Real sandbox, skill based, building, crafting, need for social interaction.
I dont even mind player limit. Smaller map an less players means closer knit society.
(And i am talking about second wave. Not DayZ that is nothing more than unfair shooter.)
So tell me about your favorite survival game ?
Comments
I self identify as a monkey.
And, consequently, the person who identifies the one thing that survival games do, that MMORPGs used to do, will get a cookie.
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"...when it comes to pimping EVE I have little restraints."
--Hellmar, CEO of CCP.
"It's like they took a gun, put it to their nugget sack and pulled the trigger over and over again, each time telling us how great it was that they were shooting themselves in the balls."
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You kill creatures you avoid creatures you die to creatures,you craft yeah real innovative.
Never forget 3 mile Island and never trust a government official or company spokesman.
Of all the survival games in Early Access on steam I find Ark promising. Main reason is that it lets you already create a dedicated server so that you can host your own server. It needs a lot of optimization still though.
There isn't a "right" or "wrong" way to play, if you want to use a screwdriver to put nails into wood, have at it, simply don't complain when the guy next to you with the hammer is doing it much better and easier. - Allein
"Graphics are often supplied by Engines that (some) MMORPG's are built in" - Spuffyre
I like smaller communities too. Games with big communities are tailored to be entertainment for masses and individuality tends to drown in them.
* more info, screenshots and videos here
"True friends stab you in the front." | Oscar Wilde
"I need to finish" - Christian Wolff: The Accountant
Just trying to live long enough to play a new, released MMORPG, playing New Worlds atm
Fools find no pleasure in understanding but delight in airing their own opinions. Pvbs 18:2, NIV
Don't just play games, inhabit virtual worlds™
"This is the most intelligent, well qualified and articulate response to a post I have ever seen on these forums. It's a shame most people here won't have the attention span to read past the second line." - Anon
That's so true! I'd love to play a co-op PvE survival MMO in a very harsh and hostile world where players have to help each other a lot.
* more info, screenshots and videos here
There isn't a "right" or "wrong" way to play, if you want to use a screwdriver to put nails into wood, have at it, simply don't complain when the guy next to you with the hammer is doing it much better and easier. - Allein
"Graphics are often supplied by Engines that (some) MMORPG's are built in" - Spuffyre
Havn't followed undeadlabs the last few month to know what they are cooking currently because I could only imagine while playing State of Decay how great it would be if the game would be co-op or a PVE centric online version.
Think give me a mix of State of Decay + Dying Light as a PVE online game and I'd sure would be happy!
Give those who want to PVP a flag system for open world PVP so that you do not need a seperate PVP/PVE server. Don't mind Fallen Earth style PVP area's where certain towns or area's could only be visited once you where flagged, so enter at your own risk.
To be honost there are allot of survival online games that do tick some of what I want but just wished they where made so you could feel less forced.
I'm happy we're getting exploration games too, like No Man's Sky. Nothing like exploring the universe to chill out after a rough work day.
ATITD has no combat, figured I should include that fact in case combat was part of your definition of 'survival'. For me the definition is about crafting and gathering from the land.
I think there is still some issues to iron out in the genre concerning pvp and destruction of bases etc when a player is offline. Personally I also prefer a more medieval style theme or swords/sorcery type fantasy. Looks like there are a couple of survival games based on that theme but they have poor reviews.
I think you are on to something though Lobotomist, this seems to be something of an evolution or offshoot/alternative for traditional mmos that also probably captures some of the magic that may have been lost as mmos have gotten bigger and more streamlined.
Game has a living breathing world that is trying to kill you.
Even 400 hours in with a high level toon i have to watch my step (private server Increased difficulty)
This game is more MMO than many of the so called MMOs on this site.
Ding Ding Ding we have a winner. I always get the newest survival game (except ARK cause I learned my lesson from H1Z1) and the game quickly devolves into a douchefest. I.E. gank central. I'd love to see a PvE centric Survival Game set in a fantasy setting where the players have to overcome an undead legion invasion.
Sandbox means open world, non-linear gaming PERIOD!
Subscription Gaming, especially MMO gaming is a Cash grab bigger then the most P2W cash shop!
Bring Back Exploration and lengthy progression times. RPG's have always been about the Journey not the destination!!!
I see most modern survival games are much, much smaller and simplified mmos. Take ARK, make it far larger and add more complex systems, fantasy lore and you'd have the modern evolution of a classic mmo.
You stay sassy!
It's even more amusing that now some of those oldschool players are realizing videogame RPGs weren't what they wanted. All along it was they who weren't "true" MMORPG players. They wanted survival games or virtual world games, but not RPGs.
"What is truly revealing is his implication that believing something to be true is the same as it being true. [continue]" -John Oliver
Played...
Space Engineers- Lot of fun building stuff. Not much as far as PvE dangerous yet. Not fun wrecking days of work.
ARK - Did the weekend demo. Very unforgiving but huge progression and coop opportunity.
H1z1 - Hasn't been a very fun 'survival' game. Too much of lousy PvP and non-threating PvE world.
Don't Starve Together - 4 player Coop version of the sp game. Lots to do with a hostile and changing world.
Singleplayer roguelike/survival
Don't Starve, FTL:Faster than Light, This War of Mine, Invisible Inc.
no instances no LF/Tank/healer crap, just go out meet people explore the land trade some food/water/resources what ever you need to stay alive or build a base.
and the best part, no NPCs with little shiny ( ! ) above their heads sending you off to get rat tails.
"You are all going to poop yourselves." BillMurphy
"Laugh and the world laughs with you. Weep and you weep alone."