All that is shown is another of numerous hack & slash games scheduled for release. If that is the focus of the game then, as I mentioned earlier, not impressed. Course, only my opinion. They already have decent hack & slash games out.
Originally posted by Emri Still not impressed. All that is shown is another of numerous hack & slash games scheduled for release. If that is the focus of the game then, as I mentioned earlier, not impressed. Course, only my opinion. They already have decent hack & slash games out. Though I know it will have it's following.
Not sure what you mean by hack & slash, at first I thought you meant the common fantasy/orc/elf/dwarf setting, but something's telling me it means something else. *shrug*
Well if it is anyway then be sure to read up on the features and mainly the way it plays, because to my knowledge there is no game even remotely like DF on the horizon, perhaps with the exception of The Chronicle.
The video btw is cool, short but sweet. Nice insight into the animation work and combat pace. Good bit of vapourware diffuser.
Originally posted by Emri Still not impressed. All that is shown is another of numerous hack & slash games scheduled for release. If that is the focus of the game then, as I mentioned earlier, not impressed. Course, only my opinion. They already have decent hack & slash games out. Though I know it will have it's following.
wtf are you talking about there is not other hack and slash FPS PVP game out there, ANYWHERE. There is just Dungeons and Dragons (hah) and thats it, the rest of hack and slash are Single Player RPGs mostly.
Actually, there are quite a bit of games coming out similar to Darkfall, but mostly from independent developers. You don't see many huge gaming companies with games of this style where players shape the world.
I like what Darkfall is doing though, they don't have the same mentallity like most companies of "give me your money and we'll make the game how we see fit!". Instead, Darkfall offers players more of an opportunity to change the outcome of the game and play how they want to play.
But, like I said, its mostly independent developers that are taking that approach (along with getting rid of the class system and switching to a skill system). Another game that comes to mind similar to Darkfall (and by an indepedent developer) is Tatsumaki: Land at War. So, yeah, if you look at all the games coming out in a spectrum they're starting to take different approaches to distinguish themselves from the countless clones out there already.
That's fine, you dont like the game... not a big deal.
But when people like you, who dont really like these kind of games in the first place come on these boards and gloat about how they think this game will be vaporware, it really pisses me off. Now here is the proof and those people can go F*** themselves in WoW for all I care because that's the only game that fits their style.
Originally posted by Abandoned Actually, there are quite a bit of games coming out similar to Darkfall, but mostly from independent developers. You don't see many huge gaming companies with games of this style where players shape the world.I like what Darkfall is doing though, they don't have the same mentallity like most companies of "give me your money and we'll make the game how we see fit!". Instead, Darkfall offers players more of an opportunity to change the outcome of the game and play how they want to play. But, like I said, its mostly independent developers that are taking that approach (along with getting rid of the class system and switching to a skill system). Another game that comes to mind similar to Darkfall (and by an indepedent developer) is Tatsumaki: Land at War. So, yeah, if you look at all the games coming out in a spectrum they're starting to take different approaches to distinguish themselves from the countless clones out there already.
I searched for "pvp" on that page with their one line answers. Pvp didnt show up.
Yeah that suuuure looks alot like darkfall... lol.
But at least they write this about their combat: "Our unique combat system allows for users to both learn moves, and find them on their own - with very few limitations."
Lol reminds me of all the Vanguard fans who actually believe that a guy (Brad McQuaid) - who is known to purposely creating mmorpg as mindnumbin grind fests (EQ) - will now create a game that is anywhere similar to what darkfall will be, just because they state somewhere on their webpage, that they are considering alternate ruleset server, maybe pvp.
No offense, but the game looks like a simplified version of mount blade. I saw one attack move and no more than 10 people on screen at one time. If your huge PvP battles include 10 people, leave me out. If i want small, tactical battles, id play guild wars. Show me videos of wars and id be happy.
Lol reminds me of all the Vanguard fans who actually believe that a guy (Brad McQuaid) - who is known to purposely creating mmorpg as mindnumbin grind fests (EQ) - will now create a game that is anywhere similar to what darkfall will be, just because they state somewhere on their webpage, that they are considering alternate ruleset server, maybe pvp.
[/b][/quote]
uhhh...huh? vanguard is nothing like darkfall and i don't know any fans that think it is. I'm obviously a vanguard fan but I'm also hoping that someday darkfall will release because i love pvp and it sounds like a awsome game.
and it has been confirmed that vanguard will indeed have pvp servers but still nothing like what darkfall will be. just to clear that up for ya, vanguard will have at least one pvp server (probably more) but will be nothing like darkfall, two completely different games......
but to get back on topic, i thought the video was pretty kool but still no indication how soon or if DF will release, not saying it is "vaporware" but i still have to wonder....
Originally posted by Mobius1234 No offense, but the game looks like a simplified version of mount blade. I saw one attack move and no more than 10 people on screen at one time. If your huge PvP battles include 10 people, leave me out. If i want small, tactical battles, id play guild wars. Show me videos of wars and id be happy.
That's why it's an Alpha video, only devs and the odd play tester who might be on hand fighting. Expect to see 'wars' with closed guild beta videos.
<?xml:namespace prefix = o ns = "urn:schemas-microsoft-com:office:office" /> Combat looks kind of slow and awkward.
And as for Vaporware or not, it depends on your definition. When Wired.com came out with their 05 Vaporware awards, the definition they used was pretty liberal: Any program that's in a never-ending, pre-release, beta-testing stage is considered vaporware, even if it's widely available. Darkfall clearly meets that definition; DF has been in development longer and missed more dates than the majority of Wireds top 10 list.
Originally posted by Bozo256 Combat looks kind of slow and awkward.
And as for Vaporware or not, it depends on your definition. When Wired.com came out with their 05 Vaporware awards, the definition they used was pretty liberal: Any program that's in a never-ending, pre-release, beta-testing stage is considered vaporware, even if it's widely available. Darkfall clearly meets that definition; DF has been in development longer and missed more dates than the majority of Wireds top 10 list.
Combat looks slow and awkward?
Did you acctually watch the video? It is fast paced active combat. If you are content with sit and stare method currently employed by MMOG's, be my guest and continue to play them and stay away from here. Hell MnB had great combat and was much much slower and awkward, yet that much more fun then any MMOG combat system I have seen. DF will have a fast pace MnB style system with magic/skills that can be used on the spot. Trust me, combat will be hectic and anarchaic beyond our expectations.
As for vaporware. I don't care what "wired.com" defines vaporware as. My personal defintion has little or nothing to do with development time. VAPORWARE is a game that does not make release. I will bet you DF will make release. DF has been in development for the same time WoW was. Sure it might take longer since it is still going but it is because this is an independant staff not some powerhouse like blizzard (who sitll took almost as long to release crap in comparison).
The reason many of the previous beta dates were missed was because the team became more funded and aimed for a higher caliber game. As can be seen by the new video/screens.
If you don't like the game, fair enough.
Just don't post bullshit when you can smell it a mile away.
Originally posted by Mobius1234 No offense, but the game looks like a simplified version of mount blade. I saw one attack move and no more than 10 people on screen at one time. If your huge PvP battles include 10 people, leave me out. If i want small, tactical battles, id play guild wars. Show me videos of wars and id be happy.
That's why it's an Alpha video, only devs and the odd play tester who might be on hand fighting. Expect to see 'wars' with closed guild beta videos.
well I guess that makes alot fo sense I dont fallow this one so much so I didnt know it was still alpha. Now all I can do is pray for good code. btw animations on the horses looked pretty damn good. ( although mount blade still takes the cake )
I didn't want to say anything about this game until i seen it in motion. I can't stand poorly animated avatars. Looks great to me although i wish they would have shown someone using a bow as i think that will be my weapon of choice when this comes out.
Can't wait for the game looks great.
Oh and hello everyone this is my first post in this community, as you can see, as i have been following this game for a while i thought i would post support.
The video actually reinvigored my hopes about Darkfall. Looks pretty damn nice. Movements on horseback are impressive. Watch this, then watch EQ2 horses, lol.
Anyways, I really hope they get it right, because we need our PvP fix and none of the games are feeding it right now
I start saying that im a PVP lover. Played Neocron 1 from beta and neocron 2 for 1 year. then i decided after 4,5 years to quite and start WOW...i got bored after 3 months. What is the future? ...i dont know. I hope that darkfall or face of mankind will help me to find a way to exit from this terrible days
Originally posted by Abandoned Actually, there are quite a bit of games coming out similar to Darkfall, but mostly from independent developers. You don't see many huge gaming companies with games of this style where players shape the world.
I like what Darkfall is doing though, they don't have the same mentallity like most companies of "give me your money and we'll make the game how we see fit!". Instead, Darkfall offers players more of an opportunity to change the outcome of the game and play how they want to play. But, like I said, its mostly independent developers that are taking that approach (along with getting rid of the class system and switching to a skill system). Another game that comes to mind similar to Darkfall (and by an indepedent developer) is Tatsumaki: Land at War. So, yeah, if you look at all the games coming out in a spectrum they're starting to take different approaches to distinguish themselves from the countless clones out there already.
I searched for "pvp" on that page with their one line answers. Pvp didnt show up.
Yeah that suuuure looks alot like darkfall... lol.
But at least they write this about their combat: "Our unique combat system allows for users to both learn moves, and find them on their own - with very few limitations."
Lol reminds me of all the Vanguard fans who actually believe that a guy (Brad McQuaid) - who is known to purposely creating mmorpg as mindnumbin grind fests (EQ) - will now create a game that is anywhere similar to what darkfall will be, just because they state somewhere on their webpage, that they are considering alternate ruleset server, maybe pvp.
And if you read anything else about the game you'd see that there are no mobs and/or classes, so how do you expect people to level? If they don't have that option then of course there's going to be pvp if they're bothering to create a combat system. They talked about players taking over towns to run it as their own, which of course means pvp because there will be factions against one another. Its not like The Sims Online, but with samurai, its more similar to Darkfall than anything especially with the player run towns.
Plus, you need to realize that the game is still almost in pre-production anyways, whereas Darkfall is going to be ready (finally) for Beta sometime soon.
So next time, don't assume, because it just makes an ass out of u and me; mostly you.
Originally posted by Maldach The video actually reinvigored my hopes about Darkfall. Looks pretty damn nice. Movements on horseback are impressive. Watch this, then watch EQ2 horses, lol. Anyways, I really hope they get it right, because we need our PvP fix and none of the games are feeding it right now
Hmmm...actually I'm in the opposite boat. I haven't followed the game all that long, but I read the last interview done on here at MMORPG, and got interested. Seeing this footage didn't really do all that much for me though. It's definitely not terrible, but it is starting to show it's age graphically. I guess that just verifies the length of time it's been in development. I suppose my main concern with this game right now, is that it's maybe too little too late. Huxley is right on the horizon, and I'd be surprised if they didn't integrate support for the dual core. A hugely successful FPS MMO, might make a game like Darkfall look over the hill in the same year it was released.
It's still alpha though, so I'm not going to rip the game too hard. An old school, hard nosed PvP game has been due out for a while, and I'd play this if it released today. I do have to admit, my hype went down a notch after seeing this however.
I suppose my main concern with this game right now, is that it's maybe too little too late. Huxley is right on the horizon, and I'd be surprised if they didn't integrate support for the dual core. A hugely successful FPS MMO, might make a game like Darkfall look over the hill in the same year it was released.
I was also following Huxley until I found out one thing... It's instanced.
To me, a game with only MMO socializing isn't really an MMO. It's just a glorified chat room tacked onto a normal p2p game. I'm not saying it'll be bad, but Darkfall will actually be consistant MMO combat with no instances anywhere. Also, MMOFPS' tend not to have as many popular RPG traits. They have less focus on things like economy, player goverment, player structures and so on.
Basically a MMOFPS will never be a MMORPG, so they're not likely to compete for customers. And in fairness, Darkfall doesn't look that bad considering, it just seems a lot of gamers (console and PC) have lost sight of what really matters.
Hmmm...actually I'm in the opposite boat. I haven't followed the game all that long, but I read the last interview done on here at MMORPG, and got interested. Seeing this footage didn't really do all that much for me though. It's definitely not terrible, but it is starting to show it's age graphically. I guess that just verifies the length of time it's been in development...
Actually, these are the updated graphics, so what you're seeing is close to what will be in launch. Of course, the graphics will still be improved from the alpha, but these aren't the original graphics Darkfall was using.
Still, the game looks beautiful AND everyone must realize that the footage isn't as high of a quality as it will actually appear on your screen.
I'm psyched about this game though, I don't care if people don't like the graphics because graphics aren't everything, you know? As long as Darkfall delivers solid PVP gameplay, I'm happy.
But, to be perfectly honest I do think the animation of the game still needs to be improved (yes, I realize its still alpha). Its just from what I'm seeing with the mounted animation, it looks a little clunky along with some of the character movement. I think its because the characters aren't really moving their shoulders when they side-step, they're just moving their hips and legs, which makes it look a bit awkward. Hopefully they'll fix that up. Other than that, I can't wait to play.
Hmmm...actually I'm in the opposite boat. I haven't followed the game all that long, but I read the last interview done on here at MMORPG, and got interested. Seeing this footage didn't really do all that much for me though. It's definitely not terrible, but it is starting to show it's age graphically. I guess that just verifies the length of time it's been in development. I suppose my main concern with this game right now, is that it's maybe too little too late. Huxley is right on the horizon, and I'd be surprised if they didn't integrate support for the dual core. A hugely successful FPS MMO, might make a game like Darkfall look over the hill in the same year it was released. It's still alpha though, so I'm not going to rip the game too hard. An old school, hard nosed PvP game has been due out for a while, and I'd play this if it released today. I do have to admit, my hype went down a notch after seeing this however.
Eye candy can only take you so far. EQ2 being a classic example. The game isn't next gen by any stretch, but it is servicable. I don't follow this game all to close, I was expecting Shadowbane-ish graphics, to be honest. Gameplay is where it's at. If Darkfall delivers quality gameplay, the graphics can be second rate.
As far as Huxley is concerned, it may look good, but the Asian developers have yet to produce a game that I can respect. Tedium doesn't equal fun to me. We'll see if Huxley breaks the Asian mold. Don't bet on it though.
The terrain and building artwork is very nice. I looked for pics of the character models and they looked pretty dreadful... absolutely dated, but someone in another thread indicated that they might be fixing that and that's why it's taking so long to even get into a decent sized beta test. I hope that's the case and it sounds reasonable enough to me, although it must be one of longest development phases I've ever seen.
I didn't think combat and movement looked all that great either. It looked slow and cumbersome, but that could be attributed to the video. I don't think you can really say combat isn't good until you experience it. It could feel a whole lot different than it looks once you're behind the controls.
Anyway, if it comes out, it comes out. If not, a lot of people may be disappointed but at least they've not asked for any money or even suggested they will. Still, although the whole Mourning and DnL disasters shouldn't have ever happened, at least we're on alert. If nothing else, people should be enlightened and will probably keep their wallets safe until they're absolutely sure. In my opinion, those two games have made the already difficult road of indie developers even more difficult. There is much more distrust and cynicism about those sorts of games and it's kind of a shame. I'd love to see a less funded, independantly developed MMORPG make it big. It would be a good thing for everyone except the monster companies such as SOE.
I can see Huxley being something of mass appeal...
Darkfall... I can see it being a niche only... Darkfall probably won't be vaporware, but it's not going to be all that big... And no, the video does not impress me...
Note - of course this is all speculation... taking into consideration every factor like fans, popularity, genre, game mechanics, etc...
That video did not say much at all about anything. Just showed how you move and a slight impression about how combat will work.
I must say, by that, that I'm not really impressed.
$OE lies list http://www.rlmmo.com/viewtopic.php?t=424&start=0 " And I don't want to hear anything about "I don't believe in vampires" because *I* don't believe in vampires, but I believe in my own two eyes, and what *I* saw is ******* vampires! "
Well ya. They release a video after 4 years with a fly by of some buildings and some horses running around with 10 people on screen.
Now how about testing out all the hundreds of skills that they say they are outting in ,the hundreds of spells and say at least 100 people on screen at one time during a battle..... and it's all working as intended with no bugs. haha
This is basically an Alpha after 4 years of work.
still vaporware? yes. 100% This game will never be released.
now if you want to follow some new pvp games that actually look professional and have some kind of chance at releasing sometime in the near future......
Comments
Still not impressed.
All that is shown is another of numerous hack & slash games scheduled for release. If that is the focus of the game then, as I mentioned earlier, not impressed. Course, only my opinion. They already have decent hack & slash games out.
Though I know it will have it's following.
Not sure what you mean by hack & slash, at first I thought you meant the common
fantasy/orc/elf/dwarf setting, but something's telling me it means something else. *shrug*
Well if it is anyway then be sure to read up on the features and mainly the way it plays, because to my knowledge there is no game even remotely like DF on the horizon, perhaps with the exception of The Chronicle.
The video btw is cool, short but sweet. Nice insight into the animation work and combat pace. Good bit of vapourware diffuser.
wtf are you talking about there is not other hack and slash FPS PVP game out there, ANYWHERE. There is just Dungeons and Dragons (hah) and thats it, the rest of hack and slash are Single Player RPGs mostly.
out PVP prayers have been answered!
Dark-Merlin
Actually, there are quite a bit of games coming out similar to Darkfall, but mostly from independent developers. You don't see many huge gaming companies with games of this style where players shape the world.
I like what Darkfall is doing though, they don't have the same mentallity like most companies of "give me your money and we'll make the game how we see fit!". Instead, Darkfall offers players more of an opportunity to change the outcome of the game and play how they want to play.
But, like I said, its mostly independent developers that are taking that approach (along with getting rid of the class system and switching to a skill system). Another game that comes to mind similar to Darkfall (and by an indepedent developer) is Tatsumaki: Land at War. So, yeah, if you look at all the games coming out in a spectrum they're starting to take different approaches to distinguish themselves from the countless clones out there already.
That's fine, you dont like the game... not a big deal.
But when people like you, who dont really like these kind of games in the first place come on these boards and gloat about how they think this game will be vaporware, it really pisses me off. Now here is the proof and those people can go F*** themselves in WoW for all I care because that's the only game that fits their style.
http://www.tatsumaki-online.com/wiki/index.php/Overview
I searched for "pvp" on that page with their one line answers. Pvp didnt show up.
Yeah that suuuure looks alot like darkfall... lol.
But at least they write this about their combat:
"Our unique combat system allows for users to both learn moves, and find them on their own - with very few limitations."
Lol reminds me of all the Vanguard fans who actually believe that a guy (Brad McQuaid) - who is known to purposely creating mmorpg as mindnumbin grind fests (EQ) - will now create a game that is anywhere similar to what darkfall will be, just because they state somewhere on their webpage, that they are considering alternate ruleset server, maybe pvp.
Khael[SUN]
SUN - peekayin since pong
Webdeveloper on:
http://www.guildofsun.com
http://www.bloodmonarchy.com
[quote]Originally posted by KhaelSan
[b][quote]
Lol reminds me of all the Vanguard fans who actually believe that a guy (Brad McQuaid) - who is known to purposely creating mmorpg as mindnumbin grind fests (EQ) - will now create a game that is anywhere similar to what darkfall will be, just because they state somewhere on their webpage, that they are considering alternate ruleset server, maybe pvp.
[/b][/quote]
uhhh...huh? vanguard is nothing like darkfall and i don't know any fans that think it is. I'm obviously a vanguard fan but I'm also hoping that someday darkfall will release because i love pvp and it sounds like a awsome game.
and it has been confirmed that vanguard will indeed have pvp servers but still nothing like what darkfall will be. just to clear that up for ya, vanguard will have at least one pvp server (probably more) but will be nothing like darkfall, two completely different games......
but to get back on topic, i thought the video was pretty kool but still no indication how soon or if DF will release, not saying it is "vaporware" but i still have to wonder....
read this http://www.vanguardsoh.com/forums/showthread.php?p=1044304#post1044304 then come back and talk to me about the vanguard/soe fiasco.....
Expect to see 'wars' with closed guild beta videos.
Combat looks kind of slow and awkward.
And as for Vaporware or not, it depends on your definition. When Wired.com came out with their 05 Vaporware awards, the definition they used was pretty liberal: Any program that's in a never-ending, pre-release, beta-testing stage is considered vaporware, even if it's widely available. Darkfall clearly meets that definition; DF has been in development longer and missed more dates than the majority of Wireds top 10 list.
Combat looks slow and awkward?
Did you acctually watch the video? It is fast paced active combat. If you are content with sit and stare method currently employed by MMOG's, be my guest and continue to play them and stay away from here. Hell MnB had great combat and was much much slower and awkward, yet that much more fun then any MMOG combat system I have seen. DF will have a fast pace MnB style system with magic/skills that can be used on the spot. Trust me, combat will be hectic and anarchaic beyond our expectations.
As for vaporware. I don't care what "wired.com" defines vaporware as. My personal defintion has little or nothing to do with development time. VAPORWARE is a game that does not make release. I will bet you DF will make release. DF has been in development for the same time WoW was. Sure it might take longer since it is still going but it is because this is an independant staff not some powerhouse like blizzard (who sitll took almost as long to release crap in comparison).
The reason many of the previous beta dates were missed was because the team became more funded and aimed for a higher caliber game. As can be seen by the new video/screens.
If you don't like the game, fair enough.
Just don't post bullshit when you can smell it a mile away.
Expect to see 'wars' with closed guild beta videos.
well I guess that makes alot fo sense I dont fallow this one so much so I didnt know it was still alpha. Now all I can do is pray for good code. btw animations on the horses looked pretty damn good. ( although mount blade still takes the cake )
I didn't want to say anything about this game until i seen it in motion. I can't stand poorly animated avatars. Looks great to me although i wish they would have shown someone using a bow as i think that will be my weapon of choice when this comes out.
Can't wait for the game looks great.
Oh and hello everyone this is my first post in this community, as you can see, as i have been following this game for a while i thought i would post support.
The video actually reinvigored my hopes about Darkfall. Looks pretty damn nice. Movements on horseback are impressive. Watch this, then watch EQ2 horses, lol.
Anyways, I really hope they get it right, because we need our PvP fix and none of the games are feeding it right now
I start saying that im a PVP lover.
Played Neocron 1 from beta and neocron 2 for 1 year.
then i decided after 4,5 years to quite and start WOW...i got bored after 3 months.
What is the future? ...i dont know. I hope that darkfall or face of mankind will help me to find a way to exit from this terrible days
http://www.tatsumaki-online.com/wiki/index.php/Overview
I searched for "pvp" on that page with their one line answers. Pvp didnt show up.
Yeah that suuuure looks alot like darkfall... lol.
But at least they write this about their combat:
"Our unique combat system allows for users to both learn moves, and find them on their own - with very few limitations."
Lol reminds me of all the Vanguard fans who actually believe that a guy (Brad McQuaid) - who is known to purposely creating mmorpg as mindnumbin grind fests (EQ) - will now create a game that is anywhere similar to what darkfall will be, just because they state somewhere on their webpage, that they are considering alternate ruleset server, maybe pvp.
And if you read anything else about the game you'd see that there are no mobs and/or classes, so how do you expect people to level? If they don't have that option then of course there's going to be pvp if they're bothering to create a combat system. They talked about players taking over towns to run it as their own, which of course means pvp because there will be factions against one another. Its not like The Sims Online, but with samurai, its more similar to Darkfall than anything especially with the player run towns.
Plus, you need to realize that the game is still almost in pre-production anyways, whereas Darkfall is going to be ready (finally) for Beta sometime soon.
So next time, don't assume, because it just makes an ass out of u and me; mostly you.
Hmmm...actually I'm in the opposite boat. I haven't followed the game all that long, but I read the last interview done on here at MMORPG, and got interested. Seeing this footage didn't really do all that much for me though. It's definitely not terrible, but it is starting to show it's age graphically. I guess that just verifies the length of time it's been in development. I suppose my main concern with this game right now, is that it's maybe too little too late. Huxley is right on the horizon, and I'd be surprised if they didn't integrate support for the dual core. A hugely successful FPS MMO, might make a game like Darkfall look over the hill in the same year it was released.
It's still alpha though, so I'm not going to rip the game too hard. An old school, hard nosed PvP game has been due out for a while, and I'd play this if it released today. I do have to admit, my hype went down a notch after seeing this however.
Actually, these are the updated graphics, so what you're seeing is close to what will be in launch. Of course, the graphics will still be improved from the alpha, but these aren't the original graphics Darkfall was using.
Still, the game looks beautiful AND everyone must realize that the footage isn't as high of a quality as it will actually appear on your screen.
I'm psyched about this game though, I don't care if people don't like the graphics because graphics aren't everything, you know? As long as Darkfall delivers solid PVP gameplay, I'm happy.
But, to be perfectly honest I do think the animation of the game still needs to be improved (yes, I realize its still alpha). Its just from what I'm seeing with the mounted animation, it looks a little clunky along with some of the character movement. I think its because the characters aren't really moving their shoulders when they side-step, they're just moving their hips and legs, which makes it look a bit awkward. Hopefully they'll fix that up. Other than that, I can't wait to play.
Eye candy can only take you so far. EQ2 being a classic example. The game isn't next gen by any stretch, but it is servicable. I don't follow this game all to close, I was expecting Shadowbane-ish graphics, to be honest. Gameplay is where it's at. If Darkfall delivers quality gameplay, the graphics can be second rate.
As far as Huxley is concerned, it may look good, but the Asian developers have yet to produce a game that I can respect. Tedium doesn't equal fun to me. We'll see if Huxley breaks the Asian mold. Don't bet on it though.
So - isn't Huxley mostly instanced then?
I am confuzzled...
The terrain and building artwork is very nice. I looked for pics of the character models and they looked pretty dreadful... absolutely dated, but someone in another thread indicated that they might be fixing that and that's why it's taking so long to even get into a decent sized beta test. I hope that's the case and it sounds reasonable enough to me, although it must be one of longest development phases I've ever seen.
I didn't think combat and movement looked all that great either. It looked slow and cumbersome, but that could be attributed to the video. I don't think you can really say combat isn't good until you experience it. It could feel a whole lot different than it looks once you're behind the controls.
Anyway, if it comes out, it comes out. If not, a lot of people may be disappointed but at least they've not asked for any money or even suggested they will. Still, although the whole Mourning and DnL disasters shouldn't have ever happened, at least we're on alert. If nothing else, people should be enlightened and will probably keep their wallets safe until they're absolutely sure. In my opinion, those two games have made the already difficult road of indie developers even more difficult. There is much more distrust and cynicism about those sorts of games and it's kind of a shame. I'd love to see a less funded, independantly developed MMORPG make it big. It would be a good thing for everyone except the monster companies such as SOE.
I can see Huxley being something of mass appeal...
Darkfall... I can see it being a niche only... Darkfall probably won't be vaporware, but it's not going to be all that big... And no, the video does not impress me...
Note - of course this is all speculation... taking into consideration every factor like fans, popularity, genre, game mechanics, etc...
That video did not say much at all about anything. Just showed how you move and a slight impression about how combat will work.
I must say, by that, that I'm not really impressed.
$OE lies list
http://www.rlmmo.com/viewtopic.php?t=424&start=0
"
And I don't want to hear anything about "I don't believe in vampires" because *I* don't believe in vampires, but I believe in my own two eyes, and what *I* saw is ******* vampires! "
"Still think it's Vaporware? "
Well ya. They release a video after 4 years with a fly by of some buildings and some horses running around with 10 people on screen.
Now how about testing out all the hundreds of skills that they say they are outting in ,the hundreds of spells and say at least 100 people on screen at one time during a battle..... and it's all working as intended with no bugs. haha
This is basically an Alpha after 4 years of work.
still vaporware? yes. 100% This game will never be released.
now if you want to follow some new pvp games that actually look professional and have some kind of chance at releasing sometime in the near future......
www.ageofconan.com
www.ageofmourning.com