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Why has this game not broken any hype records?

245

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  • v_Vev_Ve Member UncommonPosts: 312
    Originally posted by Parepin
    Originally posted by Kaladin

    Because Action combat and full loot is niche?

    That's probably all the reason you need.  I like the idea personally.  But that doesn't make it any less niche.

     

    Can you call a game niche if its a well liked game? A good example is Darkfall. Its a top 10 game on this website. Having 10 million subs on a single game does not make it a good game. Niche is slowly becoming mainstream as millions of players are now playing these open combat full loot games. There are just many of them and are mostly crap (day, rust, warz). Combined they may actually be beating WoW on numbers playing. Crowfall is not niche and knowing the talent behind it it will also not be crap.

       ^ Words of Truth.

    Witty & Wicked >:)

  • NanfoodleNanfoodle Member LegendaryPosts: 10,903
    Originally posted by VveV

    Originally posted by Allein

    Originally posted by Kaladin

    Because Action combat and full loot is niche?

    That's probably all the reason you need.  I like the idea personally.  But that doesn't make it any less niche.

    Action Combat on the other hand is anything but niche. We'd have to really define what that is, but to me GW2, NWN, TERA, Wildstar, ESO, all MOBAs, all FPS, Zombie survival, Minecraft/Trove, most console games, almost or all of the top 20+ upcoming games on this sites list, etc are "action combat."

    WoW is the only real stand out non-action game and even it is pretty "twitchy" in PVP. Standing around hitting tab and going down the row isn't really an amazing feature these days that I see companies trying to promote. Some fans might not prefer action, but it is here to stay regardless.

             ^ Exactly, people wanna hate Action combat just because they cant keep up with it.

    Your age/health issues shouldn't affect other gamers. -_-

    Originally posted by Kyleran

    At best the game is 3-4 years away, why bother to get hyped now?

    Show me the money.

        I defiantly think we are going to have beta and maybe even launch this year.

    What have you seen that made you think this game is 2-4 years away?

    I'm not getting your reasoning, considering its a true sandbox and has been in development since early 2013. >.>

    Twitch does not equal skill. I have played twitch MMOs and I have NP dodging and blocking. Matter of fact I find PvP easier in a twitch game then standard tab target MMO. It just to repetitive, also ends up being about numbers and zergs win mostly. Skills are to easy to win by spaming over a tab target game where each skill needs to be planed by cast time and when most effective. When most of your skills/spells are insta or very short cast times, why not spam them. Most actions games follow that mix. In the end, the amount of tactics required in a twitch game is much lower then a standard tab targeting game. Maybe someone will make an action game one day that breaks the norm but I have yet to see one and I have played most of them.

  • MuktukMuktuk Member UncommonPosts: 84

    I have no interest in a game where I can lose all my loot after getting ganked, nor do I have any interest in participating in a ganking group.

    My question is who would be hyped for this game?  I suspect that most players will get frustrated or bored by that style of game design.

  • ParepinParepin Member UncommonPosts: 257
    Originally posted by Muktuk

    I have no interest in a game where I can lose all my loot after getting ganked, nor do I have any interest in participating in a ganking group.My question is who would be hyped for this game?  I suspect that most players will get frustrated or bored by that style of game design.

     

    Shadowbane was not full loot. Its also possible one or more world will not be full loot. Each world is different in this game.
  • TensionxTensionx Member UncommonPosts: 14
    Because they are not marketing whatsoever. 
  • NanfoodleNanfoodle Member LegendaryPosts: 10,903
    Originally posted by Tensionx
    Because they are not marketing whatsoever. 

    Only a fool would make a game and not plan a well rounded marketing plan.

  • Victor_KrugerVictor_Kruger Member UncommonPosts: 280
    Originally posted by Nanfoodle
    Originally posted by Tensionx
    Because they are not marketing whatsoever. 

    Only a fool would make a game and not plan a well rounded marketing plan.

    That marketing plan is coming in seventeen days.

  • SovrathSovrath Member LegendaryPosts: 32,949
    Originally posted by Parepin

    1. Shadowbane 2 - Check

    2. Industry leaders behind the game - Check

    3. Already in a playable state and its only been "known" for about a month* - Check

    4. Will be a real game and not another kickstarter or Rust "Pre-Alpha"** - Check

    5. Raph Koster and Warden - Check

    This team could give Blizzard a run for their money with talent alone.

    *The screenshots show animations, combat, and movement are already achieved (huge steps in any game).  The game is ready for alpha/beta and maybe release for all we know.

    **See above comment to show its already in "Pre-Alpha" or better without the need of selling the game.  Also there are players already in beta waves.  At least 3 known.  That "was" the standard for releasing games before all the Kickstarter pre-alpha crapware came out.  These guys know what they are doing.

    1, a Shadowbane had a very select audience, even  though it was somewhat popular at the time, howmany people are we talking about? 200k? 250k? Which would have been a lot. That's not really enough to form a hype train.

    2, industry leaders? I guess.What else have they done that was/is popular and why would everyone know them? Didn't they just get two more popular "industry leaders" to do the economy or some such thing? I suppose that could be good but what about those who actually run the development?

    3 Really? Playable state? I have only seen pictures and descriptions, I'd love to see what this playable state actually is!

    4, We don't know it will be a real game. Until they announce beta and allow players to play and "heck" even announce launch, who knows what will happen. Remember, Stargate was never launched. Actually there have been quite a few games announced but never launched!!!!

    5, Don't these fall under industry leaders?

    Until I see more I won't get hyped. actually it takes a lot to "hype" me these days given the state of mmo's.

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  • KaladinKaladin Member Posts: 468
    Originally posted by Parepin
    Originally posted by Kaladin

    Because Action combat and full loot is niche?

    That's probably all the reason you need.  I like the idea personally.  But that doesn't make it any less niche.

     

    Can you call a game niche if its a well liked game? A good example is Darkfall. Its a top 10 game on this website. Having 10 million subs on a single game does not make it a good game. Niche is slowly becoming mainstream as millions of players are now playing these open combat full loot games. There are just many of them and are mostly crap (day, rust, warz). Combined they may actually be beating WoW on numbers playing. Crowfall is not niche and knowing the talent behind it it will also not be crap.

    By the very definition, a niche game IS well liked.  Just not by a large number of people compared to its competitors.

    I called Action combat niche because I see FAR more players leaving a game because the combat is too difficult for them, than I see people leave tab-target/auto-lock games because the combat is too easy.  There was even a thread about why people prefer tab-targeting, and it all has to do with the fact that they don't have to pay as much attention to it, and that's the way a lot of people want it.

    I love action combat, and will never go back to tab-target, try though I might.  It's just not engaging to me.  But just because I like something doesn't mean it is not niche.  I accept the fact that I am not a mainstream gamer.

    If Crowfall is not niche, I will gladly eat my words, but I don't see the masses lining up for a game like that.  But its players will likely be extremely loyal.  And I truly hope that it is profitable, because the more quality options that are out there the better it will be for consumers.

    I can fly higher than an aeroplane.
    And I have the voice of a thousand hurricanes.
    Hurt - Wars

  • observerobserver Member RarePosts: 3,685
    • Gender-lock. - Check.
    • Ganking. - Check.
    • Sub-par Graphics. - Check.
    • Cartoon Artstyle. - Check.
    • Darkfall/Shadowbane/Mortal Online niche. - Check.
    • No video footage. - Check.
    • Hype. - Check.
    For every positive, there are possibly multiple negatives.
  • NanfoodleNanfoodle Member LegendaryPosts: 10,903
    Originally posted by observer
    • Gender-lock. - Check.
    • Ganking. - Check.
    • Sub-par Graphics. - Check.
    • Cartoon Artstyle. - Check.
    • Darkfall/Shadowbane/Mortal Online niche. - Check.
    • No video footage. - Check.
    • Hype. - Check.
    For every positive, there are possibly multiple negatives.

    Its not a game breaker but I really hate gender locking. I think thats just lazy development. 

  • lugallugal Member UncommonPosts: 671
    I'm gonna make a prediction, if this game has early access with a fully functional cash shop, you will most certainly be Archeage'd.
    I certainly hope they realize that being a niche game, that have either have to be sub based or f2p with p2w cash shop. Hope for the sake of these forums they go sub model like Eve online.

    Roses are red
    Violets are blue
    The reviewer has a mishapen head
    Which means his opinion is skewed
    ...Aldous.MF'n.Huxley

  • LisaFlexy22LisaFlexy22 Member UncommonPosts: 450
    Because it's yet another example of an intriguing looking mmo that once you read heavily Pvp focused full loot you say ok next.
  • lindhskylindhsky Member UncommonPosts: 162

    I am extremely surprised HOW MUCH hype this game has. I mean they haven't shown a lot. They just did their announcement in a different way. I guess their background created the rest. I mean, some responses I read when they posted some art, were just crazy. Just from some art people were Calling it the next big thing. Not a screenshot. Just some art.

     

    I have never been more thrilled Before a game than Warhammer Online. My favourite RPG-World and the team behind Dark Age Of Camelot (my favourite game ever). I remember I stopped playing all games for a year just to wait this game out. I watched every video, read every forum-post about it and hyped my friends about it. And the game was fun. But it definitly didn't live up to the hype that I have created for myself and my friends. And they lacked one thing that i never thought i would miss and that was good PVE. I Think games need both. That is why I am not thrilled about Camelot Unchained either. When your faction is losing every day or winning every day you need something else to do to get back that urge to PVP again.

     

    And twitch-combat and losing loot when you die just means we will have a World full of gankers that gank for no other reason than to laugh at the screen. If they put in a good system that gives people a reason to kill other players then fine - but if it will be just Another gankfest where people wait outside the cities just to gank for the fun of it and to make Life miserable for others then I rather skip this game. It gets old so fast.

     

    What I do like about this game is that they will have a lot of classes. I like that. But then again, we don't know that for sure I guess.

     

    Show me some videos of gameplay and I might get hyped. This trying to get other hyped that goes on in these forums and the anger it creates when someone doesn't feel like the "hyper" is just ridicolous.

  • AlleinAllein Member RarePosts: 2,139
    Originally posted by Muktuk

    I have no interest in a game where I can lose all my loot after getting ganked, nor do I have any interest in participating in a ganking group.

    My question is who would be hyped for this game?  I suspect that most players will get frustrated or bored by that style of game design.

    In what games have you been ganked or the ganker? Not sure you understand the design they are going for.

    As for who is hyped? Fans of UO, SWG, SB, DAOC, DF, PVP, Crafting, Game Economy, RTS, Strategy, Siege/RVR, etc.

    I suspect you've never enjoyed or experienced these type of games and don't get it. It isn't for everyone and that's just fine. Games are what we make of them, I find WoW extremely boring, yet millions upon millions still do basically the same thing that has been happening for 10+ years. Addictions are funny like that.

  • AlleinAllein Member RarePosts: 2,139
    Originally posted by Kaladin

    If Crowfall is not niche, I will gladly eat my words, but I don't see the masses lining up for a game like that.  But its players will likely be extremely loyal.  And I truly hope that it is profitable, because the more quality options that are out there the better it will be for consumers.

    Niche has become a pointless and overused buzzword in the genre and all the sub-genres that make it up.

    Most seem to apply it to numbers, but that really isn't all it is or can mean. Pretty much any game that does its own thing is niche. No game is for everyone for every reason.

    WoW and CF have totally different designs and go after a different "segments of the market." One just happens to have a lot fans currently.

    CF will not be for the masses nor does it have to be. They've clearly said that isn't their goal. EVE doesn't have a huge fan base, but as you said, they are extremely loyal and here it is going on almost 12 years. If CF can get similar numbers or heck not even as many, stay profitable, and keep people entertained, it can be called niche, crap, carrot, doesn't matter to me.

    Doubt you'll be eating your words, leave them for the crows =)

  • MoiraeMoirae Member RarePosts: 3,318
    Because there are alot fewer hard core pvp'rs than there are everyone else. 
  • ApraxisApraxis Member UncommonPosts: 1,518
    Originally posted by Parepin

    1. Shadowbane 2 - Check

    2. Industry leaders behind the game - Check

    3. Already in a playable state and its only been "known" for about a month* - Check

    4. Will be a real game and not another kickstarter or Rust "Pre-Alpha"** - Check

    5. Raph Koster and Warden - Check

    This team could give Blizzard a run for their money with talent alone.

    *The screenshots show animations, combat, and movement are already achieved (huge steps in any game).  The game is ready for alpha/beta and maybe release for all we know.

    **See above comment to show its already in "Pre-Alpha" or better without the need of selling the game.  Also there are players already in beta waves.  At least 3 known.  That "was" the standard for releasing games before all the Kickstarter pre-alpha crapware came out.  These guys know what they are doing.

    About what hype record do you talk?

    It is number 1 here at mmorp.com hype rate.

    For more substantial hype.. you need only one thing, which crowfall does not have.. MONEY.. a lot of money, bungie or blizzard like money.. throw to them 500 million or even like star citizen 100 million and you will get your hype.

    Talent and time may make games.. but hype is solely made out of money.

  • mrneurosismrneurosis Member UncommonPosts: 316
     Game is what atleast 3 to 4 years away from release? what sense does it make to get hyped about such a project?
  • Zarkin86Zarkin86 Member UncommonPosts: 122
    Hype is only for stupid people and should die forever.
  • KellerKeller Member UncommonPosts: 602

    Hype = Height of Early Access Price

     

    ie:

    10/10 = $150 EA for ArcheAge

    10/10 = $1000 Spaceship for Star Citizen

  • v_Vev_Ve Member UncommonPosts: 312
    Originally posted by mrneurosis
     Game is what atleast 3 to 4 years away from release? what sense does it make to get hyped about such a project?

    Its been in development since early 2013. Doesn't take that long for a true sandbox game.

    I think forsure we are going to get beta this year and maybe even launch. If not launch this year then most defiantly early 2016.

    Witty & Wicked >:)

  • WizardryWizardry Member LegendaryPosts: 19,332
    Originally posted by Parepin

    1. Shadowbane 2 - Check

    2. Industry leaders behind the game - Check

    3. Already in a playable state and its only been "known" for about a month* - Check

    4. Will be a real game and not another kickstarter or Rust "Pre-Alpha"** - Check

    5. Raph Koster and Warden - Check

    This team could give Blizzard a run for their money with talent alone.

    *The screenshots show animations, combat, and movement are already achieved (huge steps in any game).  The game is ready for alpha/beta and maybe release for all we know.

    **See above comment to show its already in "Pre-Alpha" or better without the need of selling the game.  Also there are players already in beta waves.  At least 3 known.  That "was" the standard for releasing games before all the Kickstarter pre-alpha crapware came out.  These guys know what they are doing.

    1 NO MEDIA worth  seeing   check

    2 They seem to be quick to spend marketing money,that means they HAVE something to show but are not willing. check

    I have lived by an aged long rule,if someone has something to hide,they have something to hide.It is easy to talk EVERY single developer has done it,some way more than others.The EASIEST way to market your product and that is IF you are confident of your product is to put something out there WORTH seeing.

    I don't need a high tech 3d video,but something that would be EASY to do is to have one of the devs spark up their product and take us through some of the finished work and show us exactly what is going on in a simple video.I actually PREFER that over FAKE marketing videos we see a dev like Blizzard spend multi thousands on,i want to see REAL game play footage.

    The BEST actual HYPE footage i have ever seen was with the game Archeage.That does not mean it is my or your type of game or that it is any good,but it DOES mean they put something out there for gamer's to see.That is how you create real hype,people need to see something.

    Never forget 3 mile Island and never trust a government official or company spokesman.

  • AIMonsterAIMonster Member UncommonPosts: 2,059
    Originally posted by Parepin

    1. Shadowbane 2 - Check

    Super niche game.  Shadowbane never sold well and very few people are still looking forward to the return of that style game.

    2. Industry leaders behind the game - Check

    Same could be said for most AAA MMOs.

    3. Already in a playable state and its only been "known" for about a month* - Check

    Means nothing until impressions come in and people who aren't developers are actually playing it.

    4. Will be a real game and not another kickstarter or Rust "Pre-Alpha"** - Check

    Kickstarted games aren't real games? 

    5. Raph Koster and Warden - Check

    Isn't this number 2 all over again?

    This team could give Blizzard a run for their money with talent alone.

    *The screenshots show animations, combat, and movement are already achieved (huge steps in any game).  The game is ready for alpha/beta and maybe release for all we know.

    **See above comment to show its already in "Pre-Alpha" or better without the need of selling the game.  Also there are players already in beta waves.  At least 3 known.  That "was" the standard for releasing games before all the Kickstarter pre-alpha crapware came out.  These guys know what they are doing.

     

  • FearumFearum Member UncommonPosts: 1,175
    Originally posted by Moirae
    Because there are alot fewer hard core pvp'rs than there are everyone else. 

    Why does everyone else get so butt hurt when a game is not made for everyone else? I personally don't like the mass appeal games like GW2, ESO or WoW and want a game like this. This and Camelot Unchained are the only two games I am looking forward to in the future so far and am glad to see companies finally splitting away from the normal boring same old fetch quest games.

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