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... according to data from Reddit, Google trends, Raptr.
1) Reddit activity:
I found it on the GW2 subreddit by the way. Oh and ignore the "estimated users" tab, no idea how on earth the site creator tried to calculate it but he failed. Only the "average active" tab counts.
2) Google trends seems to confirm the data from reddit.
Here are some comparisons between AA and other MMOs:
AA vs WoW vs GW2 vs FFXIV vs EVE:
AA vs runescape vs Wildstar vs SWTOR vs ESO
3) On Raptr WoW is #1 with 5,553,547 hrs, AA #2 with 1,920,347 hrs, FFXIV #3 with 762,407 hrs.
DAoC - Excalibur & Camlann
Comments
If they don't deal with the hacking and lag spike issues the game will be a ghost town a month from now.
can't tell if this is a serious post or not
Im hoping it is meant to be sarcasm.
I'm afraid you might be correct. As much as the game is defended by those having fun and have spent the $$ on the game already it's going to come to that. Western gamers, as a whole, do not accustom well to spammers and bots. This may be a thing in the Eastern market and accepted (assuming it's not a big deal), but it's not acceptable here.
Another hyped MMO launch to sink to the bottom of the MMO barrel to be forgotten and replaced by the next new MMO release. It's a trend that happens far to often and I think most of us are becoming numb to it.
S.C.I.F.I
<Sights, Clouded, In, False, Illusions>
Dead serious. Why would I not be? Are you implying AA isn't #2 at the moment?
DAoC - Excalibur & Camlann
Do you have better alternatives to measure MMO populations that are available to the general public? Please name them.
DAoC - Excalibur & Camlann
I remember when Warhammer Online was #2 as well as Star Wars the Old Republic was treading WoW.
Goes to show you there is a market for players that are looking for that mmo they can call home.
There is no 1 way to tell. So it is #2 on a sub-reddit, doesn't mean it is the 2nd most populated game, just the 2 most in that reddit forum.
Plus what has already been said if they don't get it under control soon then they will find it as a ghost town.
Raptr is a good source of data but the rewards can inflate numbers for some games. For example I remember when Rift was #1 for a long time because of the rewards. Also I can't find the stats page on raptr anymore. Did they remove it?
DAoC - Excalibur & Camlann
And the fact that WoW has sites like MMO Champion skews the data incredibly. There is no way a game like Eve is more popular than SWTOR at the moment, but the sub reddit says so. And the link you pasted is missing games like Star Citizen.
Star Citizen isn't even out yet. I don't think it tracks unreleased games.
DAoC - Excalibur & Camlann
One thing I can tell you for certain is when I log into AA at prime times over the past week the queues and population on each server has declined. Most aren't even in High status anymore and none are queued. For many this is a good thing to not wait for a queue, but it also shows there has been an Exodus from the game.
ArcheAge just does not have the staying power to keep people playing. It is NOT a Sandbox and should not be marketed as one.... more a Theme Park with a Sandbox Hybrid feel. There is open exploration, a Law system that is more a popularity contest, housing and farming that is far from sandbox and open... u get to be part of a "Virtual Projects", an economy that gives the player little control and creativity, and a PvP system that offers little in rewards. The most Sandbox part of this game is the ships and Pirating.
Koreans are typically slow to add new features to the game or fixes and the UI is already ancient and clumsy (one of the big reasons I became frustrated with the game). It is a beautiful world, but many parts of the world just feel generic and empty (i.e. most of the cities).
So I just do not see it staying too popular much longer.
With all due respect to the OP, I, as a fan of this game, don't really care if it's number 2 or number 10.
As long as my server is healthy and it is actively supported I am good. I have always accepted that AA will be a niche title TBH.
I do think the game has appealed to many though... A lot more than I was expecting, and a lot more than it's haters want to admit. At this point, with free client and optional sub, there is no reason for the bulk of players to stay around at this point except for one reason... That can only be they are having fun.
Yes, the new game tourists have come and gone, the folks that play for 2 hours and then run here to give their 'pro' opinion for the next 6-12 months, this is to be expected. These guys were never going to stay, that's not how they treat games.
And what do we see now in the evenings, after that? The first five original servers all on high on the EU side, with 2 usually on queue still.
But, yes, this apparent drop in pop also has a lot to do with the very active stance Trion is taking on bots. I got 10 mails through yesterday paying me labour for having reported them and my part in removing them from my server, which was nice.
It's usually #2 on twitch too. Right now it's #3 but that changes a lot depending on when the top streamers are online.
DAoC - Excalibur & Camlann
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i dunno what you taking but AA was never nr 2 or 10 or 30 exept the release day
Google trends seems to confirm the data from reddit.
Here are some comparisons between AA and other MMOs:
AA vs WoW vs GW2 vs FFXIV vs EVE:
http://www.google.com/trends/explore#q=/m/021dvx, /m/0v4gvn3, /m/02q25c_, /m/064ln09, /m/0243qz&date=today 1-m&cmpt=q
AA vs runescape vs Wildstar vs SWTOR vs ESO
http://www.google.com/trends/explore#q=/m/0v4gvn3, /m/01l8t_, /m/0h55krg, /m/04q3kvg, /m/0jt2y_q&date=today 1-m&cmpt=q
DAoC - Excalibur & Camlann
I think the point is that the first month or so near release doesn't tell you that much about the game in question. Three months in gives you a lot better info. Right now that info says that AA is certainly a hot tourist spot, but whether it will have serious legs or not remains to be seen.
I've already downloaded it, and deleted it. Not going to be going back unless they fix the UI, which is probably a low percentage bet.
If you are holding out for the perfect game, the only game you play will be the waiting one.
Mission in life: Vanquish all MMORPG.com trolls - especially TESO, WOW and GW2 trolls.
" Server capacity " is roughly the same between all games that use multiple gameworlds. AA servers do not magically hold 100,000s of players. It is easy enough to make an esitmate on game populations by the number of worlds. It won't lead to exact numbers, but it can give you a feel for how many people are playing a particular game.
IMHO, the more relevant question is how the game is trending. Good games always have increasing or steady populations.
I have to agree with those predicting a population crash in 1-2 months.
Direct Korean imports really do not do particularly well in the West, and this one is no different.
There are just things that people will tolerate there (Bots, gold spammers, cash shop funneling, silly grinds) that they won't in the Western market as much.
By next year, this game will just be another footnote.
Yeah they are counting the subscribers (who are irrelevant) while I'm counting the average active users (who are statistically significant).
Here is an example: ESO has 38k subscribers while AA has 28k. Do you really think ESO is more popular than AA at the moment? On the other hand their average activity is 96 for ESO and 1038 for AA. Google trends, Twitch activity pretty much confirm those numbers.
DAoC - Excalibur & Camlann