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Last week City State Entertainment sent out a release letting the community know they had a special announcement. We reached out to Mark Jacobs to find out just what his special announcement was and what else CSE has been up to with Camelot Unchained. Read on to find out what Mark had to say.
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Mark Jacobs
CEO, City State Entertainment
Nanulak
Mark Jacobs
CEO, City State Entertainment
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As to how will play what, time will tell, especially after all the class presentations.
Mark Jacobs
CEO, City State Entertainment
I haven't pledged yet because I've been waiting to see and read more about the development of the game. I also mostly play stealth based classes in MMO's and want to hear more about how stealth will be handled in CU.
It is good to hear that CU will not use similar server technology that games like ESO & Wildstar use. I don't like being on one giant server with everyone, I think it does more harm than good. It has a negative effect on player economy, grouping up with friends to do quests, dungeons or PvP and no one cares about realm/faction pride. It was a nightmare in ESO trying to group up with your friends because of multiple instance layers. And something I missed about Dark Age of Camelot was the alliances and rivalries that were formed in PvP...it's almost impossible to do when you're playing on one "mega" server with multiple instance layers. It just does not make for the type of experience I want from an MMO.
Class reveal doesn't do anything for me unless it gives me some information on how each class operates within the game and within a group.
What i see in every single game is a lack of planning to the future and what purpose does a player have in the world.If that was not clear ,what i mean is almost every single game is just a leveling grind wheel,a meaningless pvp game or linear questing.Then because that has bored every gamer in existence they are all asking for end game this and end game that.
Imo it is a real chore to develop a meaningful game world with REAL buildings and structures that actually have doors and lifts,animated objects etc etc
What exactly does a player do or suppose to do once he steps foot in the game?I see some mention of building a house and i guess an entire village of some sort,that is all good for starters.However will players have enough content to do or will it just be another leveling system with added pvp?
Never forget 3 mile Island and never trust a government official or company spokesman.