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Kicking people from a pug group.

ZaubersonZauberson Member UncommonPosts: 6

Please don't kick people out of groups. This seems to be a new development of the last few years kicking people out of groups because they are not as good as you wish them to be. I wish people would only do it in really extreme cases.

People running a dungeon for the first time.

People making a mistake.

People having a weak build.

People not having really good gear.

People not maximizing their damage output.

People using a spells the way you don't think is best.

Also whatever ever happened to the idea of having fun while playing a game such as running a dungeon with a group of people and helping each other as much as possible to get through the dungeon. Would it not be fun for a good player to help weaker players through the dungeon?

Another thought whatever happened to the idea of learning the dungeon while you are playing it? Is that not the real purpose and fun?

Is it not boring like school or a job to know exactly what you have to do before hand and then just executing it like a bunch of robots in the army.

It just to be fun exploring and running dungeons but in the last few months years you have to be super duper and "AND KNOW WHAT YOU ARE DOING"

Speed Runs and no sense of fun of doing it.

a world reborn was the last mmo I run dungeons. Why after running 2/3 of the dungeon as both healer and magic damage dealer I quit why?

As a healer I was average sometimes poor if a person insisted on super duper healing and speed. Ran only the easier ones as a healer. As a magic damage dealer I was fine. Had a perfectly good spell rotation which a varied to suit my taste according to the situation. I got kicked because the guy thought I was not using optimum spell rotation. It gives me the feeling of not having control over my own body. And please believe me when I say that my spell rotation was very good.

I have always mainly soloed I now soloed exclusively for the last year. I am now playing guild wars 2. Not a bad game for exploring. I have now reached level 60. I am itching to run a dungeon again. Sometimes its really fun running dungeons. Its more excitement than soloing.

Should I run dungeons again?

Do we really need this feature of kicking people from groups?

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Comments

  • KiyorisKiyoris Member RarePosts: 2,130
    This is just the consequence of new and easier MMO. Group kicks in Everquest were extremely rare, because your reputation mattered.
  • Arkade99Arkade99 Member RarePosts: 538
    Better idea: stop joining pug groups and make some friends.
  • WizardryWizardry Member LegendaryPosts: 19,332
    I usually quit before being kicked.
    I like to play with relaxed people,i don't like to feel any stress at all.I have zero tolerance for people that act like kiddies or impatient,i'd rather logout than play with them.

    Have to remember we are dealing with a lot of immature people in gaming.They are quick with the name calling,insults,elitism,selfishness etc etc.Just like bottting and cheating,the immaturity is going nowhere.

    Never forget 3 mile Island and never trust a government official or company spokesman.

  • ArChWindArChWind Member UncommonPosts: 1,340

    Back in the day, OK here we go, anyway, Back in early MMOs I use to PUG almost exclusively. Didn't matter much because there wasn't a thing call min/max, get that loot and stuff.

    We played to enjoy each others company and have fun. If the level happened, it happened. Courtesy and respect were more important because if you were an ass, people ignored you.

    I think around 2007 things started changing and by 2010 I was more inclined to not bother getting a group at all. Exclusive in friends and family because attitude of others became intolerable.

    ArChWind — MMORPG.com Forums

    If you are interested in making a MMO maybe visit my page to get a free open source engine.
  • AkulasAkulas Member RarePosts: 3,029
    If I see a new person with low gear asking what do we do here I'm not going to be amused. I know, bad attitude but when you are farming a dungeon and just want speedruns to grind you will understand. I guess that's what guilds are for.

    This isn't a signature, you just think it is.

  • QuizzicalQuizzical Member LegendaryPosts: 25,499
    I'm not sure what games you're playing where kicking people from groups is common.  I've done a whole lot of PUGs, and hardly ever gotten kicked from groups.  The groups that I did get kicked from seemed like weird outliers, like the Neverwinter group that kicked me for rolling greed on everything--yes, greed and not need.  Apparently the guy who instigated it wanted everyone to pass and leave all loot unclaimed on the ground.

    Most of the group kicks that I've seen have been due to a member disappearing.  This can be offline or AFK, but if a member doesn't seem to be coming back, he's likely to be kicked.  I've occasionally had to kick people for weird things like following the group but never engaging in combat, or constantly running ahead and trying to aggro as many mobs as possible in an attempt at wiping the group.  But other than being gone, no particular reason for a kick shows up more than once in a great while in the PUGs I've seen.
  • laxielaxie Member RarePosts: 1,123
    edited November 2015
    No two pug groups are the same. There are many nice laid back, patient people out there. Just proportionately less then there used to be. You just need to find the right people, add them to your friends if you got along well. The more you do it, the less random people you have to play with.

    GW2 pugs are generally quite good in my experience. About 75% are speed runs, those usually say so in their group description. Out of the 75%, about half are elitist with little patience. In their defense, that's how they play and they are often honest about it. About 25% of the groups are not speed runs. Half of those are very casual, interested in running the story dungeons.

    I run majority of my dungeons with at least 1 friend, that way you can have a good laugh when someone is being immature in the group. Rarely was I ever kicked (or saw anyone being kicked), it doesn't happen often.

    GW2 is nice, you can't directly tell if someone is "undergeared". In many cases it also isn't instantly obvious when someone sucks. This makes the less successful runs less explosive. :lol:
  • MikehaMikeha Member EpicPosts: 9,196
    If a player is having a problem we will try to help but if nothing can be done then group cant be held back because of 1 player not doing their part.
  • waynejr2waynejr2 Member EpicPosts: 7,771
    Akulas said:
    If I see a new person with low gear asking what do we do here I'm not going to be amused. I know, bad attitude but when you are farming a dungeon and just want speedruns to grind you will understand. I guess that's what guilds are for.

    If you are in a guild or top type group sure.  PUGs are for the low experienced players.
    http://www.youhaventlived.com/qblog/2010/QBlog190810A.html  

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    Kyleran:  "Now there's the real trick, learning to accept and enjoy a game for what it offers rather than pass on what might be a great playing experience because it lacks a few features you prefer."

    John Henry Newman: "A man would do nothing if he waited until he could do it so well that no one could find fault."

    FreddyNoNose:  "A good game needs no defense; a bad game has no defense." "Easily digested content is just as easily forgotten."

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  • d_20d_20 Member RarePosts: 1,878
    edited November 2015
    I never kick anyone unless they are offensive and abusive to others. I'm patient with and happy to help out in pugs.

    I know that there is a real life person on the computer end of that avatar just trying have fun. I don't let my haste to acquire virtual gear obscure that fact. If I want to get down to business, I go with guildies who are there to accomplish a specific goal.


  • d_20d_20 Member RarePosts: 1,878
    edited November 2015
    Arkade99 said:
    Better idea: stop joining pug groups and make some friends.
    How?

    I'm in a guild now (which I found by pugging). I have rarely met any friends except by pugging. You can meet new friends by pugging as well. What's the hurry?


  • waynejr2waynejr2 Member EpicPosts: 7,771
    d_20 said:
    Arkade99 said:
    Better idea: stop joining pug groups and make some friends.
    How?

    I'm in a guild now (which I found by pugging). I have rarely met any friends except by pugging. You can meet new friends by pugging as well. What's the hurry?

    If you can't join a guild, make one.  PUGs are the bottom of the food chain of raiding/instance running.  Stop looking for high skill in that area.

    http://www.youhaventlived.com/qblog/2010/QBlog190810A.html  

    Epic Music:   https://www.youtube.com/watch?v=vAigCvelkhQ&list=PLo9FRw1AkDuQLEz7Gvvaz3ideB2NpFtT1

    https://archive.org/details/softwarelibrary_msdos?&sort=-downloads&page=1

    Kyleran:  "Now there's the real trick, learning to accept and enjoy a game for what it offers rather than pass on what might be a great playing experience because it lacks a few features you prefer."

    John Henry Newman: "A man would do nothing if he waited until he could do it so well that no one could find fault."

    FreddyNoNose:  "A good game needs no defense; a bad game has no defense." "Easily digested content is just as easily forgotten."

    LacedOpium: "So the question that begs to be asked is, if you are not interested in the game mechanics that define the MMORPG genre, then why are you playing an MMORPG?"




  • DeathofsageDeathofsage Member UncommonPosts: 1,102
    Where do you get the idea that this trend is remotely new?

    I play healers and tanks, and do so well. I've only been kicked once, because the premade's dps thought a new healer would make them be able to like double their dps? Idk.

    As a tank, I don't give groups enough time to kick a dps unless they're deliberately being awful or really. If you're trying and I can carry you, climb on my shoulders, it's piggyback time.

    Spec'ing properly is a gateway drug.
    12 Million People have been meter spammed in heroics.

  • aRtFuLThinGaRtFuLThinG Member UncommonPosts: 1,387
    Akulas said:
    If I see a new person with low gear asking what do we do here I'm not going to be amused. I know, bad attitude but when you are farming a dungeon and just want speedruns to grind you will understand. I guess that's what guilds are for.
    That's the problem with MMO these days, it is all about "farming dungeons for gears" and "gear chase"

    Old school mmos wasn't like that because best gears was crafted, so dungeons was about the challenge of the dungeon itself.

    That's also the same problem when those same "gear-chasers" jump into the newer breed of games such as Elite Dangerous and fail to realise that those type of games are not about gear but play style, and the game was created with no such thing as best "gears" in mind, and fails to adjust to it.
  • Gaming.Rocks2Gaming.Rocks2 Member UncommonPosts: 531
    The convenient tool Group Finder has this brought this upon us. It is easier to find groups, it is easier to find members, everyone became easier to replace. You might think that's a good thing, yes if social interactions has zero value in your world. 
    No one tries to play good because if they get kicked they'll find another group. They wouldn't care about them group mates because likely you will never see them ever again. And no one helps another one, why they should when they can just replace them with a better version?

    If there was a Group Finder involved in the real life people would have been /kicking and replacing their partners first time they burned a toast. 

    Anything easy to replace loses its value. 
    Gaming Rocks next gen. community for last gen. gamers launching soon. 
  • PhryPhry Member LegendaryPosts: 11,004
    There can be some very good reasons why people are kicked from PUG's, ranging from people 'needing' loot they can't use, though a lot of games now prevent people from doing this, people joining a group as a healer/tank etc, when they are dps spec'd, people who don't actually contribute to the group, either because they are 'leeching' or because they 'wander off' or even for just antisocial behaviour, as long as the mechanism for kicking someone from a group is 'vote' orientated, then it is a necessary feature, on the other hand, have also had people ask to be kicked because of RL circumstance where they were going to be afk unavoidably, and didn't want to have to wait an hour before they could queue again for a dungeon.
  • kaiser3282kaiser3282 Member UncommonPosts: 2,759
    Kicking people from PUGs is hardly a recent development. It may have become slightly more common due to the ability to more easily replace a random in a PUG, but kicking people from groups who are dragging the rest of the team down has always been pretty common practice. Some people are just more tolerant than others.

    As for those who are claiming they want speed runs and can't stand people not knowing the dungeon. WTF are you relying on PUGs for in the first place and expecting everyone to be "as good" as you when you yourself arent even good enough to carry another lower performing player through.

    Any self respecting speed runner who is going to be demanding of others does so because theyre good enough to be able to drag even a shitty team through it at a higher than normal rate. If you're not capable enough to do that, you're most likely just a big whiner who needs to be helped along and immediately blames others for sucking to try to draw the attention away fromt heir mistakes. If you need everyone else to be very good just to make your way through a basic speed run, you should probably stop crutching on other players who are good so heavily and maybe find one who is willing to teach you how to do it right.
  • DeathofsageDeathofsage Member UncommonPosts: 1,102
    Akulas said:
    If I see a new person with low gear asking what do we do here I'm not going to be amused. I know, bad attitude but when you are farming a dungeon and just want speedruns to grind you will understand. I guess that's what guilds are for.
    That's the problem with MMO these days, it is all about "farming dungeons for gears" and "gear chase"
    That's true. XIV at launch had two groups: newbs mad at elitists for kicking them from speed runs, and elitists mad at devs (but offloading on noobs) because you had do do one of two dungeons repeatedededededly.

    About the 10th time through, you just wanted it to be over. Please.

    Spec'ing properly is a gateway drug.
    12 Million People have been meter spammed in heroics.

  • BigdavoBigdavo Member UncommonPosts: 1,863
    Sadly OP this is just the spirit of new MMO's. I used to run loads of pugs in vanilla WoW, everyone worked together, most people were respectful and friendly, people listened to their leader. I gained a good rep for running effective groups. The only time anyone got kicked was for not respecting loot rules or being a straight up ninja.

    Pretty much every MMO I tried after that no one gave a crap, it was all just me, me, me. People have just become obnoxious and impatient.

    O_o o_O

  • CalmOceansCalmOceans Member UncommonPosts: 2,437
    edited November 2015
    Sorry to hear, it is a recurring topic. I do believe it is often not the player who gets kicked who is at fault, but rather the environment the game creates. I certainly don't remember this being an issue, or even topic of conversation, in older MMO.

    When the game starts automating grouping, when players can easily find groups, when the barrier to grouping is so low, there is very little reason to build any long term relationship and very little reason to be aware of how you treat other players in your group. If the consequence of kicking players from a group has no ramification, it becomes easy to justify it.
  • d_20d_20 Member RarePosts: 1,878
    edited November 2015
    Sorry to hear, it is a recurring topic. I do believe it is often not the player who gets kicked who is at fault, but rather the environment the game creates. I certainly don't remember this being an issue, or even topic of conversion, in older MMO.

    When the game starts automating grouping, when players can easily find groups, when the barrier to grouping is so low, there is very little reason to build any long term relationship and very little reason to be aware of how you treat other players in your group. If the consequence of kicking players from a group has no ramification, it becomes easy to justify it.
    This may also have to do with why more people are showing a preference to solo content. It is far too easy to have unpleasant experiences with the "community" in the age of mega-servers.


  • waynejr2waynejr2 Member EpicPosts: 7,771
    Bigdavo said:
    Sadly OP this is just the spirit of new MMO's. I used to run loads of pugs in vanilla WoW, everyone worked together, most people were respectful and friendly, people listened to their leader. I gained a good rep for running effective groups. The only time anyone got kicked was for not respecting loot rules or being a straight up ninja.

    Pretty much every MMO I tried after that no one gave a crap, it was all just me, me, me. People have just become obnoxious and impatient.

    City of Heroes was like that too.  

    These guys want to play pro-ball with little leaguers.  If they really want to be pro they should step up and teach.


    http://www.youhaventlived.com/qblog/2010/QBlog190810A.html  

    Epic Music:   https://www.youtube.com/watch?v=vAigCvelkhQ&list=PLo9FRw1AkDuQLEz7Gvvaz3ideB2NpFtT1

    https://archive.org/details/softwarelibrary_msdos?&sort=-downloads&page=1

    Kyleran:  "Now there's the real trick, learning to accept and enjoy a game for what it offers rather than pass on what might be a great playing experience because it lacks a few features you prefer."

    John Henry Newman: "A man would do nothing if he waited until he could do it so well that no one could find fault."

    FreddyNoNose:  "A good game needs no defense; a bad game has no defense." "Easily digested content is just as easily forgotten."

    LacedOpium: "So the question that begs to be asked is, if you are not interested in the game mechanics that define the MMORPG genre, then why are you playing an MMORPG?"




  • DistopiaDistopia Member EpicPosts: 21,183
    edited November 2015
    Sorry to hear, it is a recurring topic. I do believe it is often not the player who gets kicked who is at fault, but rather the environment the game creates. I certainly don't remember this being an issue, or even topic of conversion, in older MMO.

    When the game starts automating grouping, when players can easily find groups, when the barrier to grouping is so low, there is very little reason to build any long term relationship and very little reason to be aware of how you treat other players in your group. If the consequence of kicking players from a group has no ramification, it becomes easy to justify it.
    A game doesn't create anything, player's reactions, tendencies, lack of patience, inability to teach as well as truly socialize, etc.. does. Which is why it was still an issue long ago.  Plenty were turned away from groups/guilds, etc back in the day, our guild had a rather strict join policy in SWG for Vette , DWB or PVP groups, even stricter for guild invites.

    This is an elitist thing which has always been an issue in this or any other online genre.

    Reputation usually tied to how well you played, so it wasn't those dropping group members who were black-listed, it was those being dropped.

    For every minute you are angry , you lose 60 seconds of happiness."-Emerson


  • CalmOceansCalmOceans Member UncommonPosts: 2,437
    edited November 2015
    Distopia said:
    A game doesn't create anything, player's reactions, tendencies, lack of patience, inability to teach as well as truly socialize, etc.. does. Which is why it was still an issue long ago.  Plenty were turned away from groups/guilds, etc back in the day, our guild had a rather strict join policy in SWG for Vette , DWB or PVP groups, even stricter for guild invites.

    This is an elitist thing which has always been an issue in this or any other online genre.

    Reputation usually tied to how well you played, so it wasn't those dropping group members who were black-listed, it was those being dropped.
    I think our behavior is shaped by our environment. A person will be more courteous to his or her taxi driver, than to the person in the car next to them.

    When your relationship with another person is a key component in whatever goal you would like to achieve, you will shape your behaviour, you will make it conform to a certain socially accepted standard.

    When that person is non-essential and easily substituted for another person, your relationship with that person becomes superfluous, and you are no longer forced to conform to those same standards.

    When an MMO, heavily automates grouping, when the groups last for short periods, when content and travel has been simplified, you are no longer forced to build long term relationships, you are no longer required to uphold any standards, because your actions, have little consequences.

    I don't think our behaviour towards others is purely an individual thing, I think most people understand that -you catch more flies with honey than you do with vinegar-, and this is especially true in environments where your happiness and prosperity, depends on your relationship with others. How we behave towards others, I think, is very situational, and depending on the situation we find ourselves in, we shape our behavior accordingly.
  • ThourneThourne Member RarePosts: 757
    My friends and myself operate as premades as often as possible and pug only when necessary. 

    When we do PUG we have one guideline, 'We welcome the ignorant but won't tolerate the stupid.'

    New and don't know what to do? Great and welcome, here is some stuff, some advice, a couple quick tips lets go. Ahh a wipe. No worries. Happens to everyone, etc etc

    A few wipes in...Please don't do "this very explicit definition of X."...they do X....mate plz dont do X again ...does X again..../kick


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