searching intensely over ever square inch of the first 4 zones. For hours and hours and hours I walked with the red scarecrow out praying I would find a legitimate spot for my farm. Unfortunately I did not. Further more I fell far enough behind that I could no longer group or quest with my guildmates. 

    I spent another 3 hours in line for customer support for a refund, all things said I think my patience shows a measure of strength and I am insulted at your insinuation as to otherwise.

    Regardless, clearly you are a fan of AA, and I hope you enjoy it.

    image
  • holdenhamletholdenhamlet Member EpicPosts: 3,772

    Not all the servers had 2,000 people queues.  Namia was pretty much fine apart from the DDOS attack.

    The biggest problem is that too many organized huge guilds exploited the system to claim like 6 plots each using alts.  Namia wasn't hit too hard but the other servers were.

    It's too bad but things will eventually free up.

  • G4NK3DG4NK3D Member UncommonPosts: 97
    Originally posted by Callidor
    Originally posted by Hytek

    The amount of false information and weak loser attitude present in this thread is just appalling. Gilda Stars in the cash shop? No. Player-killer rewards and trolls going unpunished? No. All claimable land being gone in 2 hours? No.

    First off, yes, the land rush was terrible but despite getting kicked from the game to begin with and sitting in queue for 1.5 hours once and later for another 30mins I still made it to four pieces of property. Why four, you may ask? Well, two character slots are available per server (you may buy additional slots up to a max of four per server, but only six across all servers) and there was PLENTY of land to go around. Sure, the safe zone land went fairly quick but SEVEN HOURS(!!!) after my English EU server came up on Friday, there were still a few plots open in safe zones. Even last night (Sunday) people in my guild who missed Friday's land rush were placing property (in contested zones, but still on their own faction's island).

    A lot of people were stuck on a single-item pickup quest on the Firran faction side. Not because it was broken but because a LOT of other people were also trying to grab that single quest item that everyone needed. Guess what? With a little effort it didn't take any longer than 10-15 minutes to get it so stop blaming everyone else for your inability to progress.

    The cash shop is in no way p2w. So you can but labor potions but they're on a 12h timer across all characters on your account. Not at all disturbing in any way.

    Suck it up and stop blaming everyone else for your own failures.

    You are mistaken sir, I put up with more than 10 hours in queue, waited patiently at my computer for the 6 hours on saturday morning. The remaining time that I did play I spent searching intensely over ever square inch of the first 4 zones. For hours and hours and hours I walked with the red scarecrow out praying I would find a legitimate spot for my farm. Unfortunately I did not. Further more I fell far enough behind that I could no longer group or quest with my guildmates. 

    I spent another 3 hours in line for customer support for a refund, all things said I think my patience shows a measure of strength and I am insulted at your insinuation as to otherwise.

    Regardless, clearly you are a fan of AA, and I hope you enjoy it.

     

    No sir you are mistaken, because I completely agree with EVERYTHING he said above.  All this false information is ridiculous.  

  • fatalis1fatalis1 Member Posts: 9

    As some peeps are starting to find out...Archeage is not for peeps with weak and/or feeble minds. But Trion never said it was.

    I was hit hard with the issues on launch day....I was in the slow queue as a 'general' for 1.5 hours before I got in and then immediately crashed and went right to the back of the slow 'general' queue for another 2 hours before finally getting to play, some 3.5 hours after launch.

    By the time I was able to get my house, all the guild planned area's were ram jamb full and I was seriously pissed. But rather than sit and whine like some of the cry babies on here, I did something about it.....After the 4 day head start my wife and I are the proud owners of 4x Small farms 2x Large farms and 2 Harpoon Clippers and a further 2 large farms on the way...Despite the queues and crashes and more queues, we've had an awesome time...Archeage for us, is working out to be everything we thought it would be.

    BTW...even on the my server Kyrios, which clearly has the highest population, there is 'still' land available. So if peeps spent more time looking or being inventive or industrious and less time crying they may just shake off that loser streak

  • CallidorCallidor Member Posts: 371
    Originally posted by G4NK3D
    Originally posted by Callidor
    Originally posted by Hytek

    The amount of false information and weak loser attitude present in this thread is just appalling. Gilda Stars in the cash shop? No. Player-killer rewards and trolls going unpunished? No. All claimable land being gone in 2 hours? No.

    First off, yes, the land rush was terrible but despite getting kicked from the game to begin with and sitting in queue for 1.5 hours once and later for another 30mins I still made it to four pieces of property. Why four, you may ask? Well, two character slots are available per server (you may buy additional slots up to a max of four per server, but only six across all servers) and there was PLENTY of land to go around. Sure, the safe zone land went fairly quick but SEVEN HOURS(!!!) after my English EU server came up on Friday, there were still a few plots open in safe zones. Even last night (Sunday) people in my guild who missed Friday's land rush were placing property (in contested zones, but still on their own faction's island).

    A lot of people were stuck on a single-item pickup quest on the Firran faction side. Not because it was broken but because a LOT of other people were also trying to grab that single quest item that everyone needed. Guess what? With a little effort it didn't take any longer than 10-15 minutes to get it so stop blaming everyone else for your inability to progress.

    The cash shop is in no way p2w. So you can but labor potions but they're on a 12h timer across all characters on your account. Not at all disturbing in any way.

    Suck it up and stop blaming everyone else for your own failures.

    You are mistaken sir, I put up with more than 10 hours in queue, waited patiently at my computer for the 6 hours on saturday morning. The remaining time that I did play I spent searching intensely over ever square inch of the first 4 zones. For hours and hours and hours I walked with the red scarecrow out praying I would find a legitimate spot for my farm. Unfortunately I did not. Further more I fell far enough behind that I could no longer group or quest with my guildmates. 

    I spent another 3 hours in line for customer support for a refund, all things said I think my patience shows a measure of strength and I am insulted at your insinuation as to otherwise.

    Regardless, clearly you are a fan of AA, and I hope you enjoy it.

     

    No sir you are mistaken, because I completely agree with EVERYTHING he said above.  All this false information is ridiculous.  

    False information? Explain yourself.

    image
  • CallidorCallidor Member Posts: 371
    Originally posted by fatalis1

    As some peeps are starting to find out...Archeage is not for peeps with weak and/or feeble minds. But Trion never said it was.

    I was hit hard with the issues on launch day....I was in the slow queue as a 'general' for 1.5 hours before I got in and then immediately crashed and went right to the back of the slow 'general' queue for another 2 hours before finally getting to play, some 3.5 hours after launch.

    By the time I was able to get my house, all the guild planned area's were ram jamb full and I was seriously pissed. But rather than sit and whine like some of the cry babies on here, I did something about it.....After the 4 day head start my wife and I are the proud owners of 4x Small farms 2x Large farms and 2 Harpoon Clippers and a further 2 large farms on the way...Despite the queues and crashes and more queues, we've had an awesome time...Archeage for us, is working out to be everything we thought it would be.

    BTW...even on the my server Kyrios, which clearly has the highest population, there is 'still' land available. So if peeps spent more time looking or being inventive or industrious and less time crying they may just shake off that loser streak

    Could you expand upon just how exactly you got land when no one else could? I'm extremely curious.

    image
  • ChaserzChaserz Member RarePosts: 336

    As Bill eluded, this game is weak on PvE, story, and details while its focus is trade, piracy and exploration.  But trade isn't really worth it unless you take the risks.  F2P players can't own land so piracy is going to be their primary passtime.  I also knew the land grab would be a nightmare even worse than alpha.

    At one time I thought this was going to be my new MMO.  But after I started playing it I began to see the writing on the wall and thankfully sold my Alpha access account at a minor loss.  Whew.

  • DelusiveDelusive Member Posts: 151
    Originally posted by PulsarMan
    Originally posted by emperorwings

    Just do phase housing that way it's still in the open world and as many people as they want can build their houses even if the plot is already taken since you only see your version of the plot. Kind of like neighbourhood instances except not. But that's kind of a lame idea too it's just better than open world if you can't get the spot you want.

     

    Does plot time run out if you don't pay taxes?

     

    Going to wait til a month in before I even look at this game and see if it lives up to anything since the last MMORPG I played was Wildstar and that kind of died in the ass.

    Yes, your plot will be demolished if you do not pay your taxes on a weekly basis.

     

    Having phased housing would be silly. Don't get my wrong, I understand how it appears to someone who's not playing. Limited housing? WTF?! 

     

    But the struggle for land and control of resources is part of the game. Your house / farm is not a private space for you to log out. It's an important resource. It's something you work to obtain, and work to maintain so as to get the full use out of. There would be far less reason for conflict, theft, hidden farms, hidden farm raiding, and so on if everyone had their own personal space. 

    For example, while I have a large farm, I still plant crops all over the place. I spend a good bit of my time attempting to find places to hide my crops from other players. But many players spend a great deal of time seeking out those free gold mines. Sometimes I get away with it, others I do not.

     

    In higher level pvp areas, you have growers paying mercenaries (Or simply working with their guild friends) to guard open world farms from players that would steal. Or forging alliances against stealing from each other. Or groups of players banding together to steal from their enemies. You wouldn't get this kind of experience if the land were phased, and everyone had a chunk of their own. One world, one set of land, do with it what you can. 

    ^^^THIS

  • DelusiveDelusive Member Posts: 151
    Originally posted by Callidor
    Originally posted by fatalis1

    As some peeps are starting to find out...Archeage is not for peeps with weak and/or feeble minds. But Trion never said it was.

    I was hit hard with the issues on launch day....I was in the slow queue as a 'general' for 1.5 hours before I got in and then immediately crashed and went right to the back of the slow 'general' queue for another 2 hours before finally getting to play, some 3.5 hours after launch.

    By the time I was able to get my house, all the guild planned area's were ram jamb full and I was seriously pissed. But rather than sit and whine like some of the cry babies on here, I did something about it.....After the 4 day head start my wife and I are the proud owners of 4x Small farms 2x Large farms and 2 Harpoon Clippers and a further 2 large farms on the way...Despite the queues and crashes and more queues, we've had an awesome time...Archeage for us, is working out to be everything we thought it would be.

    BTW...even on the my server Kyrios, which clearly has the highest population, there is 'still' land available. So if peeps spent more time looking or being inventive or industrious and less time crying they may just shake off that loser streak

    Could you expand upon just how exactly you got land when no one else could? I'm extremely curious.

    Most people are complaining about not getting land in the safe zones, there is still housing in conflict areas. I can go claim some right now if I needed to do so.

  • fatalis1fatalis1 Member Posts: 9
    Originally posted by Callidor
    Originally posted by fatalis1

    As some peeps are starting to find out...Archeage is not for peeps with weak and/or feeble minds. But Trion never said it was.

    I was hit hard with the issues on launch day....I was in the slow queue as a 'general' for 1.5 hours before I got in and then immediately crashed and went right to the back of the slow 'general' queue for another 2 hours before finally getting to play, some 3.5 hours after launch.

    By the time I was able to get my house, all the guild planned area's were ram jamb full and I was seriously pissed. But rather than sit and whine like some of the cry babies on here, I did something about it.....After the 4 day head start my wife and I are the proud owners of 4x Small farms 2x Large farms and 2 Harpoon Clippers and a further 2 large farms on the way...Despite the queues and crashes and more queues, we've had an awesome time...Archeage for us, is working out to be everything we thought it would be.

    BTW...even on the my server Kyrios, which clearly has the highest population, there is 'still' land available. So if peeps spent more time looking or being inventive or industrious and less time crying they may just shake off that loser streak

    Could you expand upon just how exactly you got land when no one else could? I'm extremely curious.

    Archeage is not like most of the theme parks out there that hold your hand...You need to think on your feet. Diplomacy, Industry and Brutality will get you where you want to be in this game.

  • CallidorCallidor Member Posts: 371
    Originally posted by fatalis1
    Originally posted by Callidor
    Originally posted by fatalis1

    As some peeps are starting to find out...Archeage is not for peeps with weak and/or feeble minds. But Trion never said it was.

    I was hit hard with the issues on launch day....I was in the slow queue as a 'general' for 1.5 hours before I got in and then immediately crashed and went right to the back of the slow 'general' queue for another 2 hours before finally getting to play, some 3.5 hours after launch.

    By the time I was able to get my house, all the guild planned area's were ram jamb full and I was seriously pissed. But rather than sit and whine like some of the cry babies on here, I did something about it.....After the 4 day head start my wife and I are the proud owners of 4x Small farms 2x Large farms and 2 Harpoon Clippers and a further 2 large farms on the way...Despite the queues and crashes and more queues, we've had an awesome time...Archeage for us, is working out to be everything we thought it would be.

    BTW...even on the my server Kyrios, which clearly has the highest population, there is 'still' land available. So if peeps spent more time looking or being inventive or industrious and less time crying they may just shake off that loser streak

    Could you expand upon just how exactly you got land when no one else could? I'm extremely curious.

    Archeage is not like most of the theme parks out there that hold your hand...You need to think on your feet. Diplomacy, Industry and Brutality will get you where you want to be in this game.

    I spent 6 hours scouring every square inch inch of the first 4 zones after breaking each zone it down into a grid so I didnt miss a square inch. I found nothing. You cannot question my commitment, you can only question my ability to be a masochist.

    Of course Ive also noticed people who keep saying "you gotta be tougher" are also the exact same people who have several plots of land. I have to ask, if the shoe were on the other foot, do you think these people would still say that?

    image
  • DelusiveDelusive Member Posts: 151
    Originally posted by Callidor
    Originally posted by fatalis1
    Originally posted by Callidor
    Originally posted by fatalis1

    As some peeps are starting to find out...Archeage is not for peeps with weak and/or feeble minds. But Trion never said it was.

    I was hit hard with the issues on launch day....I was in the slow queue as a 'general' for 1.5 hours before I got in and then immediately crashed and went right to the back of the slow 'general' queue for another 2 hours before finally getting to play, some 3.5 hours after launch.

    By the time I was able to get my house, all the guild planned area's were ram jamb full and I was seriously pissed. But rather than sit and whine like some of the cry babies on here, I did something about it.....After the 4 day head start my wife and I are the proud owners of 4x Small farms 2x Large farms and 2 Harpoon Clippers and a further 2 large farms on the way...Despite the queues and crashes and more queues, we've had an awesome time...Archeage for us, is working out to be everything we thought it would be.

    BTW...even on the my server Kyrios, which clearly has the highest population, there is 'still' land available. So if peeps spent more time looking or being inventive or industrious and less time crying they may just shake off that loser streak

    Could you expand upon just how exactly you got land when no one else could? I'm extremely curious.

    Archeage is not like most of the theme parks out there that hold your hand...You need to think on your feet. Diplomacy, Industry and Brutality will get you where you want to be in this game.

    I spent 6 hours scouring every square inch inch of the first 4 zones after breaking each zone it down into a grid so I didnt miss a square inch. I found nothing. You cannot question my commitment, you can only question my ability to be a masochist.

    Of course Ive also noticed people who keep saying "you gotta be tougher" are also the exact same people who have several plots of land. I have to ask, if the shoe were on the other foot, do you think these people would still say that?

    Shoe is one the other foot for several people I play with. They are either already moving to the conflict zones for housing or are sharing with a friend. There is the option to share, go make some friends (it is the massive part in mmorpg).

  • dandurindandurin Member UncommonPosts: 498
    Originally posted by Callidor
    Originally posted by Mitara
    My group managed to get 22 lots and now we are making a lot of money on selling those. I like this game !

    And your group is part of the problem. People like gobbling up land for profit and leaving most players with no chance to get land. Grats to you for helping many people quit the game.

    Pretty sure it's a fake troll post.

     

  • SovrathSovrath Member LegendaryPosts: 32,933
    Originally posted by BadSpock
    Originally posted by Sovrath
    Originally posted by BadSpock

    So all the labor point / housing / PvP whatever aspects aside...

    Is the game worth looking into for the PvE, leveling, classes, instances, dungeons, raids, etc.?

    um.

    I really enjoy the classes and and even spent an entire evening researching and trying out different class builds.

    Since you can gain xp for a variety of things, the leveling can be rather engaging if you "do a variety of things".

    if you are in it for the engaging quests then I have to say that they are very much "go here kill/collect" x things sort of affair.

    What I like about the quests is that you do get people grouping up more. Especially for some of the larger things.

    The only "dungeon" I've done was very challenging for three people and we had to play smarter in order to complete it.

    However, if you just want to "quest" and you hate "kill x" quests then you might be disappointed.

    Is the XP gain comparable for say monster kills and crafting gathers etc. as it is to quests? To me that is always a good sign of a good sandboxy game - the ability to do whatever and still progress, like Skyrim for example. 

    UO was that way, but that was before quests become the thing to do. FFXI was pretty close too.

    On the other hand, games like EvE, SWG, really failed in that regard tying everything to mission grinding.

    Good question.

    I hate crafting so I can't tell you. I've "heard" that people have leveled at a reasonable rate for gathering and crafting.

     

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  • OzmodanOzmodan Member EpicPosts: 9,726
    Originally posted by Delusive
    Originally posted by Callidor
    Originally posted by fatalis1
    Originally posted by Callidor
    Originally posted by fatalis1

    As some peeps are starting to find out...Archeage is not for peeps with weak and/or feeble minds. But Trion never said it was.

    I was hit hard with the issues on launch day....I was in the slow queue as a 'general' for 1.5 hours before I got in and then immediately crashed and went right to the back of the slow 'general' queue for another 2 hours before finally getting to play, some 3.5 hours after launch.

    By the time I was able to get my house, all the guild planned area's were ram jamb full and I was seriously pissed. But rather than sit and whine like some of the cry babies on here, I did something about it.....After the 4 day head start my wife and I are the proud owners of 4x Small farms 2x Large farms and 2 Harpoon Clippers and a further 2 large farms on the way...Despite the queues and crashes and more queues, we've had an awesome time...Archeage for us, is working out to be everything we thought it would be.

    BTW...even on the my server Kyrios, which clearly has the highest population, there is 'still' land available. So if peeps spent more time looking or being inventive or industrious and less time crying they may just shake off that loser streak

    Could you expand upon just how exactly you got land when no one else could? I'm extremely curious.

    Archeage is not like most of the theme parks out there that hold your hand...You need to think on your feet. Diplomacy, Industry and Brutality will get you where you want to be in this game.

    I spent 6 hours scouring every square inch inch of the first 4 zones after breaking each zone it down into a grid so I didnt miss a square inch. I found nothing. You cannot question my commitment, you can only question my ability to be a masochist.

    Of course Ive also noticed people who keep saying "you gotta be tougher" are also the exact same people who have several plots of land. I have to ask, if the shoe were on the other foot, do you think these people would still say that?

    Shoe is one the other foot for several people I play with. They are either already moving to the conflict zones for housing or are sharing with a friend. There is the option to share, go make some friends (it is the massive part in mmorpg).

    You really can't be that naive can you?  Just do a search, there are literally tons of people selling AA plots for real money already.   Yep, AA does not hold your hand, it just grabs your wallet and empties it.

  • mastersomratmastersomrat Member UncommonPosts: 373
    I've been playing WURM Online and can always find land anytime, anywhere...well...maybe next to the ocean can take a little looking.
  • AnimakerAnimaker Member Posts: 8
    I liked the game's character creation but there is 1 thing I will never tolerate on a MMO, and also what drove me off of Rift, CAMERA ROTATION! I like RaiderZ and TERA Camera Rotation, you dont have to click on right-click of mouse to rotate camera, u move mouse and rotate, as simple as that, right click is to use items of inventory and etc. It just drives me instantly off, thats why RaiderZ and TERA are the only MMOs I play for now. Waiting for more of the next gen MMOs
  • nennafirnennafir Member UncommonPosts: 313
    They just need several different (and far away from each other) hubs in the game, all important, so that there are many viable housing areas.
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