Most unrestricted build creation with hours of voiced quest and great lore quest with great crafting and custumization and build min max tweeking . I don't think thsi game is for you you better stay in Terra online or waht ever F2p crap
When SW;TOR first launched, lot of hype, but it failed badly, and player numbers dwindled, until they eventually went with F2P/P2P hybrid, the game is heavily cash shop orientated, but somehow it works. Archeage, also a F2P/P2P hybrid with a cash shop, whether its doing okay or not i have no idea, but it seems to be becoming a popular finance model for MMO's. So will ESO go with the whole P2P/F2P cash shop hybrid, most likely, the game is in decline in terms of player numbers so they might well be hoping to achieve the same things EA did with SW;TOR, there is no reason to believe it won't work for them either, i still wouldn't play it, but i can see how it might be more popular if they are going this route, which does seem likely.
I can see using the words 'right now' because that employee probably has very little to do with making the final decision. If he says, "I 100% know for a fact subs won't be changing." You can bet he's lying because he doesn't know what the higher ups are working on and keeping close to their vests. He also knows that if he's wrong and the bosses wakes up one morning and decides something different, his words will be copy and pasted all over the internet as proof of how Zen lies.
It's easy for players to say what they want and state what the facts are or are not because they have nothing to lose if their wrong. But speaking as a rep for a large company is a different matter. You use words like might, as far as I know, and probably, a lot.
This is true and i know it is not right to judge each individual company but it is really tough because of how misleading devs have been to us in the past.I mean seriously EA ripped off their own employees from wages,how much can you trust them towards us?
EA recently had that top CEO resign or so they say,i think everyone knows he was told to resign with a solid severance package if he goes out with a polite press release.SO seriously these devs lie to us a lot ,oh did i mention Hasbro was once sued by the USA government for price fixing,yep 100% true you cannot trust ANY of them.
Just imagine what we don't know about these developers,oh ya the Eve online employee ,i know for FACT in my FFXI there were some real lame dev cheating as well as the infamous community manager who banned a female gamer because he said the next person who asks him a dumb question is getting the Banhammer and laughed about it.
This is the sad reality of life,there are some real amazing cool people but also some real lame asshats.
Never forget 3 mile Island and never trust a government official or company spokesman.
Every company speaks in "right now". Even FFXIV's devs have done so whenever the question comes up during interviews. Fairly sure even's Blizzard's done it a few times.
My SWTOR referral link for those wanting to give the game a try. (Newbies get a welcome package while returning players get a few account upgrades to help with their preferred status.)
The OPs friend is either being clever - by using right now - or isn't in the loop. And last November would have said they had no plans to change from the 30, 90 and 180 day option.
Zenimax will be looking at the console launch now.
At some point in the next few months they need to decide / confirm:
whether to "re-use" the discs they produced last year (assuming they have them);
how many discs they need and in which console variants
what server capacity they need
what marketing campaign to go with
how many CS they might need
how much to charge
how much money they might make (which could even involve exchange rate stuff)
And more besides. And a pat of this process is how many copies they think they might sell - influenced by price, marketing and ... roll of the drums .. whether or not they stick with the subscription model.
And there will be a range of answers for a range of options. High box price, low box price; sub, no sub; big campaign, small campaign; launch before implementing the CS and Justice system or delay and go for an FFXIV:ARR strategy.
The last decision has been made. As I said this is an on-going process.
Now if the OPs friend is in this loop they could - but probably won't - confirm that this type of stuff is being looked at. It is - they have to decide on price, how many boxes, sever capacity etc. If the friend isn't well "right now ...."
And you can do the same for your place of employment, school or even your holiday plans. I, for example, am thinking of where to go on holiday but "Right now I have no actual plan to do so".
Really though, if they are even considering this I hope they work out how the hell they will make more money without completely destroying the game. It would not fit in well with a cash shop at all, it focuses too heavily on immersion.
Exactly, because as FTP they'll be more focused on making crap they can sell you in the cash shop then actually fixing the game.
People still believe in this myth? MMOS usually have different teams that work on different things. Only because they are releasing stuff for cash shops doesn't mean they can not fix other problems with the game. You make it sound as if all F2P MMOS are run by one single person.
*gasp* someone in a customer service department actually used the English language correctly? *shock and awe*
'Right now' in this context is just the informal use of 'currently', which is a normal reply. Currently, this is our reality. This is due to change at some point in time. (sic.)
Really though, if they are even considering this I hope they work out how the hell they will make more money without completely destroying the game. It would not fit in well with a cash shop at all, it focuses too heavily on immersion.
Exactly, because as FTP they'll be more focused on making crap they can sell you in the cash shop then actually fixing the game.
People still believe in this myth? MMOS usually have different teams that work on different things. Only because they are releasing stuff for cash shops doesn't mean they can not fix other problems with the game. You make it sound as if all F2P MMOS are run by one single person.
Typical biased BS with no sense of reality.
Myth ? Rift ? SWOTR ? ArchAge? Or maby Goat simulator which sound like a retarded idea but still make money on mediocre people .
All f2p games are about FARM FARM FARM FARM while premium rush
Or Kill 1 2 3 4 10 mobs full bags by more slots in our Cash shop only 7 .99 for each
Or You can't equip Epic items Or you can't use dyes and so one .
I have a new MMo plan
click
w - 10 cents
s -10 cents
a-d -15 cents
Space- 50 cents
Hit once - 1 $ (Subscribers have unlimited amount )
and so on
MMO suvive simulator Pvp centred
Purpouse of the game to suvive in a round cage.
24 players are spowned last standing is the winer
Game play Run straight run left right run backwards or attak if you are reach enouth
If you don't have money for hits Run in hope kid with milionare politician dad will need to go to bed
Guys don't worry about the EB Games fiasco, EB said they only removed the copies because they ordered in too much copies of the game, that's all. Confirmed by EB themselves.
It will be returning to the shelves shortly afterwards.
Really though, if they are even considering this I hope they work out how the hell they will make more money without completely destroying the game. It would not fit in well with a cash shop at all, it focuses too heavily on immersion.
Exactly, because as FTP they'll be more focused on making crap they can sell you in the cash shop then actually fixing the game.
People still believe in this myth? MMOS usually have different teams that work on different things. Only because they are releasing stuff for cash shops doesn't mean they can not fix other problems with the game. You make it sound as if all F2P MMOS are run by one single person.
Typical biased BS with no sense of reality.
Myth ? Rift ? SWOTR ? ArchAge? Or maby Goat simulator which sound like a retarded idea but still make money on mediocre people .
All f2p games are about FARM FARM FARM FARM while premium rush
Or Kill 1 2 3 4 10 mobs full bags by more slots in our Cash shop only 7 .99 for each
Or You can't equip Epic items Or you can't use dyes and so one .
I have a new MMo plan
click
w - 10 cents
s -10 cents
a-d -15 cents
Space- 50 cents
Hit once - 1 $ (Subscribers have unlimited amount )
and so on
MMO suvive simulator Pvp centred
Purpouse of the game to suvive in a round cage.
24 players are spowned last standing is the winer
Game play Run straight run left right run backwards or attak if you are reach enouth
If you don't have money for hits Run in hope kid with milionare politician dad will need to go to bed
Mainstream F2P concept
You forgot "pay $10 for auto spell and grammar check."
"Right now, we do not have any plans to make any changes to the payment model of the game. The subscription models are 30 days and 90 days right now. You can check out the announcement page for any changes we make to the game in the future."
Really though, if they are even considering this I hope they work out how the hell they will make more money without completely destroying the game. It would not fit in well with a cash shop at all, it focuses too heavily on immersion.
Exactly, because as FTP they'll be more focused on making crap they can sell you in the cash shop then actually fixing the game.
People still believe in this myth? MMOS usually have different teams that work on different things. Only because they are releasing stuff for cash shops doesn't mean they can not fix other problems with the game. You make it sound as if all F2P MMOS are run by one single person.
Typical biased BS with no sense of reality.
No Myth.
Like you say they'll have a separate team working on the CS. When a game goes F2P they don't increase the staff, more often than not people have been laid off. So with the decreasing staff they split the remaining to work on the cash shop.
It happened with LOTRO and SWTOR. There has been a big shift in working on monetizing the game via the cash shop. Especially LOTRO, if it had been able to sustain the numbers the publishers would've been happy with as a subbed based game, we would probably have been easily into Mordor. Or post Sauron.
There really are people who are desperate for this game to go to microtransaction hell (excuse me, "free to play".) I suppose it's two groups: people who hate it and want a marker that it failed so that they can crow that they were right, and people who want to freeload off whales (and don't care about what microtransactions do to game design.)
Really though, if they are even considering this I hope they work out how the hell they will make more money without completely destroying the game. It would not fit in well with a cash shop at all, it focuses too heavily on immersion.
Exactly, because as FTP they'll be more focused on making crap they can sell you in the cash shop then actually fixing the game.
People still believe in this myth? MMOS usually have different teams that work on different things. Only because they are releasing stuff for cash shops doesn't mean they can not fix other problems with the game. You make it sound as if all F2P MMOS are run by one single person.
Typical biased BS with no sense of reality.
No Myth.
Like you say they'll have a separate team working on the CS. When a game goes F2P they don't increase the staff, more often than not people have been laid off. So with the decreasing staff they split the remaining to work on the cash shop.
It happened with LOTRO and SWTOR. There has been a big shift in working on monetizing the game via the cash shop. Especially LOTRO, if it had been able to sustain the numbers the publishers would've been happy with as a subbed based game, we would probably have been easily into Mordor. Or post Sauron.
It's actually simpler than that. F2P games by the very nature of how they earn a profi,t need to focus on selling items and services. Sub games just need to focus on making the whole game as appealing as possible because in that model people buy all or nothing.
One focuses on selling a whole desirable product, the other one on selling individual chunks.
"Social media gives legions of idiots the right to speak when they once only spoke at a bar after a glass of wine, without harming the community ... but now they have the same right to speak as a Nobel Prize winner. It's the invasion of the idiots”
― Umberto Eco
“Microtransactions? In a single player role-playing game? Are you nuts?” ― CD PROJEKT RED
Originally posted by ohioastro There really are people who are desperate for this game to go to microtransaction hell (excuse me, "free to play".) I suppose it's two groups: people who hate it and want a marker that it failed so that they can crow that they were right, and people who want to freeload off whales (and don't care about what microtransactions do to game design.)
The real question is why is there so much push-back against F2P? It isn't likely that the game will soon, if ever, go full F2P, microtransaction hell, as you put it. The fact of the matter is that the subs are still valuable, but there is also a market for people who will either not pay a subscription, or who will only pay a single subscription (and that's not ESO at the moment), or who are young and want to play but don't have a credit card and mommy and daddy won't pay. In all likelihood, the market of people who would play ESO, or buy a boxed copy if it was F2P, is probably larger than their current subscription base.
Also, this isn't an all or nothing proposition. A hybrid P2P/F2P model has kept SWTOR running for years now, much longer than it would likely have survived without doing so. This isn't a bad thing, it's simply a new part of the product lifecycle for subscription games, and it's actually great for the industry. Whales or no whales, if a game can keep running for 1 or 2 years beyond what it would have otherwise, it means that getting support to create higher quality, more innovative titles becomes easier.
Please stop the tinfoil hat conspiracy, its because of people like you that devs have to watch every single word they say or their words will be copied and pasted all over the internet alongside the word LIAR.
Originally posted by Bigdaddyx
Originally posted by TheGoblinKing
Originally posted by Baitness
Really though, if they are even considering this I hope they work out how the hell they will make more money without completely destroying the game. It would not fit in well with a cash shop at all, it focuses too heavily on immersion.
Exactly, because as FTP they'll be more focused on making crap they can sell you in the cash shop then actually fixing the game.
People still believe in this myth? MMOS usually have different teams that work on different things. Only because they are releasing stuff for cash shops doesn't mean they can not fix other problems with the game. You make it sound as if all F2P MMOS are run by one single person.
Typical biased BS with no sense of reality.
2 years and no significant changes in GW2.
2 years and no new class or trait line
2 years and WvW remains the same unbalanced piece of shit
2 years and all they did for wvw was a beautifully useless map that is only used for karma farming now.
2 years to implement colored commander tags.
2 years full of small meaningless content and new items only on the cash shop.
Please stop the tinfoil hat conspiracy, its because of people like you that devs have to watch every single word they say or their words will be copied and pasted all over the internet alongside the word LIAR.
Originally posted by Bigdaddyx
Originally posted by TheGoblinKing
Originally posted by Baitness
Really though, if they are even considering this I hope they work out how the hell they will make more money without completely destroying the game. It would not fit in well with a cash shop at all, it focuses too heavily on immersion.
Exactly, because as FTP they'll be more focused on making crap they can sell you in the cash shop then actually fixing the game.
People still believe in this myth? MMOS usually have different teams that work on different things. Only because they are releasing stuff for cash shops doesn't mean they can not fix other problems with the game. You make it sound as if all F2P MMOS are run by one single person.
Typical biased BS with no sense of reality.
2 years and no significant changes in GW2.
2 years and no new class or trait line
2 years and WvW remains the same unbalanced piece of shit
2 years and all they did for wvw was a beautifully useless map that is only used for karma farming now.
2 years to implement colored commander tags.
2 years full of small meaningless content and new items only on the cash shop.
I completely lost my faith in F2P.
I can see your confusion. You're in the wrong forums, the GW2 forum is here This is ESO. You're welcome. /sarcasm
First of all, GW2 isn't F2P, it's B2P. It does have in-game monetization, I agree, but let me ask you one simple question. How many of the GW2 expansions have you bought? Oh, what? GW2 doesn't have any paid expansions? Interesting!!!!!
I really find it funny how people are so quick to discount stuff that they are given for free. GW1 had like, what? 4 expansions? In a period of 2-3 years? GW2 has had zero. None! You bought a $60 game and you've been playing it for 2 years. WTF is your gripe?!?
Honestly, I'd really like to see them release a paid expack. I'd buy it. I don't really think that they can get away with a cash shop in the game. Leave it in there, whatever, I'm cool with that, but I'd like to see annual paid expacks too. For GW2, not ESO.
Please stop the tinfoil hat conspiracy, its because of people like you that devs have to watch every single word they say or their words will be copied and pasted all over the internet alongside the word LIAR.
Originally posted by Bigdaddyx
Originally posted by TheGoblinKing
Originally posted by Baitness
Really though, if they are even considering this I hope they work out how the hell they will make more money without completely destroying the game. It would not fit in well with a cash shop at all, it focuses too heavily on immersion.
Exactly, because as FTP they'll be more focused on making crap they can sell you in the cash shop then actually fixing the game.
People still believe in this myth? MMOS usually have different teams that work on different things. Only because they are releasing stuff for cash shops doesn't mean they can not fix other problems with the game. You make it sound as if all F2P MMOS are run by one single person.
Typical biased BS with no sense of reality.
2 years and no significant changes in GW2.
2 years and no new class or trait line
2 years and WvW remains the same unbalanced piece of shit
2 years and all they did for wvw was a beautifully useless map that is only used for karma farming now.
2 years to implement colored commander tags.
2 years full of small meaningless content and new items only on the cash shop.
I completely lost my faith in F2P.
I can see your confusion. You're in the wrong forums, the GW2 forum is here This is ESO. You're welcome. /sarcasm
First of all, GW2 isn't F2P, it's B2P. It does have in-game monetization, I agree, but let me ask you one simple question. How many of the GW2 expansions have you bought? Oh, what? GW2 doesn't have any paid expansions? Interesting!!!!!
I really find it funny how people are so quick to discount stuff that they are given for free. GW1 had like, what? 4 expansions? In a period of 2-3 years? GW2 has had zero. None! You bought a $60 game and you've been playing it for 2 years. WTF is your gripe?!?
Honestly, I'd really like to see them release a paid expack. I'd buy it. I don't really think that they can get away with a cash shop in the game. Leave it in there, whatever, I'm cool with that, but I'd like to see annual paid expacks too. For GW2, not ESO.
Like I said, 2 years and no significant changes in GW2. Bigdaddy said "because they are releasing stuff for cash shops doesn't mean they can not fix other problems with the game", my response was "2 years full of small meaningless content and new items only on the cash shop", they may have other teams working on something else than cash shop but it sure as hell doesn't looks like it. You say stuff given for free, but we barely got anythingmeaningful in 2 years. I'm not complaining about stuff that was given, I'm talking about the stuff that was being talked about in CDIs for 2 years and never got implemented.
I saw FFXIV change more than GW2 did in half the time and now I feel like ESO is soon gonna pump more improvements than GW2. I don't mind expanions if its at least more content and changes than the Boring Story.
They have ZERO incentive to go Buy to Play. So that isnt even an option if you ask me. They already sold the game probably sold a couple million copies between first release and various sales over the past 10 months, to pretty much anyone who wants to buy (play) it in the first place. So why would they go buy to play? They already lowered it a couple times to 20 bucks (official site) and less than 20 on satellite outlets. The console version might be a different story they might be forced to go buy to play with those and just let the different companies get the connection fees so they dont look like theyre double dipping. The money issue is the main reason the console hasnt been released not because the game sucked or theyre waiting to go fre to play. They have been trying to figure out how they can get the box price AND a cut of the access fees. Theyre not losing anything by NOT releasing the console version either. because WHEN they do people WILL buy it. And they will get the money then. But theyre trying to make more money through fees. Which they must think will be more than worth it, and if the console sales of their other games is an indication it probably is.
Until you see them testing or have rumors of testing a loaded in game store then dont believe the hype.
The game is better, still maybe not sub worthy for most people especially if you have other games you like that are still free to play. It still has a lot of people playing it on all areas. The 'deadest" I see it is 3AM west coast time in the second Ebonpact map and even then there are still a dozen or more people running around. Daggerfall can have a hundred or what seems like a hundred at that time. That is not considering the layering or phasing either. So theyre making money and have plenty of subs.
I was as critical of this game as anyone last year. More so probably. But they have shown the ability to actually make changes and dont seem to be just going through the motions to make money. Not everyone is going to like changes they make but so far I dont think they have made the game worse. Which a lot of companies actually do do when they start trying to 'fix' things.
Either way from someone who thought the game would be F2P already I can say it wont be anything but a sub game for at least the rest of this year. You will definitely see more bargain basement prices for the box but the sub is staying.
Please stop the tinfoil hat conspiracy, its because of people like you that devs have to watch every single word they say or their words will be copied and pasted all over the internet alongside the word LIAR.
Originally posted by Bigdaddyx
Originally posted by TheGoblinKing
Originally posted by Baitness
Really though, if they are even considering this I hope they work out how the hell they will make more money without completely destroying the game. It would not fit in well with a cash shop at all, it focuses too heavily on immersion.
Exactly, because as FTP they'll be more focused on making crap they can sell you in the cash shop then actually fixing the game.
People still believe in this myth? MMOS usually have different teams that work on different things. Only because they are releasing stuff for cash shops doesn't mean they can not fix other problems with the game. You make it sound as if all F2P MMOS are run by one single person.
Typical biased BS with no sense of reality.
2 years and no significant changes in GW2.
2 years and no new class or trait line
2 years and WvW remains the same unbalanced piece of shit
2 years and all they did for wvw was a beautifully useless map that is only used for karma farming now.
2 years to implement colored commander tags.
2 years full of small meaningless content and new items only on the cash shop.
I completely lost my faith in F2P.
I can see your confusion. You're in the wrong forums, the GW2 forum is here This is ESO. You're welcome. /sarcasm
First of all, GW2 isn't F2P, it's B2P. It does have in-game monetization, I agree, but let me ask you one simple question. How many of the GW2 expansions have you bought? Oh, what? GW2 doesn't have any paid expansions? Interesting!!!!!
I really find it funny how people are so quick to discount stuff that they are given for free. GW1 had like, what? 4 expansions? In a period of 2-3 years? GW2 has had zero. None! You bought a $60 game and you've been playing it for 2 years. WTF is your gripe?!?
Honestly, I'd really like to see them release a paid expack. I'd buy it. I don't really think that they can get away with a cash shop in the game. Leave it in there, whatever, I'm cool with that, but I'd like to see annual paid expacks too. For GW2, not ESO.
Like I said, 2 years and no significant changes in GW2. Bigdaddy said "because they are releasing stuff for cash shops doesn't mean they can not fix other problems with the game", my response was "2 years full of small meaningless content and new items only on the cash shop", they may have other teams working on something else than cash shop but it sure as hell doesn't looks like it. You say stuff given for free, but we barely got anythingmeaningful in 2 years. I'm not complaining about stuff that was given, I'm talking about the stuff that was being talked about in CDIs for 2 years and never got implemented.
I saw FFXIV change more than GW2 did in half the time and now I feel like ESO is soon gonna pump more improvements than GW2. I don't mind expanions if its at least more content and changes than the Boring Story.
Well, FF is a subscription game, for one, and it's relatively healthy, as is ESO. As for GW2, they've actually done a significant amount of work. Check it out: https://www.guildwars2.com/en/the-game/releases/
Again, remember, GW2 is a $60 investment. FF and ESO is an annual $200 investment. So if GW2 was getting $200 a year from each of their players, or even $100 a year, I'm sure they'd be much more focused on the types of changes you're talking about. They don't, though, and in addition, they committed to this Living World idea, which is a great idea, but ir requires resources. GW2, arguably, has done the best job managing their resources than any other game out there, IMO.
Comments
This is true and i know it is not right to judge each individual company but it is really tough because of how misleading devs have been to us in the past.I mean seriously EA ripped off their own employees from wages,how much can you trust them towards us?
EA recently had that top CEO resign or so they say,i think everyone knows he was told to resign with a solid severance package if he goes out with a polite press release.SO seriously these devs lie to us a lot ,oh did i mention Hasbro was once sued by the USA government for price fixing,yep 100% true you cannot trust ANY of them.
Just imagine what we don't know about these developers,oh ya the Eve online employee ,i know for FACT in my FFXI there were some real lame dev cheating as well as the infamous community manager who banned a female gamer because he said the next person who asks him a dumb question is getting the Banhammer and laughed about it.
This is the sad reality of life,there are some real amazing cool people but also some real lame asshats.
Never forget 3 mile Island and never trust a government official or company spokesman.
My SWTOR referral link for those wanting to give the game a try. (Newbies get a welcome package while returning players get a few account upgrades to help with their preferred status.)
https://www.ashesofcreation.com/ref/Callaron/
The OPs friend is either being clever - by using right now - or isn't in the loop. And last November would have said they had no plans to change from the 30, 90 and 180 day option.
Zenimax will be looking at the console launch now.
At some point in the next few months they need to decide / confirm:
Never say never. Especially when it comes to MMORPGS. People like you end up eating crow most of the times.
People still believe in this myth? MMOS usually have different teams that work on different things. Only because they are releasing stuff for cash shops doesn't mean they can not fix other problems with the game. You make it sound as if all F2P MMOS are run by one single person.
Typical biased BS with no sense of reality.
What other game that went F2P pulled the game from retail stores?
IMO it's probably wise to recall the stock as if you bought the boxed version now I can guarantee you'd have to download a minimum of 20GB of updates.
*gasp* someone in a customer service department actually used the English language correctly? *shock and awe*
'Right now' in this context is just the informal use of 'currently', which is a normal reply. Currently, this is our reality. This is due to change at some point in time. (sic.)
Myth ? Rift ? SWOTR ? ArchAge? Or maby Goat simulator which sound like a retarded idea but still make money on mediocre people .
All f2p games are about FARM FARM FARM FARM while premium rush
Or Kill 1 2 3 4 10 mobs full bags by more slots in our Cash shop only 7 .99 for each
Or You can't equip Epic items Or you can't use dyes and so one .
I have a new MMo plan
click
w - 10 cents
s -10 cents
a-d -15 cents
Space- 50 cents
Hit once - 1 $ (Subscribers have unlimited amount )
and so on
MMO suvive simulator Pvp centred
Purpouse of the game to suvive in a round cage.
24 players are spowned last standing is the winer
Game play Run straight run left right run backwards or attak if you are reach enouth
If you don't have money for hits Run in hope kid with milionare politician dad will need to go to bed
Mainstream F2P concept
Guys don't worry about the EB Games fiasco, EB said they only removed the copies because they ordered in too much copies of the game, that's all. Confirmed by EB themselves.
It will be returning to the shelves shortly afterwards.
You forgot "pay $10 for auto spell and grammar check."
Can you link to this "green" (official ZOS) post?
Weird, all P2P games that went F2P in the last few years kept the box available for purchase.
No Myth.
Like you say they'll have a separate team working on the CS. When a game goes F2P they don't increase the staff, more often than not people have been laid off. So with the decreasing staff they split the remaining to work on the cash shop.
It happened with LOTRO and SWTOR. There has been a big shift in working on monetizing the game via the cash shop. Especially LOTRO, if it had been able to sustain the numbers the publishers would've been happy with as a subbed based game, we would probably have been easily into Mordor. Or post Sauron.
It's actually simpler than that. F2P games by the very nature of how they earn a profi,t need to focus on selling items and services. Sub games just need to focus on making the whole game as appealing as possible because in that model people buy all or nothing.
One focuses on selling a whole desirable product, the other one on selling individual chunks.
“Microtransactions? In a single player role-playing game? Are you nuts?”
― CD PROJEKT RED
The real question is why is there so much push-back against F2P? It isn't likely that the game will soon, if ever, go full F2P, microtransaction hell, as you put it. The fact of the matter is that the subs are still valuable, but there is also a market for people who will either not pay a subscription, or who will only pay a single subscription (and that's not ESO at the moment), or who are young and want to play but don't have a credit card and mommy and daddy won't pay. In all likelihood, the market of people who would play ESO, or buy a boxed copy if it was F2P, is probably larger than their current subscription base.
Also, this isn't an all or nothing proposition. A hybrid P2P/F2P model has kept SWTOR running for years now, much longer than it would likely have survived without doing so. This isn't a bad thing, it's simply a new part of the product lifecycle for subscription games, and it's actually great for the industry. Whales or no whales, if a game can keep running for 1 or 2 years beyond what it would have otherwise, it means that getting support to create higher quality, more innovative titles becomes easier.
Crazkanuk
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Azarelos - 90 Hunter - Emerald
Durnzig - 90 Paladin - Emerald
Demonicron - 90 Death Knight - Emerald Dream - US
Tankinpain - 90 Monk - Azjol-Nerub - US
Brindell - 90 Warrior - Emerald Dream - US
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Please stop the tinfoil hat conspiracy, its because of people like you that devs have to watch every single word they say or their words will be copied and pasted all over the internet alongside the word LIAR.
2 years and no significant changes in GW2.
2 years and no new class or trait line
2 years and WvW remains the same unbalanced piece of shit
2 years and all they did for wvw was a beautifully useless map that is only used for karma farming now.
2 years to implement colored commander tags.
2 years full of small meaningless content and new items only on the cash shop.
I completely lost my faith in F2P.
I can see your confusion. You're in the wrong forums, the GW2 forum is here This is ESO. You're welcome. /sarcasm
First of all, GW2 isn't F2P, it's B2P. It does have in-game monetization, I agree, but let me ask you one simple question. How many of the GW2 expansions have you bought? Oh, what? GW2 doesn't have any paid expansions? Interesting!!!!!
I really find it funny how people are so quick to discount stuff that they are given for free. GW1 had like, what? 4 expansions? In a period of 2-3 years? GW2 has had zero. None! You bought a $60 game and you've been playing it for 2 years. WTF is your gripe?!?
Honestly, I'd really like to see them release a paid expack. I'd buy it. I don't really think that they can get away with a cash shop in the game. Leave it in there, whatever, I'm cool with that, but I'd like to see annual paid expacks too. For GW2, not ESO.
Crazkanuk
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Azarelos - 90 Hunter - Emerald
Durnzig - 90 Paladin - Emerald
Demonicron - 90 Death Knight - Emerald Dream - US
Tankinpain - 90 Monk - Azjol-Nerub - US
Brindell - 90 Warrior - Emerald Dream - US
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Like I said, 2 years and no significant changes in GW2. Bigdaddy said "because they are releasing stuff for cash shops doesn't mean they can not fix other problems with the game", my response was "2 years full of small meaningless content and new items only on the cash shop", they may have other teams working on something else than cash shop but it sure as hell doesn't looks like it. You say stuff given for free, but we barely got anything meaningful in 2 years. I'm not complaining about stuff that was given, I'm talking about the stuff that was being talked about in CDIs for 2 years and never got implemented.
I saw FFXIV change more than GW2 did in half the time and now I feel like ESO is soon gonna pump more improvements than GW2. I don't mind expanions if its at least more content and changes than the Boring Story.
They have ZERO incentive to go Buy to Play. So that isnt even an option if you ask me. They already sold the game probably sold a couple million copies between first release and various sales over the past 10 months, to pretty much anyone who wants to buy (play) it in the first place. So why would they go buy to play? They already lowered it a couple times to 20 bucks (official site) and less than 20 on satellite outlets. The console version might be a different story they might be forced to go buy to play with those and just let the different companies get the connection fees so they dont look like theyre double dipping. The money issue is the main reason the console hasnt been released not because the game sucked or theyre waiting to go fre to play. They have been trying to figure out how they can get the box price AND a cut of the access fees. Theyre not losing anything by NOT releasing the console version either. because WHEN they do people WILL buy it. And they will get the money then. But theyre trying to make more money through fees. Which they must think will be more than worth it, and if the console sales of their other games is an indication it probably is.
Until you see them testing or have rumors of testing a loaded in game store then dont believe the hype.
The game is better, still maybe not sub worthy for most people especially if you have other games you like that are still free to play. It still has a lot of people playing it on all areas. The 'deadest" I see it is 3AM west coast time in the second Ebonpact map and even then there are still a dozen or more people running around. Daggerfall can have a hundred or what seems like a hundred at that time. That is not considering the layering or phasing either. So theyre making money and have plenty of subs.
I was as critical of this game as anyone last year. More so probably. But they have shown the ability to actually make changes and dont seem to be just going through the motions to make money. Not everyone is going to like changes they make but so far I dont think they have made the game worse. Which a lot of companies actually do do when they start trying to 'fix' things.
Either way from someone who thought the game would be F2P already I can say it wont be anything but a sub game for at least the rest of this year. You will definitely see more bargain basement prices for the box but the sub is staying.
Well, FF is a subscription game, for one, and it's relatively healthy, as is ESO. As for GW2, they've actually done a significant amount of work. Check it out: https://www.guildwars2.com/en/the-game/releases/
Again, remember, GW2 is a $60 investment. FF and ESO is an annual $200 investment. So if GW2 was getting $200 a year from each of their players, or even $100 a year, I'm sure they'd be much more focused on the types of changes you're talking about. They don't, though, and in addition, they committed to this Living World idea, which is a great idea, but ir requires resources. GW2, arguably, has done the best job managing their resources than any other game out there, IMO.
Crazkanuk
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Azarelos - 90 Hunter - Emerald
Durnzig - 90 Paladin - Emerald
Demonicron - 90 Death Knight - Emerald Dream - US
Tankinpain - 90 Monk - Azjol-Nerub - US
Brindell - 90 Warrior - Emerald Dream - US
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