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WoW Now Has Over 10 Million Subscribers

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  • Bad.dogBad.dog Member UncommonPosts: 1,131
    Originally posted by Aori
    Originally posted by Rockard

     


    Originally posted by TheOctagon They have 10 million subscribers?   I wonder how many are actually ACTIVE subscribers...
     

     

    You nailed it.
    It is very well known that in a P2P game
    players pay a sub and then stay inactive.

    Pretty sure there are just millions of people giving blizzard 15+ a month that long since quit WoW. 

    You people are ridiculous.

    Humor me .....6.7 million subscribers play the game but didn't chose to buy the update ?

  • VengeSunsoarVengeSunsoar Member EpicPosts: 6,601
    Not yet anyway
    Just because you don't like it doesn't mean it is bad.
  • MagnetiaMagnetia Member UncommonPosts: 1,015

    I considered going back for WoD but after reading about garrisons I decided to pass on the new mechanic. It seems similar to duty officers in STO or sending out your partners in TOR with a Warcraft skin, blizzard polish and some progression. Nice for people who have not had that before but not my cup of tea. 

    I understand there are more features / quests / lore to discover but ultimately I imagine it boils back down to dungeons and raiding for the best gear and sacrificing time to the RNG gods.

    I'd love to go back for a few months just to do the new quests but I just don't feel it warrants the cost. I'm still getting my content bursts from GW2 for free and I like that, even if I don't like all the content that is released.

    WIthout being a fanboy I think it's just because I don't want to put 10+ hours a week into raiding anymore. For anyone who's never played WoW now might be a nice time to try it out.

    Play for fun. Play to win. Play for perfection. Play with friends. Play in another world. Why do you play?

  • BigbooBigboo Member Posts: 201
    Originally posted by zzax
    Originally posted by Whitebeards
    Originally posted by PeZzy

    10 million subscribers and only 3.3 million copies of WoD.

    That makes sense.

    This is first day sales only. WOD is still not available in Asia?

    I guess it tells everything about real numbers (for the first time ever, we have official info):

    1. Everyone who is currently playing bought WoD (show me one person who havent)
    2. No release in asia = asian numbers excluded (for the FIRST time ever!)

    WoW real subscribers number: 3.3 million

    Hey you missed me, I bought it 2 weeks ago, so its plus one....

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  • BigbooBigboo Member Posts: 201
    Originally posted by deveilblad
    Originally posted by Bigboo
    Originally posted by Forgrimm
    Originally posted by newtextdocument

    It wont take a year or 2.

     

    In 3 monthes, wows subscribers will drop again dramatically like it has done for every expansion since cataclysm.

    And you'll still be posting about it on this account or one of your other 3 or 4 alt accounts lol. Gotta love WoW, game's so addictive that even the haters can't stop talking about it.

    And soon we all be playing EQN with at least 20 mill subs. image

    From everything I've seen about EQN, it seems awful...

    Well.... if you didnt understand it... *shrugs*

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  • BigbooBigboo Member Posts: 201
    Originally posted by TheOctagon

    They have 10 million subscribers?

     

    I wonder how many are actually ACTIVE subscribers...

    Im only active in evenings, have to work on daytime image

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  • IncomparableIncomparable Member UncommonPosts: 1,138

    People are hooked by the amount of content they have.

    They are changing their model to a steady stream of content, and that will be their folly when they give too much of the same.

    They need to focus more on horizontal progression or other content that can be done while lvling.

    Since wow was released, they introduced flying mounts, which is not tied in with lvling, and housing which is not tied in with lvling. Sure they are bonus features... but that just means they are adding more of the same for the most part and barely developing other aspects... and I think they have a card game. so 10 years and 3 different things since their release.

    Sure they are successful, but their success capitalizes on others addictions. Its like saying ciggerrates are a great business model because they have regular customers and if you give them more of the same... nicotine, they will come back for more.

    edit;

    suggestions ;

    1. player created content for maps/dungeons and traps mazes - mini games. create a test server, where the most popular maps can make it to the regular server. test server for patches as well.

    2. open world pvp. create systems that are more integrated for their pvp server

    3. challenging content for solo and group players

    4. Cut down on side questing. add dynamic chain events, exploring and platforming, bounty hunting

    5. make lvling short and focus more on quality. I played swtor and with the 12x bonus, you get the feel that the story is not that great... the tedious amounts of side questing makes the game better than it is in regards to their simple story... which to be fair.. story for the most part will be nothing mind blowing... but its the characters and their delivery... the vo for swtor is very long winded, with no cut scenes showing what they are talking about ... but just talking with barely any personality and not really giving important specifics that would make you able to find the place without a mini map... so its also usless VO that's meant to entertain... but it does it badly for the mentioned reasons.

    6.Synergize player mounts with pve/raids/ and pvp. synergize mini games with lvling etc

    7. Short gear grinds and reward alting more.

     

    “Write bad things that are done to you in sand, but write the good things that happen to you on a piece of marble”

  • Tasslehoff35Tasslehoff35 Member UncommonPosts: 962
    Originally posted by Whitebeards
    Originally posted by sportsfan
    Originally posted by goboygo
    Originally posted by Kaladin
    Report back in a month or two.

    Ahh yes, never give up hope or the illusion that something you no longer enjoy is fading into obscurity.  You made the right decision in quitting!  The facts prove it! Your cutting edge dude!

    WOW's retention rates have been abslotulty fantastic over these 10 years.

    I still remember the remarks of this site back in 2007 that WOW would have less than 1 million subs by the end of 2010...

    :)

    Even tombstone ran out of space after 2012. Someone start a new one maybe?

     

    The best thing is all these people with this awkward obsession about WoW will in fact bombard the Internet in 5-10 yr or whenever they shut it down with "I TOLD YOU SO!"  Yeah idiot for 15 years you have been crying wow is dead good job...
  • mrbungle419mrbungle419 Member UncommonPosts: 47
    WoW is the Taylor Swift of video games.  It's the pop music of MMOs.  Why anyone cares how many subs it has is beyond me.  WoW will continue to be successful, and that's great, but people arguing that sub numbers = quality really need to take a look at every other popular thing in our culture and realize that is exactly what WoW is, a well promoted product.
  • BigbooBigboo Member Posts: 201
    Originally posted by Tasslehoff35
    Originally posted by Whitebeards
    Originally posted by sportsfan
    Originally posted by goboygo
    Originally posted by Kaladin
    Report back in a month or two.
    - snip-

     

     

    The best thing is all these people with this awkward obsession about WoW will in fact bombard the Internet in 5-10 yr or whenever they shut it down with "I TOLD YOU SO!"  Yeah idiot for 15 years you have been crying wow is dead good job...

    And after 15 more years they will tell their grandchildren how amazing the game was and they where a part of when the biggest MMO ruled the seas.

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  • HerzyHerzy Member UncommonPosts: 184
    Some of you are so delusional. Just think of the amount of truly old MMORPGs that are still up and running and with a loyal fanbase.

    Compare them to the behemoth that is WoW. Can anyone in their right mind honestly say this game will shutdown or cease to exist any time soon?
    WoW will outlive all of us. And perhaps one or two generations of your offspring.

    All WoW needs to survive is to keep up with the current tech, while still having the flexibility to allow a wide array of systems of being able to play it.
  • JeroKaneJeroKane Member EpicPosts: 7,098
    Originally posted by Kyleran
    And people wondered why there were some launch issues, I think we identified the root cause.

    Yup. Pretty much lol!

     

    It´s a darn good expansion. The issues are gone now and I am having a total blast in Draenor and playing around with Garrisons.

  • JeroKaneJeroKane Member EpicPosts: 7,098
    Originally posted by Tasslehoff35

     

    Even tombstone ran out of space after 2012. Someone start a new one maybe?

     

    The best thing is all these people with this awkward obsession about WoW will in fact bombard the Internet in 5-10 yr or whenever they shut it down with "I TOLD YOU SO!"  Yeah idiot for 15 years you have been crying wow is dead good job...

    Whahaha. Never saw that pic before. lol.

  • RaquisRaquis Member RarePosts: 1,029

    not cause its a great game cause there are no good competition.

    there are so view good games its depressing!

  • KabaalKabaal Member UncommonPosts: 3,042
    I don't get it, did they just add 3.3mil expansion sales to the 6.8mil subscribers they fell to earlier this year and decide 10.1 sounds like a good number? I suppose the gullible will fall for it and believe that none of the 3.3mil box sales were bought by people already subscribing lol.
  • RimcyRimcy Member UncommonPosts: 44

    They only have that many subs because there is literally nothing to play......

    People are still searching for for eq2 ....

  • JeroKaneJeroKane Member EpicPosts: 7,098
    Originally posted by Raquis

    not cause its a great game cause there are no good competition.

    there are so view good games its depressing!

    There is competition. EverQuest 2 is a better game, but just lacks enough players to create critical mass on the servers.

    In EQ2 almost all players are at orcClose to the cap. All low Level zones are complete ghost towns.

    Not so in WoW. You can still create a New character and see plenty of People leveling alongside you. Queue up for low Level Dungeons are run them.

    The cross server tech implementation has definitely helped in this.

  • ForgrimmForgrimm Member EpicPosts: 3,069
    Originally posted by Rimcy

    They only have that many subs because there is literally nothing to play......

    People are still searching for for eq2 ....

  • AmbrosiaAmorAmbrosiaAmor Member Posts: 915
    Pretty impressive in adding over 3 million subscribers to a 10 year old game. I wonder what the new tombstone will say since the old one is full!

    image

  • zzaxzzax Member UncommonPosts: 324
    Originally posted by Volgore

    Everyone who ever paid like 7 cent in a chinese internet cafe for an hour-based account that never expires is an active subscriber... something like that.

    X = number of real subscribers (3.3m)

    Y = number of "7 cent per month" subscribers (unknown)

    Z = overall playerbase (10m)

    ----------------------------------------------

    10m - 3.3m = 6.7m

     

    WoW has 6.7 millions of "7 cent per month" chinese players and only 3.3 of real subscribers.

  • StanleyMStanleyM Member Posts: 14

    I think what the OP posted is simply great news. 

    I base my above statement on my own experience of having played at least two MMORPGs where the developers have promised to implement features for years and due to financial problems or developing new titles they just string you along with false promises and broken deadlines for months and years while your MMORPG is being downsized to a skeleton crew of a few people or ex-interns. I'm happy knowing that Blizzard has the financials to continual develop the game.

    EDIT: One of the string along companies I mentioned in the above paragraph can be found in zzax's avatar. 

  • BadSpockBadSpock Member UncommonPosts: 7,979

    Wait I thought WoW was dead, as was the entire MMORPG genre because we are all still waiting for some kind of PvP Sandbox MMO?

    Warlords is the most fun I've had in WoW since the earliest days of Cata. Hail to the king, baby!

     

    Seriously though, WoW has a formula that works, entertains and hooks people, and has the quality and production value (plus some serious marketing) and name brand recognition - but none of that would matter if it wasn't a good game people wanted to play. 

    3.3 copies sold? In 24 hours? 

    I wonder if that counts digital + box or what?

    Even if only 3.3 of the 10+ million "subscribers" is a true pay per month Western(ish) subscriber and the rest are pay as you go etc. internet cafe types, so f&cking what?

    It's still the biggest game in the West and one of the top games in the East. 

    You people... you never learn.

    Sing along with me now!

    "It's OK to not like things, it's OK, but don't be a dick about the things you don't like."

  • CrazKanukCrazKanuk Member EpicPosts: 6,130
    Originally posted by zzax
    Originally posted by Volgore

    Everyone who ever paid like 7 cent in a chinese internet cafe for an hour-based account that never expires is an active subscriber... something like that.

    X = number of real subscribers (3.3m)

    Y = number of "7 cent per month" subscribers (unknown)

    Z = overall playerbase (10m)

    ----------------------------------------------

    10m - 3.3m = 6.7m

     

    WoW has 6.7 millions of "7 cent per month" chinese players and only 3.3 of real subscribers.

    Oh, hai, yeah, I'm really sorry to burst your bubble, but this press release was actually BEFORE it released in China, South Korea, and some other Asian areas. So, pretty much, :P

     

    The only real question is whether or not WoD will surpass their peak and can they create a cadence of content releases that is going to keep people subscribing. 

    Crazkanuk

    ----------------
    Azarelos - 90 Hunter - Emerald
    Durnzig - 90 Paladin - Emerald
    Demonicron - 90 Death Knight - Emerald Dream - US
    Tankinpain - 90 Monk - Azjol-Nerub - US
    Brindell - 90 Warrior - Emerald Dream - US
    ----------------

  • bcbullybcbully Member EpicPosts: 11,843
    Originally posted by BadSpock

    Wait I thought WoW was dead, as was the entire MMORPG genre because we are all still waiting for some kind of PvP Sandbox MMO?

     

    Warlords is the most fun I've had in WoW since the earliest days of Cata. Hail to the king, baby!

    The first month of Cata ended 5 years of dedicated hardcore play for me. 

     

    ''Tell them only that the Lich King is dead, And that World of Warcraft died with him''
  • AmjocoAmjoco Member UncommonPosts: 4,860
    Originally posted by BadSpock

    Wait I thought WoW was dead, as was the entire MMORPG genre because we are all still waiting for some kind of PvP Sandbox MMO?

    Warlords is the most fun I've had in WoW since the earliest days of Cata. Hail to the king, baby!

     

    Seriously though, WoW has a formula that works, entertains and hooks people, and has the quality and production value (plus some serious marketing) and name brand recognition - but none of that would matter if it wasn't a good game people wanted to play. 

    3.3 copies sold? In 24 hours? 

    I wonder if that counts digital + box or what?

    Even if only 3.3 of the 10+ million "subscribers" is a true pay per month Western(ish) subscriber and the rest are pay as you go etc. internet cafe types, so f&cking what?

    It's still the biggest game in the West and one of the top games in the East. 

    You people... you never learn.

    Sing along with me now!

    "It's OK to not like things, it's OK, but don't be a dick about the things you don't like."

    Agreed! Except I tried your song lyrics to the music of Katy Perrys Roar and it fit nicely. Once again Blizzard has the eye of the tiger. :)

    If it wasn't addictive enough, they put the Garrisons in. I know we have all woken up in the middle of the night to check our mail to see if we sold any good stuff. Well, now I'm waking up to see what my garrison is doing. There is so much to do this expansion and I'm very impressed with it.

    Death is nothing to us, since when we are, Death has not come, and when death has come, we are not.

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