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Elite: Dangerous 1.00 is out now

HolyAvengerOneHolyAvengerOne Member UncommonPosts: 708

It was released today! Let's rejoice.

 

https://forums.frontier.co.uk/showthread.php?t=76494

«13

Comments

  • nbtscannbtscan Member UncommonPosts: 862
    The game sounds intriguing.  I want to wait and read some reviews on it though.
  • SpiiderSpiider Member RarePosts: 1,135
    Is this a mmo or single player?

    No fate but what we make, so make me a ham sandwich please.

  • F0URTWENTYF0URTWENTY Member UncommonPosts: 349

    A single player game with online only drm and half baked coop features?

    No thanks. Not sure why it's even on mmorpg.com

  • F0URTWENTYF0URTWENTY Member UncommonPosts: 349

    Single player for the most part with online only drm and a cash shop for ships. There are optional coop features but it's generally single player. Doesn't even have chat except for ships flying right beside you.

     

    Edit meant to reply to Spiider but made a mistake and don't know how to fix sorry for what looks like a double post.


  • Originally posted by Spiider
    Is this a mmo or single player?
    It's an MMO where everyone is connected to the same world, but you have multiple versions of each area if they become too crowded. You can also choose to play single player or in a private group if you don't want to meet other players. You'll still need to be online and your game will be indirectly Ffected by other players' actions.
  • UserUndeletedUserUndeleted Member Posts: 121
    Originally posted by Spiider
    Is this a mmo or single player?

    It's not an MMO it's a MOG, it started out as a MOG & it still shows. The focus was always on co-op play (that was their "vision") & the private groups option is where you'll find that. The all players group is a single player free for all, you can see other players but it's difficult to interact with them, let alone do anything reminiscent of MMO style gameplay. Then you have the solo group, which just excludes all players from your instance.

    I'm fairly sure that makes it a MOG.

  • F0URTWENTYF0URTWENTY Member UncommonPosts: 349
    Originally posted by Axxar

     


    Originally posted by Spiider
    Is this a mmo or single player?

    It's an MMO where everyone is connected to the same world, but you have multiple versions of each area if they become too crowded. You can also choose to play single player or in a private group if you don't want to meet other players. You'll still need to be online and your game will be indirectly Ffected by other players' actions.

     

     

    This is not true. Players can choose to not play with anyone at all. You can't call it the same world when someone can turn on single player mode and avoid all conflict in a system. It is a single player game with bad optional coop features.

     

    It also doesn't even have a chat box if you choose to play with other players. That is how much of a single player game it really is. They are flat out lieing in their marketing to trick people wanting a mmo.

  • mlacenmlacen Member UncommonPosts: 14
    Thats sad cause if it was a true MMO it probably would have doubled in sales.  O well..maybe they update it with future patches to make it more..multilplayerish.
  • TheYear1500TheYear1500 Member UncommonPosts: 531
    Originally posted by Sketch420
    Originally posted by Axxar

     


    Originally posted by Spiider
    Is this a mmo or single player?

    It's an MMO where everyone is connected to the same world, but you have multiple versions of each area if they become too crowded. You can also choose to play single player or in a private group if you don't want to meet other players. You'll still need to be online and your game will be indirectly Ffected by other players' actions.

     

     

    This is not true. Players can choose to not play with anyone at all. You can't call it the same world when someone can turn on single player mode and avoid all conflict in a system. It is a single player game with bad optional coop features.

     

    It also doesn't even have a chat box if you choose to play with other players. That is how much of a single player game it really is. They are flat out lieing in their marketing to trick people wanting a mmo.

    Sorry but you don't get to make up the definition of MMO.

     

    ED is an MMO, just different then the standard.  Every single person plays in the same game world, every single person effects the same game world.  When you are playing in OPEN you can see every single other person that is also playing in OPEN, hey look MMO right there.  Now you can play in private and only see other people in your private group, or you can play solo and never see another person.  Those two do not cancel OPEN play which is every ones definition of MMO.

     

    You are also wrong, you can in fact chat with other people that are near you in a text box, you can also talk to them with voice.  You might not want to throw stones in that glass house of yours, i.e. what you are saying is not true.    

  • F0URTWENTYF0URTWENTY Member UncommonPosts: 349
    Originally posted by TheYear1500
    Originally posted by Sketch420
    Originally posted by Axxar

     


    Originally posted by Spiider
    Is this a mmo or single player?

    It's an MMO where everyone is connected to the same world, but you have multiple versions of each area if they become too crowded. You can also choose to play single player or in a private group if you don't want to meet other players. You'll still need to be online and your game will be indirectly Ffected by other players' actions.

     

     

    This is not true. Players can choose to not play with anyone at all. You can't call it the same world when someone can turn on single player mode and avoid all conflict in a system. It is a single player game with bad optional coop features.

     

    It also doesn't even have a chat box if you choose to play with other players. That is how much of a single player game it really is. They are flat out lieing in their marketing to trick people wanting a mmo.

    Sorry but you don't get to make up the definition of MMO.

     

    ED is an MMO, just different then the standard.  Every single person plays in the same game world, every single person effects the same game world.  When you are playing in OPEN you can see every single other person that is also playing in OPEN, hey look MMO right there.  Now you can play in private and only see other people in your private group, or you can play solo and never see another person.  Those two do not cancel OPEN play which is every ones definition of MMO.

     

    You are also wrong, you can in fact chat with other people that are near you in a text box, you can also talk to them with voice.  You might not want to throw stones in that glass house of yours, i.e. what you are saying is not true.    

     

    Being able to see 32 players around you only if you choose to is not a mmo. You can not call it the same world when you can choose to play it without seeing any other players. Sorry at most it is like online high scores in a single player game it's all indirect. Just because you can buy hats that persist on all servers in team fortress does not make it a mmo, and that is exactly the depth this "perstant world" has.

    It is a MOG at the very most. And you can only chat with people you are right beside and have targeted IE no real social features to meet up with people that you don't already see. It is a single player game with optional coop.

     

    You must be a dev desperately trying to trick more people into buying this game that isn't what it sells itself as, or trying to stop the many people that are currently doing charge backs and asking for refunds.

  • DarLorkarDarLorkar Member UncommonPosts: 1,082
    Originally posted by TheYear1500
    Originally posted by Sketch420
    Originally posted by Axxar

     


    Originally posted by Spiider
    Is this a mmo or single player?

    It's an MMO where everyone is connected to the same world, but you have multiple versions of each area if they become too crowded. You can also choose to play single player or in a private group if you don't want to meet other players. You'll still need to be online and your game will be indirectly Ffected by other players' actions.

     

     

    This is not true. Players can choose to not play with anyone at all. You can't call it the same world when someone can turn on single player mode and avoid all conflict in a system. It is a single player game with bad optional coop features.

     

    It also doesn't even have a chat box if you choose to play with other players. That is how much of a single player game it really is. They are flat out lieing in their marketing to trick people wanting a mmo.

    Sorry but you don't get to make up the definition of MMO.

     

    ED is an MMO, just different then the standard.  Every single person plays in the same game world, every single person effects the same game world.  When you are playing in OPEN you can see every single other person that is also playing in OPEN, hey look MMO right there.  Now you can play in private and only see other people in your private group, or you can play solo and never see another person.  Those two do not cancel OPEN play which is every ones definition of MMO.

     

    You are also wrong, you can in fact chat with other people that are near you in a text box, you can also talk to them with voice.  You might not want to throw stones in that glass house of yours, i.e. what you are saying is not true.    

    Elite: Dangerous is a multiplayer game, although it’s not going to be massively multiplayer, despite potentially massive numbers of players actually playing it. Braben explains, “Most of the ships you meet in the game will be AI. We don’t want players to be nature’s victims. We’re using alpha to test out how many players should be put together in an instanced session – for example around a space station. We think maybe a few tens of players is what you want, otherwise things begin to get crowded. This is to ensure that the game doesn’t become a purely PvP space combat experience.”

    http://Source: http://www.usgamer.net/articles/elite-dangerous-preview

     

    Everyone is connected to the same game world, there is no global limit.
    There is however a limit how many you can see within your radar range (32 currently), which is limited because of the twitch based nature of the combat system.

     

    So who is wrong? Apparently you can NOT see "every single player in open" As to the definition of MMO... it changes about every day it seems anymore.

  • TheYear1500TheYear1500 Member UncommonPosts: 531
    Originally posted by DarLorkar
    Originally posted by TheYear1500
    Originally posted by Sketch420
    Originally posted by Axxar

     


    Originally posted by Spiider
    Is this a mmo or single player?

    It's an MMO where everyone is connected to the same world, but you have multiple versions of each area if they become too crowded. You can also choose to play single player or in a private group if you don't want to meet other players. You'll still need to be online and your game will be indirectly Ffected by other players' actions.

     

     

    This is not true. Players can choose to not play with anyone at all. You can't call it the same world when someone can turn on single player mode and avoid all conflict in a system. It is a single player game with bad optional coop features.

     

    It also doesn't even have a chat box if you choose to play with other players. That is how much of a single player game it really is. They are flat out lieing in their marketing to trick people wanting a mmo.

    Sorry but you don't get to make up the definition of MMO.

     

    ED is an MMO, just different then the standard.  Every single person plays in the same game world, every single person effects the same game world.  When you are playing in OPEN you can see every single other person that is also playing in OPEN, hey look MMO right there.  Now you can play in private and only see other people in your private group, or you can play solo and never see another person.  Those two do not cancel OPEN play which is every ones definition of MMO.

     

    You are also wrong, you can in fact chat with other people that are near you in a text box, you can also talk to them with voice.  You might not want to throw stones in that glass house of yours, i.e. what you are saying is not true.    

    Elite: Dangerous is a multiplayer game, although it’s not going to be massively multiplayer, despite potentially massive numbers of players actually playing it. Braben explains, “Most of the ships you meet in the game will be AI. We don’t want players to be nature’s victims. We’re using alpha to test out how many players should be put together in an instanced session – for example around a space station. We think maybe a few tens of players is what you want, otherwise things begin to get crowded. This is to ensure that the game doesn’t become a purely PvP space combat experience.”

    http://Source: http://www.usgamer.net/articles/elite-dangerous-preview

     

    Everyone is connected to the same game world, there is no global limit.
    There is however a limit how many you can see within your radar range (32 currently), which is limited because of the twitch based nature of the combat system.

     

    So who is wrong? Apparently you can NOT see "every single player in open" As to the definition of MMO... it changes about every day it seems anymore.

    It has nothing to do with the twitch based nature of the combat.  Since when has the definition of an MMO been "Apparently you can NOT see every single player in open"?  By your definition, STO is not an MMO, GW2 is not an MMO, any game that has phased/instance is not an MMO. 

     

  • TheYear1500TheYear1500 Member UncommonPosts: 531
    Originally posted by Sketch420
    Originally posted by TheYear1500
    Originally posted by Sketch420
    Originally posted by Axxar

     


    Originally posted by Spiider
    Is this a mmo or single player?

    It's an MMO where everyone is connected to the same world, but you have multiple versions of each area if they become too crowded. You can also choose to play single player or in a private group if you don't want to meet other players. You'll still need to be online and your game will be indirectly Ffected by other players' actions.

     

     

    This is not true. Players can choose to not play with anyone at all. You can't call it the same world when someone can turn on single player mode and avoid all conflict in a system. It is a single player game with bad optional coop features.

     

    It also doesn't even have a chat box if you choose to play with other players. That is how much of a single player game it really is. They are flat out lieing in their marketing to trick people wanting a mmo.

    Sorry but you don't get to make up the definition of MMO.

     

    ED is an MMO, just different then the standard.  Every single person plays in the same game world, every single person effects the same game world.  When you are playing in OPEN you can see every single other person that is also playing in OPEN, hey look MMO right there.  Now you can play in private and only see other people in your private group, or you can play solo and never see another person.  Those two do not cancel OPEN play which is every ones definition of MMO.

     

    You are also wrong, you can in fact chat with other people that are near you in a text box, you can also talk to them with voice.  You might not want to throw stones in that glass house of yours, i.e. what you are saying is not true.    

     

    Being able to see 32 players around you only if you choose to is not a mmo. You can not call it the same world when you can choose to play it without seeing any other players. Sorry at most it is like online high scores in a single player game it's all indirect. Just because you can buy hats that persist on all servers in team fortress does not make it a mmo, and that is exactly the depth this "perstant world" has.

    It is a MOG at the very most. And you can only chat with people you are right beside and have targeted IE no real social features to meet up with people that you don't already see. It is a single player game with optional coop.

     

    You must be a dev desperately trying to trick more people into buying this game that isn't what it sells itself as, or trying to stop the many people that are currently doing charge backs and asking for refunds.

    Again you are making up your own definition of an MMO.  Just because you can go into solo, does not change the fact that at any moment you can play in OPEN.  And Open online is the definition of an MMO.   Please tell me were it states that an MMO has to give you global chat?  Or long range chat?  Or group anywhare chat?  No you can't?  That is because you made it up on the spot.  

     

    LOL everyone effects the same economy, the same factions.  People are changing the world around you, that is nothing like "high scores" or any other BS.  Team Fortress does not have a persistent world, do you all play in the same world in TF?  Nope, do you all effect the same world in TF?  Nope.  Not exactly the same thing now is it.   

     

    Sorry that I point out your BS, but really did you think that spitting out the same lies over and over in every thread was really going to work?   

  • PhryPhry Member LegendaryPosts: 11,004
    Originally posted by TheYear1500
    Originally posted by DarLorkar
    Originally posted by TheYear1500
    Originally posted by Sketch420
    Originally posted by Axxar

     


    Originally posted by Spiider
    Is this a mmo or single player?

    It's an MMO where everyone is connected to the same world, but you have multiple versions of each area if they become too crowded. You can also choose to play single player or in a private group if you don't want to meet other players. You'll still need to be online and your game will be indirectly Ffected by other players' actions.

     

     

    This is not true. Players can choose to not play with anyone at all. You can't call it the same world when someone can turn on single player mode and avoid all conflict in a system. It is a single player game with bad optional coop features.

     

    It also doesn't even have a chat box if you choose to play with other players. That is how much of a single player game it really is. They are flat out lieing in their marketing to trick people wanting a mmo.

    Sorry but you don't get to make up the definition of MMO.

     

    ED is an MMO, just different then the standard.  Every single person plays in the same game world, every single person effects the same game world.  When you are playing in OPEN you can see every single other person that is also playing in OPEN, hey look MMO right there.  Now you can play in private and only see other people in your private group, or you can play solo and never see another person.  Those two do not cancel OPEN play which is every ones definition of MMO.

     

    You are also wrong, you can in fact chat with other people that are near you in a text box, you can also talk to them with voice.  You might not want to throw stones in that glass house of yours, i.e. what you are saying is not true.    

    Elite: Dangerous is a multiplayer game, although it’s not going to be massively multiplayer, despite potentially massive numbers of players actually playing it. Braben explains, “Most of the ships you meet in the game will be AI. We don’t want players to be nature’s victims. We’re using alpha to test out how many players should be put together in an instanced session – for example around a space station. We think maybe a few tens of players is what you want, otherwise things begin to get crowded. This is to ensure that the game doesn’t become a purely PvP space combat experience.”

    http://Source: http://www.usgamer.net/articles/elite-dangerous-preview

     

    Everyone is connected to the same game world, there is no global limit.
    There is however a limit how many you can see within your radar range (32 currently), which is limited because of the twitch based nature of the combat system.

     

    So who is wrong? Apparently you can NOT see "every single player in open" As to the definition of MMO... it changes about every day it seems anymore.

    It has nothing to do with the twitch based nature of the combat.  Since when has the definition of an MMO been "Apparently you can NOT see every single player in open"?  By your definition, STO is not an MMO, GW2 is not an MMO, any game that has phased/instance is not an MMO. 

     

    I am not sure that the creators of Elite Dangerous even think its an MMO, it is a Multiplayer Online Game, its also, optionally, a single player online game. Though the fact that everyone is affected by other players actions in the game, regardless of whether they share an 'instance' of the game with them, is a bit of a tricky one, as that does indicate something you normally associate with MMO's. I think maybe this is one game that might one day become more of a full fledged MMO image

  • DarLorkarDarLorkar Member UncommonPosts: 1,082

     

    Sorry but you don't get to make up the definition of MMO.

     

    ED is an MMO, just different then the standard.  Every single person plays in the same game world, every single person effects the same game world.  When you are playing in OPEN you can see every single other person that is also playing in OPEN, hey look MMO right there.  Now you can play in private and only see other people in your private group, or you can play solo and never see another person.  Those two do not cancel OPEN play which is every ones definition of MMO.

     

    You are also wrong, you can in fact chat with other people that are near you in a text box, you can also talk to them with voice.  You might not want to throw stones in that glass house of yours, i.e. what you are saying is not true.    

    Elite: Dangerous is a multiplayer game, although it’s not going to be massively multiplayer, despite potentially massive numbers of players actually playing it. Braben explains, “Most of the ships you meet in the game will be AI. We don’t want players to be nature’s victims. We’re using alpha to test out how many players should be put together in an instanced session – for example around a space station. We think maybe a few tens of players is what you want, otherwise things begin to get crowded. This is to ensure that the game doesn’t become a purely PvP space combat experience.”

    http://Source: http://www.usgamer.net/articles/elite-dangerous-preview

     

    Everyone is connected to the same game world, there is no global limit.
    There is however a limit how many you can see within your radar range (32 currently), which is limited because of the twitch based nature of the combat system.

     

    So who is wrong? Apparently you can NOT see "every single player in open" As to the definition of MMO... it changes about every day it seems anymore.

    It has nothing to do with the twitch based nature of the combat.  Since when has the definition of an MMO been "Apparently you can NOT see every single player in open"?  By your definition, STO is not an MMO, GW2 is not an MMO, any game that has phased/instance is not an MMO. 

     

    Heh maybe you need to go back and read what YOU wrote earlier. YOU said you can see "every single person in open" not me.

     

    I posted the facts from an interview with braben and the wiki on the amount of people that you CAN see..no matter how many are really there at the time. If you want to pick something to huff about try to make it something i said:)  I even posted a link to the source if you care to go there. Not just pulling false info from the air.

     

    You posted false info i corrected it.  

  • TheYear1500TheYear1500 Member UncommonPosts: 531
    Originally posted by DarLorkar

     

    Sorry but you don't get to make up the definition of MMO.

     

    ED is an MMO, just different then the standard.  Every single person plays in the same game world, every single person effects the same game world.  When you are playing in OPEN you can see every single other person that is also playing in OPEN, hey look MMO right there.  Now you can play in private and only see other people in your private group, or you can play solo and never see another person.  Those two do not cancel OPEN play which is every ones definition of MMO.

     

    You are also wrong, you can in fact chat with other people that are near you in a text box, you can also talk to them with voice.  You might not want to throw stones in that glass house of yours, i.e. what you are saying is not true.    

    Elite: Dangerous is a multiplayer game, although it’s not going to be massively multiplayer, despite potentially massive numbers of players actually playing it. Braben explains, “Most of the ships you meet in the game will be AI. We don’t want players to be nature’s victims. We’re using alpha to test out how many players should be put together in an instanced session – for example around a space station. We think maybe a few tens of players is what you want, otherwise things begin to get crowded. This is to ensure that the game doesn’t become a purely PvP space combat experience.”

    http://Source: http://www.usgamer.net/articles/elite-dangerous-preview

     

    Everyone is connected to the same game world, there is no global limit.
    There is however a limit how many you can see within your radar range (32 currently), which is limited because of the twitch based nature of the combat system.

     

    So who is wrong? Apparently you can NOT see "every single player in open" As to the definition of MMO... it changes about every day it seems anymore.

    It has nothing to do with the twitch based nature of the combat.  Since when has the definition of an MMO been "Apparently you can NOT see every single player in open"?  By your definition, STO is not an MMO, GW2 is not an MMO, any game that has phased/instance is not an MMO. 

     

    Heh maybe you need to go back and read what YOU wrote earlier. YOU said you can see "every single person in open" not me.

     

    I posted the facts from an interview with braben and the wiki on the amount of people that you CAN see..no matter how many are really there at the time. If you want to pick something to huff about try to make it something i said:)  I even posted a link to the source if you care to go there. Not just pulling false info from the air.

     

    You posted false info i corrected it.  

    Ya no you didn't and you are not.  I assumed that you were not trolling.  But seems like you are....

     

    You have the ability to meet/see every other person in the game who is playing open.  No game (with EVE perhaps as an exception) allows you to literally see every single person at the same time.  You knew very well that was not what I was saying, but you opted to troll instead.    

     

    That 32 person max bubble moves with each player, they merge as player get to each other.  

  • DarLorkarDarLorkar Member UncommonPosts: 1,082
    Originally posted by TheYear1500
    Originally posted by DarLorkar

     

    Sorry but you don't get to make up the definition of MMO.

     

    ED is an MMO, just different then the standard.  Every single person plays in the same game world, every single person effects the same game world.  When you are playing in OPEN you can see every single other person that is also playing in OPEN, hey look MMO right there.  Now you can play in private and only see other people in your private group, or you can play solo and never see another person.  Those two do not cancel OPEN play which is every ones definition of MMO.

     

    You are also wrong, you can in fact chat with other people that are near you in a text box, you can also talk to them with voice.  You might not want to throw stones in that glass house of yours, i.e. what you are saying is not true.    

    Elite: Dangerous is a multiplayer game, although it’s not going to be massively multiplayer, despite potentially massive numbers of players actually playing it. Braben explains, “Most of the ships you meet in the game will be AI. We don’t want players to be nature’s victims. We’re using alpha to test out how many players should be put together in an instanced session – for example around a space station. We think maybe a few tens of players is what you want, otherwise things begin to get crowded. This is to ensure that the game doesn’t become a purely PvP space combat experience.”

    http://Source: http://www.usgamer.net/articles/elite-dangerous-preview

     

    Everyone is connected to the same game world, there is no global limit.
    There is however a limit how many you can see within your radar range (32 currently), which is limited because of the twitch based nature of the combat system.

     

    So who is wrong? Apparently you can NOT see "every single player in open" As to the definition of MMO... it changes about every day it seems anymore.

    It has nothing to do with the twitch based nature of the combat.  Since when has the definition of an MMO been "Apparently you can NOT see every single player in open"?  By your definition, STO is not an MMO, GW2 is not an MMO, any game that has phased/instance is not an MMO. 

     

    Heh maybe you need to go back and read what YOU wrote earlier. YOU said you can see "every single person in open" not me.

     

    I posted the facts from an interview with braben and the wiki on the amount of people that you CAN see..no matter how many are really there at the time. If you want to pick something to huff about try to make it something i said:)  I even posted a link to the source if you care to go there. Not just pulling false info from the air.

     

    You posted false info i corrected it.  

    Ya no you didn't and you are not.  I assumed that you were not trolling.  But seems like you are....

     

    You have the ability to meet/see every other person in the game who is playing open.  No game (with EVE perhaps as an exception) allows you to literally see every single person at the same time.  You knew very well that was not what I was saying, but you opted to troll instead.    

     

    That 32 person max bubble moves with each player, they merge as player get to each other.  

    Well if you do not want to be honest no point continuing this is there?  How you can get from you can meet see every single person in open from a 32 person max bubble is just impossible. If you sit in one spot with 100 other players you will never see all of them.  If you move and they move.,again, you will never see/meet them all now will you?

     

    The truth is just that, the truth:P saying no and closing your eye has never worked and will not here either. You can NOT see and meet every one else in open UNLESS there are less than the max of the instance 30-40 ships including the npc's.

     

    So why say you can meet and play with them all in open if you did not mean that?    So again who is wrong? Oh right there is that honesty thing again....

     

    I think , again, you should step back and read what you are typing here. And see who is the possible troll?

  • rpmcmurphyrpmcmurphy Member EpicPosts: 3,502

    Really enjoying the game and pleased for Frontier that their launch went smoothly. Looking forward to seeing what they add over the next 6 months - 1 year.

    Re, MMO or not. A lot of games have morphed so far beyond the original defining terms in their attempts to appeal to a wider audience that it seems silly to try and pigeon hole them a sub-genre.

  • SoaringBarnacleSoaringBarnacle Member UncommonPosts: 34
    Originally posted by Sketch420
    Players can choose to not play with anyone at all. You can't call it the same world when someone can turn on single player mode and avoid all conflict in a system. It is a single player game with bad optional coop features.

     

    It also doesn't even have a chat box if you choose to play with other players. That is how much of a single player game it really is. They are flat out lieing in their marketing to trick people wanting a mmo.

     

    Buhuhu how I will be able to grief people ? :^(((

    The game is excellent and I play in solo mode as there are already docking queues at outposts :]

  • sgtalonsgtalon Member UncommonPosts: 129

    All this arguing about whether or not it is an MMO is not helping me. What I want to know is: 

    #1 Is it worth buying? I have seen a lot of contradictory statements about the game.

    #2 Where can i get it for the $26 that MMORPG says on the Game Page?

  • necron666necron666 Member UncommonPosts: 9
    Originally posted by Sketch420

    Single player for the most part with online only drm and a cash shop for ships. There are optional coop features but it's generally single player. Doesn't even have chat except for ships flying right beside you.

     

    Edit meant to reply to Spiider but made a mistake and don't know how to fix sorry for what looks like a double post.

     

    Please show me, where in the "cash shop" can I buy ships ? 

  • I enjoyed myself a lot playing last night at least. Will have to play more before I can say if it was worth the money.

  • rpmcmurphyrpmcmurphy Member EpicPosts: 3,502
    Originally posted by sgtalon

    What I want to know is: 

    #1 Is it worth buying? I have seen a lot of contradictory statements about the game.

    #2 Where can i get it for the $26 that MMORPG says on the Game Page?

    It's a nice game with some nice features but it certainly doesn't appeal to everybody, if you ask for opinions you're going to get contradictory statements because of that.

    No idea about #2
  • TorgamaticTorgamatic Member UncommonPosts: 29

    DAY 2 from release,

     

    11 am eastern ,

    servers down. database error on forum website.

    DOS attack?

     

     

     

  • TheYear1500TheYear1500 Member UncommonPosts: 531
    Originally posted by sgtalon

    All this arguing about whether or not it is an MMO is not helping me. What I want to know is: 

    #1 Is it worth buying? I have seen a lot of contradictory statements about the game.

    #2 Where can i get it for the $26 that MMORPG says on the Game Page?

    There are a lot of trolls, so it can be hard to weed threw them. 

     

    Yes it is worth buying. The combat is deep and very well done, it is a slower more energy management style verses twitch based, with each ship having its own feel.  Each ship has a lot of items to be upgraded and swapped out, many types of weapons, from fixed to gimballed, to turrets, with balance between them at a good stage.  The sound is some of the best sound I have every heard in a game, and no that is not an exaggeration.  Trading does just involve, finding the lowest sell price and moving goods to the best sale price, but then again I am not sure what people really expected.  If you like that type of relaxing gameplay it can be very immersive.  Playing a pirate is well balanced, you can make a good living taking cargo from both NPC's and PC's, while at the same time it punishes pure PK actions. 

     

     

    There are some problem.  The Rep system is broken, you can get negative rep very very fast and never get out of it. Bounty hunting suffers from Rep bugs, such that you get negative rep from attacking ships even if they are wanted (Dev have said they are working on it).  You can not increase your rep by turning in Bounties (Dev's are working on it).  

     

    The influence system seems to be bugged.  But it is unknown right now if it is working or not.  

     

    It has been improved but so far Trading is by far the most lucrative activity, so take that as you will.  But it is also a sandbox in the sense that there is no endgame so really you just need an income that supports your current activities.  

     

    While the game is an MMO, the multi-player aspect is not well flushed out and needs a lot of work (think of playing wow as a free account, its still an MMO, just not well done).  Currently there is no system chat (something I hope they add), there is no group chat (also hope they add).  It is not possible to cooperate with other players in the sense of sharing rewards and such.  No real grouping mechanic currently in the game.  The Dev have stated that Wings (groups) will be coming early 2015, so if what you want to do is jump in with your friends and group up then I would wait till that comes out.  With some effort you can meet up with your friends and do activities together, but it is more work then it should be.  

     

    ED is a sandbox MMO, in the sense that you have no endgame and the only goals are those that you set.  So you can approach the game as a grind, were all you do is make credits to get the next size up in ships.  But you don't have to do that, you can set your mind to master and fully upgrade the starter ship, find out how far you can push the little guy (I did this in the beta).  If you want to go mine for a while do that, want to go bounty hunting well do that (well when they fix the rep problem anyway), pirate?  Yep you can do that as well.  While there are no story lines that you have to follow there are both player events and Dev events and story arcs that are created.  The game is not perfect, and is missing some features that you would expect in an MMO, but the underlying gameplay is just amazing.     

     

    You can not purchase the game for $26, I have no idea why this site shows that.  The only price for the game right now is $59.  

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