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EverQuest Next: Smedley Reassures Fans that EQN Development Continues

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Comments

  • KefoKefo Member EpicPosts: 4,229

    How about Smed shows some actual gameplay footage instead of the verbal diarrhea he is known for?

  • baphametbaphamet Member RarePosts: 3,311

    "We deliver.”

    yeah, umm....i will take an xtra large pepperoni pizza with xtra cheese, hold the anchovies!

  • n3verendRn3verendR Member UncommonPosts: 452

    How about this. He's said, “Whatever. Look at our company’s history — we are not about vaporware. We deliver.”

    I assume this means, he is still promising us an EQN release product. If I see anything but said product, regardless of it's state... I'm done with Daybreak. I'm having waaaaay too much fun with other current offerings to even consider getting excited for this. That been said, EQN could be revolutionary. It could really be that virtual world that is fun for ages to come.

    I'm just not drinking the kool-aid anymore. I enjoyed PS2 and H1Z1 in a capacity, but I knew exactly what those games were going to be before jumping in. I was satisfied with their previous offerings. I will not invest any kind of care into the future of a company that hypes a game up for years and years and never produces. Team ico aside.

    People think it's fun to pretend your a monster. Me I spend my life pretending I'm not. - Dexter Morgan

  • KanethKaneth Member RarePosts: 2,286

    I'm not gonna hold my breath, but if they really do pull off EQN I'll be impressed and playing. There's a ton of good ideas that they've touted, but we really need to see something concrete.

    Luckily for me, I am happy with the games I am currently playing.

  • VorthanionVorthanion Member RarePosts: 2,749
    Which history is he talking about, because over the last 10 years, this company has had a lot of problems financially, with miserable releases like Matrix Online, Wizardry Online, Dragon's Prophet...etc.  They've redesigned EQN two to three times and arrived at something that a lot of people are questionable about, let alone believe it will release as stated or release at all.  They've had multiple game shut downs and have had to lower their station pass fee in an effort to revitalize their falling subscription numbers.  I don't have a lot of faith in this company and I really have no interest in Smedley's vision of the future of MMORPG's either.

    image
  • WizardryWizardry Member LegendaryPosts: 19,332
    Originally posted by Foomerang

    I hope they pull it off and shock the gaming world. That would be a Cinderella story.

     maybe even a year ago ,i would say ..never say never but at this point i am 100% certain .SOE cannot deliver a triple A product and yes i am looking at their track record,one io am VERY familiar with.

    I quit EQ2 because their effort on xpacks was lack of effort.They folded the TCG ,ma game i was invested in and enjoyed but was VERY obvious they wanted to put in no effort and just wanted money.They quickly gave up on the childrens game,so three strikes already.Wrong as more failure to come.

    Landmark,too small a team ,no money,so get a cheap voxel farm license and deliver an EMPTY world,basically selling Minecraft 2.0,no matter it is a big time effortless effort.

    H1Z1,can we say total freeware junk,passed off as early access but without question is the release since they  want full value price to play something that is not nearly a full game.Fast forward 5 months,VERY little has gone into it,definitely not what i would call a TEAM effort over 5 months,unless that team is like 4 people.

    What to expect from EQN?guaranteed early access,big time unfinished product,SMALL effort,looking like a 15 man team spent 18 months on it,IF THAT.I expect MORE effort comes from the player made content than what the team will deliver.

    Think about this,Smedley also said expect big things from StoryBricks,then cans the idea lmao,sound like a guy who knows what he is talking about?100% not.

    Never forget 3 mile Island and never trust a government official or company spokesman.

  • VesaviusVesavius Member RarePosts: 7,908

    My view on the whole situation won't change until they show something substantial to back up hollow words.

     

  • SavageHorizonSavageHorizon Member EpicPosts: 3,480
    Originally posted by Nanfoodle

    Originally posted by reeereee
    Originally posted by vesuvias
    Originally posted by SBFord
    Daybreak Game Company CEO John Smedley has gone on record as saying that EverQuest Next is not vaporware and that development continues on the next chapter in the long-running series of games. “When we are ready to show it,” he said, “I think you guys are going to get blown away by a combination of what we’ve done and what our users have done.” Hopefully that’ll be sooner rather than later. As for those who claim that EQN is just vaporware, Smedley answered, “Whatever. Look at our company’s history — we are not about vaporware. We deliver.”

     

    Does talking this way impress anyone or endear him to anyone? Is his target audience the type that tend to follow the biggest puffy chest blowhard? It just strikes one as extremely unprofessional and low brow. By all means talk up your product but acting like a pro wrestler isn't exactly the behavior that gives me confidence in a CEO.

    Considering that he is trying to get people to pay over $100 for alpha access to a game that he just fired most of the employees working on... trying to act cocky might be the only card he has to play.

     

    Also the part where he alludes to Landmark player creations being part of it makes me think the game is going to suck.  Not that what people are doing in Landmark is bad... it's just what I've seen of it is not the quality of work I would expect from a AAA MMO.

    Then you have been looking in the wrong places. The contest winners work is just down right awesome. Also the players have taught DGC Devs a lot of things about the new voxel farm system. They have pushed it in directions not even the creator of voxel farms knew it could do. 

    EDIT: Here is a link to a winners competition. What they are saying does not matter. The slide show in the background is what you want to watch. First 1/2 is the winners, second 1/2 is the runners up. Video starts at about 9 min in.

    http://www.twitch.tv/everquestnext/v/4294899

     

    Your horse must be knackered lol, the amount of charging in you do is laughable.




  • joe2721joe2721 Member UncommonPosts: 171

    ....... its in development, until they say its canceled or ready to show. All we can do is guess and pick apart whatever someone says in the hopes of decoding some secret under laying message.  fans and nonfans alittle just want more information to provided praise or hate for something that feel passionate for. So I doubt fault threads like this nor to I put stalk into them. Just laugh a lot while reading them.

     

    image
  • MukeMuke Member RarePosts: 2,614
    Originally posted by Wraithone

    Knowing Smed, he most likely has such an ironclad contract, with so many nasty teeth, that it was just easier and cheaper to not try to remove him.

    As for EQN, I doubt its going to be more than a pale shadow of what it was originally envisioned to be.  But suits only care about the bottom line, in any event.

     

    Mark my words, EQN gets like 50% planned content axed because of pushed alpha release.

    "going into arguments with idiots is a lost cause, it requires you to stoop down to their level and you can't win"

  • HrimnirHrimnir Member RarePosts: 2,415
    Originally posted by Foomerang

    I hope they pull it off and shock the gaming world. That would be a Cinderella story.

    My Cinderella story would be EQ:N being cancelled, and them selling the IP to someone who actually cares about it.

    "The surest way to corrupt a youth is to instruct him to hold in higher esteem those who think alike than those who think differently."

    - Friedrich Nietzsche

  • KajidourdenKajidourden Member EpicPosts: 3,030

    I think we all knew it was still being developed, even the detractors.

    What we want/need is some gamplay footage.  That probably won't happen for a good while though I have a feeling. 

    I'll wait, just not anxiously, for the day.

  • KajidourdenKajidourden Member EpicPosts: 3,030
    Originally posted by remyburke

     “When we are ready to show it,” he said, “I think you guys are going to get blown away by a combination of what we’ve done and what our users have done.”

     

    Oh? So, you guys have completely scrapped the craptastic children's cartoon Lego action romper, and made an immersive, epic experience for fans of the franchise who were born before EQ1 released?

     

    Good to hear!

     

    Yes, because it will automatically be a better game is the art direction is what you want it to be. 

    If graphics/stylization is truly all you care about there are plenty of games you can play that are absolute garbage and be perfectly happy!

     

  • azzamasinazzamasin Member UncommonPosts: 3,105
    Originally posted by flizzer
    And we all believe his word, right?

    Not one IOTA!

     

    Even if it gets made, it will be gutted so bad that it will bare little resemblance to the design and life of what was shown at SOE Fanfair 2 years ago.  Chances are it has morphed into a rather dull, bland run of the mill MMO.

    Sandbox means open world, non-linear gaming PERIOD!

    Subscription Gaming, especially MMO gaming is a Cash grab bigger then the most P2W cash shop!

    Bring Back Exploration and lengthy progression times. RPG's have always been about the Journey not the destination!!!

    image

  • ragz45ragz45 Member UncommonPosts: 810
    Originally posted by Nanfoodle
    Originally posted by reeereee
    Originally posted by vesuvias
    Originally posted by SBFord

    Daybreak Game Company CEO John Smedley has gone on record as saying that EverQuest Next is not vaporware and that development continues on the next chapter in the long-running series of games.

    “When we are ready to show it,” he said, “I think you guys are going to get blown away by a combination of what we’ve done and what our users have done.” Hopefully that’ll be sooner rather than later. As for those who claim that EQN is just vaporware, Smedley answered, “Whatever. Look at our company’s history — we are not about vaporware. We deliver.”

     

    Does talking this way impress anyone or endear him to anyone? Is his target audience the type that tend to follow the biggest puffy chest blowhard? It just strikes one as extremely unprofessional and low brow. By all means talk up your product but acting like a pro wrestler isn't exactly the behavior that gives me confidence in a CEO.

    Considering that he is trying to get people to pay over $100 for alpha access to a game that he just fired most of the employees working on... trying to act cocky might be the only card he has to play.

     

    Also the part where he alludes to Landmark player creations being part of it makes me think the game is going to suck.  Not that what people are doing in Landmark is bad... it's just what I've seen of it is not the quality of work I would expect from a AAA MMO.

    Then you have been looking in the wrong places. The contest winners work is just down right awesome. Also the players have taught DGC Devs a lot of things about the new voxel farm system. They have pushed it in directions not even the creator of voxel farms knew it could do. 

    EDIT: Here is a link to a winners competition. What they are saying does not matter. The slide show in the background is what you want to watch. First 1/2 is the winners, second 1/2 is the runners up. Video starts at about 9 min in.

    http://www.twitch.tv/everquestnext/v/4294899

    What players have done with what was available looks incredible.  But all of those structures look like complete crap when compared to games like ESO, GW2, etc.

    It's not the players faults, but the game's engine just looks like garbage on anything that's not a pre-done asset.  The tree's, fauna, char's, etc look nice (assuming you can get over the cartoonish graphics)  but the structures look like garbage..

  • azzamasinazzamasin Member UncommonPosts: 3,105
    Originally posted by Hrimnir
    Originally posted by Foomerang

    I hope they pull it off and shock the gaming world. That would be a Cinderella story.

    My Cinderella story would be EQ:N being cancelled, and them selling the IP to someone who actually cares about it.

    Yea like the people who were fired from Daybreak because of corporate greed.  Guys like Jeff Butler, Dave Georgeson, Steve Danuser and removal of Storybricks from the design process.

    Sandbox means open world, non-linear gaming PERIOD!

    Subscription Gaming, especially MMO gaming is a Cash grab bigger then the most P2W cash shop!

    Bring Back Exploration and lengthy progression times. RPG's have always been about the Journey not the destination!!!

    image

  • MyriaMyria Member UncommonPosts: 699

    Maybe it's just me, but if I was a rebranded company trying to reassure understandably nervous potential customers, Smed would not be the one I'd put on the front lines.

     

    Or the back lines...

     

    Maybe a bunker deep underground somewhere?

     

    Very deep.

     

    Very, very deep.

     

    Credibility is not the guy's strong suit. Not really sure what, if anything (Having incriminating pictures of people in high places? It would explain his still being employed...), is his strong suit, but credibility is definitely not it.

  • HrimnirHrimnir Member RarePosts: 2,415
    Originally posted by Kajidourden
    Originally posted by remyburke

     “When we are ready to show it,” he said, “I think you guys are going to get blown away by a combination of what we’ve done and what our users have done.”

     

    Oh? So, you guys have completely scrapped the craptastic children's cartoon Lego action romper, and made an immersive, epic experience for fans of the franchise who were born before EQ1 released?

     

    Good to hear!

     

    Yes, because it will automatically be a better game is the art direction is what you want it to be. 

    If graphics/stylization is truly all you care about there are plenty of games you can play that are absolute garbage and be perfectly happy!

     

    Better is a subjective term.  For me, a complete revamp of the art style would most assuredly make it a better game.

    Would it be a good game? unlikely, you can only polish a turd so much.

    "The surest way to corrupt a youth is to instruct him to hold in higher esteem those who think alike than those who think differently."

    - Friedrich Nietzsche

  • AlleinAllein Member RarePosts: 2,139

    Originally posted by azzamasin

    Even if it gets made, it will be gutted so bad that it will bare little resemblance to the design and life of what was shown at SOE Fanfair 2 years ago.  Chances are it has morphed into a rather dull, bland run of the mill MMO.

    Yea like the people who were fired from Daybreak because of corporate greed.  Guys like Jeff Butler, Dave Georgeson, Steve Danuser and removal of Storybricks from the design process.

    Still wondering what you are basing this off of.

    What have they done, said, shown that was have you believe it will be "gutted" or that the folks you mentioned being around or not dictate how good/bad the final product will be?

    Besides Danuser, I honestly don't even know what the other two did on the team (specifically) and the SB split isn't a mystery or as dramatic as you'd probably like it to be.

    EQN is a team project, not the brainchild of 1-3 individuals working in their garage. Losing folks was surely a blow, but at the same time, this can force others to pick up the pieces and forge a head as well if not better than what came before. Or it could fall apart, time will tell.

  • azzamasinazzamasin Member UncommonPosts: 3,105
    Originally posted by Allein

    Originally posted by azzamasin

    Even if it gets made, it will be gutted so bad that it will bare little resemblance to the design and life of what was shown at SOE Fanfair 2 years ago.  Chances are it has morphed into a rather dull, bland run of the mill MMO.

    Yea like the people who were fired from Daybreak because of corporate greed.  Guys like Jeff Butler, Dave Georgeson, Steve Danuser and removal of Storybricks from the design process.

    Still wondering what you are basing this off of.

    What have they done, said, shown that was have you believe it will be "gutted" or that the folks you mentioned being around or not dictate how good/bad the final product will be?

    Besides Danuser, I honestly don't even know what the other two did on the team (specifically) and the SB split isn't a mystery or as dramatic as you'd probably like it to be.

    EQN is a team project, not the brainchild of 1-3 individuals working in their garage. Losing folks was surely a blow, but at the same time, this can force others to pick up the pieces and forge a head as well if not better than what came before. Or it could fall apart, time will tell.

    First of all Storybricks was canned by Daybreak.

     

    And if you think the game studio is not making drastic cuts in game philosophy and design principles because of the lack of funds the studio now has then I don;t know what to tell you.  The guys who were let go were the lifeblood of the lore, and heart of the team.  They were the only ones capable of seeing the game released in its complete fruition and if you think nothing has changed then I got a Bridge to sell you in Alaska.

    Sandbox means open world, non-linear gaming PERIOD!

    Subscription Gaming, especially MMO gaming is a Cash grab bigger then the most P2W cash shop!

    Bring Back Exploration and lengthy progression times. RPG's have always been about the Journey not the destination!!!

    image

  • KumaponKumapon Member EpicPosts: 1,605

    You know Smed does have a point about the vaporware bit, SOE has always delivered. Broken, non-functional, non-itemized, cock-blocked, whatever; No matter how much the product begged not to be delivered, it was still delivered!

  • kinkyJalepenokinkyJalepeno Member UncommonPosts: 1,044
    "As for those who claim that EQN is just vaporware, Smedley answered, “Whatever. Look at our company’s history — we are not about vaporware. We deliver.”
     
     
    Hmmmm Smed, "The Agency" wants a word...
     
    Well I hope Smed is right but there is no way im jumping on any train, hate or hype, until I see some fairly advanced gameplay and general mechanics etc...
     
  • Daffid011Daffid011 Member UncommonPosts: 7,945
    Originally posted by Allein

    Still wondering what you are basing this off of.

    What have they done, said, shown that was have you believe it will be "gutted" or that the folks you mentioned being around or not dictate how good/bad the final product will be?

     

    Just look at the condition of the last two games they put out to market.

     

     

     

     

     

  • MendelMendel Member LegendaryPosts: 5,609

    I think SBFord hit it right on the head when titling this thread 'Smedley Reassures Fans that EQN Development Continues'.  Smedley's statement was strictly meant for the fans of this product, not the detractors.

    In a way, it seems indicative of SOE/DGC's mishandling of the possible customers for this game.  By addressing only those that support everything the company has ever said and dismissing anyone who has believed differently, Smedley is doing nothing to consolidate the community or attract new potential customers.  The silence that DGC imposed was broken by continuing to drive customers to opposite ends of the belief spectrum.  I firmly believe this marketing driven policy to have caused more harm to DGC and EQ:N that they understand.  Breaking the self-imposed silence with the exact same message, suggests that DGC doesn't see the reputation they inherited from SoE to be an issue, and continuing to neglect the divide in their community seems to illustrate an inability to correct its prior behavior.

    For a company to go 'silent running' is a pretty significant step.  I applaud DGC for the courage to take that step.  But I cannot help but wonder if this attempt was completely mishandled, and the opportunity to amend its relations with their customer base wasted.

    Logic, my dear, merely enables one to be wrong with great authority.

  • NanfoodleNanfoodle Member LegendaryPosts: 10,901

    =-)

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