I bought the game back when it came out, and didn't even finish my free month; the game was that bad. But with so many people claiming that it has gotten better, I figured it was worth a few bucks to check it out, since I am such a fan of the ES franchise.
Spoiler: Nothing is fixed, and many things are worse.
Magicka/stamina builds are still not balanced, nor does it look like there is any intention to do so; the quests are all standard WoW-type garbage, suited only to the lowest common denominator; classes.... of course, that there are classes at all is an abomination in an ES game, but none of the class skill lines are at all interesting; new items make the graphics look even more cartoonish....
So, the question now, is: Does ESO deserve a 3rd chance? Someone feel free to get back to me if and when ZOS pulls their collective heads out of their ***es.
This right here is one of the primary reasons I left ESO for good. One of the main draws of elder scrolls was the pvp / combat. And indeed many people defended the flaws w/ pve by pointing at cyrodil. However, the problem is that combat isn't even remotely balanced, and hasn't been since beta.
I've tried to explain this to some friends of mine (who still play the game last I checked), but they just white knighted in response. The problem is, in deciding to go w/ a system that is based entirely off energy (mana / stamina), and have literally no other methods for pacing combat, everything turns into a spam fest. Furthermore, and I never thought I'd have to say this, but this problem actually gets exaggerated by the limited ability bar. This is the first action combat game where having limited skills is actually helping to make combat worse (imho).
This is a problem that actually CAN be fixed, but like you say they appear to have no intention of doing so. If you look at other games with interesting combat mechanics (that involve strong amounts of 'skill', ie. Guild Wars, TERA, Archeage, etc.) you can see some similarities. They all have multiple resources that skills use. Combo Effects (one skill is needed to make full use of another), synergetic status effects, cooldowns, etc. Which all add depth, timing, and strategy to the combat of each game. TESO ignores all of the above, in favor of strictly energy management, which creates a very serious problem.
Essentially, within the current system, you either have those skills that are just 'better' than the rest, in which case you spam them. Or you have a handful of skills that basically do the same thing. In which case you can spam a bunch of abilties, but none of them feel reward, unique, or reward strategic play styles. If they added more secondary effects / resources / synergy to the abilities.. then the combat would be a whole lot more rewarding, easier to balance, and more fun to play.
Does the game deserve a 3rd chance? It really depends on what you expect to get out of it. The game has a lot of potential (and there are some small glimpses of the type of combat I think the game could have ((i.e. Crystal Shards procs))), but potential is basically an optimistic way of saying a game lacks what you want it to have. If you believe they will eventually turn things around. Then yes, by all means check back next year at some point. If not, then I think you already know the answer.
You didn't join any guilds, and didn't attempt any group things, and thus concluded from your experiment that there is ...nothing to do in a group.
The deletion limit - huh? People like you complain about things like bots and then get antagonized by even the mildest form of anti-bot design choices. There are only 4 classes and 3 alliances and 8 slots. This is not a huge burden.
Community - based on your posts here, I'm willing to bet that you spammed trash-talk about the game into general chat and antagonized people. Because when i ask for help with something, people come to help. When someone asks for advice they get it. ESO is &$*%)(% talk is unlikely to get a positive response in a sub game....
Your talk about quests and your talk about having no quests clues me in that you simply don't understand how to play the game. The quests have dialog, choices that impact the world that you see, and you are not led around by your nose from one to the other - you have to find them. There are always logical reasons why you're being asked to do things even if they fall into typical MMO tropes. In fact, they reminded me a lot of ES quests in general: it's one of the strongest points of the game for me.
If you're level 31 with 35+ quests you skipped a ton of them, and you didn't bother to do any social play whatsoever (e.g. even attempting to do something like a public dungeon solo). Hint: if you say "dolmen xxx up - anyone want to join" in chat, even in the VR zones, people come and help. If you see someone else in a delve or public dungeon you can run alongside them and help them out. And you...level up this way.
None of the class skills interesting? Huh? Did you try and combine the various weapon and class skills, with dodge + block + interrupt + light + heavy? I found some really fun combos by playing around.
Lag - turn off all addons and get back to us. I have practically none and there are not a lot of complaints on the forums about it. When this comes up occasionally in guild chat it is always someone using an obsolete add-on that plays poorly with some recent patch.
There have been classes in ES games before Skyrim and they mattered a lot.
Look - not your game, fine. If you'd like suggestions on how to have a more enjoyable game, glad to help.
Your post is spot on. This guy is just an obsessed ESO hater. I don't get why someone who hates the game so much is posting so much about it and even goes back and pays more money just to have a new excuse to post hate about it. I find it funny that he thinks the game is so bad but I would like to know in comparison to what? If there are so many other games that are better why is he re-subbing to a game that he obviously hates?
Most of the complaints are either personal preference or just lacking any sort of validity. Deletion limit? Really? If that's the worst you can come up with I think ESO is doing pretty good. Especially when it's an anti-bot measure. If there were bots he would likely be crying about the bots so there is no satisfying this person. As for lag..I almost never get lag in this game and I have been playing since early beta. The only lag is in Cyrodiil but I never get lag elsewhere. The community is one of the best I have seen in an MMO and that's saying a lot because most MMO communities are pretty terrible these days. Like you said though..if he is spamming hate about the game (which is likely) he is probably getting a toxic response.
You hate the game. We get it. So just go away and play all those "other" great games out there like "DDO". lol.
Oh, and the people flaming me and then saying that I must have been hostile to get such a negative response are just typical of the kind of player that I keep running into in ESO; hostile and hypocritical.
Hypocritical? You have been bashing ESO in several threads. It's like I write a review on a game I don't like, for example GW2 - no matter what I don't like it and all my opinions are negative. You did not give ESO 2nd chance but tried to find a reason to spit poison. ESO is not perfect and I can understand why many people don't like it. It's fine because tastes are different but excessive negativity and hating a game with passion is not normal imo.
It's one thing to dislike a game fine have at it,no question this is a troll/hater post.Just because you choose to ignore the changes isn't the same as nothing has changed.
Bit of advice friend go play something you would actually enjoy.Stop wasting your time on so much negative energy.
If you have a game that's not worth grouping in and far worse then it's single player predecessors you have a game not worth playing.
This.
It's like they found a way to convince people to pay a monthly fee for a single-player game by calling it an MMO.
Yeah, it's a huge conspiracy that hundreds of thousands of people disagree with you.. What should we talk about next? The faked moon landing? Maybe 911 is an inside job?
Hundreds of thousands? Sources...? Because in steam there's completely different picture.
There have been a couple articles with estimates based on sales data. One was a while back that put the estimate at 700k and one more recently that estimated 1.2 million. This is mostly speculation and educated guesswork but I don't think anyone in even the most modest of estimates would put the number below 500k. That's the best you are going to get because Zenimax is a private company and doesn't have to disclose jack shit. In any event, it's still hundreds of thousands (at the very least).
They were quick to publish 5kk beta registrations. It was a nice image too. Educated guesswork .. no, speculation ... yes, is it close to the truth? Hell no. Only a handful of people that bought the game on Steam have actually kept on playing. And that number decreases week by week. Sure you can mention holidays like halloween and upcoming christmas and new year's eve but that's a strawman argument.
Also you are not saying much, beside the point that your source is @bcbully and I wouldn't call that a trustworthy source. Farewell.
If you have a game that's not worth grouping in and far worse then it's single player predecessors you have a game not worth playing.
This.
It's like they found a way to convince people to pay a monthly fee for a single-player game by calling it an MMO.
Yeah, it's a huge conspiracy that hundreds of thousands of people disagree with you.. What should we talk about next? The faked moon landing? Maybe 911 is an inside job?
Hundreds of thousands? Sources...? Because in steam there's completely different picture.
There have been a couple articles with estimates based on sales data. One was a while back that put the estimate at 700k and one more recently that estimated 1.2 million. This is mostly speculation and educated guesswork but I don't think anyone in even the most modest of estimates would put the number below 500k. That's the best you are going to get because Zenimax is a private company and doesn't have to disclose jack shit. In any event, it's still hundreds of thousands (at the very least).
They were quick to publish 5kk beta registrations. It was a nice image too. Educated guesswork .. no, speculation ... yes, is it close to the truth? Hell no. Only a handful of people that bought the game on Steam have actually kept on playing. And that number decreases week by week. Sure you can mention holidays like halloween and upcoming christmas and new year's eve but that's a strawman argument.
Also you are not saying much, beside the point that your source is @bcbully and I wouldn't call that a trustworthy source. Farewell.
Well the numbers cannot be too small because Zenimax keeps rolling out big patches and ESO is P2P. Remember some trolls claiming in April that ESO will be F2P in 6 months. This can happen of course at some point but I hope never.
If you have a game that's not worth grouping in and far worse then it's single player predecessors you have a game not worth playing.
This.
It's like they found a way to convince people to pay a monthly fee for a single-player game by calling it an MMO.
Yeah, it's a huge conspiracy that hundreds of thousands of people disagree with you.. What should we talk about next? The faked moon landing? Maybe 911 is an inside job?
Hundreds of thousands? Sources...? Because in steam there's completely different picture.
There have been a couple articles with estimates based on sales data. One was a while back that put the estimate at 700k and one more recently that estimated 1.2 million. This is mostly speculation and educated guesswork but I don't think anyone in even the most modest of estimates would put the number below 500k. That's the best you are going to get because Zenimax is a private company and doesn't have to disclose jack shit. In any event, it's still hundreds of thousands (at the very least).
They were quick to publish 5kk beta registrations. It was a nice image too. Educated guesswork .. no, speculation ... yes, is it close to the truth? Hell no. Only a handful of people that bought the game on Steam have actually kept on playing. And that number decreases week by week. Sure you can mention holidays like halloween and upcoming christmas and new year's eve but that's a strawman argument.
Also you are not saying much, beside the point that your source is @bcbully and I wouldn't call that a trustworthy source. Farewell.
Well the numbers cannot be too small because Zenimax keeps rolling out big patches and ESO is P2P. Remember some trolls claiming in April that ESO will be F2P in 6 months. This can happen of course at some point but I hope never.
What is your point exactly? WildStar is considered a failed game. It is still P2P. Again ... what are you trying to say? You can add DF: UW to the list and a project I was working on, that wasnt making a single cent for 2 years. Beth/ZOS have deep enough pockets to keep the game as P2P for a long long time and I'm fairly sure that they will. Whether its a good or bad business decision ... time will tell. You *can revive* a dead project. But you are targeting a niche community by then.
Hmm. The bots have gone but still cannot play with the wife as the phasing thing cuts in and apparently as we are not at the same part of quest, we cannot even see each other. Introduced guild stores while I was away trying other MMOs but they only sell a handful of items for Veteran ranks and as we left the game we only reached mid thirties. There does not appear to be much of an economy going on at all. Don' t remember the lag being this bad before though. On the plus side, weapon swapping works better and it is a gorgeous looking game. Don't think we will stay though as it's not much of a grouping game.
Weird. I've found the ESO community, in general, to be one of the best that I've come across since EQ
Heh.... you must have been on a different server than me, because the EQ community on the Rathe were a bunch of ****s.
Well, if you keep on running into hostile communities in every game that you play, including ones where others have positive experiences, the problem might just be looking at you in the mirror.
What is your point exactly? WildStar is considered a failed game. It is still P2P. Again ... what are you trying to say? You can add DF: UW to the list and a project I was working on, that wasnt making a single cent for 2 years. Beth/ZOS have deep enough pockets to keep the game as P2P for a long long time and I'm fairly sure that they will. Whether its a good or bad business decision ... time will tell. You *can revive* a dead project. But you are targeting a niche community by then.
Actually I'm trying to say that ESO seems to be doing pretty well. I don't have any source but I've seen MMOs going downhill. ESO does not to be one of those at the moment. They should remove VR crap fast though because that's the bottleneck many despise.
Yeah, it's a huge conspiracy that hundreds of thousands of people disagree with you.. What should we talk about next? The faked moon landing? Maybe 911 is an inside job?
Hundreds of thousands? Sources...? Because in steam there's completely different picture.
He might not have (and no one does) any sources to really verify hundreds of thousands, you should probably reconsider using Steam as any viable source.
For starters, I don't use Steam when I play ESO so I imagine i'm not the only one. All Steam would show would be "steam users".
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Yeah, it's a huge conspiracy that hundreds of thousands of people disagree with you.. What should we talk about next? The faked moon landing? Maybe 911 is an inside job?
Hundreds of thousands? Sources...? Because in steam there's completely different picture.
He might not have (and no one does) any sources to really verify hundreds of thousands, you should probably reconsider using Steam as any viable source.
For starters, I don't use Steam when I play ESO so I imagine i'm not the only one. All Steam would show would be "steam users".
Yeah, and ESO was launched for quite a while prior to being available on Steam so it's not like Steam is a complete or accurate measure of anything. Just more people looking for any excuse to trash ESO for some strange reason.
Originally posted by shass Hmm. The bots have gone but still cannot play with the wife as the phasing thing cuts in and apparently as we are not at the same part of quest, we cannot even see each other. Introduced guild stores while I was away trying other MMOs but they only sell a handful of items for Veteran ranks and as we left the game we only reached mid thirties. There does not appear to be much of an economy going on at all. Don' t remember the lag being this bad before though. On the plus side, weapon swapping works better and it is a gorgeous looking game. Don't think we will stay though as it's not much of a grouping game.
That is disappointing to hear, the grouping/phasing issue was one of the big negatives about the game, I wonder if the upcoming big patch will fix it?
To be fair, grouping has slowly gone to the wayside as MMOs have evolved (or devolved for some of us) from MOB Camping (Everquest) to Themepark Questing (WOW). Short of a quest that is specifically designed for a group (and those are getting fewer and fewer) there is no reason to group other than to socialize. Dungeons? Random Dungeon finder destroys that. Raiding? Meh! Raid is fun, but tedious at best and for some games that make it the end-all-be-all of the game; it makes the leveling experience lackluster.
I quit the game because it is a Themepark with better graphics (slightly) and better combat (slightly). The only thing the game had going for it was the character customization, which IMO, is still not enough!
Games like DDO where you can solo, but if you want better loot, you need to group; are still the diamond in the rough in my eyes.
Raquelis in various games Played: Everything Playing: Nioh 2, Civ6 Wants: The World Anticipating:Everquest NextCrowfall, Pantheon, Elden Ring
Yeah, it's a huge conspiracy that hundreds of thousands of people disagree with you.. What should we talk about next? The faked moon landing? Maybe 911 is an inside job?
Hundreds of thousands? Sources...? Because in steam there's completely different picture.
He might not have (and no one does) any sources to really verify hundreds of thousands, you should probably reconsider using Steam as any viable source.
For starters, I don't use Steam when I play ESO so I imagine i'm not the only one. All Steam would show would be "steam users".
Yeah, and ESO was launched for quite a while prior to being available on Steam so it's not like Steam is a complete or accurate measure of anything. Just more people looking for any excuse to trash ESO for some strange reason.
When people bring up Steam, they are not saying, "See, there are only 600 people playing on average daily!". They are saying that out of the 1,900 average daily players the first month it launched on Steam there are now about 600 which is about a 60% drop. Those who bought the game outside of Steam either through directly from Zeni, Amazon, GMG, or whatever are probably seeing similar drops in average numbers give or take some X amount of percentage. Not sure why people think that Steam players are a special case and or more likely to quit playing ESO over someone who bought it from Amazon.
I gave it another chance also, this game still puts me to sleep. I can't help nodding off when playing this game, there is just something about it that makes me very sleepy and my head feel heavy. I can only play a max of about 30 min until I'm half passed out in my chair.
Yeah, it's a huge conspiracy that hundreds of thousands of people disagree with you.. What should we talk about next? The faked moon landing? Maybe 911 is an inside job?
Hundreds of thousands? Sources...? Because in steam there's completely different picture.
He might not have (and no one does) any sources to really verify hundreds of thousands, you should probably reconsider using Steam as any viable source.
For starters, I don't use Steam when I play ESO so I imagine i'm not the only one. All Steam would show would be "steam users".
Yeah, and ESO was launched for quite a while prior to being available on Steam so it's not like Steam is a complete or accurate measure of anything. Just more people looking for any excuse to trash ESO for some strange reason.
When people bring up Steam, they are not saying, "See, there are only 600 people playing on average daily!". They are saying that out of the 1,900 average daily players the first month it launched on Steam there are now about 600 which is about a 60% drop. Those who bought the game outside of Steam either through directly from Zeni, Amazon, GMG, or whatever are probably seeing similar drops in average numbers give or take some X amount of percentage. Not sure why people think that Steam players are a special case and or more likely to quit playing ESO over someone who bought it from Amazon.
Well he would know more if he actually looked in game... It's very easy to tell an mmorpg with a retention problem. Swtor comes to mind, wildstar even more recently, mega server included. ES0 is not one of those games. It feels like the game is thriving. Extremely busy forum, and new people all over the place.
Originally posted by shass Hmm. The bots have gone but still cannot play with the wife as the phasing thing cuts in and apparently as we are not at the same part of quest, we cannot even see each other. Introduced guild stores while I was away trying other MMOs but they only sell a handful of items for Veteran ranks and as we left the game we only reached mid thirties. There does not appear to be much of an economy going on at all. Don' t remember the lag being this bad before though. On the plus side, weapon swapping works better and it is a gorgeous looking game. Don't think we will stay though as it's not much of a grouping game.
That is disappointing to hear, the grouping/phasing issue was one of the big negatives about the game, I wonder if the upcoming big patch will fix it?
This is an ongoing effort that they are slowly fixing. They are slowly converting quests to be group friendly and in some cases make it so that you can help someone complete a quest that you already completed. Each patch is adding more and more quests to that list but they have said some quests will remain solo (probably main story quests for the most part). I'm not sure when they plan to have all the work done but I think a good chunk should be done by 1.6? Not certain.
Yeah, it's a huge conspiracy that hundreds of thousands of people disagree with you.. What should we talk about next? The faked moon landing? Maybe 911 is an inside job?
Hundreds of thousands? Sources...? Because in steam there's completely different picture.
He might not have (and no one does) any sources to really verify hundreds of thousands, you should probably reconsider using Steam as any viable source.
For starters, I don't use Steam when I play ESO so I imagine i'm not the only one. All Steam would show would be "steam users".
Yeah, and ESO was launched for quite a while prior to being available on Steam so it's not like Steam is a complete or accurate measure of anything. Just more people looking for any excuse to trash ESO for some strange reason.
When people bring up Steam, they are not saying, "See, there are only 600 people playing on average daily!". They are saying that out of the 1,900 average daily players the first month it launched on Steam there are now about 600 which is about a 60% drop. Those who bought the game outside of Steam either through directly from Zeni, Amazon, GMG, or whatever are probably seeing similar drops in average numbers give or take some X amount of percentage. Not sure why people think that Steam players are a special case and or more likely to quit playing ESO over someone who bought it from Amazon.
That's just it. We have no reason to believe that ESO players that bought through Steam are an accurate sample of the population at large. The biggest red flag with that theory is the fact that most of the people who were very interested in ESO probably already purchased the game prior to it being available on Steam so the sample is completely skewed and likely not indicative of any sort of greater trend.
All we do know is that the megaservers are bustling with people. The forums are very active. The content patches have been rolling out as planned and largely on schedule. The game is improving by most measures ever patch. ESO isn't perfect but the future of ESO looks pretty good IMO.
Originally posted by bcbully Well he would know more if he actually looked in game... It's very easy to tell an mmorpg with a retention problem. Swtor comes to mind, wildstar even more recently, mega server included. ES0 is not one of those games. It feels like the game is thriving. Extremely busy forum, and new people all over the place.
Really? Because I'm running around the starting areas pretty much alone. I don't see a lot of groups, and those that are going are veterans slumming. The forum is dead, and for good reason; the community is terrible! Trying to ask for advice just gets you flamed as a noob, and complaining about anything has people jumping on you accusing you of being a troll.
The 3 big issues in this game right now:
1. LAG. Nothing else matters if they don't get this fixed.
2. Character deletion limits. This is a geek-oriented game, and we geeks like to play around. This has to go.
3. Classes. Either ditch the class system entirely, or completely revamp it to make some decent skill combinations workable.
I would add the community, but there's nothing that ZOS can do about that.
Comments
This right here is one of the primary reasons I left ESO for good. One of the main draws of elder scrolls was the pvp / combat. And indeed many people defended the flaws w/ pve by pointing at cyrodil. However, the problem is that combat isn't even remotely balanced, and hasn't been since beta.
I've tried to explain this to some friends of mine (who still play the game last I checked), but they just white knighted in response. The problem is, in deciding to go w/ a system that is based entirely off energy (mana / stamina), and have literally no other methods for pacing combat, everything turns into a spam fest. Furthermore, and I never thought I'd have to say this, but this problem actually gets exaggerated by the limited ability bar. This is the first action combat game where having limited skills is actually helping to make combat worse (imho).
This is a problem that actually CAN be fixed, but like you say they appear to have no intention of doing so. If you look at other games with interesting combat mechanics (that involve strong amounts of 'skill', ie. Guild Wars, TERA, Archeage, etc.) you can see some similarities. They all have multiple resources that skills use. Combo Effects (one skill is needed to make full use of another), synergetic status effects, cooldowns, etc. Which all add depth, timing, and strategy to the combat of each game. TESO ignores all of the above, in favor of strictly energy management, which creates a very serious problem.
Essentially, within the current system, you either have those skills that are just 'better' than the rest, in which case you spam them. Or you have a handful of skills that basically do the same thing. In which case you can spam a bunch of abilties, but none of them feel reward, unique, or reward strategic play styles. If they added more secondary effects / resources / synergy to the abilities.. then the combat would be a whole lot more rewarding, easier to balance, and more fun to play.
Does the game deserve a 3rd chance? It really depends on what you expect to get out of it. The game has a lot of potential (and there are some small glimpses of the type of combat I think the game could have ((i.e. Crystal Shards procs))), but potential is basically an optimistic way of saying a game lacks what you want it to have. If you believe they will eventually turn things around. Then yes, by all means check back next year at some point. If not, then I think you already know the answer.
Your post is spot on. This guy is just an obsessed ESO hater. I don't get why someone who hates the game so much is posting so much about it and even goes back and pays more money just to have a new excuse to post hate about it. I find it funny that he thinks the game is so bad but I would like to know in comparison to what? If there are so many other games that are better why is he re-subbing to a game that he obviously hates?
Most of the complaints are either personal preference or just lacking any sort of validity. Deletion limit? Really? If that's the worst you can come up with I think ESO is doing pretty good. Especially when it's an anti-bot measure. If there were bots he would likely be crying about the bots so there is no satisfying this person. As for lag..I almost never get lag in this game and I have been playing since early beta. The only lag is in Cyrodiil but I never get lag elsewhere. The community is one of the best I have seen in an MMO and that's saying a lot because most MMO communities are pretty terrible these days. Like you said though..if he is spamming hate about the game (which is likely) he is probably getting a toxic response.
You hate the game. We get it. So just go away and play all those "other" great games out there like "DDO". lol.
Heh.... you must have been on a different server than me, because the EQ community on the Rathe were a bunch of ****s.
Hypocritical? You have been bashing ESO in several threads. It's like I write a review on a game I don't like, for example GW2 - no matter what I don't like it and all my opinions are negative. You did not give ESO 2nd chance but tried to find a reason to spit poison. ESO is not perfect and I can understand why many people don't like it. It's fine because tastes are different but excessive negativity and hating a game with passion is not normal imo.
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It's one thing to dislike a game fine have at it,no question this is a troll/hater post.Just because you choose to ignore the changes isn't the same as nothing has changed.
Bit of advice friend go play something you would actually enjoy.Stop wasting your time on so much negative energy.
They were quick to publish 5kk beta registrations. It was a nice image too. Educated guesswork .. no, speculation ... yes, is it close to the truth? Hell no. Only a handful of people that bought the game on Steam have actually kept on playing. And that number decreases week by week. Sure you can mention holidays like halloween and upcoming christmas and new year's eve but that's a strawman argument.
Also you are not saying much, beside the point that your source is @bcbully and I wouldn't call that a trustworthy source. Farewell.
Well the numbers cannot be too small because Zenimax keeps rolling out big patches and ESO is P2P. Remember some trolls claiming in April that ESO will be F2P in 6 months. This can happen of course at some point but I hope never.
What is your point exactly? WildStar is considered a failed game. It is still P2P. Again ... what are you trying to say? You can add DF: UW to the list and a project I was working on, that wasnt making a single cent for 2 years. Beth/ZOS have deep enough pockets to keep the game as P2P for a long long time and I'm fairly sure that they will. Whether its a good or bad business decision ... time will tell. You *can revive* a dead project. But you are targeting a niche community by then.
Well, if you keep on running into hostile communities in every game that you play, including ones where others have positive experiences, the problem might just be looking at you in the mirror.
Actually I'm trying to say that ESO seems to be doing pretty well. I don't have any source but I've seen MMOs going downhill. ESO does not to be one of those at the moment. They should remove VR crap fast though because that's the bottleneck many despise.
He might not have (and no one does) any sources to really verify hundreds of thousands, you should probably reconsider using Steam as any viable source.
For starters, I don't use Steam when I play ESO so I imagine i'm not the only one. All Steam would show would be "steam users".
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Yeah, and ESO was launched for quite a while prior to being available on Steam so it's not like Steam is a complete or accurate measure of anything. Just more people looking for any excuse to trash ESO for some strange reason.
That is disappointing to hear, the grouping/phasing issue was one of the big negatives about the game, I wonder if the upcoming big patch will fix it?
To be fair, grouping has slowly gone to the wayside as MMOs have evolved (or devolved for some of us) from MOB Camping (Everquest) to Themepark Questing (WOW). Short of a quest that is specifically designed for a group (and those are getting fewer and fewer) there is no reason to group other than to socialize. Dungeons? Random Dungeon finder destroys that. Raiding? Meh! Raid is fun, but tedious at best and for some games that make it the end-all-be-all of the game; it makes the leveling experience lackluster.
I quit the game because it is a Themepark with better graphics (slightly) and better combat (slightly). The only thing the game had going for it was the character customization, which IMO, is still not enough!
Games like DDO where you can solo, but if you want better loot, you need to group; are still the diamond in the rough in my eyes.
Raquelis in various games
Played: Everything
Playing: Nioh 2, Civ6
Wants: The World
Anticipating: Everquest Next Crowfall, Pantheon, Elden Ring
When people bring up Steam, they are not saying, "See, there are only 600 people playing on average daily!". They are saying that out of the 1,900 average daily players the first month it launched on Steam there are now about 600 which is about a 60% drop. Those who bought the game outside of Steam either through directly from Zeni, Amazon, GMG, or whatever are probably seeing similar drops in average numbers give or take some X amount of percentage. Not sure why people think that Steam players are a special case and or more likely to quit playing ESO over someone who bought it from Amazon.
"If I offended you, you needed it" -Corey Taylor
^ This guy knows what he's talking about.
This is an ongoing effort that they are slowly fixing. They are slowly converting quests to be group friendly and in some cases make it so that you can help someone complete a quest that you already completed. Each patch is adding more and more quests to that list but they have said some quests will remain solo (probably main story quests for the most part). I'm not sure when they plan to have all the work done but I think a good chunk should be done by 1.6? Not certain.
That's just it. We have no reason to believe that ESO players that bought through Steam are an accurate sample of the population at large. The biggest red flag with that theory is the fact that most of the people who were very interested in ESO probably already purchased the game prior to it being available on Steam so the sample is completely skewed and likely not indicative of any sort of greater trend.
All we do know is that the megaservers are bustling with people. The forums are very active. The content patches have been rolling out as planned and largely on schedule. The game is improving by most measures ever patch. ESO isn't perfect but the future of ESO looks pretty good IMO.
Really? Because I'm running around the starting areas pretty much alone. I don't see a lot of groups, and those that are going are veterans slumming. The forum is dead, and for good reason; the community is terrible! Trying to ask for advice just gets you flamed as a noob, and complaining about anything has people jumping on you accusing you of being a troll.
The 3 big issues in this game right now:
1. LAG. Nothing else matters if they don't get this fixed.
2. Character deletion limits. This is a geek-oriented game, and we geeks like to play around. This has to go.
3. Classes. Either ditch the class system entirely, or completely revamp it to make some decent skill combinations workable.
I would add the community, but there's nothing that ZOS can do about that.
The thing that made Skyrim/Oblivion tolerable was you could mod the game-play and graphics. Out-of-the-box ES games were shit games.
You can't do that with ESO so you are stuck with the boring environments, vapid NPC dialog, painful crafting, and inane quests.
I'd rather go Christmas fishing with Scott Peterson.
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