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Underwhelming community

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Comments

  • PongpingPongping Member UncommonPosts: 131

    good i quit !

    and i wont look back

  • grimalgrimal Member UncommonPosts: 2,935

    I've actually encountered some really nice people in Archeage as well as the general non-helpful folks.  Apparently, I have been lucky enough to not experience some of the horrible interactions others have reported.

    I am playing on Tahyang, though.  Not sure if I will continue as I think this game is not really for me.

  • AnthurAnthur Member UncommonPosts: 961

    Hard to say whether AA's community is worse than that of other PvP games.

    But what made it worse for me are the very strange PvP rules. It's not FFA (then you could handle those idiots), it's not faction PvP (as you can just flag yourself to kill your own faction too). Added to that the rules are different and sometimes very strange (can't help your group mates if attacked by enemies in some zones) in different zones. It's just a complete mess which favors these idiots and frustrates the rest..

     

  • IselinIselin Member LegendaryPosts: 18,719
    Originally posted by Anthur

    Hard to say whether AA's community is worse than that of other PvP games.

    But what made it worse for me are the very strange PvP rules. It's not FFA (then you could handle those idiots), it's not faction PvP (as you can just flag yourself to kill your own faction too). Added to that the rules are different and sometimes very strange (can't help your group mates if attacked by enemies in some zones) in different zones. It's just a complete mess which favors these idiots and frustrates the rest..

     

    Yeah, AA is an odd duck all-right. Very different flagging and attacking rules depending on zone and zone status for the PVP zones. It allows petty harassment without consequences in some instances. It's all a bit chaotic.

    "Social media gives legions of idiots the right to speak when they once only spoke at a bar after a glass of wine, without harming the community ... but now they have the same right to speak as a Nobel Prize winner. It's the invasion of the idiots”

    ― Umberto Eco

    “Microtransactions? In a single player role-playing game? Are you nuts?” 
    ― CD PROJEKT RED

  • svandysvandy Member UncommonPosts: 277

    I've frequently seen mention of "game is better when you have a guild!" and I have to say this is totally unacceptable for a sandbox game. I actually really liked Archeage, and I quit for no fault of the game or the community, I just can't commit the time to an MMORPG anymore. That being said, if the game was TRULY a sandbox it would allow for solo play. You might still have to interact with other players, but if you choose to farm solo or something like that, the game shouldn't actively be making your experience worse, which is what ArcheAge does.

    EVE has this same problem, in my opinion. You can do next to nothing solo unless you have multiple accounts. This is not welcome in a sandbox, in my opinion, because these games are supposed to be simulating life to some extent, and if these games are to be believed I can't so much as go to work without a gang of misfits at my side. The experience with a guild/group should be DIFFERENT, not necessarily better or worse.

    Please visit my youtube channel for some H1Z1/DayZ casual roleplay videos!


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  • GdemamiGdemami Member EpicPosts: 12,342


    Originally posted by DMKano

    It's a fact because you say it is? 

    No, because industry says so. There is a reason why such mechanics aren't used any more.

  • IselinIselin Member LegendaryPosts: 18,719
    Originally posted by svandy

    I've frequently seen mention of "game is better when you have a guild!" and I have to say this is totally unacceptable for a sandbox game. I actually really liked Archeage, and I quit for no fault of the game or the community, I just can't commit the time to an MMORPG anymore. That being said, if the game was TRULY a sandbox it would allow for solo play. You might still have to interact with other players, but if you choose to farm solo or something like that, the game shouldn't actively be making your experience worse, which is what ArcheAge does.

    EVE has this same problem, in my opinion. You can do next to nothing solo unless you have multiple accounts. This is not welcome in a sandbox, in my opinion, because these games are supposed to be simulating life to some extent, and if these games are to be believed I can't so much as go to work without a gang of misfits at my side. The experience with a guild/group should be DIFFERENT, not necessarily better or worse.

    It CAN be soloed and you can play it lie farmville in totally safe zones if you wish. What you see mentioned as "better with a guild" is also true of this and all other MMOs. 

     

    What some people fail to understand about MMOs is that there are consequences to your play style and it's rather silly to complain about having certain parts of the game unavailable to you or be "too hard" if your personal play style is incompatible with the requirements for that type of event.

     

    There are plenty of solo activities here. But you can't solo 100% of it. It has nothing whatsoever to do with it's sandboxiness or themeparkiness: it's just a mix of content like any other MMO. Just try to get access to the better WOW raids without a guild lol.

     

    Be a hermit if you want... just don't start bitching about how you never get invited to parties if you don't want to hear people tell you that you need to be more sociable.

    "Social media gives legions of idiots the right to speak when they once only spoke at a bar after a glass of wine, without harming the community ... but now they have the same right to speak as a Nobel Prize winner. It's the invasion of the idiots”

    ― Umberto Eco

    “Microtransactions? In a single player role-playing game? Are you nuts?” 
    ― CD PROJEKT RED

  • GdemamiGdemami Member EpicPosts: 12,342


    Originally posted by DMKanojust because you disagree with something doesn't make it universal truth.
     

    Please do not degarde rational arguments by pretending and twisting them into a matter of "opinions".

    Just because you lack critical thinking and any sense of objectivity, does not mean everyone else does.

  • KangaroomouseKangaroomouse Member Posts: 394
    Originally posted by DMKano
    Originally posted by thunderC
    I thought it was common knowledge at this point that archeage has the most toxic community of any mmo on the market.

    And this can be backed up by what data?

    Or you're just throwing out - you know 100% pure opinion.

    Community feel is something that varies from moment to moment - server to server - it is VERY subjective

    Sorry, DMKano but there is nothing subjective about good or bad communities. It's pretty clear which is which and can be identified by a 10 year old. AA is definitely a runner up in the worst community category.

    ---

    I would say the title to most toxic community still goes to EvE Online because on top of the general toxicity, bottom feeders and scum they also drag all of it into real life and tell people to kill themselves or torture them publicly.

  • An4thorAn4thor Member Posts: 524
    Originally posted by Kangaroomouse
    Originally posted by DMKano
    Originally posted by thunderC
    I thought it was common knowledge at this point that archeage has the most toxic community of any mmo on the market.

    And this can be backed up by what data?

    Or you're just throwing out - you know 100% pure opinion.

    Community feel is something that varies from moment to moment - server to server - it is VERY subjective

    Sorry, DMKano but there is nothing subjective about good or bad communities. It's pretty clear which is which and can be identified by a 10 year old. AA is definitely a runner up in the worst community category.

    ---

    I would say the title to most toxic community still goes to EvE Online because on top of the general toxicity, bottom feeders and scum they also drag all of it into real life and tell people to kill themselves or torture them publicly.

    Ofc it's subjective, there are people (not you) running around calling names and saying worst community ever because they got killed by a same faction guy. Bad apples are in every game, and i haven't found AA to be particularly bad. Maybe i'm on a good server? Who knows. Either way it's nothing a right clic-->block character, can't solve.

  • TiamatRoarTiamatRoar Member RarePosts: 1,689
    Originally posted by Iselin
    Originally posted by svandy

    I've frequently seen mention of "game is better when you have a guild!" and I have to say this is totally unacceptable for a sandbox game. I actually really liked Archeage, and I quit for no fault of the game or the community, I just can't commit the time to an MMORPG anymore. That being said, if the game was TRULY a sandbox it would allow for solo play. You might still have to interact with other players, but if you choose to farm solo or something like that, the game shouldn't actively be making your experience worse, which is what ArcheAge does.

    EVE has this same problem, in my opinion. You can do next to nothing solo unless you have multiple accounts. This is not welcome in a sandbox, in my opinion, because these games are supposed to be simulating life to some extent, and if these games are to be believed I can't so much as go to work without a gang of misfits at my side. The experience with a guild/group should be DIFFERENT, not necessarily better or worse.

    It CAN be soloed and you can play it lie farmville in totally safe zones if you wish. What you see mentioned as "better with a guild" is also true of this and all other MMOs. 

     

    What some people fail to understand about MMOs is that there are consequences to your play style and it's rather silly to complain about having certain parts of the game unavailable to you or be "too hard" if your personal play style is incompatible with the requirements for that type of event.

     

    There are plenty of solo activities here. But you can't solo 100% of it. It has nothing whatsoever to do with it's sandboxiness or themeparkiness: it's just a mix of content like any other MMO. Just try to get access to the better WOW raids without a guild lol.

     

    Be a hermit if you want... just don't start bitching about how you never get invited to parties if you don't want to hear people tell you that you need to be more sociable.

    Archeage's solo activities taper off at end-game.  Yes, you can solo through the PvE content and solo your way to level 50.  But that all ENDS.  Eventually the PvE content is done (and there's pretty much no more of it.  Literally) and you're level 50 and the question is then "Now what?"  From there, you will not be soloing anything (except 1 vs 1 arena battles, obviously).  The PvP is all group, getting any decent profit on trade runs is all group, and getting better gear becomes literally mathematically impossible to do before you die of old age if you don't do it in a group (for crafting, profitable trade runs, pirating, whatever).

     

    Anyone playing AA as a solo game is going to hit a brick wall in the end.  And anyone claiming it can be solo'd is failing to point that brick wall out that's waiting for them. And that's just mean.

  • SourajitSourajit Member UncommonPosts: 472
    Originally posted by DMKano
    Originally posted by Mightyking
     

    How exactly does being in a guild change how others in the game, not being in your guild, change their behaviour?

    It doesn't change others - what it changes is YOUR perception - as you are doing things with your guild, playing with them etc...

    It's like RL - a person living alone will often focus on negative things and percieve the world as a cruel and unforgiving place.

    But that same person surrounded by family and friends could have an entirely different perception of the world - because he himself would be happier.

     

    That's my point.

    Actively socializing changes YOUR perspective of the world in a positive way, it doesn't change others - it changes how you experience the world around you.

     

    What you see in the world is a reflection of your inner state of being - if you see the world as miserable - it's because you are miserable inside - if you see the world as wonderful and full of life - its because that's your state of mind - that's what you will notice around you.

    People are social animals - it's no accident that isolation is the harshest punishment in the prison system.

     

     

    Amazing.

    ArcheAge has nothing to do with social psychology nor it has anything to do with social philosophy.

    ArcheAge is a Mmo, which has distinct features that we have left in Mmos back in 2000.

    ArcheAge if you ask me is a joke to be an Mmo. 

    Guild / Support / Anything will not be changing that meaningless GRINDER into something enjoyable. 

    Please stop making reference between ArcheAge and other games like Terra / Darkfall etc.

    I have played 3-4 open world PvP and I think none of them was so heavily Grind / Crafting / Gear dependent. Moreover the game lags in every now and then and that sums the PvP part to only two words "Not Possible" !!!

    Skill / Abilities / Play-Style are the core components in any Pvp open world.

    ArcheAge is a back dated Mmo with missing core components of FUN. Guilds / Team-Speak / Etc cannot bring the FUN in an Mmo, which is heavily into GRINDING and pushed beyond the known limits of Pay-To-Win fundamentals of the Mmo genre.

    Cheers
    Sourajit Nandi

    " Don't listen to anyone who tells you that you can't play this or that. That's nonsense. Make up your mind,and you'll never whine or repent about gaming hours anymore, then have a go at every Game. Open up the Internet, join in all the Mmorpgs you can. Go make the Guild. But never, never let them persuade you that things are too difficult or impossible. "

    Once An Addict Always An Addict .

  • SourajitSourajit Member UncommonPosts: 472
    Originally posted by Gdemami

     


    Originally posted by DMKano

    It's a fact because you say it is?

     

     


     

    No, because industry says so. There is a reason why such mechanics aren't used any more.

     

    It's an old Mmo made out of  combining a few old Mmos which they sold.

    I am pretty sure, much of the quest line I have repeated in some mmos, may be even the words the npc's were speaking.

    Just because they combined a few games and put some systems into it and made an Mmo out of it, IT DOES NOT MAKE IT A MMO.

    In this case it is a pointless grind into it's crafting which might take years to go anywhere near to completion and for what ? ---

     

    "LOL ... TO MAKE YOUR GUILD WIN SOME LAND WHILE

     

    YOU ARE PLAYING / GRINDING IN A MOBA"

     

    Joke Is It ?

    Cheers
    Sourajit Nandi

    " Don't listen to anyone who tells you that you can't play this or that. That's nonsense. Make up your mind,and you'll never whine or repent about gaming hours anymore, then have a go at every Game. Open up the Internet, join in all the Mmorpgs you can. Go make the Guild. But never, never let them persuade you that things are too difficult or impossible. "

    Once An Addict Always An Addict .

  • SourajitSourajit Member UncommonPosts: 472
    Originally posted by DMKano
    Originally posted by Distopia
     

    There's an obvious flaw to your point. IF the community behavior is as toxic as people indicate, the challenge becomes finding those good players to play with. Toxic communities place all kinds of hurdles on socialization, as it forces non guilded into a situation of avoiding said community as the potential for bad experiences heightens, as well as established guilds avoiding potential recruits for the same reason..

    It's all a product of the no mans land approach these FFA PVP games take. The idea of broad socialization and the former are two completely different things and are at odds with each other. Make everyone the enemy and everyone becomes the enemy, it's the nature of FFA PVP.. It's a place best suited for established playing groups, who are familiar with one another out of game.... Goon squad is a prime example.

     

    The community is not as toxic as players indicate.

     

    ArcheAge is far from FFA PVP - it's guild vs guild PvP - HUGE difference.

    Ask anyone who plays AA in a large active guild what their perception of the community is - it's going to be likely more positive.

    Ask a solo player what their perception of the same community is (on the same server) - it's likely to be a lot more negative.

     

    Please ask Devs to make guild mandatory at level 1. (Loud Laughter)

    For if someone solos it for a bit long, HE / SHE might uninstall with a negative idea. ( Sarcastic Smile)

     

     

     

    Cheers
    Sourajit Nandi

    " Don't listen to anyone who tells you that you can't play this or that. That's nonsense. Make up your mind,and you'll never whine or repent about gaming hours anymore, then have a go at every Game. Open up the Internet, join in all the Mmorpgs you can. Go make the Guild. But never, never let them persuade you that things are too difficult or impossible. "

    Once An Addict Always An Addict .

  • mgilbrtsnmgilbrtsn Member EpicPosts: 3,430
    The community is not the best I've seen for sure.

    I self identify as a monkey.

  • BarCrowBarCrow Member UncommonPosts: 2,195
    Originally posted by Wolfguru

     

    It is sad when a game fails, not on the strength of its mechanics, quests, difficulty or anything else that is remotely related to the game itself, but because it is populated, at least at the beginning levels, by the worst the gaming community has to offer.

     

     

     

    For me..real life "fails" for the very same reasons. Not the "killing Bosses" part....that would be Psychotic...but the in the general "ass-hattery" aspect.

  • JeffSpicoliJeffSpicoli Member EpicPosts: 2,849
    Originally posted by mgilbrtsn
    The community is not the best I've seen for sure.

    Trust me you are not the only one, Its common knowledge this game has by FAR THE WORST and most Toxic community of any MMO on the market. I dont know how all the worst people out there were drawn to this game lol

    • Aloha Mr Hand ! 

  • Tommy_TunaTommy_Tuna Member Posts: 4
    Originally posted by thunderC
    Originally posted by mgilbrtsn
    The community is not the best I've seen for sure.

    Trust me you are not the only one, Its common knowledge this game has by FAR THE WORST and most Toxic community of any MMO on the market. I dont know how all the worst people out there were drawn to this game lol

    It is a MMO PVP game. The dregs of society cant cause you issues in modern themeparks, so they flock to the games that let them engage in community destroying antics.

  • MardukkMardukk Member RarePosts: 2,222
    Originally posted by Tommy_Tuna
    Originally posted by thunderC
    Originally posted by mgilbrtsn
    The community is not the best I've seen for sure.

    Trust me you are not the only one, Its common knowledge this game has by FAR THE WORST and most Toxic community of any MMO on the market. I dont know how all the worst people out there were drawn to this game lol

    It is a MMO PVP game. The dregs of society cant cause you issues in modern themeparks, so they flock to the games that let them engage in community destroying antics.

    Well OP, I've not seen the ability for others to train you in this game.  Mobs don't group aggro either.  It appears to be proximity aggro.  I have not had many problems with people in the game.  I had a guy from my faction tell me I was being robbed (100 yards into the first non safezone lol) and told me to pay him 10 silver to not kill me.  I ignored him got off one spell and was killed.  However his threat was hollow as you lose absolutely nothing in this game when PvP killed.  I come from other games that are much more harsh.  I have no idea why people can't handle being killed and losing NOTHING.  

     

    I suppose part of the problem is that people lose nothing.  The random open world PvP own faction people only risk losing rep or whatever it's called and I lose nothing.  The other faction loses and gains nothing for killing me out of wartime.  No one has any fear in this game (which is good and bad).  The idiots feel free to be idiots.  I'm not getting friends catching up with the ganker killing them and looting.

  • ArchlyteArchlyte Member RarePosts: 1,405
    Finally got the game working again and got to see the Faction/Nation chat at work. It's definitely the Dickhead Olympics in AA chat. I just put it on the combat tab.
    MMORPG players are often like Hobbits: They don't like Adventures
  • JabasJabas Member UncommonPosts: 1,249
    Originally posted by thunderC
    Originally posted by mgilbrtsn
    The community is not the best I've seen for sure.

    ... common knowledge this game has by FAR THE WORST and most Toxic community of any MMO on the market. ...

    A common knowledge to those who try the game, had a bad chat experience, leave and now keep screamming to the 4 winds this exageration sentences imo.

    EU - Eanna, i dont see that horrible worst community ever on the chat, or maybe dont hapened in the time i play it, dont know...

     

    Exageration sentences lost any sense and credibility that you personal opinion might had.

  • farbegefarbege Member UncommonPosts: 305

    It might be the most toxic in a AAA game but you see nothing if you haven't tried Darkfall.

    Darkfall is asshats paradise.

  • CallidorCallidor Member Posts: 371
    Originally posted by farbege

    It might be the most toxic in a AAA game but you see nothing if you haven't tried Darkfall.

    Darkfall is asshats paradise.

    It would be hilarious if there was some way to quantify who had more "chest beaters" as I like to all them. DFO is definately not a game Id play ever again either, and its for the exact same reason as AA.

    image
  • AzureSkiesAzureSkies Member UncommonPosts: 59
     
    Originally posted by Pepeq

    Name one game that has a good community that EVERYONE agrees has a good community.  My bet is NO ONE can name one without it being refuted immediately.  And no, we can't use the wayback machine and talk about what was... we're talking today's games, right now... log in... what do you get?

     

    The OP would have really cried the first time a player in his own faction ganked him for no other reason than they can.  This game was never for him... mainly because he was looking for Hello Kitty Online community and realized he just walked into a biker's bar.

     

    lol you ganking types can be so rich. You really consider yourself the "bikers" of MMOs? How people can have grand delusions of themselves being "gaming badasses" is beyond me. Yeah, your mouseclicks and keyboard strokes are much manlier and gruffier than the OP's.

     

    Uh huh.image

    Originally posted by fiftyplusgeek

    You get back what you give out.

    The problem generally lies with the person you see while looking in the mirror.

    Nice try at pseudo-philosophy there, Socrates. But it doesn't even remotely define the problem with AA.

  • Viper482Viper482 Member LegendaryPosts: 4,101

    I would argue this community is the worst I have seen in an MMO as well. The difference here is this game attracts the scum of the internet because its mechanics are built for their kind to thrive. What other game encourages you to steal from other players, scam them, grief, etc. Hell, if you want to be a pirate you have to be bad as you can be to get 3000 infamy. The game promotes this type of play, naturally it is going to attract a certain crowd.

    Turn off all world chat and get a good guild, it does help keep you in a bubble some.

    Make MMORPG's Great Again!
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