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If SWG, CoH, or Tabula Rasa still lived...

I would be playing each game, in rotation for the entire year.

 

It makes me so sad that there's no game on the modern market that fits my MMO needs and three of my favorites are all dead.

RIP mediocre but different MMOs 

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Comments

  • Four0SixFour0Six Member UncommonPosts: 1,175

    All niche games.

    The time of niche games may rise again. But now is the time of the meta game, WoW and what not.

  • ArchlyteArchlyte Member RarePosts: 1,405
    +1 OP. I feel your pain
    MMORPG players are often like Hobbits: They don't like Adventures
  • OriousOrious Member UncommonPosts: 548

    You can still play SWG on some decent private servers, but the graphics will hurt your eyes lol.

     

    Loved all those games. Played SWG and COH the most. Tabula Rasa I joined when it went free and couldn't understand why it was cancelled... (blame it on 1) bad launch, 2) Richard Garriott  vs NCSoft I guess). Tabula Rasa was very fun. 

    image

  • OriousOrious Member UncommonPosts: 548
    Originally posted by DMKano
    Are people forgetting how broken Tabula Rasa was? CoH was solid, SWG - which iteration?

    Tabula Rasa wasn't so broke when it went free. They changed a lot of it.

    lol ....There is only 1 SWG iteration and that was before they added levels.

    image

  • AnirethAnireth Member UncommonPosts: 940

    Tabula Rasa was broken when it first launched. It was fairly solid when it went F2P the last months.

    And seeing the discussions we have about Wildstar, Archeage etc., who cares if it was broken. It was hardly more broken than any game today, just that it was less common back then.

    I'll wait to the day's end when the moon is high
    And then I'll rise with the tide with a lust for life, I'll
    Amass an army, and we'll harness a horde
    And then we'll limp across the land until we stand at the shore

  • Zarf42Zarf42 Member Posts: 250
    Originally posted by DMKano
    Are people forgetting how broken Tabula Rasa was? CoH was solid, SWG - which iteration? If these games came back - after 1 month the only one to have more than 30K playing would be CoH. This is why these games are dead and won't be coming back.

    +1.  Stop trying to relive the past. Move on.

  • observerobserver Member RarePosts: 3,685
    I'll never understand the praise of Tabula Rasa.  I remember getting into closed beta, and it was just awful.  The lag was bad.  The models and customization was bad.  The quests and events were terrible.  The classes weren't great at all.  I just don't see why people put it on a pedestal.
  • OriousOrious Member UncommonPosts: 548
    Originally posted by observer
    I'll never understand the praise of Tabula Rasa.  I remember getting into closed beta, and it was just awful.  The lag was bad.  The models and customization was bad.  The quests and events were terrible.  The classes weren't great at all.  I just don't see why people put it on a pedestal.

    I never touched it until 2 months before it was cancelled. NO game is ready in close beta... that's why it's closed. They redid a lot of that in a year or so.

    image

  • SirBalinSirBalin Member UncommonPosts: 1,300
    Originally posted by sludgebeard

    I would be playing each game, in rotation for the entire year.

     

    It makes me so sad that there's no game on the modern market that fits my MMO needs and three of my favorites are all dead.

    RIP mediocre but different MMOs 

    +1

    Incognito
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  • sludgebeardsludgebeard Member RarePosts: 788

    Let me explain. Tabula Rasa was buggy as hell, poorly optimized (and on low looked like N64), and had tons of missing content endgame.

     

    However, the game was a gritty, Sci-Fi, third person shooter MMO, which you entered a world and didn't instance very few steps or miss out on your buddies adventures because they were in a different instance.

     

    You could kill a boss with one we'll placed sniper shot (plus combos), there was several unlocked able races, and the immergent content kept you on your toes when a mothership would attack the wilds, and drop down 10-100 enemies in waves.

     

    My favorite memory of that game was being on a desolate planet outpost, with two other random guys who happened to be out there in the middle of nowhere when a massive invasion event triggered. It was literally us three and the few NPCs against waves and waves on alien enemies.

     

    At one point I was sniping from the top of a tower, calling in Aristides against the massive waves, when a rocket hit me and knocked me down into the onslaught. One of the other guys up on the adjacent tower decided screw it and jumped down with me. We fought off the enemy until they finally broke down the force field gate and took the outpost. We needed up fleeing and heading back to the home base, and even found the third guy there! We all talked about how crazy the battle was and how we would get a beer in the tavern afterwards.

     

    Yes I know it's just me looking back on a nostalgic event but isn't that why we play these games? To escape to a different world for a while? 

  • japormsxjapormsx Member UncommonPosts: 51

    if these games are so good, they wouldn't die.

     

    it just means that the loud, minority who keeps repeating CATCH word like- sandbox,p2p.open world,etc are old relics who never adapted to real world mmo situation.

     

  • ArchlyteArchlyte Member RarePosts: 1,405
    Originally posted by japormsx

    if these games are so good, they wouldn't die.

     

    it just means that the loud, minority who keeps repeating CATCH word like- sandbox,p2p.open world,etc are old relics who never adapted to real world mmo situation.

     

    uh no. First off you will see another wave of complaints when the current games die off for whatever replaces them. The argument you make about games being "good" as Die Off insurance is nonsense. There are plenty of things that were good but died off, Firefly comes to mind for one.

    If you discover a type of food that you like, and you are later on given only a diet of something with less ingredients or different ingredients, you will note the change. Some people can "adapt" to the stripped down, diet, others my find that they are unhappy with the change.

    When it comes to an entertainment product you can hold a grudge. It's not a mission, or work, or an eating regime from your doctor. You don't have to like change when it comes to games.

     

    Maybe you should try adapting to the fact that forums are about discussion, concord, and discord. I respect your opinion, as long as it isn't that I should not voice my opinion.

    MMORPG players are often like Hobbits: They don't like Adventures
  • delete5230delete5230 Member EpicPosts: 7,081


    I miss Vanguard before it went F2P, and even Tabula Rasa was fun too if it got expanded upon it would have had a lot of potential.  

  • herculeshercules Member UncommonPosts: 4,925

    SWG still exist if you know where to find it.

    funny enough i think the graphics  is not bad at all  but the animation is certainly aged

  • CaldrinCaldrin Member UncommonPosts: 4,505
    Originally posted by Four0Six

    All niche games.

    The time of niche games may rise again. But now is the time of the meta game, WoW and what not.

    SWG in no way was a Niche game..

    WOW numbers is just a blip and we may never see a western mmo with those numbers again.. before that SWG was prob one of the most popular and populated mmos to ever exist.

  • CaldrinCaldrin Member UncommonPosts: 4,505
    Originally posted by hercules

    SWG still exist if you know where to find it.

    funny enough i think the graphics  is not bad at all  but the animation is certainly aged

    Quite a few mods out there to make the graphics even better btw just check around on the forums.

     

  • free2playfree2play Member UncommonPosts: 2,043
    Originally posted by DMKano
    Are people forgetting how broken Tabula Rasa was? CoH was solid, SWG - which iteration? If these games came back - after 1 month the only one to have more than 30K playing would be CoH. This is why these games are dead and won't be coming back.

    SWG was an IP renewal issue. SOE were content to keep the game up but it was clear it would never see an expansion again.

     

    I played Tabula Rasa for all of 45 minutes. It wasn't like the game was bad, I just had no desire to play a first person shooter and this seemed to be just that.

  • WizardryWizardry Member LegendaryPosts: 19,332

    It is not just your niche market that is missing OP it is missing for a large amount fo players.No matter how any developer likes to play it up ,it still comes down to one basic design that we are seeing over and over and over.Linear questing,seems EASY for a developer to make and maintain and design,so they keep doing it.The other problem i have is hand holding and grouping being ignored by designs.

    99% of these MMORPG's are designed identical,the ONLY difference is weather a game is designed around PVE or PVP.SO that leaves VERY little choice when comes to what games we can play.As i mentioned there is literally nothing out there that fits my bill of no hand holding,full grouping design and NO linear questing for xp and i don't like pvp.

    It makes me sad when i see a developer delve into a sort of untapped genre but still design the game identical to every other genre,so it ends up nothing more than a fresh face same game.

    Never forget 3 mile Island and never trust a government official or company spokesman.

  • Po_ggPo_gg Member EpicPosts: 5,749

    Nice notion, especially with the column here about the state of game with the "great" games to watch in 2015 :)

    But since it's always up to personal preferences, I'd alter the list into AA, CoH and Vanguard.

    SWG, I don't miss it. AA on the other hand, if would still be here, would be one of my main games still. (no wonder I used to post a lot about it, I think it was a great game)

    CoH has a good place in the middle of the list. I left it and followed Cryptic after the split (to CO, then STO) but went back frequently to play some CoH all those years until the cancel. If it'd still be here, I'd still play it. Not as one of my main games, but pretty frequently.

    TR was a cool game, but to be honest, its place is pretty decently filled by Defiance and PS2 for me, so not particularily miss it. I'd switch that for Vanguard, as others already mentioned. Huge game, but what I really miss is the Diplomacy :) C'mon indies, somebody make a Diplomacy-like game already!

  • repomanrepoman Member UncommonPosts: 18

    +1 Op

    esp. Tabula Rasa  - loved this game. The overall theme, the gfx, the game mechanics and lots of their ideas.

    Pls, op, stop giving melancholic memories to the ppl. :o)

    Maybe we're getting old... ( heard some rumors about that)

    Trying hard to become human as it should be.

  • RydesonRydeson Member UncommonPosts: 3,852

    CoH I miss a lot.. 

    I never played Tabula Rasa, but from what I understand it was a nice game with great potential, but the drama between the big boys killed it..

    Now as for SWG..  That game was a double edge sword.. I absolutely LOVED half of it, and HATED the other half.. It is beyond me why it had such a SHITTY  user interface.. Macro's should of never been allowed.. Too many damn quest bugs..  and most importantly ...

     

    JEDI should of been in the game from the get go, like SWTOR.. 

    I personally like SWTOR characters/classes more so then SWG, even tho I like SWG crafting better.. But SWTOR doesn't have a world so to speak.. It's just a bunch of zones you go to from your ship.. lol   However, for both games.. WTF is the galactic war or whatever?  Neither game gave me the feeling I was in or stuck between a struggling empire..

  • GeezerGamerGeezerGamer Member EpicPosts: 8,857
    Originally posted by Rydeson

    CoH I miss a lot.. 

    I never played Tabula Rasa, but from what I understand it was a nice game with great potential, but the drama between the big boys killed it..

    Now as for SWG..  That game was a double edge sword.. I absolutely LOVED half of it, and HATED the other half.. It is beyond me why it had such a SHITTY  user interface.. Macro's should of never been allowed.. Too many damn quest bugs..  and most importantly ...

     

    JEDI should of been in the game from the get go, like SWTOR.. 

    I personally like SWTOR characters/classes more so then SWG, even tho I like SWG crafting better.. But SWTOR doesn't have a world so to speak.. It's just a bunch of zones you go to from your ship.. lol   However, for both games.. WTF is the galactic war or whatever?  Neither game gave me the feeling I was in or stuck between a struggling empire..

    I agree with this post except for one point..........

     

    JEDI should never have been in the game

     

     

     

  • MaquiameMaquiame Member UncommonPosts: 1,073

    Tabula Rasa was the most broken fun game you would ever play. The music, the world everything was great. I loved that game and it felt nothing like most mmos now. It was a great non fantasy alternative  and an excellent sci fi game. If you never played it imagine playing Stargate but more like the TV show than the movie.

     

    Oh and the main theme, so atmospheric. When you listened to it, it just let you know how bleak things was and how shit just got real.

     

    Here it is

    https://www.youtube.com/watch?v=2r1pgeH6p-I

    image

    Any mmo worth its salt should be like a good prostitute when it comes to its game world- One hell of a faker, and a damn good shaker!

  • SevalaSevala Member UncommonPosts: 220
    Originally posted by GeezerGamer
    Originally posted by Rydeson

    CoH I miss a lot.. 

    I never played Tabula Rasa, but from what I understand it was a nice game with great potential, but the drama between the big boys killed it..

    Now as for SWG..  That game was a double edge sword.. I absolutely LOVED half of it, and HATED the other half.. It is beyond me why it had such a SHITTY  user interface.. Macro's should of never been allowed.. Too many damn quest bugs..  and most importantly ...

     

    JEDI should of been in the game from the get go, like SWTOR.. 

    I personally like SWTOR characters/classes more so then SWG, even tho I like SWG crafting better.. But SWTOR doesn't have a world so to speak.. It's just a bunch of zones you go to from your ship.. lol   However, for both games.. WTF is the galactic war or whatever?  Neither game gave me the feeling I was in or stuck between a struggling empire..

    I agree with this post except for one point..........

     

    JEDI should never have been in the game

     

     

     

    You sir win +1 internets.

    SWG was ruined by Skywalker wanna be's complaining about Jedi's and/or not wanting to do any of the work to become one (which wasn't hard). I wish they had left the Jedi out completely as well.

    The only iteration of SWG was pre-CU and pre-stupid jedi village. If only SOE had just added more content instead of breaking mechanics that were fine....

    ~I am Many~

  • waynejr2waynejr2 Member EpicPosts: 7,771
    Originally posted by Orious
    Originally posted by DMKano
    Are people forgetting how broken Tabula Rasa was? CoH was solid, SWG - which iteration?

    Tabula Rasa wasn't so broke when it went free. They changed a lot of it.

    lol ....There is only 1 SWG iteration and that was before they added levels.

    TR was broken.  Not sure if what you are saying about it later getting fixed is true, but by then it doesn't matter.  You have one chance to make an impression.

    http://www.youhaventlived.com/qblog/2010/QBlog190810A.html  

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