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So, I almost purchased 315P to get me into SC. I didn't due to LTI concerns. What do you all think?

YakutoYakuto Member UncommonPosts: 61
edited December 2015 in Star Citizen
My problem is I am sorta concerned about the players who have ships 10x the scale of this ship, and that have insurance that never runs out. If i could hop in a ship you have to pay $500 and loose it without any upgrades, and just get a new one for free, wont this be potentially game breaking, when the older backers have ships they can never loose? I mean I could potentially, buy a ship. Then in a run of bad luck, bad luck, bad luck have no ship with no money to do any replacements with. Those players on the other hand because they jumped on board early, can basically just hop in there big expensive ships and just throw them at what ever since they are guaranteed a new one without any need to worry about loss ever. Due to this I decided to not buy the package. 
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Comments

  • YakutoYakuto Member UncommonPosts: 61
    Welp. Hitting the sack. Hopefully i get some feedback tomorrow from the community. :) Later Pertaters.
  • Superman0XSuperman0X Member RarePosts: 2,292
    If you are really concerned about this, after reading up on how insurance works, then this game is not for you. This game is for people that are:

    A. Willing to spend a lot of money (in real life) to start with a ship and to have ship insurance.
    B. Willing to spend (various amounts of) time in the game to earn money to buy that ship, then spend a little time once in a while to keep it insured.

    If you dont want to do either A or B, then this game is likely not for you. If you have to think about B, then the game is likely not for you.
  • PurgatorystPurgatoryst Member UncommonPosts: 6
    The best thing you can do OP is to ignore the massive amount of misinformation and outright lies that people have already begun to be thrown around in this thread.

    Then head over to reddit.com/r/starcitizen and ask your question there. 
  • MrBum21MrBum21 Member UncommonPosts: 405
    do you know any one you trust that was one of the early backers?  you can purchase a kit, gift it to them, have them refund it, and repurchase it and transfer it to you with their LTI.  at least that is the way it used to work.  I did this with one of my friends about 2 years ago and now I have a 300i with LTI.

    the missing link in a chain of destruction.

    All spelling and typographical errors are based soely on the fact that i just dont care. If you must point out my lack of atention to detail, please do it with a smile.

  • ErillionErillion Member EpicPosts: 10,328
    My personal opinion (based on a lot of information from CIG and Chris Roberts, als well as years of playtime in EVE Online and now Elite:Dangerous):

    1) Insurance stops being a concern after a short playing time in the game (e.g. 2 weeks). You will have more than enough in game money to pay for insurance. Most pledge packages start with several months insurance anyway. 

    2) Insurance cost in SC will be low. LTI is not in any way a "better" form of insurance than normal insurance. Just prepaid. 

    3) LTI would only be a concern for zergling suicide attackers. But the permadeath mechanic in SC makes zerging much more difficult as you need to make a new character after maybe 8 deaths (thats one hour zerging in EVE for example). And after "death" 4-7 you have to recover as a cripple with augmetic cybernetics. 

    4) Big ships are NOT instantly replaced in SC. Delivery times will depend on general demand and how often you "lost" your ship before. Insurance fraud will void your insurance. Including LTI. 

    5) Known fugitives and pirates need to find alternative "shady" insurance brokers in lawless systems. Rates will be "different" ;-)

    Have fun
  • YakutoYakuto Member UncommonPosts: 61
    Its more of a for 100-200 dollars, you could have got a ship a year or two ago that can most likely blow away anyone who wants to progress from scratch to greatness. (now that being said, I don't know what progression will be like. None of us do. I have played eve, and carriers were not something that you had, till you had lots of friends help you with it. If on the other hand I had unlimited insurance on one, I would have used it 100% different than I did in eve, since I knew I could throw it at enemies as much as I wanted and got a new one every time since the LTI's come with ships fully equipped with weapons and all base modules.) I was much more cautious with it since replacing it was such a pain in the ass even with insurance.

    Stock, some of those will easily be able to blow away ships as they un-dock, and even if they get destroyed, they just get another free ship. From an economy standpoint, I just am concerned that a ship you never can loose, that is very powerful people with those will just be throwing them at people because they don't care to loose them since they are guaranteed a new one for free without having to re-buy insurance. (i don't think you can get LTI's any more, unless you can get someone to gift you theirs. You cant buy them even if your an old school backer now.
  • DocBrodyDocBrody Member UncommonPosts: 1,926
    You´re fine just getting the two games for 45$ total.

    it includes the pre-order for Squadron 42 and the later MMO Star Citizen, plus Alpha access right now.
    Also you can fly around with plenty of people right now, just hop on board, or earn rental credits to fly ships in Arena Commander.

    LTI is just a minor perk, they said it a thousands times. You´ll be able to get the exact same ship insurance for ingame credits you earn, only difference is it´s not lifetime and it will cost you some credits you´ll earn from ingame activities.

    Basically a credit sink like repairing gear in an MMO. And LTI just saves you a few credits.

  • YakutoYakuto Member UncommonPosts: 61
    I will Polly go ahead and purchase the 315P tonight. At the least (also not 45 the 315P is 75$.) I am sure I will enjoy it more than I did elite dangerous.
  • Righteous_RockRighteous_Rock Member RarePosts: 1,234
    If you wait , the value will drop out, you can hop in the game when it's more reasonably priced for you.
  • YakutoYakuto Member UncommonPosts: 61
    Still though, you understand what I am saying about the comparison to eves carriers and the capital ships of this game right? Eve insurance doesn't give you modules, it doesn't even give you a new ship, just some credits. This game gives you fully equipped ships, every time you loose one. lol Still concerned, but honestly I think just for squad 42 the purchase will be worth it.
  • DocBrodyDocBrody Member UncommonPosts: 1,926
    If you wait , the value will drop out, you can hop in the game when it's more reasonably priced for you.
    that wont ´t happen in the foreseeable future, in fact they´re going to raise the prices in January, because Squadron 42 gets closer to release it will be taken out of the standard game package in January and both games will be sold separately.
  • blutigfaustblutigfaust Member UncommonPosts: 129
    nah, I'm with you honestly, on the LTI. After watching Ripperx's video of base campers.

    Current games playing: MechWarrior Online
    Games being watched:  Project Genom
    Favorite played games: SWG, RomaVictor, and Xsyon

  • YakutoYakuto Member UncommonPosts: 61
    His jumping out of his ship in space and letting it get destroyed so he could float to the station was chuckle worthy. That though would be a good example of how little care I expect LTI people to have for ships they can not loose. It does concern me, but nothing I can do about it.
  • DocBrodyDocBrody Member UncommonPosts: 1,926
    edited December 2015
    nah, I'm with you honestly, on the LTI. After watching Ripperx's video of base campers.
    You can´t lose a ship that is on your account, no matter what insurance, you won´t be able to lose anything you purchased during Alpha and Beta and it´s irrelevant if you got LTI or "normal" insurance because they both cover the exact same stuff and the only difference is the time interval of how long the insurance is valid.

    It´s 100% impossible to lose a ship atm.

    And the released game won´t let you take off without insurance, and even if it would, there would be all sorts of warning screens popping up first.

    Again, now in Alpha it´s of absolute no difference, you can´t lose anything and the insurance mechanic isn´t even implemented yet.

    My M50 has been stolen two times and once I hunted down the nasty pirate and the second time I just went back to the terminal and ordered a new one for free.
  • VaselVasel Member UncommonPosts: 226
    MrBum21 said:
    do you know any one you trust that was one of the early backers?  you can purchase a kit, gift it to them, have them refund it, and repurchase it and transfer it to you with their LTI.  at least that is the way it used to work.  I did this with one of my friends about 2 years ago and now I have a 300i with LTI.


    You cant gift anything bought with store credit so this wont work.
  • spankybusspankybus Member UncommonPosts: 1,367
    There is also the Reliant Sen now, which is a solo-able, two-seater research vessel. Thinks it's also 75.

    Might cost more as a package, of there is one. Looks like a B-wing, ish.

    Frank 'Spankybus' Mignone
    www.spankybus.com
    -3d Artist & Compositor
    -Writer
    -Professional Amature

  • hikaru77hikaru77 Member UncommonPosts: 1,123
    Yakuto said:
    My problem is I am sorta concerned about the players who have ships 10x the scale of this ship, and that have insurance that never runs out. If i could hop in a ship you have to pay $500 and loose it without any upgrades, and just get a new one for free, wont this be potentially game breaking, when the older backers have ships they can never loose? I mean I could potentially, buy a ship. Then in a run of bad luck, bad luck, bad luck have no ship with no money to do any replacements with. Those players on the other hand because they jumped on board early, can basically just hop in there big expensive ships and just throw them at what ever since they are guaranteed a new one without any need to worry about loss ever. Due to this I decided to not buy the package. 
    It will be pretty much like Elite Dangerous. 
  • Turrican187Turrican187 Member UncommonPosts: 787
    edited December 2015
    DocBrody said:
    If you wait , the value will drop out, you can hop in the game when it's more reasonably priced for you.
    that wont ´t happen in the foreseeable future, in fact they´re going to raise the prices in January, because Squadron 42 gets closer to release it will be taken out of the standard game package in January and both games will be sold separately.
    Jepp, Sandi is working on a collectors Edition right now, ... cause ... you know ... get money from the people that paid for S42 already, I guess it will hold a special ship for the PU so that everyone wants it.

    So in 2016 you have to buy S42 if you want to play it but you can also still buy ships for the PU at increased prices.

    When you have cake, it is not the cake that creates the most magnificent of experiences, but it is the emotions attached to it.
    The cake is a lie.

  • YakutoYakuto Member UncommonPosts: 61
    DocBrody said:
    If you wait , the value will drop out, you can hop in the game when it's more reasonably priced for you.
    that wont ´t happen in the foreseeable future, in fact they´re going to raise the prices in January, because Squadron 42 gets closer to release it will be taken out of the standard game package in January and both games will be sold separately.
    Jepp, Sandi is working on a collectors Edition right now, ... cause ... you know ... get money from the people that paid for S42 already, I guess it will hold a special ship for the PU so that everyone wants it.

    So in 2016 you have to buy S42 if you want to play it but you can also still buy ships for the PU at increased prices.
    Well, gotta pay to ride, even if the ride turns out to drop you from 500 feet in the air where the tracks end. lol my 75 dollar purchase comes with s42 and pu so shrugs. Worst case I get another game I pay for that just don't feel like it was worth the 75 I spent (LOOKING AT YOU E.D.!!!!!). (i went ahead and purchased the 315P.) ;)
  • YakutoYakuto Member UncommonPosts: 61
    Welp. Thanks for all the feedback. :) Hope the game turns out to be what we all hope it to be. (well not what the trolls want it to be, cuz all they want is more stuff to flame us with.)
  • WizardryWizardry Member LegendaryPosts: 19,332
    The mere fact that the most important part of the game,your ship is not earned or anything,you just buy it,is good enough reason to stay away from such a shallow monetary system.

    Good job Chris Roberts on taking away the most important immersion of the game and just selling it ,good job on taking away gaming from the game.

    Never forget 3 mile Island and never trust a government official or company spokesman.

  • Turrican187Turrican187 Member UncommonPosts: 787
    Wizardry said:
    [...]
    Good job Chris Roberts on taking away the most important immersion of the game and just selling it ,good job on taking away gaming from the game.
    Game? I thought Star Citizen is a Movie!

    When you have cake, it is not the cake that creates the most magnificent of experiences, but it is the emotions attached to it.
    The cake is a lie.

  • Xeno.phonXeno.phon Member UncommonPosts: 350
    @Wizardy you can legally buy ISK in EVE and buy any ship you want, the top fleet ready titan amounting to 7500$.... so what are you on about?

    And yes the ships are earned, once the game launches, right now is a testing phase so why grind away in a one system game for a ship. That just wouldnt be logical  to the testing phase they are in. So instead of selling in game money they sell the ships directly, in effect 0 difference than the system currently employed by EVE, except the purchase goes to the company to help make the game, instead of to the players that build the ships, at least until launch and we know if players can build ships or not in SC.

    Either way redundant comment is redundant, there are plenty of successful games with similar and even worse monetization.
  • DocBrodyDocBrody Member UncommonPosts: 1,926
    Wizardry said:
    The mere fact that the most important part of the game,your ship is not earned or anything,you just buy it,is good enough reason to stay away from such a shallow monetary system.
    you think "the ship" is the most important part? Wrong.

    The ship is like selecting a character class when starting a lvl1 character in any MMO. Just saying.

    The acquiring and outfitting the components of the ship is the important part, doing missions is the important part, getting the "purple" gear for your ship through missions is the important part, exploring is the important part, combat is the important part, story is the important part. "The ship" is just a matter of taste and how many friends you want to stuff into it.


  • Superman0XSuperman0X Member RarePosts: 2,292
    Wizardry said:
    [...]
    Good job Chris Roberts on taking away the most important immersion of the game and just selling it ,good job on taking away gaming from the game.
    Game? I thought Star Citizen is a Movie!
    Star Citzen is a lifestyle.
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