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The last true good one was city of heroes and villains, people obviously want one so why i'snt there anything beyond marvel heroes or dcuo as we know both of these lack things in an mmorpg we want. And champions online is not very good, the combat is lacking even compared to city of heroes.
I really miss a game like this.
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No disrespect to you personally, braa, but my answer to the header on this thread will have to be.
Hopefully never.
If you like this, that's cool, but the pop culture movie franchise and modernist comic mythology is a total capitalist driven enterprise beginning with, Superman, and such a game would be totally geared towards the worst segment of the populations psyche.
It would most certainly be pay-to-play and have a shop for the pay-to-win brats of the millennial abyss...
Mores-the-pity!
"Investment firms do not have that outlook on life. They need to know there is not only a return on their investment but also a solid profit at the end of it." tawess-
Why should they when they can make endless shitloads of money, just from the movies? Follow that up with the cheap ass single player video game and Voila!... on to the next one.
How many Spiderman movies are we on now?
FFA Nonconsentual Full Loot PvP ...You know you want it!!
Gotta use your imagination and any mmorpg can be a super hero game
There are "few" in the early stages of development:
Vigilance Online did have a server up for awhile, but seems to be down now to implement some features.
City of Titans is still being worked on.
I'm sure I forgot some of the others.
And there are also two up and running now: Marvel Superheroes and Champions Online. Neither of these two are much like CoX, but Champions is kind of close.
Just like any MMO, though, just because it has one thing does not make it what some players seek.
VG
Because the companies making money from the movies is different than the ones making MMOs. There's clearly a demand to watch superhero movies so that opens up the possibility of them wanting to play a superhero game.
The issue is with MMO companies who rarely venture outside their comfort zone of medieval fantasy.
I never got the impression millennials were driving the pay-to-win buss, mostly because I don't know that many who can afford to drop $10k on a game like true pay-to-win titles require.
Thank, God, for that!
MMORPG's should remain a strictly fantasy domain!
"Investment firms do not have that outlook on life. They need to know there is not only a return on their investment but also a solid profit at the end of it." tawess-
Dare I ask your birthdate? lol Just joking!
But I'm not saying what you are implying.
It's not their money...
"Investment firms do not have that outlook on life. They need to know there is not only a return on their investment but also a solid profit at the end of it." tawess-
The issue is more that single player games fit the superhero model so much better than MMORPGs. Being a superhero is about gloriously triumphing over evil and dealing with your inner demons. Having thousands of other superheroes running around doing the same thing in the same world just gets in the way and waters down the significance of your accomplishments. Also single player games are faster and cheaper to make so you can time the release with every new movie.
I self identify as a monkey.
Going by the current trend... Never.
But seeing how there are a few CoH clones ( or homages if you like to be kind) in the work and the average lenght of a underfunded indie project... around 2020...
Mostly because all three super hero licenses are tied up in a released game... (Marvel / DC / Champions) i have a hard time seeing anyone backing a full MMO in a superhero setting of unknown heroes. CoH had that oh so perfect timing going for it that is impossible to recreate.
But if you start learning to code and 3D model now i am sure you can crank something out by 2030 at least.
This have been a good conversation
Thats where you are wrong lots of people are waiting for the next coh. Also what a horrid example, do you normally use examples like this?
Well thats where you are wrong have you even played city of heroes before? It had many classes you can customize the colors of your powers, weapons, and costumes, hardly anyone looked the same, or had the same back stories it also had city of villains.
Did YOU actually play CoH... Not just dipped your toes in at the very last second... But really played it? Because i did and i have the screenshots to back it up.
A: Actually a lot of people look the same. Not identical but very much the same, i have hours of costume contests to attest to that.
B: Power customization came in VERY late and barley had any impact
C; None of what you said has any relevance to the post you replied to. Because even in CoH you had to accept that your story had no impact on the world. Such a story can´t be told in a MMO and since a superheroes story is all about stopping the big bad and saving the day... It is very much a style suited for a single player game.
Not saying CoH did not have a good story, told very well with what little means they had. But compared to any SP RPG it was Pixi-book.
Also... As i said... CoH came at precisley the right time. That time has now passed, superheroes are way to entrenched in peoples minds as being either marvel or DC and without those licenses you will have a 50-100k player game at best... No investor is going to get behind that.
This have been a good conversation
There are at least three superhero MMOs in the works right now but those three started production in the final months of CoH's life so it'll be a while still until they each go live. 'City of Titans' and 'Valiance Online' will probably go live first with 'Heroes and Villains' http://www.heroes-and-villains.com launching shortly afterwards.
I must agree with some of the other posters. 1. It's a lot faster to make single player games to go with movies and tv shows than mmorpgs. That's why we must be patient. 2. With the large number of superhero movies and tv shows over the last 15-17 years I think the public at large is starting to burn out on superheroes and they may soon begin to fall out of favor. This new batch of games could possibly be the last significant effort made for years to come if the public loses interest and latches on to something else.
Enjoy what you can while you still can.
I've got a feevah, and the only prescription... is more cowbell.
The time did not pass lol, if that was the case marvel heroes would not be so popular. The movies would not be making money. And how do you even know that? Almost everyone who plays dcuo and marvel complains about not being able to create there own heroes with there own stories and etc, they do not want to play clones so unless you have facts to back that up please just stop.
Why are you even here? Is there some purpose to trying to discredit any hope for a super hero mmorpg?
I don't know if people really do want one,it was only the known HERO's that garnered any interest.
If these games just made up non known entities there would likely be little interest.
So if we go simply on known entities,those are already licensed,under copyright,other developers cannot simply move in and make a game with them.
Personally i have never had a desire to play as Superman or Spiderman,perhaps i have just seen enough of it through movies and cartoons and whatever else.I prefer new ideas ,i like to see a developer come up with something unique and different,i like seeing well thought out ideas.
When comes to what we have seen,the games are done VERY cheap,it really looks like nothing more than a cash grab off of known super hero's.I only like to play FULL effort game designs.I am not looking for a simple world design with super hero models i need a lot more effort than that if i am going to support the game.
Never forget 3 mile Island and never trust a government official or company spokesman.
OK let me try this again...
If you ask 500 people on the street who Statesman is or why Ernesto Hess is such a interesting character... How many people do you think will give you a answer beyond looking utterly dumbfounded.?
Now imagine that you are going to invest in an entire game that has not a single hero in it that anyone knows who they are... You are looking at a niche market at the very best... A very small niche market... In fact so small it barley kept one game going. And that game had the distinct advantage of being the first of it´s kind. A advantage that is now gone.
Who would invest in that... Nobody. It is way to risky and there is no guarantee that the superhero bubble will not have popped in 5-6 years.
That is why a CoH type game will not happen.
As for the actual game... By the time the devs got power customization in to the game (a side effect of mucking with the engine to get Going Rogue done) the game was sunsetting. It was bleeding players like crazy and by all accounts both the end-game and the social aspect had grown stagnant. So the power customization did VERY LITTLE for the game.
Also i never said there where many clones (but they did exists, especially early on when there was a few very good combos of gear and color) i said a lot of player looked similar... Because as many options as there where.. it was fairly hard to make a coherent look, so a few templates grew out of the community... As i said.. i judged more costume contests then i care to think about... After a while you start to see several very similar heroes.
Any way... There are two (maybe three) CoH revival projects going on (city of titans) and (Valiance online).. Maybe you should head over to them and ghive your support.. It seems like they would be a game for you. Also you might want to stop by the CoH reddit... you might find something there to take the edge off the longing.
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Nah... I am a very difficult arse.
As big as superheroes are, there is a strong tendency for none-DC/Marvel superheroes to be ignored, especially by the general public. To be fair it is a problem that Fantasy and Sci-Fi have too. There are several hundred fantasy series out there and most people have heard of two.. maybe three. (mostly narnia, lord of the rings and song of ice and fire) not to mention the amounts of sci-fi produced that nobody ever hear about.
But as i said. Check out those revival projects (and the coh reddit.. you will really like what you find there).
This have been a good conversation
That's also my Point, your character in games could be any super hero if you'll expand your creativity/imagination. However, I think the thread starter's point is having a "super hero" character that's saves the whole world. but yeah, he could've just play spider man games :P
But as I said before people can adjust to new stories and they do all the time, just as tv shows. Super heroes arent different, watch when one does come out that has many elements people are looking for, and people will be all over it.
No the issue is, they can make tons of money with the movies and the single player game. Making an MMO is much more of a risk with probably less ROI as well.
Plus like someone else said, Superheroes are meant to work alone. Put a ton of em in one game and suddenly you are not so super anymore, just one of the crowd.
Frankly I am surprised when anyone makes an MMO these days, unless it is Asian. They seem to understand gaming from their perspective, where as over here in the west, we just seem to think nothing is ever good enough.
FFA Nonconsentual Full Loot PvP ...You know you want it!!
Yes you and i can Moonbound... Investment firms do not have that outlook on life. They need to know there is not only a return on their investment but also a solid profit at the end of it. Superhero MMO´s are simply to risky (this is according to a friend of the family who works with project incubation and startup´s. ) especially if you are not a established developer with access to a solid IP. The way they look at it is like this.
We now have three games out there that are mmo-ish and have superheroes in them. of these three the only one doing really well is the one that has no visual customization and "force" to play a established hero. So that then says that F2P action games with a big brand trumps more traditional MMO´s that does not let you play like Batman and outright kill one without a strong IP to it.
So it is not that i am trying to be difficult. I personally understand what you are trying to say and i agree. But part of what i do and what i have been trained to do through education is to look at projects from a market standpoint. That is both harsh and cruel and it strangles innovation but at the same time no every project is meant to be. The market is weak, none of the current MMO´s are seeing any significant growth besides Marvel Heroes and that is more a co-op action arpg than anything else. So if the current superhero bubble would actually equal a stronger market... Would this not reflect in better numbers for DCUO and Champions. As for CoH and it´s legacy fanbase. That game was not exactly top of the charts even after the F2P conversion and while it was making money on a day to day basis we do not know what NCSoft paid for it and if it was making enough to cover that too.
Simply to risky. As sad as it is.
If we see any new superhero MMO´s they will be more along the lines of Marvel Heroes, it is cheaper and quicker to make.
This have been a good conversation