It is the best looking (visually) MMO right now, by far and away especially characters/faces.
But..
Do the quests have an substance? from what I found at lvl 20 or so on the JP client, was that this game's presentation and story are shallow and quests are just "grind here, now go grind over here". Not much of any real substance.
Maybe the housing and crafting will be enough to make me feel like I am part of a world. But spending hours in the wilderness slaughtering orcs and things with no real purpose is not something I am looking forward to.
Still, I'll take grind, if it comes with freedom to wander and explore, over being herded down a fabricated "you-are-the-chosen-one" stale storyline any day. I'm frankly tired of being in a story, and really want to play a resident of a world.
Sounds to me like they're doing this game right.
Well, there is a "main quest" that is tied into the creepy shadow thing. However, you can just wander and grind/hunt/kill. I just leveled a Wizard to 10 by doing a goblin quest and just staying in the area and hunting.
I think its important to do quests for later on?!
I don't know, is it? I imagine it might be with most of these modern games.
I'll do the main quest but I'm not going to be taking quests from npc's unless I find out there is a need.
Like Skyrim? Need more content? Try my Skyrim mod "Godfred's Tomb."
It is the best looking (visually) MMO right now, by far and away especially characters/faces.
But..
Do the quests have an substance? from what I found at lvl 20 or so on the JP client, was that this game's presentation and story are shallow and quests are just "grind here, now go grind over here". Not much of any real substance.
Maybe the housing and crafting will be enough to make me feel like I am part of a world. But spending hours in the wilderness slaughtering orcs and things with no real purpose is not something I am looking forward to.
Still, I'll take grind, if it comes with freedom to wander and explore, over being herded down a fabricated "you-are-the-chosen-one" stale storyline any day. I'm frankly tired of being in a story, and really want to play a resident of a world.
Sounds to me like they're doing this game right.
Well, there is a "main quest" that is tied into the creepy shadow thing. However, you can just wander and grind/hunt/kill. I just leveled a Wizard to 10 by doing a goblin quest and just staying in the area and hunting.
I think its important to do quests for later on?!
I don't know, is it? I imagine it might be with most of these modern games.
I'll do the main quest but I'm not going to be taking quests from npc's unless I find out there is a need.
Well you are going to be losing out on a lot thinking of doing it like that. Why even bother?
Are the quests your typical kill x and y and fed ex quests? Also, are there quest markers over peoples heads? I can deal with quests that send me to specific areas for a long period of time to clear dungeons or whatever. I just cant handle "walk down to the road and kill 10 rats and bring me back their fingernails."
Originally posted by Scagweed22 is it the graphics? the repetativenesses? i mean what is the point? you could be so much more productive in real life Real life brings repetition and pointlessness too. The only thing real life offers is Great graphics. Its kinda expensive too and way to dependent on the cash shop. Totally pay to win as well. No thank you. Ill stick to my games.
I played the russian beta and I personally think the game is horrible....Sure it looks nice, but after a couple hours i have 0 desire to ever play it again. I admit I did not give it much time, but it was so mind numbingly boring I just could not do it anymore
I read an article that said you can grind to level up but you miss out on some stuff.
Maybe quests rewards perhaps that might give some nice stuff. I've grinded to max in a few MMO's and missed some good quest rewards but could go back later and complete quest lines even faster because I was over leveled.
"We all do the best we can based on life experience, point of view, and our ability to believe in ourselves." - Naropa "We don't see things as they are, we see them as we are." SR Covey
Very beautiful game. Lack of classes is a down note to me. No thief class? Questing is very typical and boring. Yet the world is very alive. Makes for doing those quests easier. I am liking what I have played so far. Playing a Warrior.
Agree with you 150% also I would like to see a dedicated healer class. I know that the Wizard can be spec'd into healing but I would like a cleric/druid/priest type class as I play only healers in MMOs but I love BDO right now and the world is BEAUTIFUL!!! Now bring on Bless Online and Lost Ark...YAY!!!!
It is the best looking (visually) MMO right now, by far and away especially characters/faces.
But..
Do the quests have an substance? from what I found at lvl 20 or so on the JP client, was that this game's presentation and story are shallow and quests are just "grind here, now go grind over here". Not much of any real substance.
Maybe the housing and crafting will be enough to make me feel like I am part of a world. But spending hours in the wilderness slaughtering orcs and things with no real purpose is not something I am looking forward to.
Still, I'll take grind, if it comes with freedom to wander and explore, over being herded down a fabricated "you-are-the-chosen-one" stale storyline any day. I'm frankly tired of being in a story, and really want to play a resident of a world.
Sounds to me like they're doing this game right.
Well, there is a "main quest" that is tied into the creepy shadow thing. However, you can just wander and grind/hunt/kill. I just leveled a Wizard to 10 by doing a goblin quest and just staying in the area and hunting.
I think its important to do quests for later on?!
I don't know, is it? I imagine it might be with most of these modern games.
I'll do the main quest but I'm not going to be taking quests from npc's unless I find out there is a need.
Well you are going to be losing out on a lot thinking of doing it like that. Why even bother?
Because there might be a whole world out there to explore and find your own adventures over doing some inane delivery quest or some such thing?
I'm all for quests if they are good but the current thinking in games is to have "hundreds and hundreds" of quests that really don't amount to much. It's just busy work.
The only thing one might be missing out on is if those quests offer things that can't be acquired elsewhere in the game.
Like Skyrim? Need more content? Try my Skyrim mod "Godfred's Tomb."
I don't really see how it is shallow as there is a lot to do. Crafting, making items better, trading, breeding horses and mules, the leveling isn't just about leveling "level" but one must do different things to raise health, stamina and strength, one must have many conversations with npc's in order to open up quests or get items.
The fighting is based off of combos and the state of your enemy (down, up, stationary) can affect how much damage your attacks do.
Like Skyrim? Need more content? Try my Skyrim mod "Godfred's Tomb."
I don't really see how it is shallow as there is a lot to do. Crafting, making items better, trading, breeding horses and mules, the leveling isn't just about leveling "level" but one must do different things to raise health, stamina and strength, one must have many conversations with npc's in order to open up quests or get items.
The fighting is based off of combos and the state of your enemy (down, up, stationary) can affect how much damage your attacks do.
It s called opinions. I find it shallow m you don t. Besides the combat alone, with the over the top animations feels like someone threw up on my screen. Rather descriptive but annoying as hell to me.
I don't really see how it is shallow as there is a lot to do. Crafting, making items better, trading, breeding horses and mules, the leveling isn't just about leveling "level" but one must do different things to raise health, stamina and strength, one must have many conversations with npc's in order to open up quests or get items.
The fighting is based off of combos and the state of your enemy (down, up, stationary) can affect how much damage your attacks do.
It s called opinions. I find it shallow m you don t. Besides the combat alone, with the over the top animations feels like someone threw up on my screen. Rather descriptive but annoying as hell to me.
Just didn t like it at all.
Great, your opinion is fine. Except I gave reasons why I thought it wasn't shallow and you just made a statement without anything to explain yourself.
You not liking it is great. You not giving much in the way of explanation doesn't really help anyone at all nor does it support your statement.
Like Skyrim? Need more content? Try my Skyrim mod "Godfred's Tomb."
I don't really see how it is shallow as there is a lot to do. Crafting, making items better, trading, breeding horses and mules, the leveling isn't just about leveling "level" but one must do different things to raise health, stamina and strength, one must have many conversations with npc's in order to open up quests or get items.
The fighting is based off of combos and the state of your enemy (down, up, stationary) can affect how much damage your attacks do.
It s called opinions. I find it shallow m you don t. Besides the combat alone, with the over the top animations feels like someone threw up on my screen. Rather descriptive but annoying as hell to me.
Just didn t like it at all.
Great, your opinion is fine. Except I gave reasons why I thought it wasn't shallow and you just made a statement without anything to explain yourself.
You not liking it is great. You not giving much in the way of explanation doesn't really help anyone at all nor does it support your statement.
Ok crafting I hate in all MMOs, trading, big deal , breeding horses etc, FFXI, and XIV do that, nothing special, leveling comment could be cool I guess, conversations with NPCs is just a talk to instead of killing form of faction to open things up. Combat I commented on.
None of those things feel to me to make the game not shallow. The game is easy beyond easy, which in turn makes it boring to me.
I don't really see how it is shallow as there is a lot to do. Crafting, making items better, trading, breeding horses and mules, the leveling isn't just about leveling "level" but one must do different things to raise health, stamina and strength, one must have many conversations with npc's in order to open up quests or get items.
The fighting is based off of combos and the state of your enemy (down, up, stationary) can affect how much damage your attacks do.
It s called opinions. I find it shallow m you don t. Besides the combat alone, with the over the top animations feels like someone threw up on my screen. Rather descriptive but annoying as hell to me.
Just didn t like it at all.
Great, your opinion is fine. Except I gave reasons why I thought it wasn't shallow and you just made a statement without anything to explain yourself.
You not liking it is great. You not giving much in the way of explanation doesn't really help anyone at all nor does it support your statement.
Ok crafting I hate in all MMOs, trading, big deal , breeding horses etc, FFXI, and XIV do that, nothing special, leveling comment could be cool I guess, conversations with NPCs is just a talk to instead of killing form of faction to open things up. Combat I commented on.
None of those things feel to me to make the game not shallow. The game is easy beyond easy, which in turn makes it boring to me.
Then I would argue that the things that make the gamer "deep" are of no interest to you. That however, doesn't make it shallow.
Do you like the game "Go"? It's one of the deepest games ever but not everyone likes it. That doesn't make it shallow.
It seems to me that you used "shallow" as a catch all phrase instead of addressing the actual points you don't like.
So someone reads your statement and assumes there is nothing in the game as opposed to specific points.
The game is not shallow. It might be easy, but that has nothing to do with being deep or shallow. A game (any game) can be hard and be as shallow as all heck.
You dont' like it, that's great. But saying it's shallow is misleading.
I'd even be more curious about what game you "don't" think is shallow.
Like Skyrim? Need more content? Try my Skyrim mod "Godfred's Tomb."
I don't really see how it is shallow as there is a lot to do. Crafting, making items better, trading, breeding horses and mules, the leveling isn't just about leveling "level" but one must do different things to raise health, stamina and strength, one must have many conversations with npc's in order to open up quests or get items.
The fighting is based off of combos and the state of your enemy (down, up, stationary) can affect how much damage your attacks do.
It s called opinions. I find it shallow m you don t. Besides the combat alone, with the over the top animations feels like someone threw up on my screen. Rather descriptive but annoying as hell to me.
Just didn t like it at all.
Great, your opinion is fine. Except I gave reasons why I thought it wasn't shallow and you just made a statement without anything to explain yourself.
You not liking it is great. You not giving much in the way of explanation doesn't really help anyone at all nor does it support your statement.
Ok crafting I hate in all MMOs, trading, big deal , breeding horses etc, FFXI, and XIV do that, nothing special, leveling comment could be cool I guess, conversations with NPCs is just a talk to instead of killing form of faction to open things up. Combat I commented on.
None of those things feel to me to make the game not shallow. The game is easy beyond easy, which in turn makes it boring to me.
Then I would argue that the things that make the gamer "deep" are of no interest to you. That however, doesn't make it shallow.
Do you like the game "Go"? It's one of the deepest games ever but not everyone likes it. That doesn't make it shallow.
It seems to me that you used "shallow" as a catch all phrase instead of addressing the actual points you don't like.
So someone reads your statement and assumes there is nothing in the game as opposed to specific points.
The game is not shallow. It might be easy, but that has nothing to do with being deep or shallow. A game (any game) can be hard and be as shallow as all heck.
You dont' like it, that's great. But saying it's shallow is misleading.
I'd even be more curious about what game you "don't" think is shallow.
An easy game can make it shallow actually. It makes everything trivial and redundant. Which makes a shallow experience. So yes it is shallow, maybe not the way you re thinking, but it definitely is.
I don't really see how it is shallow as there is a lot to do. Crafting, making items better, trading, breeding horses and mules, the leveling isn't just about leveling "level" but one must do different things to raise health, stamina and strength, one must have many conversations with npc's in order to open up quests or get items.
The fighting is based off of combos and the state of your enemy (down, up, stationary) can affect how much damage your attacks do.
It s called opinions. I find it shallow m you don t. Besides the combat alone, with the over the top animations feels like someone threw up on my screen. Rather descriptive but annoying as hell to me.
Just didn t like it at all.
Great, your opinion is fine. Except I gave reasons why I thought it wasn't shallow and you just made a statement without anything to explain yourself.
You not liking it is great. You not giving much in the way of explanation doesn't really help anyone at all nor does it support your statement.
Ok crafting I hate in all MMOs, trading, big deal , breeding horses etc, FFXI, and XIV do that, nothing special, leveling comment could be cool I guess, conversations with NPCs is just a talk to instead of killing form of faction to open things up. Combat I commented on.
None of those things feel to me to make the game not shallow. The game is easy beyond easy, which in turn makes it boring to me.
Then I would argue that the things that make the gamer "deep" are of no interest to you. That however, doesn't make it shallow.
Do you like the game "Go"? It's one of the deepest games ever but not everyone likes it. That doesn't make it shallow.
It seems to me that you used "shallow" as a catch all phrase instead of addressing the actual points you don't like.
So someone reads your statement and assumes there is nothing in the game as opposed to specific points.
The game is not shallow. It might be easy, but that has nothing to do with being deep or shallow. A game (any game) can be hard and be as shallow as all heck.
You dont' like it, that's great. But saying it's shallow is misleading.
I'd even be more curious about what game you "don't" think is shallow.
He judges a game based on fighting a few mobs: "I fought some mobs, they easy so game is shallow".
Complex crafting, trading, farming/breeding, weather, housing, pvp, world building, exploration, combat system? "So what, game is like shallow bro".
Go? "Black and white circles on a board, shallow. Get me some chess with dem knights and shit".
Raining,dark sky but there is sunlight in the puddles.Large puddles forming everywhere on sloped ground.
That is the problem with automated systems,you have to put a lot of effort into them or they just look fake because systems can't think or make sense of ideas,they simply automate and over a large area.
I also wonder about the immersion of npc's wandering around,I at one time thought it was a great idea but after seeing it in for example NWO day after day,it began to look fake and i didn't care for it at all anymore.I rather have npc's with meaning,like have them really do something for the game other than wander around being nothing more than obstacles in the world.
Yes it is at least SOME improvement on immersion but a very beginners starting point as pointed out even ruins some immersion by looking fake.We need to allow interaction with every single npc,they need AI and reasoning for being there.
EVERY single building needs to have an inside and again be REAL to the world and not just a 2D structure to fill in the world for immersion because when they are fake looking it does just as much to ruin immersion.
So to those new to the phrase,this is what we call SURFACE graphics,everything is on the surface but no depth.In other words no as good technically as one might think but just very casual eye candy.
Never forget 3 mile Island and never trust a government official or company spokesman.
Comments
I'll do the main quest but I'm not going to be taking quests from npc's unless I find out there is a need.
Godfred's Tomb Trailer: https://youtu.be/-nsXGddj_4w
Original Skyrim: https://www.nexusmods.com/skyrim/mods/109547
Serph toze kindly has started a walk-through. https://youtu.be/UIelCK-lldo
Proud MMORPG.com member since March 2004! Make PvE GREAT Again!
Originally posted by Scagweed22
is it the graphics? the repetativenesses? i mean what is the point? you could be so much more productive in real life
Real life brings repetition and pointlessness too. The only thing real life offers is Great graphics. Its kinda expensive too and way to dependent on the cash shop. Totally pay to win as well. No thank you. Ill stick to my games.
Maybe quests rewards perhaps that might give some nice stuff. I've grinded to max in a few MMO's and missed some good quest rewards but could go back later and complete quest lines even faster because I was over leveled.
"We all do the best we can based on life experience, point of view, and our ability to believe in ourselves." - Naropa "We don't see things as they are, we see them as we are." SR Covey
No fate but what we make, so make me a ham sandwich please.
I'm all for quests if they are good but the current thinking in games is to have "hundreds and hundreds" of quests that really don't amount to much. It's just busy work.
The only thing one might be missing out on is if those quests offer things that can't be acquired elsewhere in the game.
Godfred's Tomb Trailer: https://youtu.be/-nsXGddj_4w
Original Skyrim: https://www.nexusmods.com/skyrim/mods/109547
Serph toze kindly has started a walk-through. https://youtu.be/UIelCK-lldo
The fighting is based off of combos and the state of your enemy (down, up, stationary) can affect how much damage your attacks do.
Godfred's Tomb Trailer: https://youtu.be/-nsXGddj_4w
Original Skyrim: https://www.nexusmods.com/skyrim/mods/109547
Serph toze kindly has started a walk-through. https://youtu.be/UIelCK-lldo
It s called opinions. I find it shallow m you don t. Besides the combat alone, with the over the top animations feels like someone threw up on my screen. Rather descriptive but annoying as hell to me.
Just didn t like it at all.
You not liking it is great. You not giving much in the way of explanation doesn't really help anyone at all nor does it support your statement.
Godfred's Tomb Trailer: https://youtu.be/-nsXGddj_4w
Original Skyrim: https://www.nexusmods.com/skyrim/mods/109547
Serph toze kindly has started a walk-through. https://youtu.be/UIelCK-lldo
Ok crafting I hate in all MMOs, trading, big deal , breeding horses etc, FFXI, and XIV do that, nothing special, leveling comment could be cool I guess, conversations with NPCs is just a talk to instead of killing form of faction to open things up. Combat I commented on.
None of those things feel to me to make the game not shallow. The game is easy beyond easy, which in turn makes it boring to me.
Do you like the game "Go"? It's one of the deepest games ever but not everyone likes it. That doesn't make it shallow.
It seems to me that you used "shallow" as a catch all phrase instead of addressing the actual points you don't like.
So someone reads your statement and assumes there is nothing in the game as opposed to specific points.
The game is not shallow. It might be easy, but that has nothing to do with being deep or shallow. A game (any game) can be hard and be as shallow as all heck.
You dont' like it, that's great. But saying it's shallow is misleading.
I'd even be more curious about what game you "don't" think is shallow.
Godfred's Tomb Trailer: https://youtu.be/-nsXGddj_4w
Original Skyrim: https://www.nexusmods.com/skyrim/mods/109547
Serph toze kindly has started a walk-through. https://youtu.be/UIelCK-lldo
An easy game can make it shallow actually. It makes everything trivial and redundant. Which makes a shallow experience. So yes it is shallow, maybe not the way you re thinking, but it definitely is.
거북이는 목을 내밀 때 안 움직입니다
Complex crafting, trading, farming/breeding, weather, housing, pvp, world building, exploration, combat system? "So what, game is like shallow bro".
Go? "Black and white circles on a board, shallow. Get me some chess with dem knights and shit".
That is the problem with automated systems,you have to put a lot of effort into them or they just look fake because systems can't think or make sense of ideas,they simply automate and over a large area.
I also wonder about the immersion of npc's wandering around,I at one time thought it was a great idea but after seeing it in for example NWO day after day,it began to look fake and i didn't care for it at all anymore.I rather have npc's with meaning,like have them really do something for the game other than wander around being nothing more than obstacles in the world.
Yes it is at least SOME improvement on immersion but a very beginners starting point as pointed out even ruins some immersion by looking fake.We need to allow interaction with every single npc,they need AI and reasoning for being there.
EVERY single building needs to have an inside and again be REAL to the world and not just a 2D structure to fill in the world for immersion because when they are fake looking it does just as much to ruin immersion.
So to those new to the phrase,this is what we call SURFACE graphics,everything is on the surface but no depth.In other words no as good technically as one might think but just very casual eye candy.
Never forget 3 mile Island and never trust a government official or company spokesman.