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When it comes to MMORPGs, their status as ever-changing, live worlds is part of the whole experience. With The Elder Scrolls Online just having received a new major update this week, one that will carry the game into its sixth month of release, it seemed like a good time to reflect upon where the game has come to this point, as well as a couple of wishes for the future. While there have been mistakes, promises, and changes, the game continues to evolve as it seems to have found its audience and development gets closer to a console version. After all of this, ESO heads into its sixth month on a few solid notes.
Read more of Christina Gonzalez's Elder Scrolls Online: As Month Six Approaches, an Eye on ESO.
Comments
Two words. Dark Brotherhood.
That's when I return.
I plan to return once I'm employed again.
On the other hand, if it goes F2P, I will not return. And I feel alot more players would leave also. F2P games seem sub-par to me, you cannot immerse yourself in them with the childish elitists and gold spammers. Not saying everyone in those games are. Just saying that there are enough to break any immersion you try to have at any time.
Any MMO that is or goes F2P is instantly dead, not to me but to everyone. Point me to one, just one, F2P game that it's alive and i will recall what i just said. For those who don't know F2P means free to play, meaning that its free to download and play, GW2 is NOT F2P, its B2P.
And having said that i've been playing ESO since early access and i love the game and i would just quit if it ever goes F2P.
Approaching six months already? Time flies when having fun and in my case that's quite true. Recent changes to the game have made my bow using nightblade more fun to play and though I still think my sorcerer is mightier, ZOS is continuing to look at various skill lines and classes and are willing to tweak things.
I have no qualms about subscribing for another 6 months to continue to be a part of this game as it evolves. Hail Sithis!
Heh I was playing today on my Vet 1 nightblade and I got a purple recipe from a backpack in a unmarked ship hold in the lost fleet area of coldharbour.... pretty badass moment. I even had enough food collected to cook 20 of them.
I still have around 3/4 of the content to experience. Its definitely a lot of fun collecting loot with the loot drop addon and skyshards - they're the only two addons I've been using
SWToR, EQ, Aion, LOTRO, APB...
Game seems to be doing well and quite populated, lots of patches, listening to players, actually doing things....I think this could have the potential to be subscription-based for a while.
It had a bumpy start, but most is good in the game now. With zenimax being quick with the updates, and fixes, and the major content in the future, ESO looks like its in pretty good shape.
I love it. Although it is a themepark, it just does not feel like it. Its a true RPG.
Eh i doubt it will ever go FTP, or at least not in a long while.
Zenimax knows what the people want, and thats good when it comes to a long lasting community.
When someone has their head so far in the sand they make a statement like he did, it's never worth it to try and pull it out.
I hope it never goes F2P, just look at ArcheAge, and you can't even turn off Faction chat in that game. I can't stand F2P games, and AA has recently reminded me why. ESO has come a long way. I haven't had a bug in over a month that I can remember, and the people that still play seem to be happy, as am I. Like in the article, it seems to have gotten it's core audience.
It won't go F2P, there's still plenty of people playing.
I'm happy to hear about the phasing situation. I know a few people who don't care about "concessions because it's an MMO", they'd rather not play it then. So maybe they will reconsider.
And with regards to F2P - I hope it won't, and if, that the devs have enough learnings from other MMOs, copying the good and removing the bad.
Tested AA in open beta and man, boom, all the bad taste of free to play came back with idiots, spammers and all. SWTOR seems to have solved it fairly well, though the shop sucks imho.
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Youtube newb:
https://www.youtube.com/channel/UC96N3cxBuqKTPV2BQNlzGUw
Some people still dont know difference between 4 man dungeons and generic caves? o.o
"Going free to play or buy to play would deliver an incomplete game for anyone not subbing..."
Funny thing is, I quit playing and canceled my sub because I already felt it was an incomplete game.
"If I offended you, you needed it" -Corey Taylor
APB has recently even had its CEO say that they are working on Xbone and PS4 versions with a 2015 release. It has done incredibly well as a F2P title.
Shhhh...don't let him in on the secret.
I just resubbed and am loving it. It is much more polished, and I have not encountered any bugs the last few days. I also have not had any gold spammers in my mail or saw it in chat.
So, yeah, it is a lot of fun now.
Every single P2P MMO that went F2P was immediately infused with larger populations, and more updates.
Sandbox means open world, non-linear gaming PERIOD!
Subscription Gaming, especially MMO gaming is a Cash grab bigger then the most P2W cash shop!
Bring Back Exploration and lengthy progression times. RPG's have always been about the Journey not the destination!!!
If you followed the game you would know this is also being addressed. 2 patches ago Zenimax redesigned every 'delve' in Coldharbour and in the recent patch they did so to all 18 'delves' in the 5th zone of each faction. They plan to continue to do so (likely 18 at a time) in the next several patches until that is a non issue as well. But as another mentioned above these are just 'caves' as opposed to the 16 public dungeons and 16 group dungeons and the veteran dungeons (I think 7 so far?) which are all large and unique.